Tim Daniel Saukel
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d130190d41
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Link IXL 1.0; resolves #986
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2021-04-19 23:33:43 +02:00 |
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Tim Daniel Saukel
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39bd207302
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Don't set Coll/MapGameRules to null by default; resolves #1004
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2021-04-15 17:26:23 +02:00 |
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Tim Daniel Saukel
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c956344176
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No null in Collection/MapGameRule; resolves #993
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2021-04-07 23:53:23 +02:00 |
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Tim Daniel Saukel
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3be40cc20a
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Move default protection of block-like entities to main config; resolves #798
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2021-04-07 19:46:10 +02:00 |
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Tim Daniel Saukel
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2aff9529bc
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Fixed reloads; resolves #961; resolves #948; resolves #925
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2021-04-06 19:40:19 +02:00 |
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Daniel Saukel
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5e7b28ea55
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Add central group creator method
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2021-02-27 22:37:39 +01:00 |
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Daniel Saukel
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119ab85611
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Update code to enter dungeons to new Game system
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2021-02-24 20:35:37 +01:00 |
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Daniel Saukel
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cdf3906dc9
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Rewrite game start code
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2021-02-23 18:53:05 +01:00 |
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Daniel Saukel
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e72f117eb0
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Better toString() methods for API classes
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2021-01-26 20:00:20 +01:00 |
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Daniel Saukel
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91a2cee297
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Bump year to 2021
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2021-01-03 01:24:07 +01:00 |
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Daniel Saukel
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98c9f915fd
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Add bStats resource ID
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2020-11-04 15:49:29 +01:00 |
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Daniel Saukel
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93ad656bf9
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Move DRECommons to API module
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2020-11-04 15:16:34 +01:00 |
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Daniel Saukel
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ceb1df58b1
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Relocate libraries again
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2020-11-02 21:18:00 +01:00 |
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Daniel Saukel
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af5e69100a
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Implement remaining events
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2020-11-02 21:17:19 +01:00 |
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Daniel Saukel
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b28423fa58
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Add InstanceWorldPostUnloadEvent (#705)
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2020-10-31 17:01:45 +01:00 |
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Daniel Saukel
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0dd3dac8e3
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Use activate() if player for activate(Player) is null; resolves #885
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2020-10-23 18:01:56 +02:00 |
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Daniel Saukel
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bec86b5452
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Set resetClassInventoryOnRespawn's default value to false
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2020-10-21 19:07:48 +02:00 |
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Daniel Saukel
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6bedccb29f
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Fix getting game from group; resolves #896
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2020-10-06 15:43:52 +02:00 |
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Daniel Saukel
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cae69090be
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Add useNativeCitizensRegistry game rule
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2020-08-31 22:28:36 +02:00 |
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Daniel Saukel
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cfd3e026bb
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Catch DungeonSign#trigger() exceptions
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2020-06-30 14:51:48 +02:00 |
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Daniel Saukel
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5086bf2531
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Update to 1.16.1
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2020-06-28 00:45:46 +02:00 |
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Daniel Saukel
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4ddfea0205
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Remove isLobbyDisabled game rule
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2020-06-19 21:50:37 +02:00 |
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Goh Wei Wen
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342dffb23e
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Add resetClassInventoryOnRespawn game rule
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2020-06-15 13:39:09 +08:00 |
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Daniel Saukel
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29d8f75568
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Basic implementation of old events
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2020-04-25 21:49:44 +02:00 |
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Daniel Saukel
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007f65c103
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Use PlayerWrapper objects instead of Bukkit Players in player-related events
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2020-04-25 18:27:08 +02:00 |
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Daniel Saukel
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3a5d211506
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Add new GamePlayerFinishEvent
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2020-04-25 15:21:51 +02:00 |
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Daniel Saukel
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8f1dea9975
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Add new GameWorldStartGameEvent
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2020-04-25 15:12:42 +02:00 |
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Daniel Saukel
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fc86c5e999
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Add new reward event
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2020-04-25 15:09:19 +02:00 |
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Daniel Saukel
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462db92cb8
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Add new group event API
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2020-04-25 14:42:53 +02:00 |
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Daniel Saukel
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6335e63733
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Add world events
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2020-04-25 01:25:34 +02:00 |
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Daniel Saukel
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ec6df79657
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Move DataReloadEvent to API
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2020-04-25 00:38:54 +02:00 |
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Daniel Saukel
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cd6e6f045b
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Add DungeonMob events
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2020-04-25 00:38:17 +02:00 |
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Daniel Saukel
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725b09e67d
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Add new reward event
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2020-04-25 00:34:45 +02:00 |
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Daniel Saukel
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1cf83aaca6
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Add new EditPlayer events
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2020-04-25 00:33:42 +02:00 |
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Daniel Saukel
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243f9ab7c9
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Add interactionBlacklist game rule; resolves #536
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2020-04-17 01:07:25 +02:00 |
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Daniel Saukel
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3df0e333ee
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Add blockFadeDisabled game rule
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2020-04-16 22:39:49 +02:00 |
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Daniel Saukel
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790e925e5c
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Add fireTick game rule
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2020-04-16 22:17:16 +02:00 |
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Daniel Saukel
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f23e14cf01
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Add escapeLocation and finishLocation game rules
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2020-04-16 22:01:55 +02:00 |
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Daniel Saukel
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a76472a6a0
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Fix Button trigger behavior
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2020-04-14 21:12:52 +02:00 |
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Daniel Saukel
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89846991c1
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Add requirement event API
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2020-04-13 20:51:15 +02:00 |
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Daniel Saukel
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2dbceef81a
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Fix permission requirement and API
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2020-04-11 13:51:46 +02:00 |
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Daniel Saukel
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39ee708b55
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Add missing player instance check; resolves #754
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2020-04-11 02:17:01 +02:00 |
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Daniel Saukel
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15a2b86667
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Overhaul requirements
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2020-04-11 02:02:42 +02:00 |
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Daniel Saukel
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79ba04add4
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Fix game rule merging
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2020-04-11 02:01:52 +02:00 |
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Daniel Saukel
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0be71908e7
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Actually setup requirements
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2020-04-10 15:49:20 +02:00 |
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Daniel Saukel
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05fbb76e79
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Fix Dungeon#containsFloor() for SFDs. Resolves #751
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2020-04-09 21:57:48 +02:00 |
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Daniel Saukel
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ff1c46a848
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Fix windup / mob sign behavior
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2020-04-08 01:03:02 +02:00 |
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Daniel Saukel
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4e7ccef5be
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Better implementation of isWorldFinished() check
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2020-04-07 02:22:04 +02:00 |
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Daniel Saukel
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49f65fcf2e
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Add GamePlayerDeathEvent JavaDoc explanation
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2020-04-05 17:05:02 +02:00 |
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Daniel Saukel
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ef46da7e36
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Add deathScreen game rule; resolves #734
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2020-04-05 17:00:09 +02:00 |
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