Challenges/challenges.yml

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##########################################################################################
# Example challenges.yml file. This is the same format as ASkyBlock.
# Use the cimport command to import the challenges to your world.
# For example: /bsbadmin cimport
# to overwrite previous challenges, use /bsbadmin cimport overwrite
# Once challenges are imported, you can edit them directly in the database folder.
# BSkyBlock offers more features in the native challenge definition files.
#
##########################################################################################
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# Rewards and required items have to be described using Bukkit Materials
# and be exactly correct
# Do not use Type Id numbers - they will not work!
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# Challenges can be one of three types - inventory, island or level.
# inventory - means the player must have the items on them
# island - means the items have to be on the island and within 10 blocks of the player
# entities are also supported, e.g., COW.
# level - means the island level has to be equal or over this amount.
# If level is set as nothing '', then the challenge is a free challenge and can be
# done at any time.
# Challenges can be repeatable only if they are inventory challenges
# permissions can be given as a reward
#
# Reward Commands - commands can be run when a challenge is completed and repeated
# Commands are:
# rewardcommands:
# - command1
# - command2
# repeatrewardcommands:
# - command1
# - command2
# The commands are listed and run in order. Do not put a / in front of the command.
# The token [player] will be replaced with the player's name.
# Example:
# rewardcommands:
# - pex promote [player]
# - heal [player]
# - warp winner_circle [player]
# If a command fails, it will be noted in the console.
#
# The format for POTIONS is as follows:
#
# Format POTION:NAME:<LEVEL>:<EXTENDED>:<SPLASH/LINGER>:QTY
# LEVEL, EXTENDED, SPLASH, LINGER are optional.
# LEVEL is a number, 1 or 2
# LINGER is for V1.9 servers and later
# Examples:
# POTION:STRENGTH:1:EXTENDED:SPLASH:1
# POTION:INSTANT_DAMAGE:2::LINGER:2
# POTION:JUMP:2:NOTEXTENDED:NOSPLASH:1
# POTION:WEAKNESS::::1 - any weakness potion
#
# Valid potion names are:
# WATER, REGEN, SPEED, FIRE_RESISTANCE, POISON, INSTANT_HEAL, NIGHT_VISION, WEAKNESS,
# STRENGTH, SLOWNESS, JUMP, INSTANT_DAMAGE, WATER_BREATHING, INVISIBILITY
# For V1.9 these are also available:
# LUCK, MUNDANE, THICK, AWKWARD
#
#
# Reseting islands and challenges - usually challenges are reset when a player resets
# their island (see resetchallenges in config.yml). You can stop some challenges from
# being reset by using resetallowed:false in the challenge.
##########################################################################################
challenges:
# Challenge levels - list as many as you like. If a challenge's level is '' it can
# be done anytime. You cannot name a challenge the same as a level.
levels: 'Novice Competent Expert Advanced Elite'
# The number of undone tasks that can be left on a level before unlocking next level
waiveramount: 1
# Free levels - which levels above should be auto done when reached, therefore unlocking next level.
# Example:
# freelevels: 'Novice' will immediately put player onto Competent level challenges
# freelevels: 'Novice Competent' will make all Novice, Competent and Expert challenges available immediately.
# freelevels: 'Competent' will open Competent and Expert levels once Novice is complete
freelevels: ''
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# This section determines what happens when a player unlocks a new level
# The subname should correspond to the levels listed above
# Note that there is no section for the first level as it is automatically unlocked
levelUnlock:
Competent:
# What additional message to send player
message: 'Congratulations - you unlocked the &9Competent level!'
rewardDesc: 'A diamond!'
itemReward: 'DIAMOND:1'
moneyReward: 100
expReward: 100
# List permissions separated by spaces
permissionReward: ''
# Commands to run on this player. Use [player] for their name.
commands:
#- kit tools [player]
#- some other command
Expert:
# What additional message to send player
message: 'Congratulations - you unlocked the &aExpert level!'
rewardDesc: '3 diamonds!'
