Commit Graph

303 Commits

Author SHA1 Message Date
themode
47a18fc305 Created PaletteStorage#clean 2020-11-15 05:12:28 +01:00
themode
f67328c7a7 Clarify that entity ids are unique server-wide 2020-11-14 23:24:16 +01:00
themode
0abedd7453 Optimization to prevent permanent map lookup 2020-11-14 09:02:29 +01:00
themode
648cad85c2 Entity implements now PermissionHandler 2020-11-14 07:09:36 +01:00
themode
a1fd711b85 Created DebugUtils 2020-11-13 21:57:45 +01:00
themode
b6bf6a17ba Merge branch 'master' into test-palette
# Conflicts:
#	src/main/java/net/minestom/server/instance/DynamicChunk.java
2020-11-11 04:27:03 +01:00
themode
f85b2c4aad Allow dynamic entity view distance change 2020-11-04 19:14:04 +01:00
themode
e65ab88a3b WIP palette 2020-11-01 22:53:36 +01:00
themode
b74d85eca8 The chunk view distance can now be dynamically modified both by the client or with the server using MinecraftServer#setChunkViewDistance, also added UpdateViewDistancePacket 2020-10-31 19:44:22 +01:00
themode
0184ada9a0 Renamed #clone to #copy 2020-10-31 18:03:15 +01:00
themode
f328a9cb2b Added a few constructors to specify the instance directly 2020-10-31 01:38:57 +01:00
themode
f91f7abb26 Unsafe methods should be called unsafe. 2020-10-31 01:02:54 +01:00
themode
872dccd7ce Small cleanup 2020-10-29 22:52:07 +01:00
themode
1b7613d977 Allow for custom chunk/entity view distance and compression threshold without recompiling the server. 2020-10-25 16:48:14 +01:00
themode
2f21a7c233 More annotations. 2020-10-24 11:19:54 +02:00
themode
3d96b7a4b4 A lot of annotations a bit everywhere. 2020-10-24 10:46:23 +02:00
themode
3665241e94 Added OptionalCallback for convenience 2020-10-22 22:55:40 +02:00
themode
47677766ca Improvement for the DamageType code 2020-10-22 12:21:50 +02:00
themode
9e2e48f79c Fix bug when you could send a break a custom block with a finished digging packet 2020-10-16 09:12:31 +02:00
themode
660a67e53e English fix 2020-10-15 21:16:31 +02:00
themode
81c6f97336 Comments 2020-10-12 06:41:47 +02:00
themode
9184b3054f Fix the first #setInstance being called in the main update thread 2020-10-12 04:14:06 +02:00
themode
a757f4b97b Simplify EventHandler implementation 2020-10-06 04:06:59 +02:00
themode
e96aebaaba Fix client digging packet parsing 2020-09-28 18:27:28 +02:00
themode
af9851c334 Allow registering instance extending Instance and not necessary InstanceContainer 2020-09-28 02:29:41 +02:00
themode
3464d27ab1 Added entity in EntitySpawnEvent 2020-09-26 21:24:10 +02:00
themode
ce81c3a85d Fix position issue when cancelling the breaking of a block just below the player 2020-09-25 21:50:50 +02:00
themode
8c623072f3 Calling an entity event will now also trigger it for the instance (useful for instance-specific listeners) 2020-09-23 22:01:47 +02:00
themode
403e0c897f Added EventHandler#getEventCallbacks 2020-09-20 20:11:46 +02:00
themode
465d83ae77 Comments for Instance & InstanceContainer 2020-09-11 00:14:17 +02:00
Nesaak
e465b01f66 Add Entity#getChunk convenience method 2020-09-02 18:43:42 -04:00
themode
571bb7a866 Renamed PacketWriter/Reader to BinaryWriter/Reader + optimization to serializing 2020-08-19 20:34:21 +02:00
themode
e5e1d1614b Optimize chunk index to coordinate conversion + made the chunk map in InstanceContainer using long primitive but non-concurrent, requiring synchronization 2020-08-17 16:50:23 +02:00
themode
97a1141583 Replaced player viewableChunks set interaction to the Chunk class (Viewable support) 2020-08-16 19:18:34 +02:00
Eoghanmc22
a7484f8644 Fix npes 2020-08-15 18:01:10 -04:00
Eoghanmc22
