Commit Graph

699 Commits

Author SHA1 Message Date
fullwall
111d3889fe Add /npc skin -t 2018-04-17 15:50:12 +08:00
fullwall
958d1de863
Update CitizensNPC.java 2018-04-10 11:20:29 +08:00
fullwall
184b414dd5 Minor microoptimisation 2018-04-09 17:41:53 +08:00
fullwall
74989cd93e Fix typo 2018-04-09 00:26:16 +08:00
fullwall
772ab5fb7b Add NMS.setPeekShulker to replace old method 2018-04-09 00:17:17 +08:00
fullwall
4c99dc0e7c Initial 1.8.8 support 2018-04-07 16:02:35 +08:00
fullwall
09666bfb8a
Update ShulkerTrait.java 2018-04-03 10:50:36 +08:00
fullwall
4da3153cdd Fix shulker color and playing sounds 2018-03-26 14:39:28 +08:00
fullwall
33568b24c2 Merge branch 'master' of github.com:CitizensDev/Citizens2 2018-03-26 12:06:38 +08:00
fullwall
4b95ebb427 Properly validate shulker color in command 2018-03-26 12:06:20 +08:00
mcmonkey4eva
ec8a16c30b ( Patch for #1453 ) proper wolf command output
"i" flag is left in as a way to get info output but not actually checked (as info output should also appear if changes are made)
2018-03-23 04:34:51 -07:00
mcmonkey4eva
acb50f6a50 ( Patch for #1455 ) reload saves rather than reconstructing 2018-03-23 03:13:51 -07:00
fullwall
f8a8a19b9c Allow /npc mount --onnpc to work in console 2018-03-19 15:02:07 +08:00
fullwall
f03a376db5 Add a preliminary wanderable regions mode to the wander waypoint provider 2018-03-15 18:25:24 +08:00
fullwall
fd7b6c6fbf Add new pathfinder maximum iterations setting 2018-03-15 16:46:57 +08:00
fullwall
5f062dbb3a Fix horse/llama equipping 2018-03-15 16:41:30 +08:00
fullwall
680af76457 Make the new pathfinder go through door corners instead of the middle of the door to avoid getting caught 2018-03-15 15:46:10 +08:00
fullwall
32e71968e0 Add new permissions nodes to plugin.yml 2018-03-15 15:22:20 +08:00
fullwall
9c3fb30623 Do some cleanup of WaypointMarkers to be more generic 2018-03-10 23:34:42 +08:00
fullwall
73ff01c774 Add color to /npc shulker 2018-03-09 23:30:28 +08:00
fullwall
dd53b5eefa Remove possible NPE from trait plotting 2018-03-09 22:33:09 +08:00
fullwall
3fafa7a255 Update skins to be persistent by default (this is retroactive) - use /npc skin -l instead for continuously updating skins 2018-03-09 22:15:26 +08:00
fullwall
9ac4ef3feb Fix NPE 2018-03-09 21:31:29 +08:00
fullwall
a897709c34 Let /npc text exit the text editor 2018-03-09 21:28:21 +08:00
fullwall
147a3e4c26 Fix TeleportWaypointTrigger 2018-03-09 21:13:05 +08:00
fullwall
d7237dff4e Prevent potion effects for protected NPCs 2018-03-09 20:54:20 +08:00
fullwall
fc9f813f18 Modernise LookClose a little 2018-03-09 20:07:08 +08:00
fullwall
30ef5de8e0 Fix vehicle enter prevention not working properly 2018-03-09 19:29:59 +08:00
fullwall
a8fe35a19d Implement SwimmingExaminer 2018-03-09 18:36:43 +08:00
fullwall
01f00960d7 Change /npc wolf to be toggle-based instead of clearing the command and make /npc ocelot throw an exception instead of doing nothing silently 2018-03-09 17:28:20 +08:00
fullwall
5a1eadb64a Commit some messages that were missing 2018-03-09 16:46:23 +08:00
fullwall
