fullwall
f33c745e19
Add controllable ground direction modifier setting
2020-04-30 23:45:06 +08:00
fullwall
8336fe1b7c
Fix load bug in body yaw
2020-04-30 23:11:45 +08:00
fullwall
521c1d3fda
Add /npc command permissions for temporary permissions during the command
2020-04-30 21:32:38 +08:00
fullwall
12ffd56981
Add delay argument to /npc command and add a builder-style API for creating new commands
2020-04-30 21:15:24 +08:00
Alex "mcmonkey" Goodwin
0e31ffb9f8
Implement packet-based scoreboard team enforcement ( #2127 )
...
* Implement packet-based scoreboard team enforcement
This should fix incompatibility with scoreboard plugins that break the main scoreboard
* impl to 1.8-1.12, move event logic, fix Setting usage
* pull setting if to outside of foreach loop
* fix return vs continue, minor opti as requested
2020-04-30 20:51:10 +08:00
fullwall
8109a90440
Fix saving of body vs head yaw
2020-04-30 19:11:56 +08:00
fullwall
32429f140d
Run clientside player ticking at a different time
2020-04-29 20:56:39 +08:00
fullwall
bbf3f281eb
Fix portal removal timing
2020-04-29 19:18:16 +08:00
fullwall
d5667e53f5
Use new API
2020-04-26 12:53:00 +08:00
fullwall
dc72f7526c
Support bungee /server command in Citizens command
2020-04-25 19:10:49 +08:00
fullwall
fe8eb4e85d
Change how npc looking works
2020-04-25 16:57:31 +08:00
fullwall
f9b0397cab
Add --eid option to /npc remove
2020-04-22 23:46:36 +08:00
fullwall
a360810e8d
Pre-filter chunk unload entities
2020-04-22 20:25:17 +08:00
fullwall
4bbe797120
QoL change for /npc glowing --color to enable if not previously enabled
2020-04-22 18:00:15 +08:00
fullwall
5e431462e0
Try to remove any previous wander goals
2020-04-22 00:27:25 +08:00
fullwall
000fc19a40
Clear PhTree before recalculation
2020-04-22 00:24:18 +08:00
fullwall
2383e8f551
Further reduce default controllable speed
2020-04-21 23:04:39 +08:00
fullwall
655bdf0001
Change how NPC looking works so that body yaw matches head yaw after a tick
2020-04-21 22:24:13 +08:00
fullwall
06d8e92ff2
Cancel right click event if NPC has talked to someone
2020-04-20 21:44:50 +08:00
fullwall
0531fe859e
Implement new AI API for Minecraft 1.15.2, fix Squids
2020-04-20 17:38:56 +08:00
fullwall
725adb009f
Cast command cooldowns manually
2020-04-20 00:54:35 +08:00
fullwall
341f7b1990
Incorporate speed modifier into forward controllable speed and boost left/right speed
2020-04-19 18:07:49 +08:00
fullwall
0a8736b690
Add some basic javadoc to SkinTrait
2020-04-19 02:43:08 +08:00
fullwall
2c1ef04614
Migrate /npc skin properly and deprecate skinnable entity methods
2020-04-19 02:13:00 +08:00
fullwall
93af872e93
Ensure /npc skin works while not spawned
2020-04-19 02:09:46 +08:00
fullwall
80011eed41
Revamp SkinnableEntity into SkinTrait
2020-04-19 02:07:03 +08:00
fullwall
9090d1c69b
Fix lookclose target invalidation
2020-04-19 01:28:40 +08:00
fullwall
ecae2dbe8a
Make wander goal more random
2020-04-19 01:22:55 +08:00
fullwall
b546afa368
Better default skin name detection
2020-04-18 12:31:27 +08:00
fullwall
aaa6397a69
Add new API to avoid default skin fetching
2020-04-18 12:24:29 +08:00
fullwall
c63b6efdf7
Fix NPE in Enderman Equipper
2020-04-16 18:31:45 +08:00
fullwall
d13530ff49
Ensure commands run on main thread
2020-04-16 03:04:42 +08:00
fullwall
b26540619b
Merge branch 'master' of github.com:CitizensDev/Citizens2
2020-04-15 04:20:38 +08:00
fullwall
e288bd934c
Fix NPE in linear waypoint editor
2020-04-15 04:20:21 +08:00
Tom Miller
fe024923cf
We can optimize a significant portion of LookClose's findNewTarget method with some changes: ( #2103 )
...
