Tim Düsterhus
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2edcb2d302
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More reformatting
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2011-07-16 19:38:28 +02:00 |
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Tim Düsterhus
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1d9dcb8a00
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Added { } around single returns too
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2011-07-16 19:12:05 +02:00 |
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Tim Düsterhus
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88b2e5051d
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Removing trailing whitespace
Adding this everywhere
Adding annotations
Use the block-style for if and consorts
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2011-07-16 19:07:00 +02:00 |
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Tim Düsterhus
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ba30e6ca42
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if( -> if (
for( -> for (
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2011-07-16 19:04:02 +02:00 |
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taoneill
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0132699d0e
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Merge pull request #249 from Evil-Code/opsAreZonemakers
Improved code a bit :)
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2011-07-16 09:41:49 -07:00 |
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Tim Düsterhus
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41b84280c8
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Improved code a bit :)
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2011-07-16 18:34:43 +02:00 |
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taoneill
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ccf78bd951
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Closes gh-189. Closes gh-245. Closes gh-248. New on/off settings for /warcfg and /zonecfg: resetOnEmpty, resetOnLoad, resetOnUnload. Use resetonempty to for a warzone reset when the last player leaves. All default to false. Nice thing I should've done from the start: Op is zonemaker by default.
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2011-07-16 12:27:13 -04:00 |
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taoneill
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f4c1eca815
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Closes gh-238. Lobbies are back after /reload or startup even if you don't have a warhub.
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2011-07-16 11:35:37 -04:00 |
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taoneill
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4447cb8344
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Closes gh-132. Added war.pvp permission, which works like war.build to override the pvpinzonesonly setting. Added disablePvpMessage to /warcfg named parameters.
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2011-07-16 10:57:36 -04:00 |
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taoneill
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067dffb3a1
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Merge branch 'tim'
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2011-07-14 19:55:56 -04:00 |
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taoneill
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daaa3ba7c0
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Fixing merge of PVP message disabling.
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2011-07-14 19:54:22 -04:00 |
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taoneill
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f211d43689
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Merge remote branch 'Evil-Code/resetInventoryOnZoneDelete' into tim
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2011-07-14 19:52:39 -04:00 |
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taoneill
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311a5ea4e8
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Merge remote branch 'Evil-Code/fixMonumentHeal' into tim
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2011-07-14 19:52:29 -04:00 |
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taoneill
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6bf848967e
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Merge pull request #232 from Evil-Code/master
General cleanup.
You are awesome Tim, and I am messy. Thanks.
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2011-07-14 16:45:24 -07:00 |
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TimWolla
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0869d30911
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Fixed the saving of the monument-heal
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2011-07-11 17:51:44 +02:00 |
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TimWolla
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bd6d02ba76
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Uncancels damage event first (Disabling of /god)
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2011-07-10 18:21:12 +02:00 |
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TimWolla
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6c0212d405
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General cleanup (Removed unneeded code)
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2011-07-10 14:51:04 +02:00 |
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TimWolla
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15d4497c5e
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Removed the SY as they are worthless now
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2011-07-10 14:36:56 +02:00 |
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TimWolla
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cbf11a704e
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Reset the inventory on zone delete
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2011-07-08 22:43:37 +02:00 |
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TimWolla
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d57d181f68
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PVP Message can now be disabled
Closes https://github.com/taoneill/war/issues/138
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2011-07-08 22:35:47 +02:00 |
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TimWolla
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84452d6654
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Maven automatically executes the tests now
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2011-07-08 22:35:04 +02:00 |
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TimWolla
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771547f622
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Added missing dependencies
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2011-07-08 22:29:40 +02:00 |
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TimWolla
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c2f027b7b2
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Removed random whitespace and the EOF
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2011-07-08 22:19:01 +02:00 |
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TimWolla
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2f22b039a9
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Updated version
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2011-07-08 22:04:52 +02:00 |
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taoneill
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06653e6633
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Closes gh-227. Emtpy chests and dispenser don't crash teh zone reset (or the server) anymore. Sorry.
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2011-07-03 16:42:18 -04:00 |
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taoneill
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6929b81dc4
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Closes gh-225. Finally compatible with RB935 with PLAYER_MOVE changes that prevent teleport loops that broke the plugin from CB888 on. Now only using event.setTo(). Adjusted some messages.