itemReward: 'DIAMOND:3'
moneyReward: 100
expReward: 100
permissionReward: ''
# Commands to run on this player. Use [player] for their name.
commands:
#- kit tools [player]
#- some other command
Advanced:
# What additional message to send player
message: 'Congratulations - you unlocked the &bAdvanced level!'
rewardDesc: '5 diamonds!'
itemReward: 'DIAMOND:5'
moneyReward: 100
expReward: 100
permissionReward: ''
# Commands to run on this player. Use [player] for their name.
commands:
#- kit tools [player]
#- some other command
Elite:
# What additional message to send player
message: 'Congratulations - you unlocked the &dElite level!'
rewardDesc: '7 diamonds!'
itemReward: 'DIAMOND:7'
moneyReward: 100
expReward: 100
permissionReward: ''
# Commands to run on this player. Use [player] for their name.
commands:
#- kit tools [player]
#- some other command
# Challenge list
# Challenge names must be in lowercase. Do not use the same name as a level!
challengeList:
glassmaker:
friendlyname: 'Glass Maker'
description: 'Create 1 block of glass'
icon: GLASS
level: 'Novice'
type: inventory
requiredItems: 'GLASS:1'
# You can require the player has a certain amount of money for inventory challenges.
# Remember to mention it in the description!
# If takeItems is true, the money will be removed, so you may want to give it
# back in the reward.
#requiredMoney: 10
takeItems: true
itemReward: 'ICE:1'
rewardText: '1 block of ice'
#rewardcommands:
#- kit tools [player]
moneyReward: 10
expReward: 30
permissionReward: ''
repeatable: true
repeatItemReward: 'ICE:1'
repeatRewardText: '1 block of ice'
repeatMoneyReward: 5
repeatExpReward: 10
#repeatrewardcommands:
# Max times limits how many times a challenge can be done. Comment out to make unlimited
maxtimes: 2
# Allow this challenge to reset when the player resets their island
# Default is true. Set to false to keep this challenge completed.
# Admins can always reset challenges even if this is set to false.
resetallowed: true
breadmaker:
friendlyname: 'Bread Maker'
description: 'Bake 21 loaves of bread'
icon: BREAD
level: 'Novice'
type: inventory
requiredItems: 'BREAD:21'
takeItems: true
itemReward: 'DIRT:5'
rewardText: '5 dirt'
moneyReward: 10
expReward: 30
permissionReward: ''
repeatable: true
repeatItemReward: 'DIRT:1'
repeatRewardText: '1 dirt'
repeatMoneyReward: 5
repeatExpReward: 10
# Max times limits how many times a challenge can be done. Comment out to make unlimited
maxtimes: 100
dyemaker:
friendlyname: 'Dye Maker'
description: 'Craft 32 cactus green dyes'
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icon: CACTUS_GREEN
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level: 'Novice'
type: inventory
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requiredItems: 'CACTUS_GREEN:32'
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takeItems: true
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itemReward: 'OAK_SAPLING:2 BIRCH_SAPLING:2 JUNGLE_SAPLING:2 SPRUCE_SAPLING:2'
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rewardText: '2 oak, 2 birch, 2 jungle and 2 spruce saplings'
moneyReward: 10
expReward: 30
permissionReward: ''
repeatable: true
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repeatItemReward: 'ACACIA_SAPLING:1 DARK_OAK_SAPLING:1 OAK_SAPLING:1 BIRCH_SAPLING:1 JUNGLE_SAPLING:1 SPRUCE_SAPLING:1'
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repeatRewardText: '1 of each kind of sapling'
repeatMoneyReward: 5
repeatExpReward: 10
# Max times limits how many times a challenge can be done. Comment out to make unlimited
maxtimes: 100
papermaker:
friendlyname: 'Paper Maker'
description: 'Create 21 pages of paper'
icon: PAPER
level: 'Novice'
type: inventory
requiredItems: 'PAPER:21'
takeItems: true
itemReward: 'DIRT:5 CLAY:15'
rewardText: '5 dirt and 15 clay blocks'
moneyReward: 15
expReward: 30
permissionReward: ''
repeatable: true
repeatItemReward: 'SAND:2'
repeatRewardText: '2 sand blocks'
repeatMoneyReward: 5
repeatExpReward: 10
# Max times limits how many times a challenge can be done. Comment out to make unlimited
maxtimes: 100
cobblemaker:
friendlyname: 'Cobble Maker'
description: 'Create a cobblestone generator and mine 64 cobblestone.'