-Build the list of all potential Players and THEN sort by distance. A good chunk of the method's time was spend sorting things it didn't need to.
-Second, reorder the player checks for best performance, where getNPC() is the cheapest check and isPluginVanished is the most expensive check.
In somewhat minimal testing, these changes almost dropped findNewTarget off of my profiling entirely
2020-04-14 01:57:20 +08:00
fullwall
09f7cbb9d5
Use chunk.getEntities on chunk unload
2020-04-13 21:56:48 +08:00
fullwall
14ebf26935
Try to avoid water more
2020-04-08 23:59:49 +08:00
fullwall
ba13f6c389
Use raw chat messages to perform commands
2020-04-08 23:19:59 +08:00
fullwall
275728e65b
Fix cat lying down, remove dead code
2020-04-02 13:28:42 +08:00
fullwall
a535cea8bc
Pretty print location in /npc moveto
2020-03-31 21:44:04 +08:00
fullwall
8779062a82
Initialise location cache
2020-03-28 01:51:53 +08:00
fullwall
4cc3c40c87
SpawnReason.COMMAND should try to load the destination spawn location
2020-03-28 01:20:20 +08:00
fullwall
947f4301f3
Set head yaw when teleporting NPCs
2020-03-28 01:14:11 +08:00
fullwall
f0000cdf3b
Allow placeholder API in /npc create, fix float persistence bug
2020-03-27 18:50:14 +08:00
fullwall
773058fa22
Add method to wander provider to set XY range properly
2020-03-22 11:51:32 +08:00
fullwall
1cd8e1913e
Add head yaw persistence
2020-03-21 18:30:52 +08:00
fullwall
1e507a1d57
Use old logic for glowing colour in 1.12, remove unnecessary respawn in /npc rename for non-Player NPCs
2020-03-21 15:19:46 +08:00
fullwall
5f6026f50b
Add --url parameter to /npc skin
2020-03-20 17:29:23 +08:00
fullwall
1ddc78a543
Restore old stuck behaviour
2020-03-16 20:28:41 +08:00
fullwall
46b1ba6e98
Use strings instead of UUID keys
2020-03-07 12:43:16 +08:00
fullwall
f345ef3f16
Restore PR, add --n to /npc command to allow a maximum number of uses per command
2020-03-03 23:40:42 +08:00
fullwall
9f3841c3ec
Fix /npc name in 1.8.8
2020-03-03 23:31:04 +08:00
fullwall
188c65f203
Add --permissions to /npc command
2020-03-02 23:40:13 +08:00
fullwall
496a4cbb3b
Use Minecraft's no gravity logic and enable it for all default flying NPCs
2020-03-02 14:51:54 +08:00
fullwall
87c2a884c5
Merge branch 'master' of github.com:CitizensDev/Citizens2
2020-03-01 15:30:00 +08:00
fullwall
95ab688877
Fix shulker color setting
2020-03-01 15:29:47 +08:00
fullwall
ad69b483db
Add /npc snowman
2020-02-25 14:12:06 +08:00
fullwall
a8676cd739
Add a new look close setting to control enabling while pathfinding
2020-02-25 13:43:19 +08:00
fullwall
225ede02ce
Don't use teleport for flying navigation
2020-02-23 11:08:51 +08:00
fullwall
efc41dc492
Add cooldown option to /npc command
2020-02-22 12:57:03 +08:00
fullwall
0e043843e4
Adjust NPC_NAME_TOO_LONG message
2020-02-21 23:52:53 +08:00
fullwall
de94185133
Fix turtle navigation between biomes
2020-02-21 23:50:35 +08:00
fullwall
e52f616a4b
Added sitting flag to /npc panda
2020-02-21 20:28:57 +08:00
fullwall
fca5dc21e0
Make bee always flyable
2020-02-21 17:40:27 +08:00
fullwall
b9a08d609a
Reformat project
2020-02-14 22:48:40 +08:00
fullwall
ade25b246a
Use Minecraft horse controls
2020-02-14 22:42:03 +08:00
fullwall
3bf5881c4b
Fix /npc equip for horses on 1.15, add max controllable speed setting
2020-02-14 19:00:06 +08:00
fullwall
72180ff8ee
Update pom
2020-01-22 21:44:12 +09:00
apachezy
577b1fcedd
Added Simplified Chinese language translation file. ( #2028 )
...
