Commit Graph

205 Commits

Author SHA1 Message Date
fullwall
897c511757 Fix dragon yaw and make it same as rider yaw. Refactor out redundant calculation of yaw 2022-02-20 22:34:29 +08:00
fullwall
97d4c3b117 Make nonliving entities look at entities too, fix /npc lookclose with shulkers spamming noises 2022-02-20 21:56:51 +08:00
fullwall
626b6d6b42 Allow NPCs to push other entities 2022-02-20 21:21:50 +08:00
fullwall
ecbab327ed Fix some bugs 2022-02-20 10:04:09 +08:00
fullwall
be019c0e83 Refactor blockbreaker, add /npc blockbreak 2022-02-20 01:05:38 +08:00
fullwall
b12ae2ee66 Improve underwater pathfinding, cleanup 2022-02-19 18:26:37 +08:00
fullwall
b26dfb3d0f Implement new PathStrategy method, improve swimming navigation 2022-02-19 16:36:31 +08:00
fullwall
984ce6d9e7 Improve underwater mobs staying in place 2022-02-16 17:36:03 +08:00
fullwall
bef0f16f3b Cancel current move destination when navigator paused 2022-02-02 21:40:19 +08:00
fullwall
77aa63f1ff Trial minor optimisation 2022-01-22 21:08:55 +08:00
fullwall
7683516d62 Avoid setting NPC.COLLIDABLE_METADATA on Player NPCs 2022-01-20 17:10:52 +08:00
fullwall
bf3bf6f776 Add /npc llama -c/b 2022-01-02 01:33:19 +08:00
fullwall
5fffa23e94 Add packet update delay setting 2022-01-02 01:22:35 +08:00
fullwall
85cf761933 Further micro-optimisation 2021-12-29 00:42:20 +08:00
fullwall
b933246a95 Implement a surprisingly missed optimisation 2021-12-29 00:30:53 +08:00
fullwall
19ee0e2c19 Use metadata and track players if on the playerlist which should make mobs spawn nearby 2021-12-28 20:13:25 +08:00
fullwall
750f8e2e4c Implement helper methods and allow hologram lines to be items 2021-12-27 23:59:21 +08:00
fullwall
71a6e43c0e Reduce eclipse compiler version 2021-12-01 23:13:32 +08:00
fullwall
bbae8d83d5 Trial updating eclipse compiler version 2021-12-01 23:09:38 +08:00
fullwall
22fe84831e Initial 1.18 update 2021-12-01 22:56:22 +08:00
fullwall
8f341ccaf2 Implement new metadata 2021-11-28 00:09:30 +08:00
fullwall
3da3cc2ae8 Fix /npc villager --profession error message, more sane boundingbox calculation 2021-11-27 12:19:19 +08:00
fullwall
840f32469b First pass at fall damage 2021-10-25 00:22:19 +08:00
fullwall
19c07ff1f5 Null check /npc bossbar 2021-10-14 18:05:19 +08:00
fullwall
fd3833deba Backport bukkitEntity change 2021-09-27 20:50:38 +08:00
fullwall
3d3de6576d Use onPreSpawn event to avoid 'FOUC' in armorstands. Fix invulnerable ticks being reduced too quickly. 2021-09-23 14:12:44 +08:00
fullwall
f9bb877e85 Explicit types for 1.14 and 1.15 2021-09-20 21:16:40 +08:00
fullwall
db825cce72 Add rough impl of SneakTrait 2021-09-20 20:59:54 +08:00
fullwall
b930cb2460 Block invalid item material AIR 2021-08-31 02:06:31 +08:00
fullwall
d4c557d5b2 Improve /npc text editor, implement speech bubbles, allow armor stands to pathfind using the A* finder, allow /npc bossbar to work on all entities 2021-07-19 23:02:41 +08:00
fullwall
f2d4c38843 Preliminary update to 1.17 - known bugs include every entity glowing 2021-06-13 03:20:18 +08:00
Alex "mcmonkey" Goodwin
4dc123bb4b
Refactor scoreboard handling to use instant scoreboard application at spawn (#2544)
Full description in PR https://github.com/CitizensDev/Citizens2/pull/2544
2021-05-08 02:02:17 +08:00
fullwall
c24ce1e1ed Use NMS methods for isSolid checking 2021-04-30 10:31:25 +08:00
fullwall
15f57c4970 Add null checks 2021-01-24 20:51:12 +08:00
fullwall
9cbc1c6bd8 Send equipment packets when equipment changes 2021-01-24 19:25:59 +08:00
fullwall
688ba3af8e Avoid errors with missing metadata 2021-01-20 17:55:34 +08:00
fullwall
0a6b1235db Reduce jar size by refactoring push event 2021-01-03 00:09:21 +08:00
fullwall
0111600aa8 Fix /npc polarbear message and simplify behavior map entities to work with /npc ai 2020-12-17 13:38:02 +08:00
fullwall
fe7f6e373f Add /npc polarbear -r and restore target and goal selectors 2020-12-17 13:13:23 +08:00
fullwall
556c58a7f6 Only jump with head height
distance of above
2020-12-16 01:16:04 +08:00
fullwall
7743763d3c Refactor common code, add missing condition 2020-11-14 18:41:21 +08:00
fullwall
dffbf60465 Simplify inBlock check to avoid chunk loading 2020-11-14 17:27:54 +08:00
fullwall
e52a3c4685 Extend CraftTippedArrow 2020-10-24 13:39:25 +08:00
fullwall
a944c3ca9c Make mob entity uuids the same as their NPC uuid 2020-10-18 18:32:33 +08:00
fullwall
9f7e57fbda Add spaces between /npc villager output 2020-10-03 22:13:47 +08:00
fullwall
8c1b51da98 Look more often even if target hasn't moved much 2020-09-16 21:58:15 +08:00
fullwall
0db8f37eeb Block right click water bucket for protected NPC fish 2020-09-16 20:35:34 +08:00
fullwall
7450c4db45 Use new getOrAddTrait methodf 2020-09-14 17:57:58 +08:00
fullwall
ab16b50814 Try to avoid handling player properties twice if respawning in the same tick 2020-09-13 16:16:54 +08:00
fullwall
934f94e137 Add setting for max minecraft pathfinder fall distance 2020-09-05 15:13:34 +08:00
fullwall
0c7dd3b4f0 Set default invulnerability ticks to 0 2020-09-01 23:51:17 +08:00
fullwall
c4e4d2f300 Add tablist remove delay setting 2020-08-28 22:55:07 +08:00
Alex "mcmonkey" Goodwin
a79e8a571a
Patch consistent application of scoreboard teams (#2302)
* Patch consistent application of scoreboard teams

