Commit Graph

  • e72f117eb0 Better toString() methods for API classes Daniel Saukel 2021-01-26 20:00:20 +0100
  • 1dc678eb9e Fix attribute persistence Daniel Saukel 2021-01-10 16:04:05 +0100
  • c980074201 Tag all group names with their ID Daniel Saukel 2021-01-10 15:29:07 +0100
  • 8d7e0a552e Call ResourceWorldInstantiateEvent; resolves #705 Daniel Saukel 2021-01-03 18:05:45 +0100
  • 91a2cee297 Bump year to 2021 Daniel Saukel 2021-01-03 01:24:07 +0100
  • c87b6a0253 Subsumable items in forbiddenItems req; resolves #926 Daniel Saukel 2021-01-03 01:17:32 +0100
  • ca1acf26c1 Set chat event priority to HIGH Daniel Saukel 2020-12-23 15:57:05 +0100
  • 7ad1071df1 Update to MC 1.16.4 Daniel Saukel 2020-11-04 16:34:58 +0100
  • 98c9f915fd Add bStats resource ID Daniel Saukel 2020-11-04 15:49:29 +0100
  • 793b27ee32 Minor language file fixes Daniel Saukel 2020-11-04 15:17:01 +0100
  • 93ad656bf9 Move DRECommons to API module Daniel Saukel 2020-11-04 15:16:34 +0100
  • f05d7244b6 Fix worldEnvironment; resolves #805 Daniel Saukel 2020-11-03 01:00:22 +0100
  • 7ace66d8df Fix fix of /dxl rename Daniel Saukel 2020-11-03 00:59:53 +0100
  • ceb1df58b1 Relocate libraries again Daniel Saukel 2020-11-02 21:18:00 +0100
  • af5e69100a Implement remaining events Daniel Saukel 2020-11-02 21:17:19 +0100
  • 000250e95b Actually use game goals Daniel Saukel 2020-11-02 17:01:39 +0100
  • 1482bb5902 Fix portal checks ignoring worlds; resolves #919 Daniel Saukel 2020-10-31 19:50:32 +0100
  • b28423fa58 Add InstanceWorldPostUnloadEvent (#705) Daniel Saukel 2020-10-31 17:01:45 +0100
  • ab514e4938 Updates registries on /dxl rename Daniel Saukel 2020-10-31 17:00:10 +0100
  • 7cdb5f9329 Prevent multiple groups from being called "Tutorial" Daniel Saukel 2020-10-30 17:11:06 +0100
  • 1d771d7df7 Send player message when edit map is saved after /dxl leave Daniel Saukel 2020-10-30 17:10:48 +0100
  • 51a120bb67 Fix groups using two group signs Daniel Saukel 2020-10-30 17:10:31 +0100
  • a603441bbe Delete / remove from MFDs upon /dxl delete; resolves #768 Daniel Saukel 2020-10-29 21:58:59 +0100
  • 0e3189ccb2 Fix /dxl msg; resolves #758 Daniel Saukel 2020-10-29 21:35:11 +0100
  • 07d36cdb10 Improved group sign group switching Daniel Saukel 2020-10-29 19:14:12 +0100
  • fdee1355da Fixed ready sign error when group member is not in the instance Daniel Saukel 2020-10-29 19:13:52 +0100
  • e6c520e160 Fix removeWhenPlayed and floorCount MFD settings Daniel Saukel 2020-10-29 15:07:25 +0100
  • 4421bdd579 Save & restore all attributes Daniel Saukel 2020-10-28 18:46:55 +0100
  • d3662918c2 Don't TP players when plugin is unloading Daniel Saukel 2020-10-28 18:44:31 +0100
  • ebaa89a732 Update readme with codebeat badge Daniel Saukel 2020-10-27 17:12:16 +0100
  • d7b137c55e Update to Caliburn v1.0-RC-03 Daniel Saukel 2020-10-27 17:11:45 +0100
  • a9c52d201d Only set script sign to air if the last sign isSetToAir() Daniel Saukel 2020-10-24 20:04:28 +0200
  • f7ee1f591c Set script sign to air if initialized signs require it to be set to air Daniel Saukel 2020-10-24 19:04:25 +0200
  • 9167face12 Fix timeUntilKickOfflinePlayer; resolves #826 Daniel Saukel 2020-10-24 17:41:45 +0200
