BONNe
e0f38206aa
Add check on permission.
2019-01-25 00:20:33 +02:00
BONNe
0943a48c3c
Add Environment check when completing challenge.
2019-01-24 23:57:50 +02:00
BONNe
52b02e06bf
Rework TryToComplete class.
...
Remove unnecessary code.
2019-01-24 23:29:56 +02:00
BONNe
1375d13ae4
Remove unused import.
2019-01-24 23:28:54 +02:00
BONNe
2734c70fc5
Add direct access to vaultHook and Level addon.
2019-01-24 23:28:25 +02:00
BONNe
e68c5b2773
Fix issue, when top command was not displayed in Description.
2019-01-23 21:50:10 +02:00
BONNe
96cb4488c3
Disable Money and Level buttons in admin panel, if EconomyPlugin or Level addon is missing.
2019-01-23 21:44:33 +02:00
BONNe
c3b87da88e
Add 2 new variables in ChallengesAddon:
...
- economyProvided that indicate if there exist any EconomyPlugin.
- levelProvided that indicate if level addon is enabled.
2019-01-23 21:34:40 +02:00
BONNe
d3bf5a157f
Fix issue when Has_Island option in UserList did not show players if they have not done any challenge.
2019-01-23 20:46:04 +02:00
BONNe
22205265f6
Fix issue when UniqueID was not accepted. Logical error.
2019-01-23 20:36:50 +02:00
BONNe
3d0f01f2dd
Fix issue when icons cannot be changed via parse.
...
Parser does not work with materials. Use materials directly instead.
2019-01-23 20:31:26 +02:00
BONNe
ca32c53510
Update To BentoBox 1.1
...
Use new approach to hooking addons into game-mode.
2019-01-23 20:19:18 +02:00
BONNe
53da2d67c7
Fix logical error that opens all levels instead of locking them.
...
WaiverAmount should be reducer, not from whom reduces.
2019-01-23 19:50:15 +02:00
BONNe
38fce9a4b0
Fix issue when Challenge and ChallengeLevel icons were stored with glowing effect and lore from admin panel.
...
This issue happened because PanelItem overwrites ItemStack metaData.
It is fixed by returning clone of icon element instead of returning actual icon.
2019-01-23 19:49:13 +02:00
BONNe1704
9c4c5b7d86
Fix issue when Levels were not loaded with world name in unique ID.
...
Fix crash that appears after renaming Level to Other challenge type.
2019-01-23 18:01:19 +02:00
BONNe1704
bf22a50124
Add ToDoes about Economy.
2019-01-23 17:33:51 +02:00
BONNe1704
590b3f114c
Rework ChallengesManager.
...
Implement all methods that were only placeholders.
Remove all unnecessary old methods.
Implement new methods in all classes.
User and Admin command now opens new GUI.
2019-01-23 17:30:30 +02:00
BONNe1704
1bc6bb2b76
Move LevelStatus to utils, as it is more Util then necessary class object.
2019-01-23 16:34:37 +02:00
BONNe1704
f75e4e080c
Rework Challenge, ChallengeLevel and ChallengesPlayerData classes.
...
Challenge now will not know their world, as it is not necessary.
Remove ICON type, as it is useless.
Rename Level to Other, as under it will be not only level things.
Rename slot to order, as it was weird that users could define slot but not order. Order is easier to understand and use.
ChallengesLevel now knows all their levels.
Each challenge level only will be for single world.
Rename some variables.
ChallengesPlayerData was just adapted with changes in challenges and level classes.
2019-01-23 16:33:33 +02:00
BONNe1704
dba5a44461
Rename Challenges and ChallengeLevels classes.
2019-01-23 16:09:38 +02:00
BONNe1704
59c0f6bfea
Deprecate all classes that are not necessary anymore.
2019-01-23 16:08:18 +02:00
BONNe
20dfc6a760
Perform LevelStatus improvements in ChallengesGUI.
2019-01-22 09:12:12 +02:00
BONNe
8711d7ad08
Rework Challenges Level Status checking.
...