This corrects issues with scoreboard team logic by ensuring NPCs use a consistent internal name, rather than randomizing

* apply team name tag visible=false earlier
2020-08-28 22:43:14 +08:00
fullwall
45907da2d7 Hologram bugfixes 2020-08-11 22:47:45 +08:00
fullwall
d9762be13b Use head height for block breaker 2020-08-08 23:08:08 +08:00
fullwall
b902879ca6 Fix gravity 2020-08-08 15:21:54 +08:00
fullwall
2a8f54f2d6 Move movement code into playerTick to avoid inter-world crashes 2020-07-27 17:14:57 +08:00
fullwall
0a4905c0f3 Randomise name if using holograms to have unique scoreboard names 2020-07-08 18:58:39 +08:00
fullwall
0a58215541 Use holograms instead of scoreboard for names 2020-07-06 16:37:34 +08:00
fullwall
d333c98823 Refactor getHeight for NMS 2020-07-06 08:42:46 +08:00
fullwall
9d2cad098a Implement new bounding box checker for pathfinding 2020-06-30 20:39:40 +08:00
fullwall
c9564c4be2 Implement enderman methods 2020-06-27 15:41:47 +08:00
fullwall
1505ccfeca Extra NPE check 2020-06-27 15:17:29 +08:00
fullwall
04519d868b Initial 1.16 commit 2020-06-25 17:24:32 +08:00
fullwall
c5bcfdc8cd Reformat 2020-06-12 20:02:48 +08:00
fullwall
b68782d661 Backport to 1.13/14 2020-06-12 19:57:45 +08:00
fullwall
df2c7689fe Fix 1.14 2020-05-20 16:29:43 +08:00
fullwall
3a27dd79bf Fix compile error 2020-05-16 20:25:02 +08:00
fullwall
e7368747c7 Rework packet sending to avoid replacing the entity tracker entry 2020-05-16 19:13:19 +08:00
fullwall
d484432f83 Call left click event for vehicles 2020-05-13 13:23:59 +08:00
fullwall
241810eedc Delay remove packet one tick 2020-05-12 23:50:54 +08:00
fullwall
0b922011bd Rework tablist for recent versions 2020-05-12 23:12:39 +08:00
fullwall
5e2a7efb9e Revert view distance tracking code 2020-05-12 22:33:54 +08:00
fullwall
c1a89984a3 Rework mounted pathfinding 2020-05-12 20:28:41 +08:00
fullwall
a044eed988 Attempted fix for /npc tphere - make NPCs tracked over a longer range than previously 2020-05-12 19:43:52 +08:00
fullwall
c2467b7a25 Adjust horse pathfinding 2020-05-12 16:48:21 +08:00
fullwall
9d6a9f7a14 Just block right clicks for mushroom cows if protected 2020-05-10 13:38:02 +08:00
fullwall
10cea99af1 Disable milking protected NPC cows 2020-05-09 22:15:22 +08:00
fullwall
3cf8c7c256 Fix bug with /npc snowman /npc pufferfish and make /npc ocelot more descriptive 2020-05-07 16:29:45 +08:00
fullwall
e1f749236b Fix /npc mushroomcow, increase base player speed 2020-05-06 11:13:54 +08:00
Alex "mcmonkey" Goodwin
30f2dee4d7
Reduce potential for errors with packet teams (#2138)
* Reduce potential for errors with packet teams

