Commit Graph

239 Commits

Author SHA1 Message Date
MysteriousKyle 58a76361f6
Update pom.xml 2020-09-22 00:37:21 -03:00
Brianna 331fb487e2 version 1.2.12 2020-05-09 18:05:11 -04:00
Brianna 690c7349a8 version 1.2.11 2020-04-16 03:26:49 -04:00
Brianna f49aa75db6 version 1.2.10 2020-03-19 20:07:37 -04:00
Brianna e2cc547cfd Added public repo 2020-03-16 15:19:44 -04:00
Brianna e9c0583b2b version 1.2.9 2020-03-11 10:30:12 -04:00
Brianna ee1c85fb56 version 1.2.8 2020-02-11 16:09:13 -05:00
Brianna b030922816 version 1.6.7 2020-02-01 07:24:25 -05:00
songoda 2549af213d version 1.2.6 2020-01-16 21:43:42 -05:00
Brianna 39be1c2996 version 1.2.5 2019-12-28 14:33:34 -05:00
Brianna 5b8c5f47e0 Formatting clean up. 2019-10-07 17:25:54 -04:00
Brianna 6135f9c257 - Added SongodaCore
- Removed Lombok
 - Redid worldguard system
 - Removed a lot of useless/unused code.
 - Added compatibility with PlayerPoints and The Reserve.
2019-10-07 16:53:51 -04:00
Esophose 84b24d1aae Files per version 2019-08-03 23:14:44 -06:00
Esophose 9dcf8d5b60 WorldGuard 7.0.0 support 2019-08-03 14:02:10 -06:00
Esophose 32181ed01a PlaceholderAPI support for interval autospawn timers 2019-05-19 01:23:38 -06:00
Esophose cce5ccfdf3 Apply 1.1.8 changes 2019-03-20 23:34:45 -06:00
Esophose f1f4fd9c49 Update dependencies 2019-03-18 21:57:22 -06:00
Esophose 02313e8a8f Revert 1.1.8, moved changes to Legacy-1.1.8 2019-03-16 09:28:13 -06:00
Charles 8f1e6a01aa 1.1.8-U4
+ Added a custom setting for Cage skill duration to be configurable
2019-03-04 00:18:14 +08:00
Charles 99c9ddfbb9 1.1.8-U3
+ Fixed the default drop table type editor lore showing the skill type lore
2019-03-03 23:35:19 +08:00
Charles bcbb4edabe 1.1.8-U2
+ Fixed issue where TopDamagerTargetHandler wasn't targeting anyone due to forgetting to flip a boolean
2019-03-03 23:33:05 +08:00
Charles dd6ea71e36 1.1.8-U1
+ Added feature in BossSpawnEvent and BossDeathEvent where u can do isAutoSpawn to check if the section is an auto spawn section
+ Fixed issue where BossSpawnEvent wasn't being called for AutoSpawn sections
2019-03-03 23:29:06 +08:00
Charles 866d437f05 1.0.8-U1
+ Fixed issue where blocked/whitelisted regions weren't set up (were commented out with "TODO" posted)
2019-02-12 21:57:40 +08:00
Charles fff79bb005 1.0.7-U3
+ Updated pom.xml to support new repository from Songoda
2019-02-04 22:30:42 +08:00
Charles d3f0bbf5cd 1.0.7-U2
+ Fixed issue with give droptables not finding the correct damager
+ Fixed issue with VaultHelper economy get method being overriden
2019-02-03 02:07:52 +08:00
Charles aa21a516b7 1.0.7-U1
+ Fixed issue when creating new AutoSpawn sections not being able to load Custom Settings
2019-02-02 01:03:20 +08:00
Charles 84c1278a85 1.0.6-U2
+ Fixed unneeded location print in debug console
2019-02-01 21:08:14 +08:00
Charles 73c7e89017 1.0.6
+ Fixed issue where AutoSpawn sections wouldn't spawn on custom location
 + Fixed issue where when u do /boss killall it doesn't update the auto spawns so they can no longer spawn
 + Fixed the auto spawn message not disabling the default boss spawn messages when set to true
 + Added more debug to explain to people why an AutoSpawn won't work (Remember you can go in the config.yml and set debug: false to disable debug messages)
 + Added Ticks to the TimeUnit conversion class
2019-02-01 21:04:23 +08:00
Charles 8a71c487f7 1.0.5
+ Fixed issue with potion effects lagging the server
+ Fixed issue with potion effect types not being compatible in 1.8.8 or other versions
+ Fixed issue with PotionEffectConverter throwing NPE if input is null
+ General Project clean up
+ Fixed /boss new autospawn command not working
2019-02-01 01:56:04 +08:00
Charles ab697c73cd 1.0.4
+ Fixed AutoSpawn systems not spawning
+ Fixed debug saying mechanic failed because I flipped the boolean
2019-01-30 01:21:14 +08:00
Charles b0b00f899e 1.0.3-U3
+ Removed the debug message which was spamming console
2019-01-28 18:20:11 +08:00
Charles 8fd00c1d38 1.0.3-U2
+ Fixed issue where aSkyblock Hook wasn't set up