* Removed duplicate permissions key in plugin.yml
* Added Simplified Chinese language translation file.
2020-01-19 20:13:16 +09:00
fullwall
c42d5f7aa0
Catch /npc command exceptions
2020-01-17 18:15:21 +09:00
fullwall
36ff6730fd
Allow both hands in /npc command
2020-01-17 18:11:23 +09:00
fullwall
89874092ed
Use PlaceholderAPI for /npc command
2020-01-16 20:40:32 +09:00
fullwall
529855bd6d
Deregister event handlers in deregisterAll(), empty talk item is now equivalent to * talk item
2020-01-16 17:17:58 +09:00
fullwall
cd21b9fb8a
Increase max controllable speed
2020-01-12 21:08:29 +09:00
fullwall
41f4c6e1b4
Properly remove wander waypoint marker
2020-01-12 00:33:43 +09:00
fullwall
a0e3b23bc3
Try to migrate ocelot modifiers trait for new MC versions
2020-01-11 13:41:46 +09:00
fullwall
52e288e43f
Add -o option to /npc command
2019-12-29 22:14:38 +09:00
fullwall
ab4060964c
Add isPowered method
2019-12-24 00:39:27 +09:00
fullwall
1a0282d970
Fix /npc metadata remove and forward getOptional call to avoid default entity type issue
2019-12-23 11:03:08 +09:00
fullwall
5972e3dffc
Make LinearWaypointProvider more null safe
2019-12-21 20:25:38 +09:00
fullwall
3186f6de5e
Change waypoints to onAttach
2019-12-21 19:09:50 +09:00
fullwall
ba61a48815
Bump pom versions
2019-12-21 18:56:28 +09:00
fullwall
8c165b9d55
Warn on missing delay in text prompt
2019-12-19 16:46:26 +09:00
fullwall
64aa09bc94
Incorrect javadoc version
2019-12-12 00:20:31 +08:00
fullwall
688f78ea6f
Merge moduled trait code and discontinue building of 1.10
2019-12-12 00:13:54 +08:00
fullwall
ff9c920df3
Initial 1.15 support
2019-12-11 11:25:10 +08:00
fullwall
0a748c7825
Load /npc spawn --at chunk
2019-12-03 19:01:29 +08:00
fullwall
7715232bb3
Add missing p flag to the annotation
2019-12-02 11:28:34 +08:00
fullwall
0d558c8ee1
Add -p flag to /npc command to run as the clicking player
2019-12-02 11:27:15 +08:00
fullwall
798c82536c
Fix bug in tpto
2019-11-28 16:14:29 +08:00
fullwall
d0dcb235b3
Various fixes and features
2019-11-28 16:10:35 +08:00
fullwall
94733ddb81
Update NPCCommands.java
2019-11-18 23:55:11 +08:00
fullwall
727d1508e9
Implement new command method
2019-11-12 15:17:54 +08:00
fullwall
174ec609ca
Convert to iterator loop
2019-10-20 09:52:07 +08:00
fullwall
771281ef89
Allow tpto to work with 2 arguments
2019-10-19 13:42:37 +08:00
fullwall
63a88acf81
Fix distance calculations for new pathfinder
2019-10-17 18:04:20 +08:00
fullwall
72002e96fa
Don't fall through
2019-10-17 17:38:57 +08:00
fullwall
d7e1110d46
Normalise distance margin calculations across implementations and loosen up the y distance restriction
2019-10-16 18:04:55 +08:00
fullwall
d64876dd65
Temp test fix for spawning
2019-10-03 21:33:06 +08:00
fullwall
d72b6ef9e8
Change isSpawned API to use old valid logic. May fix spawning issues.
2019-10-03 13:14:20 +08:00
fullwall
95e9aa1389
Fix new command trait persistence
2019-10-01 14:16:00 +08:00
fullwall
dabe4bb43e
Add error colour setting, don't over-paginate for console commands
2019-09-24 22:05:10 +08:00
fullwall
03f3d1a713
Further fix...
