* Fixed '/cfg' and '/cog' commands.
* Fixed 'create-mode' not working as intended.
* Fixed 'any' usage with flag commands.
* Fixed 'command-execute' usage.
* Fixed 'command-execute-pvp' usage.
* Fixed option removal/save with LP v5.
* Added context support for controlling user flag command usage.
* Added context support to option GUI.
* Added permission 'griefdefender.user.claim.command.flag.arg' which controls if a user can use flag command with arguments.
* Added permission 'griefdefender.user.claim.command.flag.gui' which controls if a user can use flag GUI.
* Added new group context '#all' which can be used to represent all sources or targets.
* Removed 'max-claim-inspection-distance' from config as it is now controlled by 'radius-inspect' option.
* Removed 'combat-timeout' from config as it is now controlled by 'pvp-combat-timeout' option.
* Implemented the folloing new options
'player-command-enter' - Handles executing commands when a player enters a claim.
'player-command-exit' - Handles executing commands when a player exits a claim.
Note: both command options support the following placeholders : %player%, %owner%, %uuid%, %world%, %server%, %location%
'player-gamemode' - Used to determine the gamemode of a player when entering a claim.
'player-deny-godmode' - Used to determine if a player can be in godmode when entering a claim.
'player-walk-speed' - Controls the player walk speed when entering a claim.
'player-weather' - Controls player local weather when entering a claim.
'pvp-combat-command' - Used to determine if a player can use commands during PvP combat.
'pvp-combat-teleport' - Used to determine if a player can teleport during PvP combat.
'pvp-combat-timeout' - Used to determine how many seconds PvP combat is considered to continue after the most recent damage.
'radius-inspect' - Controls the radius in blocks to search within when inspecting for claims.
'spawn-limit' - Used to control the spawn limit for a specific set of entities in a claim.
* Only save once when toggling flag definitions that include multiple definitions.
* Add PlaceholderAPI support. See https://github.com/bloodmc/GriefDefender/wiki/PlaceholderAPI
* Add Dynmap support. See https://github.com/bloodmc/GriefDefender/wiki/Dynmap
* Fix /claimexpand and /claimcontract up and down directions.
* Fix create claim location cache not clearing properly on delete.
* Fix being unable to interact with doors with access trust if holding an item.
* Fix getAllPlayerClaims not accounting for global playerdata.
* Avoid migrating empty claim files during GP migration.
Fixes#71, Fixes#73, Fixes#75
* Fix /buyblocks command adding to accrued instead of bonus blocks.
* Fix various relocation issues causing plugin event listeners not to be
registered.
* Move visual revert and claim creation cancel to shift right-click.
Note: With this change, visuals will no longer revert on left-click and/or item change.
* Add support to visualize claims, using left-click, during claim creation.
* Add teleport support for BorderClaimEvent.
* Add support for Java 13.
* Update FR/RU lang files. Thanks to Ark'I'Dian and Polyacov for
translations.
Fixes#67Fixes#68Fixes#70
* Fix funds not being returned after claim create failure in economy
mode.
* Fix '/gd option claim' command with global options such as
'economy-block-cost'.
* Fix schematics not loading on startup.
* Fix claim cleanup task.
* Remove item frame defaults.
* Add '/claimcreate <radius> [type]' command. Used to create a claim
around player.
* Add new direction parameter 'all' for commands '/claimexpand' and
'/claimcontract'.
* Add confirmation to '/cfr' command.
Fixes#59Fixes#63Fixes#64Fixes#65Fixes#66
* Fix flags being reset on claim deletion.
* Fix user claim flag permission check.
* Fix sign interaction not using proper flag 'interact-block-secondary'.
* Fix '/claimexpand' and '/claimcontract' tab completion.
* Fix 'entity-damage' flag attempting to protect dropped items.
* Fix 'player-keep-inventory' not clearing drops on death.
* Fix 'player-keep-level' not clearing XP drops on death.
* Fix EntityChangeBlockEvent using wrong source location.
* Fix claim create mode triggering twice on first right-click.
* Fix default/override claim types not showing up properly in Flag GUI.
* Fix entity-damage flag not using proper user on left-click.
* Fix abandon-delay default value.
* Remove ability to resize claims when auto-schematic-restore is enabled.
* Add support for setting no modification/investigation tool in config.
* Add '/claim', '/gd mode claim' command to toggle a new claim mode for inspecting and claim creation.
* Add 'combat-timeout' pvp setting to config to control how long a player stays in pvp combat after an attack.
* Implement 'abandon-delay' option.
* Implement 'player-teleport-delay' option.
* Implement 'pvp' option.
- When a player attempts to attack another player, both players must have pvp allowed.
If 1 player is not allowed to PvP, the attack will be cancelled.
* Improve '/claimlist' command.
- Only trusted claims will be shown to users.
- Admins can use '/ignoreclaims' to see all claims.
- Fixed server crash if too many claims were listed.
- Fixed subdivision filter.
* Improve '/claimspawn' command.
- The command now takes the following arguments '/claimspawn [name] [player]'
Ex. If you want to spawn in a claim that you own named 'lair', you would enter '/claimspawn lair'
Ex. If you want to spawn in a claim owned by 'Mike' named 'stables', you would enter '/claimspawn stables mike'
* Improve flag definition defaults.
* Improve flag default configuration.
Fixes#51, Fixes#53, Fixes#54Fixes#55, Fixes#56, Fixes#57
* Fix claim inheritance.
* Fix getPermissionValue not continuing after matching contexts.
* Fix messages being sent to players during entity attacks.
* Fix item frame protection.
* Fix safe teleport being used for /claimspawn (temp fix)
* Fix safe teleport ending above nether.
* Fix PvP toggle not showing proper default value in /claiminfo.
* Fix a few issues with option GUI.
* Add /claimexpand <amount> [direction] and /claimcontract <amount> [direction] to resize claims without shovel.
* Add support for VehicleMoveEvent.
* Don't listen to InventoryOpenEvent. Handle inventory via interacts instead.
* Reset claim visuals on resize.
* Remove 'gd_claim_type' context as it is no longer needed.
* Fix user custom flag GUI init not showing USER group.
* Fix item frame protection during explosions.
* Fix entity-spawn not being triggered with slime splits.
* Fix 'SouthCorners' lang translation in /claiminfo.
* Fix 'explosion-entity' flag.
* Fix shovel visual not hitting leaves.
* Add explosion pre support.
* Add extra teleport check for claim corners.
* Add additional overlay/style for custom flags.
* Add javadocs for PermissionProvider.
* Add many improvements to custom flag GUI.