1798b50092 Merge branch 'master' of https://github.com/Minestom/Minestom
 Conflicts:
	src/main/java/net/minestom/server/MinecraftServer.java
	src/main/java/net/minestom/server/instance/MinestomBasicChunkLoader.java
2020-08-15 10:06:01 -04:00
Felix Cravic
92f914ef2d Cleanup 2020-08-15 13:32:36 +02:00
Eoghanmc22
cc01a48cf1 Minestom now properly adapts when a player changes their render distance, also fixed a bug that pointers to chunks that were unloaded were kept in the viewableChunks list until the player's instance was changed. 2020-08-13 17:54:55 -04:00
Felix Cravic
2b529e05d0 Fixed error with unloaded chunks 2020-08-13 20:43:45 +02:00
Felix Cravic
c2165abe1f Added ChunkUtils#isLoaded + optimization of the thread providers 2020-08-10 11:32:03 +02:00
Felix Cravic
1a6df8e035 Optimize entity events adding/removing 2020-08-09 17:15:02 +02:00
Felix Cravic
63ed21380c Fixed number arguments 2020-08-09 10:59:12 +02:00
Felix Cravic
7b5c6dfc44 Added LastEntityDamagerTarget & LivingEntity#getLastDamageType 2020-08-09 08:16:54 +02:00
Felix Cravic
08b4b8576e Added MeleeAttackGoal + fix velocity for players 2020-08-09 05:13:36 +02:00
Articdive
e44d5283b4
Create RandomLookAroundGoal 2020-08-08 10:20:36 +02:00
Felix Cravic
45fd0dc22a Comments 2020-08-07 09:14:50 +02:00
Felix Cravic
bf0dd4a750 Advancement API 2020-08-06 07:42:00 +02:00
Felix Cravic
1440aa8403 Added CustomBlock#getDrag 2020-08-06 04:54:02 +02:00
razorrider7
a09b217962 Update EntityType To use Namespaced IDs 2020-08-03 18:48:46 -04:00
jglrxavpok
49b4f0c79d Fixed non-smooth pathfinding by setting the velocity of the creature, therefore allowing the client to predict the position and smooth the path 2020-07-31 18:55:08 +02:00
Felix Cravic
4f788b9b8d Cleanup 2020-07-24 16:11:48 +02:00
Felix Cravic
df6c9e4953 More comments + cleanup 2020-07-22 17:39:48 +02:00
Felix Cravic
87ab850945 Comment + EntityFinder WIP 2020-07-11 14:16:36 +02:00
Eoghanmc22
061db7c8de Add some vanilla placement rules, add a scheduleNextTick method for instances and entities, make changes to BlockPlacementRule, make BlockFace its own class. 2020-06-28 17:11:40 -04:00
Felix Cravic
f892213e8c Added a new Chat API 2020-06-22 23:25:00 +02:00
Felix Cravic
72234ac706 Added PlayerPreLoginEvent 2020-06-21 22:11:56 +02:00
Felix Cravic
45e8ba2f03 Added EventHandler#removeEventCallback 2020-06-01 17:11:43 +02:00
Felix Cravic
7e20278dd9 Fix deadlock with ItemEntity + added ItemEntity#getMergeUpdateOption to mitigate CPU usage increase 2020-06-01 00:51:31 +02:00
Felix Cravic
30ef05183e Added more synchronization at death + added listener for teleport and window confirmation to remove warning 2020-05-31 00:39:56 +02:00
Felix Cravic
1c3099f61a Entity & Player comments 2020-05-29 23:17:14 +02:00
Felix Cravic
b0ccb91c31 More entity + added boundingboxes 2020-05-29 18:56:42 +02:00
Felix Cravic
eb5659c235 Optimize bandwidth + fix keep alive 2020-05-29 02:11:41 +02:00
Felix Cravic
7147250432 Fixed player digging vanilla blocks + comments 2020-05-27 23:26:45 +02:00
Felix Cravic
966bbfc0cc Synchronize properly the view from Entity#getPosition 2020-05-27 23:13:13 +02:00
Felix Cravic
d91b1e9966 WorldBorder keeps its diameter updated properly 2020-05-27 22:24:58 +02:00
Felix Cravic
af430ebc3f Entity#getPosition is now fully synchronized with the entity position 2020-05-27 22:06:22 +02:00
Felix Cravic
70be25bd1c Added EntityCreature#setView 2020-05-27 20:55:33 +02:00
Felix Cravic
f5f5a6bb4e Better world border collision check + WorldBorder#getCollisionAxis 2020-05-27 01:15:21 +02:00
Felix Cravic