2019-09-23 21:30:12 +08:00
fullwall
023ab5e8a6
Wrong load order
2019-09-23 21:12:21 +08:00
fullwall
c072a0887a
Add a super simple command - /npc command. More features as required
2019-09-23 20:29:31 +08:00
fullwall
64e47912c7
Further fixes for guided waypoints
2019-09-22 20:14:33 +08:00
fullwall
b14663c588
Fix guided waypoint provider (?)
2019-09-22 19:23:11 +08:00
fullwall
ccdb7b8d92
Add explanatory message for /npc glowing --color
2019-09-17 19:48:21 +08:00
fullwall
b3589e40f9
Further fix to /npc sound
2019-09-17 19:44:43 +08:00
fullwall
3cef996a24
Fix /npc sound -n bug
2019-09-17 19:30:09 +08:00
SkytAsul
b740cf6c5b
Fix exception in chat waypoint trigger ( #1928 )
2019-08-29 17:22:53 +08:00
fullwall
6f4ec9c4cc
Implement new method
2019-08-20 14:35:41 +08:00
fullwall
950ab24800
Add onSpawn to another area of Waypoints
2019-08-12 20:49:36 +08:00
fullwall
5a6820957e
Scoreboard tag method doesn't exist in 1.8.8
2019-08-08 22:43:12 +08:00
fullwall
d6ee1e0025
Initialise linearwaypointprovider with NPC
2019-08-07 23:38:37 +08:00
fullwall
51984323dc
Fix rename issue
2019-07-23 22:04:36 +08:00
Alex 'mcmonkey' Goodwin
783fe7ad2e
fix defaulting of "/npc sound" ambient
2019-07-23 04:38:20 -07:00
fullwall
f4ef934932
Fix scoreboards, villager level
2019-07-19 01:14:52 +08:00
fullwall
68e9ca68b5
Use NMS#look instead of teleporting to set pitch
2019-07-14 00:24:14 +08:00
fullwall
c7b59c84a7
Fix NPE
2019-07-12 19:18:13 +08:00
fullwall
673ee02542
Migrate glowing stuff to new scoreboard trait, add /npc scoreboard
2019-07-12 15:39:38 +08:00
fullwall
f767c2bbd1
Fix /npc glowing --color
2019-07-12 14:48:10 +08:00
fullwall
0e328ee167
Add /waypoints opendoors
2019-07-12 14:35:30 +08:00
fullwall
82e4f2dcea
Delay processing of chunkloadevent
2019-07-07 14:44:08 +08:00
fullwall
74836f6cc3
Add /npc villager for 1.14
2019-07-01 16:14:16 +08:00
fullwall
f9a36bae24
Bump Spigot version
2019-06-26 11:51:58 +08:00
fullwall
8da0b6d228
Preliminary prerelease update
2019-06-24 14:24:11 +08:00
fullwall
d0b358a27c
Change /npc mount permission, force chunk load on spawning due to chunk load
2019-06-12 21:06:06 +08:00
fullwall
7b2f08b372
Update /citizens output
2019-05-31 00:23:28 +08:00
fullwall
e7cba79e1a
Add a proper 1.14 solution for KEEP_CHUNKS_LOADED
2019-05-29 16:45:18 +08:00
fullwall
489438b2f1
Bump pom, fix trader llamas
2019-05-28 18:03:45 +08:00
fullwall
220fc1623d
Use PhTree
2019-05-27 23:19:42 +08:00
fullwall
0e747889e7
Add wander delays
2019-05-26 15:40:54 +08:00
fullwall
04daf1c053
Allow /npc horse -c | -b to be used on chestedhorse entities
2019-05-24 18:32:51 +08:00
fullwall
d9afd7ebdf
Don't use door code
2019-05-23 17:32:38 +08:00
fullwall
9fa1646ad6
getField should return null on exception
2019-05-21 19:26:33 +08:00
fullwall
156fbca6ce
Add some more explaining text to /npc equip
2019-05-17 17:53:46 +08:00
fullwall
8c30a785a4
Add some javadoc
2019-05-16 19:58:29 +08:00
fullwall
65cbb8850f
Support java 12