In previous code challenges level status holds information for next level. It is fixed now, and current implementation allows to get everything that is needed.
2019-01-22 09:10:13 +02:00
BONNe1704
10a5dc1940
Apply single GUI style to all admin GUIs.
2019-01-21 15:23:16 +02:00
BONNe1704
c78c690818
Remove item name from Border Items
2019-01-21 14:00:13 +02:00
BONNe1704
60789276be
Set all util guis to 45 element size.
...
Add Glass Pane Borders to these guis.
2019-01-21 12:21:53 +02:00
BONNe
ce794d771c
Create ChallengesGUI that will be opened for users.
2019-01-21 00:01:26 +02:00
BONNe
d902e4b615
Add ability to move free challenges from start of the list to end of it.
2019-01-20 22:25:38 +02:00
BONNe
8143059e17
Add ManageEntitiesGUI and ManageBlocksGUI to EditChallengesGUI.
2019-01-20 19:35:08 +02:00
BONNe
a90f29e472
Add GUI that allows to edit required blocks.
2019-01-20 19:33:27 +02:00
BONNe
e9b20feac4
Remove unnecessary else if.
2019-01-20 19:29:55 +02:00
BONNe
7e3876f391
Fix issue when WALL_TORCH and WALL_SING was without icon.
2019-01-20 19:28:32 +02:00
BONNe
24646678bf
Remove code duplication.
...
Material icon and Entities icon creation now are in GuiUtils class.
2019-01-20 17:54:51 +02:00
BONNe1704
7b0df2d5a7
Add Material to ItemStack transformation in GuiUtils class.
2019-01-20 16:12:20 +02:00
BONNe1704
0645f7cb11
Create new class GuiUtils that contains methods, that is frequently used and can be static.
2019-01-20 15:55:12 +02:00
BONNe
dadf907efb
Create SelectBlocksGUI that allows to select single Material that is block from GUI.
2019-01-20 11:54:40 +02:00
BONNe
3d5dbca422
Improves panel border creating method.
...
Allow to change row count in panel and border material.
2019-01-19 23:48:38 +02:00
BONNe
43fe78e0f9
Fix issue when delete function was not working.
2019-01-19 22:20:42 +02:00
BONNe
16be7f26a1
Create class that allows to change required entities for challenge.
2019-01-19 21:26:16 +02:00
BONNe
0109431262
Create new method in CommonGUI, that allows to fill border with black stained glass around Panel.
2019-01-19 21:25:48 +02:00
BONNe
88f9d32862
Implement Reset and Complete Challenge for ListUsersGUI.
2019-01-19 18:29:08 +02:00
BONNe
be7435f73a
Implement AnvilGUI into StringListGui so users could edit text via Anvil.
2019-01-19 18:21:37 +02:00
BONNe
faa237ddf0
Integrate AnvilGUI into NumberGUI so users could manually write numbers in GUI.
...
Add error messages, if number is not valid.
2019-01-19 18:13:15 +02:00
BONNe
c42652dde8
Implement add and remove challenge from challenge level panels in EditLevelGUI.
2019-01-19 18:02:19 +02:00
BONNe
6125eb5d34
Create SelectChallengeGUI that allows to choose one challenge from input challenge list and return it into GUI.
2019-01-19 17:53:50 +02:00
BONNe
9415452e33
Implement AnvilGUIs into EditLevelGUI for editing Text fields.
2019-01-19 17:41:27 +02:00
BONNe
1d0f090948
Implement existing GUIs in EditChallengeGUI.
...
Change Challenges.environment from list to set.
2019-01-19 17:27:41 +02:00
BONNe
865fa626af
Create SelectEnvironmentGUI that allows to select and deselect different world environments.
2019-01-19 17:12:00 +02:00
BONNe
17d0f0b8f3
Create SelectEntityGUI that allows to select an entity from all living creatures.
...
It displays mobs in two ways: as Mob eggs or as Mob Heads.
2019-01-19 16:54:43 +02:00
BONNe
433484d9f7
Add new enum HeadLib that contains library with all mob heads from Minecraft.
2019-01-19 15:49:54 +02:00