Folia/patches/server
Spottedleaf ca3b7adee2 Resolve issues with player autosave
The last save was based on region tick, but it was not adjusted
on player region change or region merge. To resolve this,
I have adjusted the last save to be based on time so that it does
not need adjustments on region change or region merge.

Additionally, fix the max per tick handling.
2023-05-27 12:14:57 -07:00
..
0001-Build-changes.patch fix: fix build number check in version fetcher (#16) 2023-03-30 14:13:55 -07:00
0002-MC-Dev-fixes.patch Do not call getGameTime when portalling Villagers 2023-03-31 20:48:20 -07:00
0003-New-player-chunk-loader-system.patch Add more debugging information to chunk sending 2023-04-17 15:37:16 -07:00
0004-Make-ChunkStatus.EMPTY-not-rely-on-the-main-thread-f.patch Do not call getGameTime when portalling Villagers 2023-03-31 20:48:20 -07:00
0005-Threaded-Regions.patch Resolve issues with player autosave 2023-05-27 12:14:57 -07:00
0006-Increase-parallelism-for-neighbour-writing-chunk-sta.patch Rework some parts of the player chunk loader 2023-04-10 17:51:21 -07:00
0007-Cache-whether-region-files-do-not-exist.patch Do not call getGameTime when portalling Villagers 2023-03-31 20:48:20 -07:00
0008-Max-pending-logins.patch Resolve issues with player autosave 2023-05-27 12:14:57 -07:00
0009-Add-chunk-system-throughput-counters-to-tps.patch Add entity/player/chunk counters to /tps 2023-04-08 18:44:37 -07:00
0010-Make-CraftEntity-getHandle-and-overrides-perform-thr.patch Adjust CB async teleport dismount behavior 2023-04-08 19:16:10 -07:00
0011-Disable-mid-tick-task-execution.patch Eliminate usages of MinecraftServer#tickCount field 2023-05-27 09:41:57 -07:00
0012-Throw-UnsupportedOperationException-for-broken-APIs.patch Do not call getGameTime when portalling Villagers 2023-03-31 20:48:20 -07:00
0013-Fix-tests-by-removing-them.patch Do not call getGameTime when portalling Villagers 2023-03-31 20:48:20 -07:00
0014-Work-around-https-github.com-PaperMC-paperweight-iss.patch Make sign update executor use the EntityScheduler 2023-04-01 07:24:36 -07:00
0015-Require-plugins-to-be-explicitly-marked-as-Folia-sup.patch Do not call getGameTime when portalling Villagers 2023-03-31 20:48:20 -07:00
0016-Acquire-scheduling-lock-in-NewChunkHolder-onFullChun.patch Acquire scheduling lock in NewChunkHolder#onFullChunkLoadChange 2023-04-01 00:53:27 -07:00
0017-Fix-destroying-beehive-without-any-players-nearby-th.patch Fix destroying beehive without any players nearby throwing an exception 2023-04-03 21:26:16 -07:00
0018-Lag-compensate-block-breaking.patch Lag compensate block breaking 2023-04-10 14:16:16 -07:00
0019-Prevent-block-updates-in-non-loaded-or-non-owned-chu.patch Prevent block updates in non-loaded or non-owned chunks 2023-04-17 19:51:21 -07:00
0020-Block-reading-in-world-tile-entities-on-worldgen-thr.patch Block reading in-world tile entities on worldgen threads 2023-04-23 07:50:42 -07:00
0021-Skip-worldstate-access-when-waking-players-up-during.patch Resolve issues with player autosave 2023-05-27 12:14:57 -07:00
0022-Break-redstone-on-top-of-trap-doors-early.patch Break redstone on top of trap doors early 2023-05-01 18:28:54 -07:00
0023-Do-not-access-POI-data-for-lodestone-compass.patch Do not access POI data for lodestone compass 2023-05-13 17:30:55 -07:00
0024-Undo-making-JavaPlugin-logger-field-public.patch Undo making JavaPlugin#logger field public (see PaperMC/Paper#9125) (#76) 2023-05-14 18:10:49 -07:00
0025-Use-coordinate-based-locking-to-increase-chunk-syste.patch Fix some bugs in ThreadedTicketLevelPropagator 2023-05-15 21:29:38 -07:00
0026-Fix-concurrenct-access-to-lookups-field-in-RegistryO.patch Fix concurrenct access to lookups field in RegistryOps 2023-05-15 00:26:56 -07:00
0027-Synchronize-PaperPermissionManager.patch Synchronize PaperPermissionManager 2023-05-15 11:00:49 -07:00
0028-Mark-POI-Entity-load-tasks-as-completed-before-relea.patch Mark POI/Entity load tasks as completed before releasing scheduling lock 2023-05-15 11:42:31 -07:00
0029-Properly-cancel-chunk-load-tasks-that-were-not-sched.patch Properly cancel chunk load tasks that were not scheduled 2023-05-15 12:27:19 -07:00
0030-Optimise-recalcBlockCounts-for-empty-sections.patch Optimise recalcBlockCounts() for empty sections 2023-05-15 20:30:16 -07:00
0031-Always-recalculate-light-list-on-protochunk-deserial.patch Always recalculate light list on protochunk deserialize 2023-05-15 20:37:29 -07:00
0032-Fix-off-region-raid-heroes.patch Eliminate usages of MinecraftServer#tickCount field 2023-05-27 09:41:57 -07:00