icon: COBBLESTONE
level: 'Novice'
type: inventory
requiredItems: 'COBBLESTONE:64'
takeItems: true
itemReward: 'LEATHER:4'
permissionReward: ''
rewardText: '4 leather - boots or a book perhaps?'
moneyReward: 10
expReward: 30
repeatable: true
repeatItemReward: 'LEATHER:1'
repeatRewardText: '1 leather'
repeatMoneyReward: 5
repeatExpReward: 10
# Max times limits how many times a challenge can be done. Comment out to make unlimited
maxtimes: 100
seedbank:
friendlyname: 'Seedbank'
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description: 'Collect 32 melon seeds, 32 pumpkin seeds, 32 beetroot seeds and 32 wheat seeds'
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icon: PUMPKIN_SEEDS
level: 'Novice'
type: inventory
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requiredItems: 'MELON_SEEDS:32 PUMPKIN_SEEDS:32 WHEAT_SEEDS:32 BEETROOT_SEEDS:32'
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takeItems: true
itemReward: 'DIRT:5 VINE:20'
rewardText: '5 dirt blocks and 20 vines'
moneyReward: 15
expReward: 30
permissionReward: ''
repeatable: true
repeatItemReward: 'DIRT:2 VINE:20'
repeatRewardText: '2 dirt blocks and 5 vines'
repeatMoneyReward: 5
repeatExpReward: 10
# Max times limits how many times a challenge can be done. Comment out to make unlimited
maxtimes: 100
stewmaker:
friendlyname: 'Stew Maker'
description: 'Cook up 18 bowls of mushroom stew'
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icon: MUSHROOM_STEW
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level: 'Novice'
type: inventory
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requiredItems: 'MUSHROOM_STEW:18'
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takeItems: true
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itemReward: 'MYCELIUM:2'
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rewardText: '2 mycelium blocks'
moneyReward: 15
expReward: 30
permissionReward: ''
repeatable: true
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repeatItemReward: 'MYCELIUM:1'
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repeatRewardText: '1 mycelium block'
repeatMoneyReward: 5
repeatExpReward: 10
# Max times limits how many times a challenge can be done. Comment out to make unlimited
maxtimes: 100
builder:
friendlyname: 'Builder'
description: 'Reach island level 10 (/[label] level).'
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icon: OAK_WOOD
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level: 'Novice'
type: level
requiredItems: 10
takeItems: false
itemReward: 'IRON_PICKAXE:1 DIRT:5 SPONGE:1'
rewardText: '1 iron pickaxe, 5 dirt and a Sponge'
moneyReward: 50
expReward: 50
permissionReward: ''
repeatable: false
repeatItemReward: ''
repeatRewardText: ''
repeatMoneyReward: 0
repeatExpReward: 0
grinder:
description: 'Kill monsters and collect 64 rotten flesh, 32 skeleton bones, 32 string, 32 arrows, 16 gunpowder, 5 spider eyes'
icon: BONE
level: 'Competent'
type: inventory
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requiredItems: 'ROTTEN_FLESH:64 STRING:32 GUNPOWDER:16 ARROW:32 BONE:32 SPIDER_EYE:5'
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takeItems: true
itemReward: 'REDSTONE:16 IRON_ORE:5 FLINT:1 POTION:WATER_BREATHING:1 POTION:NIGHT_VISION:1'
rewardText: '16 redstone dust, 1 flint, 1 water breathing potion, 1 night vision potion and 5 iron(ore)'
moneyReward: 75
expReward: 75
permissionReward: ''
repeatable: true
repeatItemReward: 'REDSTONE:2 IRON_ORE:1 FLINT:1 POTION:WATER_BREATHING:1'
repeatRewardText: '2 redstone dust, 1 flint, 1 water breathing potion and 1 iron(ore)'
repeatMoneyReward: 15
repeatExpReward: 15
# Max times limits how many times a challenge can be done. Comment out to make unlimited
maxtimes: 100
farmer:
description: 'Harvest 64 units of the following: wheat, sugar, melon, carrots, potatoes, pumpkin'
