Commit Graph

410 Commits

Author SHA1 Message Date
Daniel Saukel
af5e69100a Implement remaining events 2020-11-02 21:17:19 +01:00
Daniel Saukel
000250e95b Actually use game goals 2020-11-02 17:01:39 +01:00
Daniel Saukel
1482bb5902 Fix portal checks ignoring worlds; resolves #919 2020-10-31 19:50:32 +01:00
Daniel Saukel
b28423fa58 Add InstanceWorldPostUnloadEvent (#705) 2020-10-31 17:01:45 +01:00
Daniel Saukel
ab514e4938 Updates registries on /dxl rename 2020-10-31 17:00:10 +01:00
Daniel Saukel
7cdb5f9329 Prevent multiple groups from being called "Tutorial" 2020-10-30 17:11:06 +01:00
Daniel Saukel
1d771d7df7 Send player message when edit map is saved after /dxl leave 2020-10-30 17:10:48 +01:00
Daniel Saukel
51a120bb67 Fix groups using two group signs 2020-10-30 17:10:31 +01:00
Daniel Saukel
a603441bbe Delete / remove from MFDs upon /dxl delete; resolves #768 2020-10-29 21:58:59 +01:00
Daniel Saukel
0e3189ccb2 Fix /dxl msg; resolves #758 2020-10-29 21:35:11 +01:00
Daniel Saukel
07d36cdb10 Improved group sign group switching 2020-10-29 19:14:12 +01:00
Daniel Saukel
fdee1355da Fixed ready sign error when group member is not in the instance 2020-10-29 19:13:52 +01:00
Daniel Saukel
e6c520e160 Fix removeWhenPlayed and floorCount MFD settings 2020-10-29 15:07:25 +01:00
Daniel Saukel
4421bdd579 Save & restore all attributes 2020-10-28 18:46:55 +01:00
Daniel Saukel
d3662918c2 Don't TP players when plugin is unloading 2020-10-28 18:44:31 +01:00
Daniel Saukel
d7b137c55e Update to Caliburn v1.0-RC-03 2020-10-27 17:11:45 +01:00
Daniel Saukel
a9c52d201d Only set script sign to air if the last sign isSetToAir() 2020-10-24 20:04:28 +02:00
Daniel Saukel
f7ee1f591c Set script sign to air if initialized signs require it to be set to air 2020-10-24 19:04:25 +02:00
Daniel Saukel
9167face12 Fix timeUntilKickOfflinePlayer; resolves #826 2020-10-24 17:41:45 +02:00
Daniel Saukel
a4616b07ac Fix PAPI group_members placeholder; resolves #796 2020-10-24 15:42:47 +02:00
Daniel Saukel
ffd787f2b0 Use Bukkit permission system 2020-10-24 15:36:05 +02:00
Daniel Saukel
32a6651ecf Drop loot items if they are not taken out of the UI 2020-10-23 18:41:09 +02:00
Daniel Saukel
5fa360539d Use FENCE_GATES category of new Caliburn lib 2020-10-23 18:02:19 +02:00
Daniel Saukel
ddaf0ddd65 Fix GroupPlayerJoinEvent player returning null; resolves #901 2020-10-23 17:55:44 +02:00
Daniel Saukel
c198c15362 Make piglins immune to zombification; resolves #905 2020-10-21 19:14:19 +02:00
Daniel Saukel
a55f943d27 Update status command 2020-10-21 19:07:56 +02:00
Daniel Saukel
d23e29fef5
Merge pull request #904 from DRE2N/c1
Update to Caliburn 1.0
2020-10-19 20:11:33 +02:00
Daniel Saukel
bb87056325 Don't register Caliburn twice 2020-10-19 20:10:43 +02:00
Malfrador
88597350eb Fixed edit permissions getting added to the wrong world, resolves #901 2020-10-16 14:38:21 +02:00
Daniel Saukel
82d38a4432 Update to Caliburn 1.0 2020-10-08 21:15:24 +02:00
Daniel Saukel
d8791cc5a8 Allow for accurate teleport signs 2020-10-08 16:02:53 +02:00
Daniel Saukel
eac37331d0 Set dungeon for all groups using a game sign; resolves #682 2020-10-06 15:55:34 +02:00