ef261c1792 Added WorldBorder#isInside + physics now support world border 2020-05-27 01:04:39 +02:00
Felix Cravic
fc773044e8 Remove chunk unloaded check 2020-05-26 21:30:12 +02:00
Felix Cravic
fc751acb75 Added EntityArmorStand & Hologram 2020-05-26 00:07:35 +02:00
Felix Cravic
e8a2c54485 More FakePlayerController features + fix with chunks and player food bar 2020-05-25 13:46:48 +02:00
Felix Cravic
88db08001a Hacky fix for the player velocity 2020-05-25 11:01:38 +02:00
Felix Cravic
30053c507b WIP FakePlayer system 2020-05-25 02:37:57 +02:00
Felix Cravic
ae53cca19d Fixed velocity synchronization 2020-05-24 22:24:59 +02:00
Felix Cravic
e26ee1380a Fixed vehicles + added PlayerStartFlyingEvent & PlayerStopFlyingEvent 2020-05-24 22:21:38 +02:00
Felix Cravic
c73ec6f0d6 Fix ExperienceOrb#setExperienceCount with a proper updating client-side 2020-05-24 20:21:17 +02:00
Felix Cravic
b193c5f12a Lot of comments 2020-05-24 19:59:50 +02:00
Felix Cravic
c2d1a4f70a Fix synchronization issue with metadata + some comments 2020-05-24 19:22:58 +02:00
Felix Cravic
883e7eb80f Added Entity#isAutoViewable & making Viewable#addViewer and Viewable#removeViewer return boolean 2020-05-23 17:57:56 +02:00
Felix Cravic
a4b530c1dc WIP vehicle support 2020-05-23 14:04:53 +02:00
Felix Cravic
97bd1ecdb1 Cleanup 2020-05-23 04:20:01 +02:00
jglrxavpok
1ca561215c Send velocity packet when velocity is forced changed with Entity#setVelocity 2020-05-21 00:36:50 +02:00
jglrxavpok
da416866f6 Added entity eye height 2020-05-21 00:33:56 +02:00
Felix Cravic
a63693b82b It is now possible to extends InstanceContainer/SharedInstance to make your own 2020-05-17 03:15:47 +02:00
Felix Cravic
ab71133b55 Fixed error relating to unloaded chunk in Entity#update 2020-05-17 01:42:07 +02:00
Felix Cravic
b97b75f13c Added a lot of comments 2020-05-15 18:03:28 +02:00
Felix Cravic
aeeb9f08a4 Added EntityVelocityEvent + minor refactoring 2020-05-14 18:57:44 +02:00
Felix Cravic
37add239f8 Custom food animation delay + PlayerEatEvent 2020-05-12 14:12:17 +02:00
Felix Cravic
889e9c5e2b ItemEntity can now be merged/stacked together 2020-05-09 21:50:48 +02:00
Felix Cravic
f7badc021b WIP entities in unloaded chunk + PlayerChunkLoadEvent 2020-05-09 18:24:14 +02:00
Felix Cravic
3741b22484 Added EventHandler interface 2020-05-08 06:54:33 +02:00
jglrxavpok
0daae4d831 EntityTickEvent and tick counter in Entity 2020-05-07 16:00:52 +02:00
jglrxavpok
9d9c158af0 Added event callbacks to Instance, and organized events into packages 2020-05-07 15:46:21 +02:00
Felix Cravic
59214b3b96 All LivingEntity can now have equipments + cleanup 2020-05-06 22:35:32 +02:00
Felix Cravic
5de6888b59 Added EntityFireEvent and EntitySpawnEvent 2020-05-05 21:04:05 +02:00
jglrxavpok
365c3edbdf Custom block contact behaviour + fix breaking of 0 hardness blocks not removing the block in survival, fixed players in survival not taking damage. 2020-05-05 15:55:21 +02:00
jglrxavpok
c79d4c7874 Rewrote physics once again. This time going through walls should be more difficult 2020-05-03 15:54:12 +02:00
jglrxavpok
1aefbca70a Entity Physics are behaving a bit better
Still possible to go through walls though
2020-05-02 23:34:09 +02:00
jglrxavpok
d96bf48eb2 Remove custom block when breaking it
Use Math.floor() to correct coordinates
2020-05-01 23:05:47 +02:00
Felix Cravic
48c4941813 We can now have multiple listeners 2020-04-28 01:20:11 +02:00
jglrxavpok
6b77627d60 Implemented damage types and void below world 2020-04-27 20:33:08 +02:00
Felix Cravic
7daac5e610 Package rename to net.minestom.server 2020-04-24 03:25:58 +02:00