Move scoreboard removal out of NMS to event method, and make more unique names

* remove unneeded isCancelled check
2020-05-05 18:20:56 +08:00
Alex "mcmonkey" Goodwin
2c24671ae3
simplify scoreboard patch to be 100% packet based (#2129)
* simplify scoreboard patch to be 100% packet based

which fixes edge case client errors

* fix edge cases of respawning and multinpc boards
2020-05-01 17:49:25 +08:00
fullwall
16c418415b Cleanup, reduce number of packets per packet update cycle 2020-05-01 17:49:03 +08:00
fullwall
a2208f0d32 Minor style changes 2020-05-01 01:47:07 +08:00
Alex "mcmonkey" Goodwin
981ade8974
patch the majority of potential scoreboard packet errors (#2128) 2020-05-01 01:39:07 +08:00
Alex "mcmonkey" Goodwin
0e31ffb9f8
Implement packet-based scoreboard team enforcement (#2127)
* Implement packet-based scoreboard team enforcement

This should fix incompatibility with scoreboard plugins that break the main scoreboard

* impl to 1.8-1.12, move event logic, fix Setting usage

* pull setting if to outside of foreach loop

* fix return vs continue, minor opti as requested
2020-04-30 20:51:10 +08:00
fullwall
8109a90440 Fix saving of body vs head yaw 2020-04-30 19:11:56 +08:00
fullwall
32429f140d Run clientside player ticking at a different time 2020-04-29 20:56:39 +08:00
fullwall
a269bf1ccc Revert entity looking changes for now 2020-04-26 21:28:51 +08:00
fullwall
fe8eb4e85d Change how npc looking works 2020-04-25 16:57:31 +08:00
fullwall
655bdf0001 Change how NPC looking works so that body yaw matches head yaw after a tick 2020-04-21 22:24:13 +08:00
fullwall
0531fe859e Implement new AI API for Minecraft 1.15.2, fix Squids 2020-04-20 17:38:56 +08:00
fullwall
80011eed41 Revamp SkinnableEntity into SkinTrait 2020-04-19 02:07:03 +08:00
fullwall
14ebf26935 Try to avoid water more 2020-04-08 23:59:49 +08:00
fullwall
275728e65b Fix cat lying down, remove dead code 2020-04-02 13:28:42 +08:00
fullwall
1cd8e1913e Add head yaw persistence 2020-03-21 18:30:52 +08:00
fullwall
1ddc78a543 Restore old stuck behaviour 2020-03-16 20:28:41 +08:00
fullwall
9f3841c3ec Fix /npc name in 1.8.8 2020-03-03 23:31:04 +08:00
fullwall
496a4cbb3b Use Minecraft's no gravity logic and enable it for all default flying NPCs 2020-03-02 14:51:54 +08:00
fullwall
bd95e7d364 Remove some dead code 2020-03-01 15:33:48 +08:00