aPunch
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d511cafec4
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Merge branch 'master' of github.com:aPunch/Citizens2
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2012-02-08 09:35:18 -06:00 |
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aPunch
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3d4aae4ca4
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really fix it this time
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2012-02-08 09:32:38 -06:00 |
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fullwall
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da147f39f3
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Merge branch 'master' of http://www.github.com/aPunch/Citizens2
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2012-02-08 23:25:39 +08:00 |
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aPunch
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7c9c8dd546
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added some commands, fixed bug where NPCs that despawned via chunk loading were deselected
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2012-02-08 09:22:42 -06:00 |
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fullwall
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db8ce16adc
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Remove nested commands
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2012-02-08 23:15:36 +08:00 |
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aPunch
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4a0d340755
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added file headers
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2012-02-08 06:07:17 -06:00 |
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aPunch
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46a2763a98
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dynamic help menus
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2012-02-08 02:26:14 -06:00 |
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aPunch
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2486d2188e
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use permission() in Command annotation
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2012-02-07 05:31:22 -06:00 |
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aPunch
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01d073e6dd
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moved NPC rotation to LookClose trait, fix name color saving
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2012-02-07 04:37:12 -06:00 |
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fullwall
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15214bd2c6
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Runnables
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2012-02-07 17:45:43 +08:00 |
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aPunch
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13ebcb54cc
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inventories now use the full name of an NPC
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2012-02-07 02:31:28 -06:00 |
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aPunch
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b8bc6df251
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whoops
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2012-02-06 05:58:22 -06:00 |
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aPunch
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0fa8a6cc03
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proper color-parsing for names
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2012-02-06 05:55:29 -06:00 |
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fullwall
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5c2be032c3
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Fixed up new command features + test
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2012-02-06 16:30:45 +08:00 |
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aPunch
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4d40768a61
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mob type is optional for create command
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2012-02-05 07:02:47 -06:00 |
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aPunch
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a156c5f885
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fixed bug
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2012-02-05 05:31:08 -06:00 |
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aPunch
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170778ce37
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items now save in the correct slot, enchantments are saved on inventory close
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2012-02-05 05:26:55 -06:00 |
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aPunch
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10a9319aa4
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disallow names greater than 16 characters in length as per vanilla spec
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2012-02-05 04:24:11 -06:00 |
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aPunch
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368628094c
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saving inventories kind of works now
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2012-02-05 04:08:24 -06:00 |
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aPunch
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589fd79b27
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inventory work
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2012-02-05 03:10:09 -06:00 |
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fullwall
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b0f72f24df
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ShowableInventory
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2012-02-05 15:26:49 +08:00 |
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aPunch
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920804bd95
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added inventory-related API
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2012-02-05 01:18:40 -06:00 |
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aPunch
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30d003165c
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remove debug messages
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2012-02-04 17:00:40 -06:00 |
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aPunch
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f15fb5b963
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getTrait is safer
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2012-02-04 16:58:40 -06:00 |
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aPunch
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0b1a3e8d60
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removed duplicate files
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2012-02-04 16:14:48 -06:00 |
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fullwall
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f467e54124
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Command features
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2012-02-04 23:26:06 +08:00 |
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fullwall
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1e3d3e5754
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Revert to old socket, fix NPE
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2012-02-04 22:49:16 +08:00 |
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fullwall
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1626b13d69
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Override dragon + endermen AI
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2012-02-04 22:31:16 +08:00 |
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fullwall
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ca3790fde1
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Merge AIController and Navigator
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2012-02-04 17:58:51 +08:00 |
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aPunch
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01fa072112
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changes and bugfixes
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2012-02-04 02:13:20 -06:00 |
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fullwall
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ad65534ac5
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Change mob classes to static inner, add rudimentary pathfinder
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2012-02-04 14:48:23 +08:00 |
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aPunch
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6bb38d534e
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registering traits no longer requires a String parameter
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2012-02-03 17:44:18 -06:00 |
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aPunch
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4751dc0e9b
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attempt some better trait exception handling
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2012-02-03 17:35:24 -06:00 |
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aPunch
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9830857d8d
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remove file
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2012-02-03 03:21:16 -06:00 |
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aPunch
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6ff7b9b21a
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initial mob type NPCs implementation
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2012-02-03 03:20:48 -06:00 |
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aPunch
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a06f245ed8
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method name change
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2012-01-30 17:44:12 -06:00 |
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aPunch
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aec37a93fb
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updated to Bukkit 1.1-R3
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2012-01-30 13:11:49 -06:00 |
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aPunch
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078d71c08f
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bug fixes
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2012-01-30 12:55:16 -06:00 |
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fullwall
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ee977e2ff8
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Cleanup
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2012-01-30 19:58:59 +08:00 |
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aPunch
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9728521ea7
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added incompatibility error prevention
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2012-01-29 14:58:19 -06:00 |
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aPunch
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b96e033f87
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updated to Bukkit 1.1-R2
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2012-01-29 13:29:23 -06:00 |
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aPunch
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26917d7f1c
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make sure mc entity is null when despawning
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2012-01-29 13:14:10 -06:00 |
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aPunch
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3e03dfa35b
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added spawned trait
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2012-01-29 12:23:42 -06:00 |
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aPunch
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14e1cf3ef4
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added selection command, bug fixes
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2012-01-29 11:52:50 -06:00 |
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fullwall
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bffd1d0329
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Changes
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2012-01-29 19:43:27 +08:00 |
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aPunch
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fefdc0a40f
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added some teleporting commands
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2012-01-28 23:01:08 -06:00 |
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aPunch
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7a6b80ca58
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fix?
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2012-01-28 17:19:45 -06:00 |
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aPunch
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cdb89f4572
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more bugfixes
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2012-01-28 16:40:00 -06:00 |
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aPunch
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d689e71f96
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bug fixes
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2012-01-28 14:16:30 -06:00 |
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fullwall
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956ac3a28d
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Changes
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2012-01-28 12:11:23 +08:00 |
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