  • a4616b07ac Fix PAPI group_members placeholder; resolves #796 Daniel Saukel 2020-10-24 15:42:47 +0200
  • ffd787f2b0 Use Bukkit permission system Daniel Saukel 2020-10-24 15:36:05 +0200
  • 32a6651ecf Drop loot items if they are not taken out of the UI Daniel Saukel 2020-10-23 18:41:09 +0200
  • 5fa360539d Use FENCE_GATES category of new Caliburn lib Daniel Saukel 2020-10-23 18:02:19 +0200
  • 0dd3dac8e3 Use activate() if player for activate(Player) is null; resolves #885 Daniel Saukel 2020-10-23 18:01:56 +0200
  • ddaf0ddd65 Fix GroupPlayerJoinEvent player returning null; resolves #901 Daniel Saukel 2020-10-23 17:55:44 +0200
  • c198c15362 Make piglins immune to zombification; resolves #905 Daniel Saukel 2020-10-21 19:14:19 +0200
  • a55f943d27 Update status command Daniel Saukel 2020-10-21 19:07:56 +0200
  • bec86b5452 Set resetClassInventoryOnRespawn's default value to false Daniel Saukel 2020-10-21 19:07:48 +0200
  • bb37a16ea5 Update Vignette Daniel Saukel 2020-10-21 19:01:58 +0200
  • d23e29fef5
    Merge pull request #904 from DRE2N/c1 Daniel Saukel 2020-10-19 20:11:33 +0200
  • bb87056325 Don't register Caliburn twice Daniel Saukel 2020-10-19 20:10:43 +0200
  • b7c80d2493 Updates dependencies Daniel Saukel 2020-10-19 20:10:31 +0200
  • bcd7f4478f
    Merge pull request #902 from Malfrador/master Daniel Saukel 2020-10-16 15:52:07 +0200
  • 88597350eb Fixed edit permissions getting added to the wrong world, resolves #901 Malfrador 2020-10-16 14:38:21 +0200
  • 82d38a4432 Update to Caliburn 1.0 Daniel Saukel 2020-10-08 21:15:24 +0200
  • d56379b523 Update NMS Daniel Saukel 2020-10-08 20:54:43 +0200
  • b321cf0a69 Update dependencies Daniel Saukel 2020-10-08 20:50:33 +0200
  • d8791cc5a8 Allow for accurate teleport signs Daniel Saukel 2020-10-08 16:02:53 +0200
  • eac37331d0 Set dungeon for all groups using a game sign; resolves #682 Daniel Saukel 2020-10-06 15:55:34 +0200
  • 6bedccb29f Fix getting game from group; resolves #896 Daniel Saukel 2020-10-06 15:43:52 +0200
  • 7e79b52091 Level can't be <0; resolves #871 and #884 Daniel Saukel 2020-09-02 02:26:31 +0200
  • 7c7b61be0c Fix placeable block position check; resolves #870 Daniel Saukel 2020-08-31 22:47:33 +0200
  • 13c0068add Always respawn edit players in edit world if they die Daniel Saukel 2020-08-31 22:39:07 +0200
  • 7a2ec54945 Ignore invalid requirements Daniel Saukel 2020-08-31 22:37:49 +0200
  • cc8f23f56f Exclude Citizens NPCs from player listener; resolves #874 Daniel Saukel 2020-08-31 22:29:18 +0200
  • cae69090be Add useNativeCitizensRegistry game rule Daniel Saukel 2020-08-31 22:28:36 +0200
  • 3ee64194fc Fix import command NPE; resolves #863 Daniel Saukel 2020-07-16 19:01:58 +0200
  • 87fad40095 Fix entity combustion; resolves #832 Daniel Saukel 2020-07-14 19:43:48 +0200
  • cfd3e026bb Catch DungeonSign#trigger() exceptions Daniel Saukel 2020-06-30 14:51:48 +0200
  • b5e53cfce7 Fix Lives sign NPE Daniel Saukel 2020-06-30 13:49:38 +0200
  • a1b163e563 try-catch all sign initializations; resolves #799 Daniel Saukel 2020-06-30 13:49:16 +0200
  • c172d8e8cc Fix bed sign Daniel Saukel 2020-06-30 00:19:45 +0200
