Commit Graph

125 Commits

Author SHA1 Message Date
bloodshot
dde267d997 Fix NPE when using flag command. 2019-12-30 18:50:20 -05:00
bloodshot
436f053fbe Finish implementing options for next major release.
* Fixed '/cfg' and '/cog' commands.
* Fixed 'create-mode' not working as intended.
* Fixed 'any' usage with flag commands.
* Fixed 'command-execute' usage.
* Fixed 'command-execute-pvp' usage.
* Fixed option removal/save with LP v5.
* Added context support for controlling user flag command usage.
* Added context support to option GUI.
* Added permission 'griefdefender.user.claim.command.flag.arg' which controls if a user can use flag command with arguments.
* Added permission 'griefdefender.user.claim.command.flag.gui' which controls if a user can use flag GUI.
* Added new group context '#all' which can be used to represent all sources or targets.
* Removed 'max-claim-inspection-distance' from config as it is now controlled by 'radius-inspect' option.
* Removed 'combat-timeout' from config as it is now controlled by 'pvp-combat-timeout' option.
* Implemented the folloing new options
  'player-command-enter' - Handles executing commands when a player enters a claim.
  'player-command-exit' - Handles executing commands when a player exits a claim.
   Note: both command options support the following placeholders : %player%, %owner%, %uuid%, %world%, %server%, %location%

  'player-gamemode' - Used to determine the gamemode of a player when entering a claim.
  'player-deny-godmode' - Used to determine if a player can be in godmode when entering a claim.
  'player-walk-speed' - Controls the player walk speed when entering a claim.
  'player-weather' - Controls player local weather when entering a claim.
  'pvp-combat-command' - Used to determine if a player can use commands during PvP combat.
  'pvp-combat-teleport' - Used to determine if a player can teleport during PvP combat.
  'pvp-combat-timeout' - Used to determine how many seconds PvP combat is considered to continue after the most recent damage.
  'radius-inspect' - Controls the radius in blocks to search within when inspecting for claims.
  'spawn-limit' - Used to control the spawn limit for a specific set of entities in a claim.
* Only save once when toggling flag definitions that include multiple definitions.
2019-12-30 18:27:37 -05:00
bloodshot
ff27faa69c Fix command overrides. Fixes #89 2019-12-28 17:39:27 -05:00
bloodshot
9bd3436a55 Fix gradle jar output. 2019-12-28 17:26:37 -05:00
bloodshot
501c303775 sponge: Fix permission lookups for 'any'.
* Fix '/cf' command when using modid:any.
* Improve sponge playerdata migration.
2019-12-28 15:36:11 -05:00
bloodshot
69cb3c6728 Fix debug filter with usernames. 2019-12-28 12:55:22 -05:00
bloodshot
217d5aecb8 Improve PvP checks. 2019-12-28 12:45:25 -05:00
bloodshot
772a8d077e Update LuckPermsProvider to v5. 2019-12-28 12:35:03 -05:00
John
cad082bdcd Improve de_DE translations (#87) 2019-12-26 19:38:41 -05:00
YoSuboDeToh
c74f578692 Add es_ES language support. 2019-12-24 11:14:41 -05:00
bloodshot
ff82031cdd sponge: Fix claim create triggering twice in claim mode.
* Fix some issues with visuals while claiming.
2019-12-24 00:12:42 -05:00
bloodshot
8e6d2671f3 sponge: Bump version to 1.2.3 2019-12-23 23:27:52 -05:00
bloodshot
f1479a505f sponge: Fix block place handler not checking all transactions. 2019-12-23 22:56:58 -05:00
bloodshot
53ad9e1f84 bukkit: Update PEX permission provider. 2019-12-23 09:16:17 -05:00
bloodshot
57357bf4d8 Fix NoSuchMethodError during teleport. 2019-12-23 08:41:26 -05:00
bloodshot
309f0f237c Fix door spam allowing player access. 2019-12-22 12:33:46 -05:00
bloodshot
eec002a377 Fix Flag GUI toggle. Fixes #84 2019-12-21 20:26:34 -05:00
bloodshot
7aeb9f1333 Fix wrong encoding in de_DE lang file. 2019-12-20 22:46:50 -05:00
bloodshot
aff8af0efa Fix sponge entity NPE during teleport. 2019-12-20 15:41:37 -05:00
bloodmc
3425645a9b
Update README.md 2019-12-20 12:38:49 -05:00
bloodshot
82c5131f01 Update API for sponge. 2019-12-19 18:21:03 -05:00
bloodshot
f17b45fd68 Update API for FlagDefinition update. 2019-12-19 18:19:52 -05:00
bloodshot
75fbcebb58 Implement FlagDefinition API. 2019-12-19 17:43:16 -05:00
bloodshot
3f8156836e Fix NPE in entity move handler. 2019-12-19 13:25:25 -05:00
bloodshot
1f1a1e655e Fix command-execute args usage. 2019-12-18 21:32:50 -05:00
bloodshot
d81c21955c Fix command-execute flag. 2019-12-18 20:38:17 -05:00
andrepl
f2a13b9539 Fix teleport cancelled message showing after successful teleport. (#72) 2019-12-15 15:41:55 -05:00
bloodshot
699cc3bb97 Update plugin.yml for 1.2.3 release. 2019-12-11 18:42:02 -05:00
bloodshot
5f3992fd60 Add MC 1.15 support. 2019-12-11 11:51:39 -05:00
DrWurzeli
d22fdc0196 Add de_DE language support. 2019-12-08 17:29:17 -05:00
bloodshot
f3ac02782c More improvements and bug fixes.
* Add PlaceholderAPI support. See https://github.com/bloodmc/GriefDefender/wiki/PlaceholderAPI
* Add Dynmap support. See https://github.com/bloodmc/GriefDefender/wiki/Dynmap
* Fix /claimexpand and /claimcontract up and down directions.
* Fix create claim location cache not clearing properly on delete.
* Fix being unable to interact with doors with access trust if holding an item.
* Fix getAllPlayerClaims not accounting for global playerdata.
* Avoid migrating empty claim files during GP migration.

