aPunch
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39dd529e9c
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removed Inventory from Citizens, added to API
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2012-02-11 08:33:19 -06:00 |
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aPunch
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3a9496fc71
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change
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2012-02-11 05:04:19 -06:00 |
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aPunch
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0de701800c
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not working
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2012-02-11 03:21:02 -06:00 |
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aPunch
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057e28d600
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command fix
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2012-02-11 01:11:45 -06:00 |
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aPunch
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284208ca49
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update lib
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2012-02-09 17:12:49 -06:00 |
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aPunch
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c2f42c6837
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added character setting command
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2012-02-09 16:30:57 -06:00 |
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aPunch
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18125d682b
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shorten names when renaming NPC
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2012-02-08 14:01:27 -06:00 |
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aPunch
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649eef5b30
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Merge branch 'master' of github.com:aPunch/Citizens2
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2012-02-08 09:35:18 -06:00 |
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aPunch
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e72465179b
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really fix it this time
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2012-02-08 09:32:38 -06:00 |
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fullwall
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941ed6158a
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Merge branch 'master' of http://www.github.com/aPunch/Citizens2
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2012-02-08 23:25:39 +08:00 |
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aPunch
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158519efd6
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added some commands, fixed bug where NPCs that despawned via chunk loading were deselected
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2012-02-08 09:22:42 -06:00 |
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fullwall
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db8d534bd1
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Remove nested commands
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2012-02-08 23:15:36 +08:00 |
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aPunch
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7566a15966
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added file headers
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2012-02-08 06:07:17 -06:00 |
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aPunch
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efaa462894
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dynamic help menus
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2012-02-08 02:26:14 -06:00 |
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aPunch
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ba8ee44769
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use permission() in Command annotation
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2012-02-07 05:31:22 -06:00 |
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aPunch
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455e49b4eb
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moved NPC rotation to LookClose trait, fix name color saving
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2012-02-07 04:37:12 -06:00 |
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fullwall
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3c1f9fd8c0
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Runnables
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2012-02-07 17:45:43 +08:00 |
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aPunch
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2a51adcaab
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inventories now use the full name of an NPC
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2012-02-07 02:31:28 -06:00 |
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aPunch
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89bd263aad
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whoops
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2012-02-06 05:58:22 -06:00 |
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aPunch
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68cc28eb05
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proper color-parsing for names
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2012-02-06 05:55:29 -06:00 |
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fullwall
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0e3f29c6f8
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Fixed up new command features + test
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2012-02-06 16:30:45 +08:00 |
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aPunch
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6c47757453
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mob type is optional for create command
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2012-02-05 07:02:47 -06:00 |
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aPunch
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4067a85bce
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fixed bug
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2012-02-05 05:31:08 -06:00 |
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aPunch
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1f5dd50d3f
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items now save in the correct slot, enchantments are saved on inventory close
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2012-02-05 05:26:55 -06:00 |
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aPunch
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97b6a74c68
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disallow names greater than 16 characters in length as per vanilla spec
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2012-02-05 04:24:11 -06:00 |
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aPunch
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8a63d0950e
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saving inventories kind of works now
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2012-02-05 04:08:24 -06:00 |
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aPunch
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11fbd0c7b4
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inventory work
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2012-02-05 03:10:09 -06:00 |
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fullwall
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28273ec7b5
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ShowableInventory
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2012-02-05 15:26:49 +08:00 |
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aPunch
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7a4fff1e68
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added inventory-related API
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2012-02-05 01:18:40 -06:00 |
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aPunch
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b557837ecb
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remove debug messages
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2012-02-04 17:00:40 -06:00 |
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aPunch
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6aca4590a3
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getTrait is safer
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2012-02-04 16:58:40 -06:00 |
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aPunch
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76a769489c
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removed duplicate files
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2012-02-04 16:14:48 -06:00 |
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fullwall
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b8bb1955d9
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Command features
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2012-02-04 23:26:06 +08:00 |
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fullwall
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ddb1a88bd0
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Revert to old socket, fix NPE
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2012-02-04 22:49:16 +08:00 |
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fullwall
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f2e9a7dc3f
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Override dragon + endermen AI
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2012-02-04 22:31:16 +08:00 |
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fullwall
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3d8e1f4988
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Merge AIController and Navigator
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2012-02-04 17:58:51 +08:00 |
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aPunch
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ab0a8dcae3
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changes and bugfixes
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2012-02-04 02:13:20 -06:00 |
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fullwall
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739d7490fd
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Change mob classes to static inner, add rudimentary pathfinder
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2012-02-04 14:48:23 +08:00 |
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aPunch
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9bb9abf700
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registering traits no longer requires a String parameter
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2012-02-03 17:44:18 -06:00 |
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aPunch
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d30d892982
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attempt some better trait exception handling
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2012-02-03 17:35:24 -06:00 |
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aPunch
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2f69deec93
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remove file
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2012-02-03 03:21:16 -06:00 |
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aPunch
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9029ea29ec
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initial mob type NPCs implementation
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2012-02-03 03:20:48 -06:00 |
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aPunch
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4c8ccdcba2
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method name change
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2012-01-30 17:44:12 -06:00 |
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aPunch
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be42d64c19
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updated to Bukkit 1.1-R3
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2012-01-30 13:11:49 -06:00 |
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aPunch
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c2de3bfcfa
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bug fixes
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2012-01-30 12:55:16 -06:00 |
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fullwall
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27e2a6c8c9
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Cleanup
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2012-01-30 19:58:59 +08:00 |
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aPunch
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a0f7d8c130
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added incompatibility error prevention
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2012-01-29 14:58:19 -06:00 |
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aPunch
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49d8034bd2
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updated to Bukkit 1.1-R2
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2012-01-29 13:29:23 -06:00 |
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aPunch
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d4977e10d2
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make sure mc entity is null when despawning
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2012-01-29 13:14:10 -06:00 |
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aPunch
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0e737cc367
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added spawned trait
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2012-01-29 12:23:42 -06:00 |
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