Commit Graph

20 Commits

Author SHA1 Message Date
Daniel Saukel
914c31a92f Implement break / place whitelists 2016-07-28 17:02:10 +02:00
Daniel Saukel
80ceb79b5d Implement simple break / place game rules 2016-07-28 16:14:50 +02:00
Daniel Saukel
5b77ab4e8c Fix NPE if class sign uses an unknown class 2016-07-28 16:13:37 +02:00
Daniel Saukel
bdf5b54975 Don't enable performance tweaks if server version is not supported 2016-07-28 16:13:01 +02:00
Daniel Saukel
3124a708cc #116: Added enhanced game rules for block breaking
Still requires implementation!
2016-07-26 20:50:18 +02:00
Daniel Saukel
3366f6b883 Rewrote player persistence system; close #117 2016-07-26 19:47:55 +02:00
Daniel Saukel
b175b2b50b Add setup() method to requirement API 2016-07-26 14:44:39 +02:00
Daniel Saukel
5042b57fc5 "Sync" reload command with new features 2016-07-24 13:43:40 +02:00
Daniel Saukel
b080a6ffc2 Added loot tables. Close #104 2016-07-24 13:43:05 +02:00
Daniel Saukel
5366e4994a Update to CaliburnAPI 0.2 2016-07-23 01:03:17 +02:00
Daniel Saukel
01d7598442 Check if .raw exists 2016-07-23 01:02:49 +02:00
Daniel Saukel
3d74bfac95 Don't let fire spread in instances 2016-07-19 19:00:25 +02:00
Daniel Saukel
be7681480d Recoded reward chests / item rewards; resolves #113 2016-07-16 03:19:44 +02:00
Daniel Saukel
d0c725d2d7 Fixed ready signs without floor config; resolves #111 2016-07-12 23:54:12 +02:00
Daniel Saukel
81be1bec85 Fix SignData NullPointerException
Also remove some debug
2016-07-12 19:20:05 +02:00
Daniel Saukel
821f0fc2ac Minor changes to allow JavaDoc generation 2016-07-12 02:11:49 +02:00
Daniel Saukel
3fc5102020 Allow just one edit instance per resource 2016-07-11 20:38:18 +02:00
Daniel Saukel
06fc9da808 Compile against Caliburn 0.1.8 2016-07-10 01:49:22 +02:00
Daniel Saukel
c89ef03299 Backported NMS to 1_9_R1 and 1_9_R2 2016-07-09 03:05:07 +02:00
Daniel Saukel
faa6d220f0 Restructured project 2016-07-09 02:41:45 +02:00