Citizens2/src/main/java/net/citizensnpcs/npc/entity/SkeletonController.java

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package net.citizensnpcs.npc.entity;
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import net.citizensnpcs.api.event.NPCPushEvent;
import net.citizensnpcs.api.npc.NPC;
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import net.citizensnpcs.npc.CitizensNPC;
import net.citizensnpcs.npc.MobEntityController;
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import net.citizensnpcs.npc.ai.NPCHolder;
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import net.citizensnpcs.util.NMS;
import net.citizensnpcs.util.Util;
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import net.minecraft.server.v1_4_5.EntitySkeleton;
import net.minecraft.server.v1_4_5.World;
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import org.bukkit.Bukkit;
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import org.bukkit.craftbukkit.v1_4_5.CraftServer;
import org.bukkit.craftbukkit.v1_4_5.entity.CraftSkeleton;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Skeleton;
import org.bukkit.util.Vector;
public class SkeletonController extends MobEntityController {
public SkeletonController() {
super(EntitySkeletonNPC.class);
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}
@Override
public Skeleton getBukkitEntity() {
return (Skeleton) super.getBukkitEntity();
}
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public static class EntitySkeletonNPC extends EntitySkeleton implements NPCHolder {
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private final CitizensNPC npc;
public EntitySkeletonNPC(World world) {
this(world, null);
}
public EntitySkeletonNPC(World world, NPC npc) {
super(world);
this.npc = (CitizensNPC) npc;
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if (npc != null) {
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NMS.clearGoals(goalSelector, targetSelector);
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}
}
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@Override
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public void bl() {
super.bl();
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if (npc != null)
npc.update();
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}
@Override
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public void collide(net.minecraft.server.v1_4_5.Entity entity) {
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// this method is called by both the entities involved - cancelling
// it will not stop the NPC from moving.
super.collide(entity);
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if (npc != null)
Util.callCollisionEvent(npc, entity.getBukkitEntity());
}
@Override
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public void g(double x, double y, double z) {
if (npc == null) {
super.g(x, y, z);
return;
}
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if (NPCPushEvent.getHandlerList().getRegisteredListeners().length == 0) {
if (!npc.data().get(NPC.DEFAULT_PROTECTED_METADATA, true))
super.g(x, y, z);
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return;
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}
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Vector vector = new Vector(x, y, z);
NPCPushEvent event = Util.callPushEvent(npc, vector);
if (!event.isCancelled()) {
vector = event.getCollisionVector();
super.g(vector.getX(), vector.getY(), vector.getZ());
}
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// when another entity collides, this method is called to push the
// NPC so we prevent it from doing anything if the event is
// cancelled.
}
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@Override
public Entity getBukkitEntity() {
if (bukkitEntity == null && npc != null)
bukkitEntity = new SkeletonNPC(this);
return super.getBukkitEntity();
}
@Override
public NPC getNPC() {
return npc;
}
}
public static class SkeletonNPC extends CraftSkeleton implements NPCHolder {
private final CitizensNPC npc;
public SkeletonNPC(EntitySkeletonNPC entity) {
super((CraftServer) Bukkit.getServer(), entity);
this.npc = entity.npc;
}
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@Override
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public NPC getNPC() {
return npc;
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}
}
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}