Commit Graph

241 Commits

Author SHA1 Message Date
Esophose
9dcf8d5b60 WorldGuard 7.0.0 support 2019-08-03 14:02:10 -06:00
Stefano
55a081c5cc Update Message.java (Someone forgot to change the message) 2019-08-03 11:40:12 -06:00
Esophose
5f80888524 Spawner/Killer replacements in onDeath messages/commands 2019-07-04 12:05:11 -06:00
Esophose
147fa86c3e Rewrite boss/minion tracking to use UUID instead 2019-05-19 03:57:21 -06:00
Esophose
4d9186613d Fix extra bracket 2019-05-19 01:53:36 -06:00
Esophose
af5a46e06a Added boss spawn failure debug messages 2019-05-19 01:50:54 -06:00
Esophose
32181ed01a PlaceholderAPI support for interval autospawn timers 2019-05-19 01:23:38 -06:00
Esophose
25734f5415 Fix add commands, add %player% and {name} on item spawn 2019-05-18 23:01:12 -06:00
Esophose
e6f3687ebd Fix poison spelling error 2019-05-02 22:18:42 -06:00
Esophose
93fc8288bd Make slime and magma cube bosses have a default size of 4 2019-04-09 18:08:08 -06:00
Esophose
47c459ac7c Fix boss skills not triggering when being shot with arrows 2019-04-09 17:06:55 -06:00
Esophose
e2b3cad2ad Fixed custom skill messages 2019-04-06 00:34:44 -06:00
Esophose
6c276e3b26 Fix bug where boss/minions would attack each other 2019-04-05 22:06:26 -06:00
Esophose
9f6a409652 Fix NPEs 2019-03-21 02:51:54 -06:00
Esophose
ea480be11a Fix incorrect message 2019-03-21 01:06:09 -06:00
Esophose
503b086b71 Make debug output actually toggle with the setting 2019-03-21 00:31:51 -06:00
Esophose
cce5ccfdf3 Apply 1.1.8 changes 2019-03-20 23:34:45 -06:00
Esophose
f1f4fd9c49 Update dependencies 2019-03-18 21:57:22 -06:00
Esophose
02313e8a8f Revert 1.1.8, moved changes to Legacy-1.1.8 2019-03-16 09:28:13 -06:00
Charles
8f1e6a01aa 1.1.8-U4
+ Added a custom setting for Cage skill duration to be configurable
2019-03-04 00:18:14 +08:00
Charles
99c9ddfbb9 1.1.8-U3
+ Fixed the default drop table type editor lore showing the skill type lore
2019-03-03 23:35:19 +08:00
Charles
bcbb4edabe 1.1.8-U2
+ Fixed issue where TopDamagerTargetHandler wasn't targeting anyone due to forgetting to flip a boolean
2019-03-03 23:33:05 +08:00
Charles
dd6ea71e36 1.1.8-U1
+ Added feature in BossSpawnEvent and BossDeathEvent where u can do isAutoSpawn to check if the section is an auto spawn section
+ Fixed issue where BossSpawnEvent wasn't being called for AutoSpawn sections
2019-03-03 23:29:06 +08:00
Charles
866d437f05 1.0.8-U1
+ Fixed issue where blocked/whitelisted regions weren't set up (were commented out with "TODO" posted)
2019-02-12 21:57:40 +08:00
Charles
d3f0bbf5cd 1.0.7-U2
+ Fixed issue with give droptables not finding the correct damager
+ Fixed issue with VaultHelper economy get method being overriden
2019-02-03 02:07:52 +08:00
Charles
aa21a516b7 1.0.7-U1
+ Fixed issue when creating new AutoSpawn sections not being able to load Custom Settings
2019-02-02 01:03:20 +08:00
Charles
84c1278a85 1.0.6-U2
+ Fixed unneeded location print in debug console
2019-02-01 21:08:14 +08:00
Charles
73c7e89017 1.0.6
+ Fixed issue where AutoSpawn sections wouldn't spawn on custom location
 + Fixed issue where when u do /boss killall it doesn't update the auto spawns so they can no longer spawn
 + Fixed the auto spawn message not disabling the default boss spawn messages when set to true
 + Added more debug to explain to people why an AutoSpawn won't work (Remember you can go in the config.yml and set debug: false to disable debug messages)
 + Added Ticks to the TimeUnit conversion class
2019-02-01 21:04:23 +08:00
Charles
8a71c487f7 1.0.5
+ Fixed issue with potion effects lagging the server
+ Fixed issue with potion effect types not being compatible in 1.8.8 or other versions
+ Fixed issue with PotionEffectConverter throwing NPE if input is null
+ General Project clean up
+ Fixed /boss new autospawn command not working
2019-02-01 01:56:04 +08:00
Charles
ab697c73cd 1.0.4
+ Fixed AutoSpawn systems not spawning
+ Fixed debug saying mechanic failed because I flipped the boolean
2019-01-30 01:21:14 +08:00
Charles
b0b00f899e 1.0.3-U3
+ Removed the debug message which was spamming console
