Daniel Saukel
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580db58348
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Fix /dxl reload
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2020-04-11 13:52:54 +02:00 |
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Daniel Saukel
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2ac2a3c22b
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Improve distance trigger performance
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2020-04-11 13:52:46 +02:00 |
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Daniel Saukel
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2dbceef81a
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Fix permission requirement and API
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2020-04-11 13:51:46 +02:00 |
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Daniel Saukel
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42cd5a1bf2
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Fix ProjectileSource -> Entity CCE; resolves #735
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2020-04-11 13:45:22 +02:00 |
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Daniel Saukel
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70929fbda5
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Fix DungeonSign CME
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2020-04-11 12:58:28 +02:00 |
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Daniel Saukel
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a3ff4c478c
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Fix portal requirements check
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2020-04-11 02:19:59 +02:00 |
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Daniel Saukel
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39ee708b55
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Add missing player instance check; resolves #754
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2020-04-11 02:17:01 +02:00 |
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Daniel Saukel
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15a2b86667
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Overhaul requirements
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2020-04-11 02:02:42 +02:00 |
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Daniel Saukel
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79ba04add4
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Fix game rule merging
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2020-04-11 02:01:52 +02:00 |
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Daniel Saukel
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539d3da8a9
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Fix MFD NPE
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2020-04-10 15:49:56 +02:00 |
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Daniel Saukel
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0be71908e7
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Actually setup requirements
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2020-04-10 15:49:20 +02:00 |
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Daniel Saukel
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05fbb76e79
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Fix Dungeon#containsFloor() for SFDs. Resolves #751
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2020-04-09 21:57:48 +02:00 |
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Daniel Saukel
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ff1c46a848
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Fix windup / mob sign behavior
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2020-04-08 01:03:02 +02:00 |
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Daniel Saukel
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a89ccbb830
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Make distance triggers behavior more consistent with old behavior of signs
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2020-04-07 21:05:33 +02:00 |
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Daniel Saukel
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b89c3078b5
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Don't send ready sign message when sign has a trigger
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2020-04-07 21:05:08 +02:00 |
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Daniel Saukel
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83ad5e24d9
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Make use of Spigot's Bukkit#unloadWorld(World, false) fix
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2020-04-07 02:23:40 +02:00 |
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Daniel Saukel
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93c786301a
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Add system property to bypass Paper async chunks check
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2020-04-07 02:22:31 +02:00 |
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Daniel Saukel
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4e7ccef5be
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Better implementation of isWorldFinished() check
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2020-04-07 02:22:04 +02:00 |
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Daniel Saukel
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49f65fcf2e
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Add GamePlayerDeathEvent JavaDoc explanation
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2020-04-05 17:05:02 +02:00 |
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Daniel Saukel
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ef46da7e36
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Add deathScreen game rule; resolves #734
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2020-04-05 17:00:09 +02:00 |
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Daniel Saukel
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1928fafdfe
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Add foodLevel game rule
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2020-04-05 15:08:03 +02:00 |
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Daniel Saukel
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dfda93f664
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Fix portal rotation; resolves #668
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2020-04-05 15:00:39 +02:00 |
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Daniel Saukel
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2bf5910222
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Fix startIfElementsAtLeast not being saved; resolves #638
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2020-04-04 17:56:30 +02:00 |
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Daniel Saukel
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205a284065
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Update issue templates
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2020-04-04 16:46:00 +02:00 |
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Daniel Saukel
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12408d1e62
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Add difficulty game rule; resolves #621
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2020-04-04 01:11:22 +02:00 |
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Daniel Saukel
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38700a3c62
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Fix possible memory leak; resolves #746
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2020-04-03 20:46:25 +02:00 |
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Daniel Saukel
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cc2004b30b
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Fix possible memory leak
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2020-04-03 19:50:22 +02:00 |
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Daniel Saukel
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ff1e615d6d
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Don't allow to start the server if 1.14+ Paper async chunk loading is enabled
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2020-04-02 01:54:02 +02:00 |
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Daniel Saukel
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432976712c
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Send error message when a player joins a game world without a ready sign
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2020-04-01 19:56:29 +02:00 |
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Daniel Saukel
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2574a06b87
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Change API method naming to be more consistent
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2020-04-01 16:21:14 +02:00 |
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Daniel Saukel
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4b222c914b
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Add option to disable group adapters
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2020-04-01 16:11:36 +02:00 |
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Daniel Saukel
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b1c884341b
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Merge pull request #745 from DRE2N/group-adapter; resolves #91
Group adapter API and basic Parties integration; resolves #91
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2020-04-01 16:00:51 +02:00 |
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Daniel Saukel
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b87f7ff7d2
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Handle creation, deletion, joining and leaving at runtime
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2020-04-01 15:31:19 +02:00 |
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Daniel Saukel
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9727137675
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Add basic Parties group adapter
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2020-03-29 17:15:22 +02:00 |
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Daniel Saukel
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74ede6d392
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Fix reference to old edit world being kept
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2020-03-25 16:52:20 +01:00 |
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Daniel Saukel
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37e07accd9
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Remove unused features from cmd script
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2020-03-24 15:52:38 +01:00 |
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Daniel Saukel
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83f01ba08f
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Remove unused features from cmd script
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2020-03-23 21:24:34 +01:00 |
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Daniel Saukel
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110913b9c7
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Fix global sign NPEs
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2020-03-23 20:59:03 +01:00 |
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Daniel Saukel
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a92212c0e3
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Fix /dxl play command
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2020-03-23 20:58:36 +01:00 |
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Daniel Saukel
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9de40e2d1d
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(Re)add built-in command signs
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2020-03-22 23:51:31 +01:00 |
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Daniel Saukel
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b4171e3479
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Revert redstone signs functionality
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2020-03-21 19:02:45 +01:00 |
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Daniel Saukel
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d6a2e38375
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Fix mob signs
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2020-03-21 18:17:35 +01:00 |
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Daniel Saukel
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f1e98aa66b
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Update sign colors in language files
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2020-03-21 18:14:51 +01:00 |
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Daniel Saukel
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d3fc1cb8a0
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Use the same green on every interact sign
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2020-03-21 17:57:42 +01:00 |
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Daniel Saukel
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ed10a03629
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Use messages game rule for hologram signs
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2020-03-21 17:17:33 +01:00 |
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Daniel Saukel
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802871393b
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Commons isn't relocated in Caliburn 1.0
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2020-03-21 16:46:48 +01:00 |
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Daniel Saukel
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04ac3b3b58
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Don't set signs to air on dungeon init that aren't initialized yet
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2020-03-21 16:45:18 +01:00 |
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Daniel Saukel
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c4b2562d07
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Use setToAir() method everywhere
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2020-03-21 16:44:34 +01:00 |
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Daniel Saukel
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dede41827f
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Fix sign IOOB exception if line one length is small
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2020-03-21 16:41:06 +01:00 |
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Daniel Saukel
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42e762911a
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Don't use Caliburn's Commons lib import
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2020-03-21 16:40:25 +01:00 |
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