Daniel Saukel
6bedccb29f Fix getting game from group; resolves #896 2020-10-06 15:43:52 +02:00
Daniel Saukel
7e79b52091 Level can't be <0; resolves #871 and #884 2020-09-02 02:26:31 +02:00
Daniel Saukel
7c7b61be0c Fix placeable block position check; resolves #870 2020-08-31 22:47:33 +02:00
Daniel Saukel
13c0068add Always respawn edit players in edit world if they die 2020-08-31 22:39:07 +02:00
Daniel Saukel
7a2ec54945 Ignore invalid requirements 2020-08-31 22:37:49 +02:00
Daniel Saukel
cc8f23f56f Exclude Citizens NPCs from player listener; resolves #874 2020-08-31 22:29:18 +02:00
Daniel Saukel
cae69090be Add useNativeCitizensRegistry game rule 2020-08-31 22:28:36 +02:00
Daniel Saukel
3ee64194fc Fix import command NPE; resolves #863 2020-07-16 19:01:58 +02:00
Daniel Saukel
87fad40095 Fix entity combustion; resolves #832 2020-07-14 19:43:48 +02:00
Daniel Saukel
cfd3e026bb Catch DungeonSign#trigger() exceptions 2020-06-30 14:51:48 +02:00
Daniel Saukel
b5e53cfce7 Fix Lives sign NPE 2020-06-30 13:49:38 +02:00
Daniel Saukel
a1b163e563 try-catch all sign initializations; resolves #799 2020-06-30 13:49:16 +02:00
Daniel Saukel
c172d8e8cc Fix bed sign 2020-06-30 00:19:45 +02:00
Daniel Saukel
3a87fa172b Replace removed Commons methods with Bukkit methods 2020-06-28 01:06:59 +02:00
Daniel Saukel
5017f572b9 Set minimum distance trigger range to 2 2020-06-28 00:45:31 +02:00
Daniel Saukel
970527e903 Fix DistanceTrigger CME; resolvse #834 2020-06-28 00:44:56 +02:00
Daniel Saukel
e4ad18e4ba Fix /dxl rename NPE; resolves #752 2020-06-24 00:32:52 +02:00
Daniel Saukel
274b287195 Increase teleport listener priority 2020-06-24 00:32:08 +02:00
Daniel Saukel
74f3829282 Fix kickAllPlayers() NPE 2020-06-24 00:31:51 +02:00
Daniel Saukel
fbb08ac232 Fix /dxl edit before newly created map was saved; resolves #831 2020-06-23 22:55:31 +02:00
Daniel Saukel
4350eb8556 Fix mob sign NPE; resolves #807 2020-06-23 18:53:32 +02:00
Daniel Saukel
bd1d76b531 Fix command signs; resolves #827 2020-06-22 21:27:47 +02:00
Daniel Saukel
9a45ab0b6c Remove "done" lists from signs where possible 2020-06-22 19:56:08 +02:00
Daniel Saukel
df279742c6 Re-disable presence trigger after usage 2020-06-22 19:55:34 +02:00
Daniel Saukel
a32fa2ab46 Fix MFD end sign; resolves #814 2020-06-22 19:03:41 +02:00
Daniel Saukel
c84f3564d5 Allow for stricter movement check; resolves #802 2020-06-19 22:33:51 +02:00
Daniel Saukel
5cc5073062 Improve and fix DInstancePlayer#clearPlayerState(); resolves #809 2020-06-19 22:13:30 +02:00
Daniel Saukel
4ddfea0205 Remove isLobbyDisabled game rule 2020-06-19 21:50:37 +02:00
Daniel Saukel
b35000358f Fix legacy ProgressTrigger references 2020-06-19 21:41:32 +02:00
Daniel Saukel
74a879212c Add donors addon module 2020-06-19 00:46:03 +02:00
Daniel Saukel
3bab956591 Add presence trigger 2020-06-19 00:44:14 +02:00
Daniel Saukel
4ca4112ee8 Fix erroneous MFD config NPE; resolvse #811 2020-06-17 00:35:03 +02:00
Daniel Saukel
4e2ff51902 Fix class NPE 2020-06-17 00:14:51 +02:00
Daniel Saukel
527cff6aeb Fix interact / trigger sign problems; resolves #793 2020-06-17 00:14:41 +02:00
Daniel Saukel