2019-05-16 17:50:59 +08:00
fullwall
c901bb0ebe
Update for 1.14.1
2019-05-14 16:44:32 +08:00
fullwall
4d00e903f3
Too much excluding
2019-05-13 17:04:02 +08:00
fullwall
05e35166c3
Exclude some packages from javadoc
2019-05-13 16:57:25 +08:00
fullwall
68e5fb2570
Fix javadoc pom and reformat other poms
2019-05-13 16:44:50 +08:00
fullwall
47ee8da773
Another javadoc change
2019-05-13 15:34:47 +08:00
fullwall
79d295a7d6
Include Vault properly
2019-05-12 20:52:13 +08:00
fullwall
f28ccb550b
Include C-API javadoc
2019-05-12 20:48:17 +08:00
fullwall
b61e909421
Add javadoc goal to C2-main
2019-05-12 20:16:42 +08:00
fullwall
b640788033
Allow chat messages for any equipment slot
2019-05-08 21:04:08 +08:00
fullwall
483c25f11a
Add new commands for new 1.14 API
2019-05-07 20:02:14 +08:00
fullwall
b02bcbe38b
Temp fix for chunk unloading problem
2019-04-29 15:58:07 +08:00
fullwall
ca8d9c41ea
Work around chunk unload change
2019-04-28 20:45:38 +08:00
fullwall
4a73b0faf6
Fix typos for path-distance-margin
2019-04-27 18:31:16 +08:00
fullwall
3e5e77aa3a
Remove debug
2019-04-26 23:39:49 +08:00
fullwall
cf874bd301
Temp fix for new 1.14 builds
2019-04-26 23:39:15 +08:00
fullwall
53efb60b68
Add random looking feature to lookclose
2019-04-26 21:14:15 +08:00
fullwall
4c7bc91eaa
Fix path distance margin setting
2019-04-26 20:34:21 +08:00
fullwall
cc7d3ae85f
Refactor and bugfix customNameUpdate
2019-04-26 18:20:34 +08:00
fullwall
0922694604
Allow users to set the path distance margin as well
2019-04-26 18:10:23 +08:00
mcmonkey
3d893d81d0
bump maven plugins, use ECJ for 1.14 compile
2019-04-25 17:57:54 -07:00
fullwall
eac158eb83
Add shulker peek-look-close
2019-04-25 17:11:02 +08:00
fullwall
ca5cb195b7
Reset pitch after navigation end
2019-04-25 17:03:18 +08:00
fullwall
86f4118683
Set destVector for doors as well
2019-04-25 16:57:36 +08:00
fullwall
0f45b85ca3
Compare to destination vector not block vector for A*
2019-04-25 16:55:48 +08:00
fullwall
0ec8ea68e8
Upgrade to MethodHandles
2019-04-25 15:43:44 +08:00
fullwall
ae96a02e49
Fix backwards compat issue with 1.13.2
2019-04-25 14:41:45 +08:00
fullwall
e6a3329ddc
Update pom
2019-04-25 13:27:32 +08:00
fullwall
2d05ca134e
Preliminary 1.14 update
2019-04-24 21:01:22 +08:00
fullwall
d08f56e6b1
Implement events
2019-04-23 22:39:51 +08:00
mcmonkey
043b9e87e5
NPC name coloration quick-patch
...
this section of code could really stand a total rewrite. Fixes issues with longer-than-16-character coloration, doesn't fix trouble with longer-than-32 if there is any (based on Discord reports)
2019-04-13 07:08:07 -07:00
fullwall
aea3cd37a7
Merge branch 'master' of github.com:CitizensDev/Citizens2
2019-03-28 22:46:45 +08:00
fullwall
068b85a647
Add extra look call to /npc moveto
2019-03-28 22:46:26 +08:00
mcmonkey
2d0370a55e
patch NPE in followTrait#toggle
2019-03-09 10:36:48 -08:00
Alex "mcmonkey" Goodwin
7c348bff13
Update quick-select and talk items to material names ( #1710 )
...
