Commit Graph

456 Commits

Author SHA1 Message Date
Daniel Saukel
914c31a92f Implement break / place whitelists 2016-07-28 17:02:10 +02:00
Daniel Saukel
80ceb79b5d Implement simple break / place game rules 2016-07-28 16:14:50 +02:00
Daniel Saukel
5b77ab4e8c Fix NPE if class sign uses an unknown class 2016-07-28 16:13:37 +02:00
Daniel Saukel
bdf5b54975 Don't enable performance tweaks if server version is not supported 2016-07-28 16:13:01 +02:00
Daniel Saukel
3124a708cc #116: Added enhanced game rules for block breaking
Still requires implementation!
2016-07-26 20:50:18 +02:00
Daniel Saukel
3366f6b883 Rewrote player persistence system; close #117 2016-07-26 19:47:55 +02:00
Daniel Saukel
b175b2b50b Add setup() method to requirement API 2016-07-26 14:44:39 +02:00
Daniel Saukel
5042b57fc5 "Sync" reload command with new features 2016-07-24 13:43:40 +02:00
Daniel Saukel
b080a6ffc2 Added loot tables. Close #104 2016-07-24 13:43:05 +02:00
Daniel Saukel
5366e4994a Update to CaliburnAPI 0.2 2016-07-23 01:03:17 +02:00
Daniel Saukel
01d7598442 Check if .raw exists 2016-07-23 01:02:49 +02:00
Daniel Saukel
3d74bfac95 Don't let fire spread in instances 2016-07-19 19:00:25 +02:00
Daniel Saukel
be7681480d Recoded reward chests / item rewards; resolves #113 2016-07-16 03:19:44 +02:00
Daniel Saukel
d0c725d2d7 Fixed ready signs without floor config; resolves #111 2016-07-12 23:54:12 +02:00
Daniel Saukel
81be1bec85 Fix SignData NullPointerException
Also remove some debug
2016-07-12 19:20:05 +02:00
Daniel Saukel
821f0fc2ac Minor changes to allow JavaDoc generation 2016-07-12 02:11:49 +02:00
Daniel Saukel
3ae297c86d Update readme 2016-07-11 21:04:34 +02:00
Daniel Saukel
3fc5102020 Allow just one edit instance per resource 2016-07-11 20:38:18 +02:00
Daniel Saukel
4767d61198 Merge pull request #109 from DRE2N/0.14
0.14
2016-07-10 01:53:27 +02:00
Daniel Saukel
06fc9da808 Compile against Caliburn 0.1.8 2016-07-10 01:49:22 +02:00
Daniel Saukel
c89ef03299 Backported NMS to 1_9_R1 and 1_9_R2 2016-07-09 03:05:07 +02:00
Daniel Saukel
faa6d220f0 Restructured project 2016-07-09 02:41:45 +02:00
Daniel Saukel
27afe9b1fd #39: Copy files and load worlds asynchronously 2016-07-08 20:41:04 +02:00
Daniel Saukel
3778009785 Added backup system; resolves #103 2016-07-06 16:13:43 +02:00
Daniel Saukel
3b671a6005 Delay tasks after first 2016-07-06 14:53:26 +02:00
Daniel Saukel
2389d54490 Added F (fortune) trigger; resolves #105 2016-07-05 20:05:36 +02:00
Daniel Saukel
cd0fe34bf4 Fix CME 2016-07-05 19:01:29 +02:00
Daniel Saukel
284c03f029 Several fixes 2016-07-05 18:39:49 +02:00
Daniel Saukel
c03fab0653 Debugging 2016-07-03 14:52:09 +02:00
Daniel Saukel
a73a548b6e Move IDFile to EditWorld; fix instance purging 2016-07-02 20:39:56 +02:00
Daniel Saukel
e06f4a946d Added /dxl kick command; minor changes to the command system 2016-07-01 16:15:42 +02:00
Daniel Saukel
8d80f5731a Fix ClassCastException 2016-07-01 15:57:21 +02:00
Daniel Saukel
85dfd046c2 Teleport sign: Use correct line array 2016-07-01 14:19:00 +02:00
Daniel Saukel
2b84b4a9d3 Update to Caliburn / IXL 0.1.7
Fixes NPE
2016-07-01 13:47:38 +02:00
Daniel Saukel
ccdd5e67d2 Merge pull request #99 from DRE2N/cmd-import
Added import command
2016-07-01 03:14:21 +02:00
Daniel Saukel
a45fff42b1 Applied some fixes (rebasing) 2016-07-01 03:13:12 +02:00
Daniel Saukel
79dac4c6fd Added import command 2016-07-01 03:08:30 +02:00
Daniel Saukel
e8f28f7717 Create fake NPC registry 2016-07-01 02:41:22 +02:00
Daniel Saukel
780c3ae382 Update to BRCommons 1.0.1 for Minecraft 1.10.2 2016-06-30 20:24:23 +02:00
Daniel Saukel
bd6d451841 Resolve Citizens config spam with clones 2016-06-30 20:13:34 +02:00
Daniel Saukel
86341791a0 EditWorld... It's EditWorld! 2016-06-30 20:13:13 +02:00
Daniel Saukel
a9db93c86b Merge pull request #97 from DRE2N/world-rewrite
World system rewrite; see #94
2016-06-30 19:58:15 +02:00
Daniel Saukel
39281a2bd8 #94: Testing done - fixes under way! 2016-06-30 19:53:29 +02:00
Daniel Saukel
2efa8e0527 Return List instead of CopyOnWriteArrayList 2016-06-28 23:35:25 +02:00
Daniel Saukel
5aca93ef88 Minor code changes 2016-06-27 20:24:03 +02:00
Daniel Saukel
9ae44d6cd5 Equalize world class naming 2016-06-26 12:21:32 +02:00
Daniel Saukel
e2f4a8fe84 Add worlds automatically on object initialization 2016-06-26 00:56:30 +02:00
Daniel Saukel
24fae9da05 #94: Use ResourceWorld instead of String to store floors 2016-06-24 13:35:29 +02:00
Daniel Saukel
141a35f5e7 #94: Resolved all errors due to changes 2016-06-23 18:22:47 +02:00
Daniel Saukel
8bb9fe0eac #94: New world system (WIP)
- Added world handler class (Worlds)
- Added representation class for unloaded worlds (ResourceWorld)
- Added abstract representation class for all loaded worlds
(InstanceWorld)
- Added class to represent sign data file (SignData)
2016-06-22 21:40:43 +02:00