icon: WHEAT
level: 'Competent'
type: inventory
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requiredItems: 'WHEAT:64 SUGAR:64 MELON:64 CARROTS:64 POTATOES:64 PUMPKIN:64'
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takeItems: true
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itemReward: 'REDSTONE:16 COCOA_BEANS:1 PIG_SPAWN_EGG:1 COW_SPAWN_EGG:1 CHICKEN_SPAWN_EGG:1'
rewardText: '16 redstone dust, 1 cocoa bean, 1 spawn egg (chicken,cow,pig)'
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moneyReward: 75
expReward: 75
permissionReward: ''
repeatable: true
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repeatItemReward: 'COCOA_BEANS:1 PIG_SPAWN_EGG:1 COW_SPAWN_EGG:1 CHICKEN_SPAWN_EGG:1'
repeatRewardText: '1 cocoa bean, 1 spawn egg (chicken,cow,pig)'
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repeatMoneyReward: 20
repeatExpReward: 20
# Max times limits how many times a challenge can be done. Comment out to make unlimited
maxtimes: 100
angler:
friendlyname: 'Angler'
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description: 'Catch and cook 10 salmon fish'
icon: COOKED_SALMON
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level: 'Competent'
type: inventory
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requiredItems: 'COOKED_SALMON:10'
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takeItems: true
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itemReward: 'REDSTONE:16 IRON_ORE:5 INK_SAC:5'
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rewardText: '16 redstone dust, 5 inksacs, 5 iron (ore)'
moneyReward: 75
expReward: 75
permissionReward: ''
repeatable: true
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repeatItemReward: 'REDSTONE:2 IRON_ORE:1 INK_SAC:1'
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repeatRewardText: '2 redstone dust, 1 inksac, 1 iron (ore)'
repeatMoneyReward: 15
repeatExpReward: 15
# Max times limits how many times a challenge can be done. Comment out to make unlimited
maxtimes: 100
treecutter:
friendlyname: 'Treecutter'
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description: 'Create a tree farm and collect 16 oak, birch, jungle, acacia, dark oak and spruce logs'
icon: OAK_LOG
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level: 'Competent'
type: inventory
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requiredItems: 'OAK_LOG:16 BIRCH_LOG:16 JUNGLE_LOG:16 SPRUCE_LOG:16 ACACIA_LOG:16 DARK_OAK_LOG:16'
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takeItems: true
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itemReward: 'REDSTONE:16 IRON_ORE:5 WOLF_SPAWN_EGG:1'
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rewardText: '16 redstone dust, 5 iron (ore), 1 wolf spawn egg'
moneyReward: 75
expReward: 75
permissionReward: ''
repeatable: true
repeatItemReward: 'REDSTONE:2 IRON_ORE:1'
repeatRewardText: '2 redstone dust, 1 iron (ore)'
repeatMoneyReward: 15
repeatExpReward: 15
# Max times limits how many times a challenge can be done. Comment out to make unlimited
maxtimes: 100
cookiemaker:
friendlyname: 'Cookie Maker'
description: 'Make 128 cookies and a bucket of milk'
icon: COOKIE
level: 'Competent'
type: inventory
requiredItems: 'MILK_BUCKET:1 COOKIE:128'
takeItems: true
itemReward: 'REDSTONE:16 IRON_ORE:5'
rewardText: '16 redstone dust, 5 iron (ore)'
moneyReward: 75
expReward: 75
permissionReward: ''
repeatable: true
repeatItemReward: 'REDSTONE:2 IRON_ORE:1'
repeatRewardText: '2 redstone dust, 1 iron (ore)'
repeatMoneyReward: 15
repeatExpReward: 15
# Max times limits how many times a challenge can be done. Comment out to make unlimited
maxtimes: 100
craftsman:
friendlyname: 'Craftsman'
description: 'Reach island level 75 (/[label] level).'