a787465c29 Add error message when a skin name is missing from /npc skin 2018-03-09 16:41:01 +08:00
fullwall
1bc5a47ae8 Use stored location in EntityDeathEvent 2018-02-18 18:41:22 +08:00
fullwall
ffbeedfccd Allow setting of text talk delay per-NPC 2018-02-15 23:29:11 +08:00
fullwall
72ac9134b1 Allow minecraft to remove NPCs on death instead of going through Citizens 2018-02-13 17:18:15 +08:00
fullwall
476debfcd7 Make horse equipper more general 2018-02-03 08:56:09 +08:00
fullwall
f33804609e Add -l flag to /npc spawn and add /npc metadata
Add /npc remove --owner
2018-01-01 14:41:10 +08:00
fullwall
47ef30639a Trial some changes to skin fetching to cut down on requests when persistent skins are in use 2017-10-20 00:42:25 +08:00
fullwall
ffbedcd841 Implement a rudimentary setSkinPersistent API 2017-10-19 00:27:27 +08:00
fullwall
636cd7eff7 Only set shulker peek on spawn and on change 2017-09-05 14:03:42 +08:00
fullwall
15569c529f Add /npc shulker 2017-09-04 19:16:49 +08:00
fullwall
0e25c352a0 Try to aggressively stub out AdvancementDataPlayer 2017-08-24 19:50:04 +08:00
fullwall
0a6b954976 Try a better way of clearing advancement progress 2017-08-22 21:09:06 +08:00
fullwall
8bd543c035 Don't look at invisible players in LookClose 2017-08-22 20:44:29 +08:00
fullwall
20306de9a3 Use contains for equipment editing commands 2017-08-22 20:30:29 +08:00
fullwall
eb5ca54807 Increase y velocity for flyable NPCs 2017-06-09 20:31:43 +08:00
fullwall
9f291dfec2 Add parrot command, fix 1.12 bug in players 2017-06-08 19:19:04 +08:00
fullwall
8e0fa64f9a First pass update to 1.12 2017-06-08 18:14:41 +08:00
fullwall
8145751136 Bump version, first pass at 1.12 2017-06-02 17:36:25 +08:00
fullwall
5552bff4cf Fix /npc age for zombies 2017-04-03 01:18:13 +08:00
fullwall
7e6cf4f7cd Improve waypoint triggers 2017-02-28 21:36:10 +08:00
fullwall
f65d87c2db Fix some bug 2017-02-10 18:16:28 +08:00
fullwall
2c8ac01aea Check world in navigator 2017-02-05 21:37:39 +08:00
fullwall
49c6d3cbed Add basic editor for wander waypoints 2017-01-21 17:32:53 +08:00
fullwall
226470d743 Fix wither crash 2017-01-17 16:08:33 +08:00
fullwall
a8376242bc Remove secondary skin cache for /npc skin 2017-01-07 13:55:19 +08:00
fullwall
59f67c02b9 Add /npc llama 2016-12-27 00:38:59 +08:00
fullwall
f7a4e78a8c Don't update controller look during navigation 2016-12-24 21:22:11 +08:00
fullwall
e1dda0499c Check Citizens plugin disabled in skinpackettracker 2016-12-17 12:22:23 +08:00
fullwall
cf5beab4c5 Add immediate parameter to Util.faceLocation and fix a bug in it 2016-12-16 17:03:11 +08:00
fullwall
1bd3b7e0e8 Don't use empty scoreboard team names 2016-12-14 16:26:19 +08:00
fullwall
afb7e13ee6 Fix some issues with controllable 2016-12-11 17:12:29 +08:00
fullwall
e3981a15a6 Implement debug NavigatorParameter and change some Player yaw code 2016-12-10 19:53:55 +08:00
fullwall
9df3481a9b Check for exceptions 2016-12-06 21:15:45 +08:00
liec0dez
5c88de7783 Trait fix for proper UUID serialization and functionality when NPCs appear in different order 2016-12-03 22:13:04 +01:00
liec0dez
