Daniel Saukel
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914c31a92f
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Implement break / place whitelists
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2016-07-28 17:02:10 +02:00 |
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Daniel Saukel
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80ceb79b5d
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Implement simple break / place game rules
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2016-07-28 16:14:50 +02:00 |
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Daniel Saukel
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5b77ab4e8c
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Fix NPE if class sign uses an unknown class
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2016-07-28 16:13:37 +02:00 |
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Daniel Saukel
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bdf5b54975
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Don't enable performance tweaks if server version is not supported
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2016-07-28 16:13:01 +02:00 |
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Daniel Saukel
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3124a708cc
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#116: Added enhanced game rules for block breaking
Still requires implementation!
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2016-07-26 20:50:18 +02:00 |
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Daniel Saukel
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3366f6b883
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Rewrote player persistence system; close #117
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2016-07-26 19:47:55 +02:00 |
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Daniel Saukel
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b175b2b50b
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Add setup() method to requirement API
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2016-07-26 14:44:39 +02:00 |
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Daniel Saukel
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5042b57fc5
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"Sync" reload command with new features
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2016-07-24 13:43:40 +02:00 |
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Daniel Saukel
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b080a6ffc2
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Added loot tables. Close #104
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2016-07-24 13:43:05 +02:00 |
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Daniel Saukel
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5366e4994a
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Update to CaliburnAPI 0.2
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2016-07-23 01:03:17 +02:00 |
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Daniel Saukel
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01d7598442
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Check if .raw exists
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2016-07-23 01:02:49 +02:00 |
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Daniel Saukel
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3d74bfac95
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Don't let fire spread in instances
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2016-07-19 19:00:25 +02:00 |
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Daniel Saukel
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be7681480d
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Recoded reward chests / item rewards; resolves #113
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2016-07-16 03:19:44 +02:00 |
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Daniel Saukel
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d0c725d2d7
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Fixed ready signs without floor config; resolves #111
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2016-07-12 23:54:12 +02:00 |
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Daniel Saukel
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81be1bec85
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Fix SignData NullPointerException
Also remove some debug
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2016-07-12 19:20:05 +02:00 |
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Daniel Saukel
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821f0fc2ac
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Minor changes to allow JavaDoc generation
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2016-07-12 02:11:49 +02:00 |
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Daniel Saukel
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3fc5102020
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Allow just one edit instance per resource
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2016-07-11 20:38:18 +02:00 |
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Daniel Saukel
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06fc9da808
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Compile against Caliburn 0.1.8
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2016-07-10 01:49:22 +02:00 |
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Daniel Saukel
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c89ef03299
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Backported NMS to 1_9_R1 and 1_9_R2
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2016-07-09 03:05:07 +02:00 |
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Daniel Saukel
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faa6d220f0
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Restructured project
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2016-07-09 02:41:45 +02:00 |
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