Daniel Saukel
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d62460bbe0
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Delete game worlds when no players are left
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2020-04-25 22:03:31 +02:00 |
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Daniel Saukel
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452b3b4700
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Removing WorldUnloadTask
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2020-04-25 22:03:30 +02:00 |
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Daniel Saukel
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95c7220f4a
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Add a delay between unloading and saving edit worlds (WIP)
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2020-04-25 22:03:30 +02:00 |
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Daniel Saukel
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29d8f75568
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Basic implementation of old events
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2020-04-25 21:49:44 +02:00 |
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Daniel Saukel
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3a5d211506
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Add new GamePlayerFinishEvent
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2020-04-25 15:21:51 +02:00 |
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Daniel Saukel
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8f1dea9975
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Add new GameWorldStartGameEvent
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2020-04-25 15:12:42 +02:00 |
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Daniel Saukel
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fc86c5e999
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Add new reward event
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2020-04-25 15:09:19 +02:00 |
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Daniel Saukel
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462db92cb8
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Add new group event API
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2020-04-25 14:42:53 +02:00 |
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Daniel Saukel
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42cadaf7d1
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Remove redundant non-API world events
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2020-04-25 01:27:02 +02:00 |
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Daniel Saukel
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ec6df79657
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Move DataReloadEvent to API
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2020-04-25 00:38:54 +02:00 |
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Daniel Saukel
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cd6e6f045b
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Add DungeonMob events
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2020-04-25 00:38:17 +02:00 |
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Daniel Saukel
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725b09e67d
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Add new reward event
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2020-04-25 00:34:45 +02:00 |
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Daniel Saukel
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1cf83aaca6
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Add new EditPlayer events
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2020-04-25 00:33:42 +02:00 |
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Daniel Saukel
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a4a5874f39
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Exclude unnecessary dependencies to improve compilation time
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2020-04-19 00:13:51 +02:00 |
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Daniel Saukel
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932e46358c
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Update to Commons 6.1.4
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2020-04-19 00:10:07 +02:00 |
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Daniel Saukel
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5245c46631
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Fix removing of old edit worlds
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2020-04-18 17:38:14 +02:00 |
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Daniel Saukel
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f56687f322
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Fix enter command; also resolves #761
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2020-04-18 17:32:52 +02:00 |
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Daniel Saukel
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88679e6a51
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Fix redstone signs; resolves #761
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2020-04-18 17:32:41 +02:00 |
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Daniel Saukel
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18ee02f169
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Remove unnecessary check. null-safety should be ensured in Caliburn; resolves #689
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2020-04-18 15:14:27 +02:00 |
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Daniel Saukel
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e6b7686f4d
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Wrap all world fields in WeakReferences
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2020-04-17 23:22:30 +02:00 |
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Daniel Saukel
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964337815b
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Wrap all World fields in WeakReferences
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2020-04-17 23:16:58 +02:00 |
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Daniel Saukel
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85bfacc9ec
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Improve timeframe requirement check message
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2020-04-17 17:14:12 +02:00 |
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Daniel Saukel
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1cecd77d80
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Add timeframe requirement; resolves #328
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2020-04-17 16:41:35 +02:00 |
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Daniel Saukel
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243f9ab7c9
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Add interactionBlacklist game rule; resolves #536
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2020-04-17 01:07:25 +02:00 |
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Daniel Saukel
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3df0e333ee
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Add blockFadeDisabled game rule
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2020-04-16 22:39:49 +02:00 |
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Daniel Saukel
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790e925e5c
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Add fireTick game rule
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2020-04-16 22:17:16 +02:00 |
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Daniel Saukel
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f23e14cf01
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Add escapeLocation and finishLocation game rules
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2020-04-16 22:01:55 +02:00 |
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Daniel Saukel
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e62b081ca3
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Fix script sign NPE
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2020-04-15 17:56:40 +02:00 |
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Daniel Saukel
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cf362e664b
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Don't kill the game if one sign does not work
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2020-04-15 17:56:25 +02:00 |
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Daniel Saukel
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6cd389c33e
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Fixed redstone trigger behavior
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2020-04-14 21:13:26 +02:00 |
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Daniel Saukel
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89846991c1
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Add requirement event API
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2020-04-13 20:51:15 +02:00 |
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Daniel Saukel
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e80bb1f605
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Use <br> instead of / as hologram line separator
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2020-04-11 22:35:54 +02:00 |
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Daniel Saukel
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580db58348
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Fix /dxl reload
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2020-04-11 13:52:54 +02:00 |
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Daniel Saukel
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2ac2a3c22b
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Improve distance trigger performance
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2020-04-11 13:52:46 +02:00 |
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Daniel Saukel
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2dbceef81a
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Fix permission requirement and API
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2020-04-11 13:51:46 +02:00 |
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Daniel Saukel
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42cd5a1bf2
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Fix ProjectileSource -> Entity CCE; resolves #735
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2020-04-11 13:45:22 +02:00 |
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Daniel Saukel
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70929fbda5
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Fix DungeonSign CME
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2020-04-11 12:58:28 +02:00 |
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Daniel Saukel
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a3ff4c478c
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Fix portal requirements check
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2020-04-11 02:19:59 +02:00 |
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Daniel Saukel
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15a2b86667
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Overhaul requirements
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2020-04-11 02:02:42 +02:00 |
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Daniel Saukel
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539d3da8a9
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Fix MFD NPE
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2020-04-10 15:49:56 +02:00 |
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Daniel Saukel
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05fbb76e79
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Fix Dungeon#containsFloor() for SFDs. Resolves #751
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2020-04-09 21:57:48 +02:00 |
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Daniel Saukel
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ff1c46a848
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Fix windup / mob sign behavior
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2020-04-08 01:03:02 +02:00 |
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Daniel Saukel
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a89ccbb830
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Make distance triggers behavior more consistent with old behavior of signs
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2020-04-07 21:05:33 +02:00 |
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Daniel Saukel
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b89c3078b5
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Don't send ready sign message when sign has a trigger
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2020-04-07 21:05:08 +02:00 |
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Daniel Saukel
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83ad5e24d9
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Make use of Spigot's Bukkit#unloadWorld(World, false) fix
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2020-04-07 02:23:40 +02:00 |
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Daniel Saukel
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93c786301a
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Add system property to bypass Paper async chunks check
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2020-04-07 02:22:31 +02:00 |
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Daniel Saukel
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ef46da7e36
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Add deathScreen game rule; resolves #734
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2020-04-05 17:00:09 +02:00 |
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Daniel Saukel
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1928fafdfe
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Add foodLevel game rule
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2020-04-05 15:08:03 +02:00 |
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Daniel Saukel
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dfda93f664
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Fix portal rotation; resolves #668
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2020-04-05 15:00:39 +02:00 |
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Daniel Saukel
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2bf5910222
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Fix startIfElementsAtLeast not being saved; resolves #638
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2020-04-04 17:56:30 +02:00 |
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