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2011-07-03 01:11:30 -04:00 |
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taoneill
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5bad6a26cc
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Merge branch 'master' of github.com:taoneill/war
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2011-07-02 22:45:21 -04:00 |
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taoneill
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22239e712e
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Closes gh-44. Closes gh-153. Closes gh-120. Integrated more of Tim Wolla's changes: invisible spawn setting, flag carriers not protected in spawns anymore to avoid stalemates, warzones can be deleted by name.
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2011-07-02 22:44:24 -04:00 |
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taoneill
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e3918180fc
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Merge branch 'tim'
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2011-07-02 22:40:54 -04:00 |
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taoneill
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9f8e3ce575
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Merge branch 'master' of https://github.com/Evil-Code/war into tim
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2011-07-02 22:40:07 -04:00 |
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taoneill
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9c78c0787d
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Merge pull request #206 from Evil-Code/6fa2d9113
Thieves can also be attacked in spawn
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2011-07-02 19:33:52 -07:00 |
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taoneill
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4d12279ca7
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Closes gh-223. New zone file format. Reduced RAM usage for resets. Conversion happens during the first reset. Also, zones are not reset at startup or shutdown anymore (may add new setting for that).
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2011-07-02 22:23:31 -04:00 |
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taoneill
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7fae2a22ff
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Zones now save and reset to-from disk only. This not giving me the boost I hoped for though. Nuts.
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2011-06-05 11:06:59 -04:00 |
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taoneill
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ab576e09da
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Merge branch 'perms' into perf
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2011-06-05 00:59:39 -04:00 |
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taoneill
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1975cce13b
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Closes gh-217. Now building against Permissions. Tested with GroupManager and Permissions 3.1.4.
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2011-06-05 00:58:27 -04:00 |
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taoneill
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5b1ec9d994
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First draft of new no-blocks-in-memory zone volumes. Also changed how magic glass walls work. This is going to be so broken.
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2011-06-04 23:59:41 -04:00 |
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TimWolla
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aaef9f9915
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Implemented invisible spawn-style
Closes https://github.com/taoneill/war/issues/153
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2011-05-23 18:41:28 +02:00 |
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TimWolla
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55b5ecfdbf
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Closes https://github.com/taoneill/war/issues/44, warzones can be deleted by name now
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2011-05-23 18:22:33 +02:00 |
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TimWolla
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6fa2d91130
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Thieves can also be attacked in spawn
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2011-05-23 17:47:18 +02:00 |
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taoneill
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dbf5995337
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Integrated TimWolla's changes. Commented out the health-regen hook stuff.
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2011-05-22 22:49:36 -04:00 |
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TimWolla
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f475aa0fc9
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Fixed indentation https://github.com/taoneill/war/issues/191
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2011-05-22 22:53:20 +02:00 |
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TimWolla
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338e8eb338
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Implemented https://github.com/taoneill/war/issues/197
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2011-05-22 22:45:14 +02:00 |
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TimWolla
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9e7ec98789
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Finished regain-health-prevention
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2011-05-22 22:34:18 +02:00 |
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TimWolla
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7cafc2dde5
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Merge git://github.com/taoneill/war
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2011-05-22 22:19:41 +02:00 |
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TimWolla
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daa2431362
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Fixed pom.xml, added targets to gitignore. Implemented first pieces of onregainhealth
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2011-05-22 22:19:01 +02:00 |
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taoneill
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ad85404786
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Oops. This is War v1.5.1. You can create zones now, at least.
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2011-05-22 13:59:53 -04:00 |
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taoneill
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297ac1e460
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Closes gh-188. Closes gh-192. Closes gh-193. It seems I fixed the right-click-itme-disappear bug earlier. Updated /join usage. Added /zm as alias for /zonemaker. This is War v1.5.
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2011-05-21 10:53:10 -04:00 |
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taoneill
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e1417811cf
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Closes gh-162. Lobby can now be detached from warzone with /setzonelobby zoneName. War v1.5 is almost ready.
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2011-05-20 17:46:13 -04:00 |
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taoneill
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c5290030bf
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Closes gh-190. Closes gh-107. /reload works now. Added /unloadwar and /loadwar. Bit of tweaking here and there.
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2011-05-18 21:56:18 -04:00 |
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taoneill
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9c3c722645
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Closing disconnected inventory reset problems. This is a bit of dead code that may be useful in the future (i.e. the save-player-inventories-to-disk fix I should have tried to reproduce before coding).
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2011-05-15 13:08:42 -04:00 |
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