+ Added feature in BossSpawnEvent and BossDeathEvent where u can do isAutoSpawn to check if the section is an auto spawn section
+ Fixed issue where BossSpawnEvent wasn't being called for AutoSpawn sections
+ Fixed issue where AutoSpawn sections wouldn't spawn on custom location
+ Fixed issue where when u do /boss killall it doesn't update the auto spawns so they can no longer spawn
+ Fixed the auto spawn message not disabling the default boss spawn messages when set to true
+ Added more debug to explain to people why an AutoSpawn won't work (Remember you can go in the config.yml and set debug: false to disable debug messages)
+ Added Ticks to the TimeUnit conversion class
+ Fixed issue with potion effects lagging the server
+ Fixed issue with potion effect types not being compatible in 1.8.8 or other versions
+ Fixed issue with PotionEffectConverter throwing NPE if input is null
+ General Project clean up
+ Fixed /boss new autospawn command not working
+ Fixed issue with AddItems Panel duplicating buttons to the bottom panel
+ Fixed issue with Lower versions (running Legacy build) having issues with enchanted items
+ Fixed issue with Vault not connecting to the plugin properly when using CMI instead of Essentials
+ Improved the message handling for start-up/shut-down
+ Added aspect to disable the plugin when it has issues loading
+ Added an aspect to disable every feature on the boss editing if the boss isn't enabled for editing.
+ Added feature for displaying which Targeting System is selected
+ Added /epicbosses and /eb aliases to BossCmd
+ Fixed issue of SpawnItemManager not updating
+ Improved the message which is displayed when a boss is not complete enough to be enabled.
+ Fixed bug with BossTextManager buttons not working
+ Added /boss menu to the /boss help lists