icon: IRON_BLOCK
level: 'Competent'
type: level
requiredItems: 75
takeItems: false
itemReward: 'OBSIDIAN:10'
rewardText: '10 obsidian blocks'
moneyReward: 50
expReward: 50
permissionReward: ''
repeatable: false
repeatItemReward: ''
repeatRewardText: ''
repeatMoneyReward: 0
repeatExpReward: 0
homestead:
friendlyname: 'Homestead'
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description: 'Build a house that contains at least 1 oak door, white bed, bookshelf, crafting table, furnace, glass-block window, and wall torch.'
icon: WHITE_BED
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level: 'Competent'
type: island
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requiredItems: 'WHITE_BED:1 CRAFTING_TABLE:1 GLASS:1 OAK_DOOR:1 FURNACE:1 BOOKSHELF:1 WALL_TORCH:1'
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# Search radius - the number of blocks that will be searched around the player
# Minimum 10, which searches from -10 to +10 blocks around the player in x,y,z
# Max is 50 because big searches cause lag
searchRadius: 10
takeItems: false
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itemReward: 'JUKEBOX:1 MUSIC_DISC_CHIRP:1 LAPIS_BLOCK:10'
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rewardText: '1 jukebox, 1 music disk, 10 lapis lazuli blocks'
moneyReward: 100
expReward: 100
permissionReward: ''
repeatable: false
repeatItemReward: ''
repeatRewardText: ''
repeatMoneyReward: 0
repeatExpReward: 0
nether:
friendlyname: 'Nether'
description: 'Build a nether portal on your island and activate it.'
icon: NETHERRACK
level: 'Expert'
type: island
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requiredItems: 'OBSIDIAN:10 NETHER_PORTAL:1'
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takeItems: false
itemReward: 'DIAMOND_SWORD:1'
rewardText: '1 diamond sword'
moneyReward: 100
expReward: 100
permissionReward: ''
repeatable: false
repeatItemReward: ''
repeatRewardText: ''
repeatMoneyReward: 0
repeatExpReward: 0
enderpearls:
friendlyname: 'Enderpearls'
description: 'Collect 15 enderpearls from endermen'
icon: ENDER_PEARL
level: 'Expert'
type: inventory
requiredItems: 'ENDER_PEARL:15'
takeItems: true
itemReward: 'GOLD_INGOT:5 BLAZE_ROD:1'
rewardText: '5 gold ingots and 1 blaze rod'
moneyReward: 50
expReward: 100
permissionReward: ''
repeatable: true
repeatItemReward: 'GOLD_INGOT:1 BLAZE_ROD:1'
repeatRewardText: '1 gold ingot and 1 blaze rod'
repeatMoneyReward: 15
repeatExpReward: 15
# Max times limits how many times a challenge can be done. Comment out to make unlimited
maxtimes: 100
slimeballfarmer:
friendlyname: 'Slimeball Farmer'
description: 'Collect 40 slimeballs from slimes'
icon: SLIME_BALL
level: 'Expert'
type: inventory
requiredItems: 'SLIME_BALL:40'
takeItems: true
itemReward: 'GOLD_INGOT:5 IRON_ORE:5'
rewardText: '5 gold ingots and 5 blocks of iron ore'
moneyReward: 50
expReward: 100
permissionReward: ''
repeatable: true
repeatItemReward: 'REDSTONE:8'
repeatRewardText: '8 redstone dust'
repeatMoneyReward: 15
repeatExpReward: 15
# Max times limits how many times a challenge can be done. Comment out to make unlimited
maxtimes: 100
baker:
friendlyname: 'baker'
description: 'Bake 5 cakes and 5 pumpkin pies'
icon: CAKE
level: 'Expert'
type: inventory
requiredItems: 'CAKE:5 PUMPKIN_PIE:5'
takeItems: true
itemReward: 'GOLD_INGOT:5 DIAMOND:1'
rewardText: '5 gold ingots and 1 diamond'