Fixes #71, Fixes #73, Fixes #75
2019-12-07 16:50:56 -05:00
bloodshot
dea4476ee4 Add GP sponge option migration support. 2019-12-03 01:42:29 -05:00
bloodshot
3a8de49049 Fix world permission checks.
* Ignore item frames during entity-chunk-spawn checks.
2019-12-02 22:18:04 -05:00
bloodshot
4433d9c2f3 Force save after claim migration. 2019-12-02 16:11:12 -05:00
bloodshot
a51c954c78 Fix sponge context group permission check.
* Fix GDEntityType getEnumCreatureType.
2019-12-02 00:28:50 -05:00
bloodshot
6bd5bcf2c4 Fix sponge default user permission migration.
Sponge default user permission data will now be migrated to LP's default
group.

* Fix NPE during entity move.
2019-12-01 18:35:07 -05:00
bloodshot
29824075e2 Fix sponge schematics not loading at startup. 2019-12-01 00:43:25 -05:00
bloodshot
ef3659b33e Fix schematics. 2019-11-30 23:40:32 -05:00
bloodshot
13361eeada Update API for RemoveClaimEvent fix. 2019-11-30 21:08:40 -05:00
bloodshot
3f430645e4 Fix investigation tool.
* Fix NPE during entity move.
2019-11-30 21:01:59 -05:00
bloodshot
557f09a4de Add sponge support. 2019-11-24 17:01:05 -05:00
bloodshot
8b4239452d Add proper gradle support. 2019-11-19 13:11:47 -05:00
bloodshot
2f7da6a633 More fixes for next release.
* Fix /buyblocks command adding to accrued instead of bonus blocks.
* Fix various relocation issues causing plugin event listeners not to be
registered.
* Move visual revert and claim creation cancel to shift right-click.
Note: With this change, visuals will no longer revert on left-click and/or item change.
* Add support to visualize claims, using left-click, during claim creation.
* Add teleport support for BorderClaimEvent.
* Add support for Java 13.
* Update FR/RU lang files. Thanks to Ark'I'Dian and Polyacov for
translations.