  • 3a87fa172b Replace removed Commons methods with Bukkit methods Daniel Saukel 2020-06-28 01:06:59 +0200
  • 5086bf2531 Update to 1.16.1 Daniel Saukel 2020-06-28 00:45:46 +0200
  • 5017f572b9 Set minimum distance trigger range to 2 Daniel Saukel 2020-06-28 00:45:31 +0200
  • 970527e903 Fix DistanceTrigger CME; resolvse #834 Daniel Saukel 2020-06-28 00:44:56 +0200
  • e4ad18e4ba Fix /dxl rename NPE; resolves #752 Daniel Saukel 2020-06-24 00:32:52 +0200
  • 274b287195 Increase teleport listener priority Daniel Saukel 2020-06-24 00:32:08 +0200
  • 74f3829282 Fix kickAllPlayers() NPE Daniel Saukel 2020-06-24 00:31:51 +0200
  • fbb08ac232 Fix /dxl edit before newly created map was saved; resolves #831 Daniel Saukel 2020-06-23 22:55:31 +0200
  • 4350eb8556 Fix mob sign NPE; resolves #807 Daniel Saukel 2020-06-23 18:53:32 +0200
  • bd1d76b531 Fix command signs; resolves #827 Daniel Saukel 2020-06-22 21:27:47 +0200
  • 9a45ab0b6c Remove "done" lists from signs where possible Daniel Saukel 2020-06-22 19:56:08 +0200
  • df279742c6 Re-disable presence trigger after usage Daniel Saukel 2020-06-22 19:55:34 +0200
  • a32fa2ab46 Fix MFD end sign; resolves #814 Daniel Saukel 2020-06-22 19:03:41 +0200
  • c84f3564d5 Allow for stricter movement check; resolves #802 Daniel Saukel 2020-06-19 22:33:51 +0200
  • 5cc5073062 Improve and fix DInstancePlayer#clearPlayerState(); resolves #809 Daniel Saukel 2020-06-19 22:13:30 +0200
  • 4ddfea0205 Remove isLobbyDisabled game rule Daniel Saukel 2020-06-19 21:50:37 +0200
  • b35000358f Fix legacy ProgressTrigger references Daniel Saukel 2020-06-19 21:41:32 +0200
  • 74a879212c Add donors addon module Daniel Saukel 2020-06-19 00:46:03 +0200
  • 75945ce8a6 Bump shade plugin version Daniel Saukel 2020-06-19 00:45:20 +0200
  • 3bab956591 Add presence trigger Daniel Saukel 2020-06-19 00:44:14 +0200
  • 4ca4112ee8 Fix erroneous MFD config NPE; resolvse #811 Daniel Saukel 2020-06-17 00:35:03 +0200
  • 4e2ff51902 Fix class NPE Daniel Saukel 2020-06-17 00:14:51 +0200
  • 527cff6aeb Fix interact / trigger sign problems; resolves #793 Daniel Saukel 2020-06-17 00:14:41 +0200
  • c7240462c0 Fix CMD sign NPE; resolves #822 Daniel Saukel 2020-06-17 00:14:09 +0200
  • 3d6781b91b
    Merge pull request #820 from goweiwen/reset-class-inventory Daniel Saukel 2020-06-15 14:46:45 +0200
  • 342dffb23e Add resetClassInventoryOnRespawn game rule Goh Wei Wen 2020-06-15 04:45:24 +0800
  • 1cd7758956
    Merge pull request #816 from goweiwen/announce-command Daniel Saukel 2020-06-15 00:29:23 +0200
  • 298fe10463
    Merge pull request #819 from goweiwen/fix-overkill-damage Daniel Saukel 2020-06-15 00:26:16 +0200
  • e09a6fa084 Fix overkill damage with death screen Goh Wei Wen 2020-06-15 04:44:36 +0800
  • d5a6d318e5 Fix announcement NPE Goh Wei Wen 2020-06-15 00:10:42 +0800
  • b45fd2101c Use Registry's Iterable implementation in announce command/task Goh Wei Wen 2020-06-14 22:45:38 +0800
  • df26bf3705
    Merge pull request #815 from goweiwen/unregister-permissions-on-reload Daniel Saukel 2020-06-14 16:21:06 +0200
  • 3198855544 Unregister permissions on unload Goh Wei Wen 2020-06-14 21:24:05 +0800