moneyReward: 50
expReward: 100
permissionReward: ''
repeatable: true
repeatItemReward: 'IRON_ORE:1'
repeatRewardText: '1 iron (ore)'
repeatMoneyReward: 15
repeatExpReward: 15
# Max times limits how many times a challenge can be done. Comment out to make unlimited
maxtimes: 100
pioneer:
friendlyname: 'Pioneer'
description: 'Make 1 map and use it, a compass, a clock and collect 64 netherrack, 16 soulsand, and 1 ghast tear'
icon: MAP
level: 'Expert'
type: inventory
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requiredItems: 'NETHERRACK:64 SOUL_SAND:16 GHAST_TEAR:1 MAP:1 COMPASS:1 CLOCK:1'
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takeItems: true
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itemReward: 'POWERED_RAIL:32 RAIL:256 DIAMOND:1 OCELOT_SPAWN_EGG:1'
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rewardText: '256 rails, 32 powered rails, 1 ocelot spawn egg, 1 diamond'
moneyReward: 100
expReward: 100
permissionReward: ''
repeatable: true
repeatItemReward: 'IRON_ORE:1'
repeatRewardText: '1 iron (ore)'
repeatMoneyReward: 20
repeatExpReward: 20
# Max times limits how many times a challenge can be done. Comment out to make unlimited
maxtimes: 100
mason:
friendlyname: 'Mason'
description: 'Reach island level 150 (/[label] level).'
icon: GOLD_BLOCK
level: 'Expert'
type: level
requiredItems: 150
takeItems: false
itemReward: 'DIAMOND:1 DIRT:20 GOLD_BLOCK:2'
rewardText: '1 diamond, 20 dirt, and 2 gold blocks'
moneyReward: 150
expReward: 150
permissionReward: ''
repeatable: false
repeatItemReward: ''
repeatRewardText: ''
repeatMoneyReward: 0
repeatExpReward: 0
shepherd:
friendlyname: 'Shepherd'
description: 'Collect 5 of every color of wool'
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icon: BLUE_WOOL
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level: 'Advanced'
type: inventory
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requiredItems: 'BLACK_WOOL:5 BLUE_WOOL:5 BROWN_WOOL:5 CYAN_WOOL:5 GRAY_WOOL:5 GREEN_WOOL:5 LIGHT_BLUE_WOOL:5 LIGHT_GRAY_WOOL:5 LIME_WOOL:5 MAGENTA_WOOL:5 ORANGE_WOOL:5 PINK_WOOL:5 PURPLE_WOOL:5 RED_WOOL:5 WHITE_WOOL:5 YELLOW_WOOL:5 '
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takeItems: true
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itemReward: 'DIAMOND:2 MUSIC_DISC_CAT:1 MUSIC_DISC_BLOCKS:1 MUSIC_DISC_STAL:1 SHEEP_SPAWN_EGG:1 EMERALD:5'
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rewardText: '2 diamonds, 5 emeralds, 3 music disks, 1 sheep spawn egg'
moneyReward: 200
expReward: 200
permissionReward: ''
repeatable: true
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repeatItemReward: 'EMERALD:1 SHEEP_SPAWN_EGG:1'
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repeatRewardText: '1 emerald, 1 sheep spawn egg'
repeatMoneyReward: 20
repeatExpReward: 20
# Max times limits how many times a challenge can be done. Comment out to make unlimited
maxtimes: 100
alchemist:
friendlyname: 'Alchemist'
description: 'Brew 1 potion of Fire Resistance, Slowness, Swiftness, Healing, Harming, Invisibility, Strength and Regeneration'
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icon: BREWING_STAND
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level: 'Advanced'
type: inventory
requiredItems: 'POTION:FIRE_RESISTANCE::::1 POTION:SLOWNESS::::1 POTION:SPEED::::1 POTION:INSTANT_HEAL::::1 POTION:INSTANT_DAMAGE::::1 POTION:INVISIBILITY::::1 POTION:STRENGTH::::1 POTION:REGEN::::1'