also add back-support for if the original IDs are used (there's no good generic legacy ID upverter, but recognizing the old default numbers should suffice for 99% of servers). Should be cross-compatible with all supported minecraft versions, but is *required* in particular for 1.13
2019-03-09 14:19:31 +08:00
mariaum
7d7bf356de
Improve 1.8 performance by not just catching exceptions. ( #1697 )
2019-03-08 00:12:29 +08:00
fullwall
1c9991cf0b
Merge branch 'master' of github.com:CitizensDev/Citizens2
2019-03-01 20:50:59 +08:00
fullwall
3feaf43f48
Add unmount flag to /npc mount
2019-03-01 20:50:44 +08:00
mcmonkey
883243a1f1
update maven shade plugin
2019-02-20 07:42:10 -08:00
mcmonkey
1462972f3c
update bStats repo
2019-02-19 02:16:26 -08:00
mcmonkey
f84b6fa08f
fix vault dependence, remove hc repo
2019-02-19 02:12:27 -08:00
Alex "mcmonkey" Goodwin
e281656ad7
Add permission nodes to the commands in plugin.yml, fixes #1700 ( #1701 )
2019-02-16 14:46:04 +08:00
fullwall
8ed08f0b2e
Add skull null check
2019-02-10 12:17:15 +08:00
fullwall
3682faebec
Implement new API and fix an error from Paper
2019-02-05 18:12:02 +08:00
fullwall
d7aab0acbd
Incorrect comparison
2019-01-19 15:35:09 +08:00
fullwall
e61af2d351
Add fallback wander goal
2019-01-19 15:31:38 +08:00
fullwall
a0aaefcbea
Fix compile error, add some wander waypoint API
2019-01-19 00:33:05 +08:00
Silthus
52b3902aca
refactor(api): dynamically fetch the current default npc registry ( #1672 )
...
The api now allows setting the default NPC registry therefor commands
and listeners need to fetch the latest version of the NPCRegistry.
#1671
2019-01-19 00:18:43 +08:00
fullwall
5447561d3d
Validate state
2019-01-18 01:56:47 +08:00
fullwall
71b8744060
Implement new API
2019-01-18 01:55:31 +08:00
mcmonkey
50619f3aad
update old version in main plugin pom
2018-12-22 22:22:07 -08:00
Alex "mcmonkey" Goodwin
9e0b4e0ab9
Improve handling of NPC names, fixes #1640 ( #1642 )
...
* Improve handling of NPC names, fixes #1640
Moves the logic to a Util method (instead of duplicated in each module), and adds the "prefixColors" portions (replacing just a static 'RESET' code).
If colors and effects are combined, using only the most recent effect is sufficient (eg reapplying bold) as that should produce effectively no change while still having a color code stuck into the name as is needed to break NPCs looking like real players internally.
* Additional NPC name improvement: fix color code splliting
a name consisting of a color code followed by 15 letters would get split in the middle of the color code, rather than around it. This fixes that.
2018-12-20 04:44:06 +08:00
mcmonkey
8e9eb3d373
Fix rare error with certain delay trigger setups, for #1630
2018-12-13 01:31:14 -08:00
Alex "mcmonkey" Goodwin
f7b03d27e0
fix follow command max args value
2018-11-30 11:33:45 -08:00
Alex "mcmonkey" Goodwin
05abc9299c
Fix spawn chunk NPC loading issues, fixes #1332 ( #1625 )
...
Some misplaced code unintentionally caused chunks to load in the middle of the startup sequence (after NPCs refused to spawn in the chunk, but before the server was fully started), meaning any chunk that normally loads within a few seconds of startup would be loaded already at that time, meaning a chunk load event never fires, and thus any NPCs at that location simply don't spawn in until the chunk is allowed to naturally unload and is later loaded again.
2018-11-30 22:34:47 +08:00
fullwall
3ca12de138
Add GameModeTrait
2018-11-12 14:53:52 +08:00
fullwall
ae31173ac4
Place waypoint marker in centre of block
2018-10-31 16:52:18 +08:00
fullwall
7dd03e4c36
Merge branch 'master' of github.com:CitizensDev/Citizens2
2018-10-29 22:34:40 +08:00
fullwall
0cbf22a944
Stop double execution stop
2018-10-29 22:33:41 +08:00
mcmonkey
8cf35b9041
Improved jar filename
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includes build number
2018-10-26 10:39:53 -07:00
fullwall
44ee5a2bfe
Update helmets
2018-10-27 01:18:11 +08:00
fullwall
ac7e0c1b08
Merge branch 'master' of github.com:CitizensDev/Citizens2
2018-10-25 16:49:51 +08:00