Fixes #67
Fixes #68
Fixes #70
2019-11-19 11:40:46 -05:00
bloodshot
90eed11bea First round of fixes for 1.2.3 release.
* Fix funds not being returned after claim create failure in economy
mode.
* Fix '/gd option claim' command with global options such as
'economy-block-cost'.
* Fix schematics not loading on startup.
* Fix claim cleanup task.
* Remove item frame defaults.
* Add '/claimcreate <radius> [type]' command. Used to create a claim
around player.
* Add new direction parameter 'all' for commands '/claimexpand' and
'/claimcontract'.
* Add confirmation to '/cfr' command.

Fixes #59
Fixes #63
Fixes #64
Fixes #65
Fixes #66
2019-10-30 10:44:33 -04:00
bloodshot
7d6654aa39 More stability fixes for 1.2.2.
* Fix inspection tool interact on right-click when targetting a block.
* Fix custom flags being applied twice.
* Fix entity type NPE.
* Fix /claimlist user trust.
* Fix /claimlist usage with player name.
* Fix LP provider hasPermission check.
* Fix item frame transient defaults in wilderness.
2019-10-09 16:28:35 -04:00
bloodshot
d92365e50a More fixes and improvements for 1.2.2 release.
* Fix flags being reset on claim deletion.
* Fix user claim flag permission check.
* Fix sign interaction not using proper flag 'interact-block-secondary'.
* Fix '/claimexpand' and '/claimcontract' tab completion.
* Fix 'entity-damage' flag attempting to protect dropped items.
* Fix 'player-keep-inventory' not clearing drops on death.
* Fix 'player-keep-level' not clearing XP drops on death.
* Fix EntityChangeBlockEvent using wrong source location.
* Fix claim create mode triggering twice on first right-click.
* Fix default/override claim types not showing up properly in Flag GUI.
* Fix entity-damage flag not using proper user on left-click.
* Fix abandon-delay default value.
* Remove ability to resize claims when auto-schematic-restore is enabled.
* Add support for setting no modification/investigation tool in config.
* Add '/claim', '/gd mode claim' command to toggle a new claim mode for inspecting and claim creation.
* Add 'combat-timeout' pvp setting to config to control how long a player stays in pvp combat after an attack.
* Implement 'abandon-delay' option.
* Implement 'player-teleport-delay' option.
* Implement 'pvp' option.
  - When a player attempts to attack another player, both players must have pvp allowed.
  If 1 player is not allowed to PvP, the attack will be cancelled.
* Improve '/claimlist' command.
  - Only trusted claims will be shown to users.
  - Admins can use '/ignoreclaims' to see all claims.
  - Fixed server crash if too many claims were listed.
  - Fixed subdivision filter.
* Improve '/claimspawn' command.
  - The command now takes the following arguments  '/claimspawn [name] [player]'
  Ex. If you want to spawn in a claim that you own named 'lair', you would enter '/claimspawn lair'
  Ex. If you want to spawn in a claim owned by 'Mike' named 'stables', you would enter '/claimspawn stables mike'
* Improve flag definition defaults.
* Improve flag default configuration.

Fixes #51, Fixes #53, Fixes #54
Fixes #55, Fixes #56, Fixes #57
2019-09-18 11:28:49 -04:00
bloodshot
4ca3d78709 More fixes for 1.2.2 release.
* Fix claim inheritance.
* Fix getPermissionValue not continuing after matching contexts.
* Fix messages being sent to players during entity attacks.
* Fix item frame protection.
* Fix safe teleport being used for /claimspawn (temp fix)
* Fix safe teleport ending above nether.
* Fix PvP toggle not showing proper default value in /claiminfo.
* Fix a few issues with option GUI.
* Add /claimexpand <amount> [direction] and /claimcontract <amount> [direction] to resize claims without shovel.
* Add support for VehicleMoveEvent.
* Don't listen to InventoryOpenEvent. Handle inventory via interacts instead.
* Reset claim visuals on resize.
* Remove 'gd_claim_type' context as it is no longer needed.
2019-09-03 13:59:12 -04:00
bloodshot
9bcb2f265c Fix active pages with flag preset menu. 2019-08-26 13:21:32 -04:00
bloodshot
14c087c950 Fix timing corruption in onExplosionPrimeEvent. Fixes #24 2019-08-25 17:28:27 -04:00
bloodshot
d6f214db45 Fix NPE in findOverlappingClaims.
* Fix safe teleport.
* Bump version to 1.2.1
2019-08-25 11:19:25 -04:00