takeItems: true
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itemReward: 'ENCHANTING_TABLE:1'
rewardText: 'Enchanting Table'
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moneyReward: 200
expReward: 200
permissionReward: ''
repeatable: true
repeatItemReward: 'DIAMOND:1'
repeatRewardText: '1 diamond'
repeatMoneyReward: 20
repeatExpReward: 20
dj:
friendlyname: 'DJ'
description: 'Craft a jukebox and collect all music discs'
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icon: MUSIC_DISC_CHIRP
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level: 'Advanced'
type: inventory
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requiredItems: 'MUSIC_DISC_11:1 MUSIC_DISC_13:1 MUSIC_DISC_BLOCKS:1 MUSIC_DISC_CAT:1 MUSIC_DISC_CHIRP:1 MUSIC_DISC_FAR:1 MUSIC_DISC_MALL:1 MUSIC_DISC_MELLOHI:1 MUSIC_DISC_STAL:1 MUSIC_DISC_STRAD:1 MUSIC_DISC_WAIT:1 MUSIC_DISC_WARD:1 JUKEBOX:1'
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takeItems: true
itemReward: 'DIAMOND:3 EMERALD:10 GOLD_INGOT:5'
rewardText: '3 diamonds, 10 emeralds and 5 gold ingots'
moneyReward: 200
expReward: 200
permissionReward: ''
repeatable: true
repeatItemReward: 'DIAMOND:1 EMERALD:5 GOLD_INGOT:2'
repeatRewardText: '1 diamond, 5 emeralds and 2 gold bars'
repeatMoneyReward: 20
repeatExpReward: 20
# Max times limits how many times a challenge can be done. Comment out to make unlimited
maxtimes: 100
gemcollector:
friendlyname: 'Gem Collector'
description: 'Collect 50 emeralds'
icon: EMERALD
level: 'Advanced'
type: inventory
requiredItems: 'EMERALD:50'
takeItems: true
itemReward: 'DIAMOND:10'
rewardText: '10 diamonds'
moneyReward: 200
expReward: 200
permissionReward: ''
repeatable: true
repeatItemReward: 'GOLD_INGOT:2'
repeatRewardText: '2 gold ingots'
repeatMoneyReward: 20
repeatExpReward: 20
# Max times limits how many times a challenge can be done. Comment out to make unlimited
maxtimes: 100
culinaryartist:
friendlyname: 'Culinary Artist'
description: 'Collect 1 of every kind of cooked or crafted edible food (no raw food, zombie flesh, or super golden apples)'
icon: GOLDEN_APPLE
level: 'Advanced'
type: inventory
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requiredItems: 'BAKED_POTATO:1 BREAD:1 CAKE:1 COOKED_CHICKEN:1 COOKED_COD:1 COOKED_SALMON:1 COOKED_PORKCHOP:1 COOKED_RABBIT:1 COOKIE:1 GOLDEN_APPLE:0:1 GOLDEN_CARROT:1 MUSHROOM_STEW:1 PUMPKIN_PIE:1 COOKED_BEEF:1'
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takeItems: true
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itemReward: 'GOLD_BLOCK:2 MUSIC_DISC_MALL:1 MUSIC_DISC_WAIT:1 MUSIC_DISC_13:1 MOOSHROOM_SPAWN_EGG:1 EMERALD:5'
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rewardText: '2 gold blocks, 3 music discs, 1 mooshroom spawn egg, and 5 emeralds'
moneyReward: 200
expReward: 200
permissionReward: ''
repeatable: true
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repeatItemReward: 'GOLD_INGOT:10 MOOSHROOM_SPAWN_EGG:1 EMERALD:1'
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repeatRewardText: '10 gold ingots, 1 mooshroom spawn egg, 1 emerald'
repeatMoneyReward: 20
repeatExpReward: 20
# Max times limits how many times a challenge can be done. Comment out to make unlimited
maxtimes: 100
beaconator:
friendlyname: 'Beaconator'
description: 'Build a beacon and let it shine!'