+ Fixed issue with AddItem Panels not re-directing to the previous panel
2019-01-28 00:33:59 +08:00
Charles 713f79552c 1.0.3-U1
+ Fixed issue with removing Items from the EpicBosses Item Database
2019-01-24 01:43:40 +08:00
Charles 3198dafd4b 1.0.2-U2
+ Fixed issue with AddItems Panel duplicating buttons to the bottom panel
+ Fixed issue with Lower versions (running Legacy build) having issues with enchanted items
2019-01-24 01:18:35 +08:00
Charles 5fad88bb5c 1.0.2-U1
+ Fixed issue with BossSpawnTextEditor displaying wrong message
2019-01-23 02:33:18 +08:00
Charles 2d56b90ce1 1.0.1
+ Fixed issue with Vault not connecting to the plugin properly when using CMI instead of Essentials
+ Improved the message handling for start-up/shut-down
+ Added aspect to disable the plugin when it has issues loading
2019-01-23 02:03:48 +08:00
Charles 7ec14ec2a1 1.0.0-SNAPSHOT-U204
+ Updated the create new boss entity to have a default targeting
2019-01-22 20:29:47 +08:00
Charles ea848757d2 1.0.0-SNAPSHOT-U203b
+ Continued implementation of the Legacy version
2019-01-20 22:51:50 +08:00
Charles 4e992e498d 1.0.0-SNAPSHOT-U203a
+ Started working on implementing Legacy support
2019-01-20 05:25:11 +08:00
Charles e73e11308e 1.0.0-SNAPSHOT-U203
+ Added in MasterMessage Panel
+ Fixed up a few things for release of the plugin
2019-01-20 04:42:17 +08:00
Charles 12f6eeef41 1.0.0-SNAPSHOT-U202
+ Completed the BossEntityShop Manager
+ Fixed error with ItemStackUtils.isSimilar
2019-01-20 02:24:42 +08:00
Charles 57ca5c0099 1.0.0-SNAPSHOT-U201
+ Fixed all the GUI buttons that weren't working
+ Updated the default droptables.json to work with the default give table
2019-01-19 21:59:49 +08:00
Charles 36b2aa73b1 1.0.0-SNAPSHOT-U199
+ Updated plugin to comply with Songoda Standards
2019-01-15 16:47:20 +08:00
Charles 3638fb8590 1.0.0-SNAPSHOT-U198
+ Added an aspect to disable every feature on the boss editing if the boss isn't enabled for editing.
+ Added feature for displaying which Targeting System is selected
2019-01-12 22:31:33 +08:00
Charles 42893e10b2 1.0.0-SNAPSHOT-U197
+ Added /epicbosses and /eb aliases to BossCmd
+ Fixed issue of SpawnItemManager not updating
+ Improved the message which is displayed when a boss is not complete enough to be enabled.
+ Fixed bug with BossTextManager buttons not working
+ Added /boss menu to the /boss help lists
2019-01-11 02:48:55 +08:00
Charles 449d7e7003 1.0.0-SNAPSHOT-U196
+ Added SpawnItem button to the MainBossEditMenu
+ Fixed issue with Bosses still taunting even after death
+ Fixed boss reload error
+ Fixed boss shop not displaying anything
+ Fixed boss shop not displaying a back button, and taking u back to the main menu for boss editing
2019-01-10 02:11:22 +08:00
Charles cd5caeb091 1.0.0-SNAPSHOT-U195
+ Changed all panels to remove the Async aspect of the opening of the panels
2019-01-10 01:32:06 +08:00
Charles d0e2dd008d 1.0.0-SNAPSHOT-U194
+ Added /Boss New AutoSpawn command
+ Made all the panel opening Async to remove any lag from spam button clicking
+ Connected AutoSpawn right click in MainMenu to the /boss new autospawn command
+ Connected DropTable Editing Button in the DropsEditorPanel
2019-01-09 02:37:11 +08:00
Charles 0dc48bf1ea 1.0.0-SNAPSHOT-U193
+ Fixed issue of AutoSpawnsPanel not listing the AutoSpawns
+ Fixed issue of AutoSpawnSpecialSettings not displaying FIREWORK_CHARGE
+ Fixed issue of AutoSpawnType not display MOB_SPAWNER
+ Fixed issue with inverted editing mode
+ Fixed issue with the AutoSpawn list displaying an inverted editing mode
+ Fixed entities not display auto spawn name
+ Fixed issue with IntervalSpawnElement not working on canSpawn
+ Fixed issue with IntervalSpawnElement#getCustomSettingActions not connecting to IntervalSpawnHandler properly
+ Fixed issue with IntervalSpawnElement SpawnRate not updating in the GUI
2019-01-09 01:53:14 +08:00
Charles e316816c33 1.0.0-SNAPSHOT-U192
+ Connected and completed the AutoSpawn Panel Editors
2019-01-09 01:26:56 +08:00