2019-01-28 18:20:11 +08:00
Charles
8fd00c1d38 1.0.3-U2
+ Fixed issue where aSkyblock Hook wasn't set up
+ Fixed issue with AddItem Panels not re-directing to the previous panel
2019-01-28 00:33:59 +08:00
Charles
713f79552c 1.0.3-U1
+ Fixed issue with removing Items from the EpicBosses Item Database
2019-01-24 01:43:40 +08:00
Charles
3198dafd4b 1.0.2-U2
+ Fixed issue with AddItems Panel duplicating buttons to the bottom panel
+ Fixed issue with Lower versions (running Legacy build) having issues with enchanted items
2019-01-24 01:18:35 +08:00
Charles
5fad88bb5c 1.0.2-U1
+ Fixed issue with BossSpawnTextEditor displaying wrong message
2019-01-23 02:33:18 +08:00
Charles
2d56b90ce1 1.0.1
+ Fixed issue with Vault not connecting to the plugin properly when using CMI instead of Essentials
+ Improved the message handling for start-up/shut-down
+ Added aspect to disable the plugin when it has issues loading
2019-01-23 02:03:48 +08:00
Charles
7ec14ec2a1 1.0.0-SNAPSHOT-U204
+ Updated the create new boss entity to have a default targeting
2019-01-22 20:29:47 +08:00
Charles
b2fd40eb1c 1.0.0-SNAPSHOT-U203c
+ Finished implementing the Legacy version
2019-01-21 00:14:31 +08:00
Charles
ea848757d2 1.0.0-SNAPSHOT-U203b
+ Continued implementation of the Legacy version
2019-01-20 22:51:50 +08:00
Charles
4e992e498d 1.0.0-SNAPSHOT-U203a
+ Started working on implementing Legacy support
2019-01-20 05:25:11 +08:00
Charles
e73e11308e 1.0.0-SNAPSHOT-U203
+ Added in MasterMessage Panel
+ Fixed up a few things for release of the plugin
2019-01-20 04:42:17 +08:00
Charles
12f6eeef41 1.0.0-SNAPSHOT-U202
+ Completed the BossEntityShop Manager
+ Fixed error with ItemStackUtils.isSimilar
2019-01-20 02:24:42 +08:00
Charles
57ca5c0099 1.0.0-SNAPSHOT-U201
+ Fixed all the GUI buttons that weren't working
+ Updated the default droptables.json to work with the default give table
2019-01-19 21:59:49 +08:00
Charles
36b2aa73b1 1.0.0-SNAPSHOT-U199
+ Updated plugin to comply with Songoda Standards
2019-01-15 16:47:20 +08:00
Charles
3638fb8590 1.0.0-SNAPSHOT-U198
+ Added an aspect to disable every feature on the boss editing if the boss isn't enabled for editing.
+ Added feature for displaying which Targeting System is selected
2019-01-12 22:31:33 +08:00
Charles
42893e10b2 1.0.0-SNAPSHOT-U197
+ Added /epicbosses and /eb aliases to BossCmd
+ Fixed issue of SpawnItemManager not updating
+ Improved the message which is displayed when a boss is not complete enough to be enabled.
+ Fixed bug with BossTextManager buttons not working
+ Added /boss menu to the /boss help lists
2019-01-11 02:48:55 +08:00
Charles
449d7e7003 1.0.0-SNAPSHOT-U196
+ Added SpawnItem button to the MainBossEditMenu
+ Fixed issue with Bosses still taunting even after death
+ Fixed boss reload error
+ Fixed boss shop not displaying anything
+ Fixed boss shop not displaying a back button, and taking u back to the main menu for boss editing
2019-01-10 02:11:22 +08:00
Charles
cd5caeb091 1.0.0-SNAPSHOT-U195
+ Changed all panels to remove the Async aspect of the opening of the panels
2019-01-10 01:32:06 +08:00
Charles
d0e2dd008d 1.0.0-SNAPSHOT-U194
+ Added /Boss New AutoSpawn command
+ Made all the panel opening Async to remove any lag from spam button clicking
+ Connected AutoSpawn right click in MainMenu to the /boss new autospawn command
+ Connected DropTable Editing Button in the DropsEditorPanel
2019-01-09 02:37:11 +08:00
Charles
0dc48bf1ea 1.0.0-SNAPSHOT-U193
+ Fixed issue of AutoSpawnsPanel not listing the AutoSpawns
+ Fixed issue of AutoSpawnSpecialSettings not displaying FIREWORK_CHARGE
+ Fixed issue of AutoSpawnType not display MOB_SPAWNER
+ Fixed issue with inverted editing mode
+ Fixed issue with the AutoSpawn list displaying an inverted editing mode
+ Fixed entities not display auto spawn name
+ Fixed issue with IntervalSpawnElement not working on canSpawn
+ Fixed issue with IntervalSpawnElement#getCustomSettingActions not connecting to IntervalSpawnHandler properly
+ Fixed issue with IntervalSpawnElement SpawnRate not updating in the GUI
2019-01-09 01:53:14 +08:00