icon: BEACON
level: 'Advanced'
type: island
requiredItems: 'BEACON:1'
takeItems: false
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itemReward: 'STONE_BRICKS:20 CHISELED_STONE_BRICKS:20 CRACKED_STONE_BRICKS:20 MOSSY_STONE_BRICKS:20'
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rewardText: '20 blocks of every kind of stone brick'
moneyReward: 300
expReward: 300
permissionReward: ''
repeatable: false
repeatItemReward: ''
repeatRewardText: ''
repeatMoneyReward: 0
repeatExpReward: 0
ittakesavillage:
friendlyname: 'It Takes A Village'
description: 'Hold a village meeting with 10 villagers!'
icon: STONE
level: 'Advanced'
type: island
requiredItems: 'VILLAGER:10'
takeItems: false
itemReward: 'HOPPER:4'
rewardText: '4 hoppers'
moneyReward: 300
expReward: 300
permissionReward: ''
repeatable: false
repeatItemReward: ''
repeatRewardText: ''
repeatMoneyReward: 0
repeatExpReward: 0
myprecious:
friendlyname: 'My Precious'
description: 'Build an iron golem'
icon: NAME_TAG
level: 'Advanced'
type: island
requiredItems: 'IRON_GOLEM:1'
takeItems: false
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itemReward: 'NAME_TAG:1 ANVIL:1 CAULDRON:1 IRON_BLOCK:2'
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rewardText: 'A name tag, an anvil, a cauldron and 2 iron blocks'
moneyReward: 300
expReward: 300
permissionReward: ''
repeatable: false
repeatItemReward: ''
repeatRewardText: ''
repeatMoneyReward: 0
repeatExpReward: 0
snowplay:
friendlyname: 'Snow Play!'
description: 'Build a snow golem'
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icon: SNOWBALL
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level: 'Advanced'
type: island
requiredItems: 'SNOWMAN:1'
takeItems: false
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itemReward: 'DIAMOND_SHOVEL:1'
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rewardText: 'A diamond spade - get shoveling!'
moneyReward: 300
expReward: 300
permissionReward: ''
repeatable: false
repeatItemReward: ''
repeatRewardText: ''
repeatMoneyReward: 0
repeatExpReward: 0
itsaparty:
friendlyname: "It's a party"
description: 'Have a party! Invite 4 friends.'
icon: PUMPKIN_PIE
level: 'Advanced'
type: island
requiredItems: 'PLAYER:5'
takeItems: false
itemReward: 'EMERALD:6 PUMPKIN_PIE:6'
rewardText: '6 Emeralds, 6 pumpkin pies'
moneyReward: 200
expReward: 200
permissionReward: ''
repeatable: false
repeatItemReward: ''
repeatRewardText: ''
repeatMoneyReward: 0
repeatExpReward: 0
itsamonsterparty:
friendlyname: "It's a Monster Party"
description: 'Have a party - all monsters invited! Get close to a Skeleton, Zombie, Spider, Creeper and Enderman all at the same time.'
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icon: SKELETON_SKULL
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level: 'Advanced'
type: island
requiredItems: 'SKELETON:1 ZOMBIE:1 SPIDER:1 CREEPER:1 ENDERMAN:1'
takeItems: false
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itemReward: 'SKELETON_SKULL:1 ZOMBIE_HEAD:1 CREEPER_HEAD:1'
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rewardText: 'Skulls!'
moneyReward: 200
expReward: 400
permissionReward: ''
repeatable: false
repeatItemReward: ''
repeatRewardText: ''
repeatMoneyReward: 0
repeatExpReward: 0
acidduke:
friendlyname: 'Arch Duke'
description: 'Achieve an island level of 1000'
icon: DIAMOND_BLOCK
level: 'Elite'
type: level
requiredItems: 1000
takeItems: false
itemReward: 'DIAMOND:1'
rewardText: '1 diamond'
moneyReward: 250
expReward: 250
permissionReward: ''
repeatable: false
repeatItemReward: ''
repeatRewardText: ''
repeatMoneyReward: 0
repeatExpReward: 0