c7240462c0 Fix CMD sign NPE; resolves #822 2020-06-17 00:14:09 +02:00
Goh Wei Wen
342dffb23e Add resetClassInventoryOnRespawn game rule 2020-06-15 13:39:09 +08:00
Daniel Saukel
1cd7758956
Merge pull request #816 from goweiwen/announce-command
Announce command
2020-06-15 00:29:23 +02:00
Goh Wei Wen
e09a6fa084 Fix overkill damage with death screen 2020-06-15 04:50:10 +08:00
Goh Wei Wen
d5a6d318e5 Fix announcement NPE 2020-06-15 00:22:33 +08:00
Goh Wei Wen
b45fd2101c Use Registry's Iterable implementation in announce command/task 2020-06-14 22:54:01 +08:00
Goh Wei Wen
3198855544 Unregister permissions on unload
Should allow the plugin to be reloaded
2020-06-14 22:06:21 +08:00
Goh Wei Wen
2e1339b8e8 Add /dxl announce command 2020-06-14 22:05:54 +08:00
Goh Wei Wen
0cd57d17f2 Disable announcer when interval <= 0 2020-06-14 22:05:48 +08:00
Daniel Saukel
3a810bda54 Add lobbyContainersEnabled config value; resolves #808 2020-06-02 21:41:28 +02:00
Daniel Saukel
c1ff83b43a Forgot to register command signs /o\ 2020-06-02 20:32:37 +02:00
Daniel Saukel
69ca72a205 Update Vault repo 2020-05-30 01:03:38 +02:00
Daniel Saukel
98f9f2c8de Use attached block for r triggers on wall signs; resolves #792 2020-05-10 18:02:52 +02:00
Daniel Saukel
4de94822b2 Fix PlayerInteractEvent NPE; resolves #789 2020-05-09 13:29:03 +02:00
Daniel Saukel
973bae2d25 Fix NPE 2020-05-08 22:16:19 +02:00
Daniel Saukel
35e083042a Minor trigger performance improvement 2020-05-06 23:57:45 +02:00
Daniel Saukel
f1176c2605 Add support for fence gates and trapdoors with door signs 2020-05-06 23:57:32 +02:00
Daniel Saukel
8e53261aa7 Reset k on mob signs when k reachs n 2020-05-06 20:20:19 +02:00
Daniel Saukel
3ed39ba92f Use fireTick game rule only in 1.13+; resolves #785 2020-05-03 20:19:19 +02:00
Daniel Saukel
ca8ded0788 Fix trigger signs; resolves #770 2020-05-02 01:59:29 +02:00
Daniel Saukel
8658f49730 Idiot-proof some player listeners against Citizens; resolves #772 2020-05-02 01:16:59 +02:00
Daniel Saukel
e46fb89349 Fix DungeonSign NPE 2020-05-02 01:05:17 +02:00
Daniel Saukel
ce7790f341 Fix "Removing entity while ticking!" bug 2020-05-02 00:57:27 +02:00
Daniel Saukel
2b1c09d0d7 Use static counter for dungeon world IDs 2020-05-02 00:46:20 +02:00
Daniel Saukel
df48257ef5 Fix #getDungeonMob() NPE 2020-05-02 00:45:58 +02:00
Daniel Saukel
612fb6828e Don't remove world config when world is saved 2020-05-01 15:27:21 +02:00
Daniel Saukel
db67bae75e Remove Paper check 2020-05-01 14:04:37 +02:00
Daniel Saukel
dec5aa6282 Delete edit worlds when no editors are left 2020-05-01 13:54:09 +02:00
Daniel Saukel
4c159c79a4 Teleport players to the positions where they were 2020-05-01 13:13:01 +02:00
Daniel Saukel
ed838d01da Fix world loading state in DEditWorld#save() 2020-05-01 13:12:42 +02:00
Daniel Saukel
41715f37b0 Don't save world that is already being saved 2020-05-01 00:36:18 +02:00
Daniel Saukel
bcc2dabdf9 Use world name instead of WeakReference 2020-05-01 00:22:46 +02:00
Daniel Saukel
1920f73859 Use world name instead of WeakReference 2020-05-01 00:20:44 +02:00
Daniel Saukel
f491c53e33 Use config editInstanceRemovalDelay values 2020-04-25 22:03:31 +02:00