fullwall
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2d973e7575
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Add PlayerAnimation#CRIT and MAGIC_CRIT
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2013-07-12 20:32:10 +08:00 |
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fullwall
|
870825d212
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Add /npc horse, /npc ocelot, make /npc wolf persist
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2013-07-11 12:29:46 +08:00 |
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fullwall
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26d79436d7
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Work around traits removing themselves or adding traits during onSpawn iteration
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2013-07-10 17:35:20 +08:00 |
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fullwall
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d0d2f0fc1f
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Set player position before and after
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2013-07-10 00:14:38 +08:00 |
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fullwall
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fd51c577ce
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Remove leash if leashable is false in entities
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2013-07-10 00:08:19 +08:00 |
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fullwall
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c7057656a3
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Add leashable command
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2013-07-09 22:01:00 +08:00 |
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fullwall
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9b8bef597d
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Add /npc copier command
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2013-07-09 18:07:37 +08:00 |
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fullwall
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54eb4e31da
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Allow 50,000 iterations of A*
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2013-07-09 15:21:23 +08:00 |
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fullwall
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3e1a15e347
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Catch throwable
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2013-07-09 12:36:29 +08:00 |
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fullwall
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7f6251b709
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Don't fail to spawn if a trait has an exception when onSpawn() is called
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2013-07-09 12:17:57 +08:00 |
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fullwall
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e370fedd3c
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1.6.2
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2013-07-09 11:32:55 +08:00 |
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fullwall
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bfe891495a
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Fix speed modifier for players
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2013-07-07 15:57:21 +08:00 |
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fullwall
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af40da3c0e
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Respect plugin setting of useNewPathfinder better
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2013-07-07 13:39:49 +08:00 |
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fullwall
|
3c08d3c5b6
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Fix mistranslated field
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2013-07-06 12:04:11 +08:00 |
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fullwall
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65bb8f202a
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Implement new parameter, default USE_NEW_PATHFINDER to true
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2013-07-06 12:02:17 +08:00 |
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fullwall
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01ede533f8
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Fix default pathfinding range and updating pathfinding range
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2013-07-05 15:44:18 +08:00 |
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fullwall
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a381c3e12d
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Test
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2013-07-05 13:59:13 +08:00 |
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fullwall
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c98162c20d
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Change navigation back to MC navigation and fix duplicate NPCs clientside
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2013-07-05 13:46:39 +08:00 |
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fullwall
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1ebbe6fe64
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Fix server crash
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2013-07-03 18:34:53 +08:00 |
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fullwall
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6e5f77be62
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Fix player line of sight checking and make the A* targeting more robust (10 retries before cancelling target)
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2013-07-03 18:29:57 +08:00 |
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fullwall
|
350a63f0b8
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Validate target NPC in /npc tp
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2013-07-03 18:05:18 +08:00 |
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fullwall
|
676d2658dd
|
New way to move air controllable NPCs - hold space to ascend, right click air to descend
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2013-07-03 17:51:44 +08:00 |
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fullwall
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ea85682d67
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Fix entity speeds, targeting
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2013-07-03 17:24:00 +08:00 |
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fullwall
|
fe1956a5fa
|
Test for wolv
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2013-07-03 16:44:33 +08:00 |
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fullwall
|
5b1a73f4d8
|
Fix target in navigation
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2013-07-03 16:38:08 +08:00 |
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fullwall
|
a064a28aab
|
More cleanup, fix mistranslated field breaking head yaw for players
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2013-07-03 14:21:30 +08:00 |
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fullwall
|
9c4b0f41d2
|
Clean up jump implementation and remove left click to jump
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2013-07-03 14:08:13 +08:00 |
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fullwall
|
b6b160e99b
|
Ground controllable NPCs can now jump using spacebar
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2013-07-03 13:50:34 +08:00 |
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fullwall
|
fde461489a
|
Fix controllable NPCs and add -m flag to instamount
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2013-07-03 12:36:52 +08:00 |
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fullwall
|
c6e9cfa58a
|
Fix Navigation for non-new AI NPCs - thanks kumpelblase2
|
2013-07-03 11:38:27 +08:00 |
|
fullwall
|
df97053e91
|
Preliminary update to MC 1.6.1: NOTE THAT PLAYER PATHFINDING DOES NOT WORK FULLY YET
|
2013-07-03 11:31:52 +08:00 |
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fullwall
|
73ec77eaa0
|
Call new NPCDataStore method
|
2013-06-29 23:47:46 +08:00 |
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fullwall
|
f123b2f44e
|
Remove /tc alias
|
2013-06-29 23:32:36 +08:00 |
|
fullwall
|
59996b44af
|
Fix Sheared trait
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2013-06-28 17:39:58 +08:00 |
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fullwall
|
8d7d8a7261
|
Fix bug with /npc playerlist, add some mob-specific methods
|
2013-06-08 18:43:19 +08:00 |
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fullwall
|
c9f51bca26
|
Add more waypoint manipulation flags
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2013-06-01 16:37:14 +08:00 |
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fullwall
|
34c61dcc07
|
Implement NPC#getStoredLocation
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2013-06-01 16:11:55 +08:00 |
|
fullwall
|
a47e05728a
|
Extract attack range to a setting
|
2013-05-18 13:19:33 +08:00 |
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fullwall
|
005ed48216
|
Add setting for new boat controls for controllable NPCs. Fixes CITIZENS-556
|
2013-05-16 12:04:21 +08:00 |
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fullwall
|
3867c0e30d
|
Merge branch 'master' of https://github.com/CitizensDev/Citizens2
|
2013-05-15 12:09:45 +08:00 |
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fullwall
|
b0519f05b4
|
Allow /npc spawn to use the selected NPC
|
2013-05-15 12:08:54 +08:00 |
|
fullwall
|
ef8fe596a0
|
Allow /npc spawn to use the selected NPC
|
2013-05-15 12:00:27 +08:00 |
|
fullwall
|
96c8f0d86a
|
Add debug for navigation, make sure that destination is in range before calling waypoint triggers
|
2013-05-15 11:58:09 +08:00 |
|
fullwall
|
9797d4cdeb
|
Add some arguments to the /npc path command allowing for pausing and immediate waypoint placing
|
2013-05-15 11:45:56 +08:00 |
|
fullwall
|
0e4a85bc4a
|
Fix /npc wolf collar parsing
|
2013-05-08 21:08:12 +08:00 |
|
fullwall
|
684d1e0ff0
|
Whoops. MC 1.5.2 should be working now
|
2013-05-03 12:35:31 +08:00 |
|
fullwall
|
77fa6f56d8
|
Update NMS.java
|
2013-05-03 12:30:39 +08:00 |
|
fullwall
|
a49f2d7a5b
|
Update pom.xml
|
2013-05-03 12:27:43 +08:00 |
|
fullwall
|
9f953a81ed
|
Update to MC 1.4.2
|
2013-05-03 12:25:24 +08:00 |
|
fullwall
|
7b1005a1a7
|
Fix /npc gamemode
|
2013-04-28 21:31:53 +08:00 |
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