aabc85f177 Trait fix for proper UUID serialization and functionality when NPCs appear in different order 2016-12-03 22:08:16 +01:00
fullwall
2442e24255 Make MountTrait more reliable by making the NPC leave its vehicle on despawn 2016-12-04 02:16:25 +08:00
fullwall
e68e9ad5c6 Update passenger yaw in navigation (issue #994) 2016-12-02 20:08:56 +08:00
fullwall
d47a7e88ad Improve MountTrait 2016-12-02 19:32:25 +08:00
fullwall
7cd3e6d78f Controllable should use LookAirController for non-LivingEntity NPCs 2016-12-01 19:48:47 +08:00
mcmonkey4eva
c4f5c2f727 Correct despawn/removal order for compatibility
Version 2, the "don't include formatting fixes for some reason" edition
2016-12-01 03:40:34 -08:00
fullwall
f8d2e4ec1c Remove unnecessary copy of files 2016-12-01 19:32:50 +08:00
fullwall
f2879fbfcc Fix players always looking south 2016-11-30 14:17:01 +08:00
fullwall
bc9374d30c Remove villager force head yaw setting 2016-11-26 23:42:23 +08:00
fullwall
002d7b71d2 Fix entities looking at feet instead of eyes 2016-11-26 22:38:14 +08:00
fullwall
deffc24bb7 Fix NPE, add MountTrait, fix 1.10 looking 2016-11-26 11:28:29 +08:00
fullwall
07a3aeabad Forward the rest of the RegistryMaterials methods and fix player looking 2016-11-25 19:29:59 +08:00
fullwall
b695afdcd5 Fix mob NPC not using pitch 2016-11-22 16:04:48 +08:00
fullwall
2f7e4ea786 Add -h option to /npc name 2016-11-22 15:41:51 +08:00
fullwall
765c42cb45 Modify EntityTypes hooks to be less invasive 2016-11-22 01:00:52 +08:00
fullwall
fc43e6aa12 Make VehicleEnterEvent check horse-type agnostic 2016-11-17 17:18:51 +08:00
fullwall
ef0bc3d4e7 Force skin update on /npc skin 2016-11-17 17:10:38 +08:00
fullwall
dccfadb846 Fixes for 1.11 2016-11-17 17:00:16 +08:00
fullwall
0189157400 First pass at 1.11 2016-11-17 15:53:41 +08:00
fullwall
0c833e2566 Increase player NPC skin update delay on join to possibly help Bungee 2016-10-02 21:32:10 +08:00
fullwall
14cd243d6a Don't add waypoint markers to the main registry 2016-09-09 01:32:10 +08:00
fullwall
5f473ee4cd Small fixes 2016-09-07 18:05:06 +08:00
fullwall
97feb5390e Only pathfind on update 2016-09-05 19:23:18 +08:00
fullwall
b5c433c594 Check pathfinding range while pathfinding 2016-09-05 19:13:01 +08:00
fullwall
417f0f1691 Add missing toLowerCase call in trait factory 2016-08-30 18:32:14 +08:00
fullwall
7cb434db21 Small optimisations 2016-08-25 19:40:58 +08:00
fullwall
2dab3d338d Null check signature 2016-08-24 22:15:13 +08:00
fullwall
95261e4548 Unchange where tracker replacement happens 2016-08-21 21:53:08 +08:00
fullwall
e344158ff4 Change where tracker replacement happens 2016-08-20 13:38:04 +08:00
fullwall
d9f31ffc84 Remove zombie-specific profession from VillagerProfession 2016-08-19 21:49:28 +08:00
fullwall
73854b8107 Remove debugging code and make vehicle enter blocked for boats/minecarts if Controllable is not enabled 2016-08-19 21:47:44 +08:00
fullwall
c0a3f0b1de Implement new API 2016-08-08 17:26:27 +08:00
fullwall
2fc1005d68 Fix build 2016-08-03 19:38:45 +08:00
fullwall
449a7bd46a Convert to multi module 2016-08-03 19:19:24 +08:00