Commit Graph

287 Commits

Author SHA1 Message Date
asofold
2d0b2bace0 Add comments and javadocs. 2013-03-01 18:54:48 +01:00
asofold
1c2c0dce89 Add comment. 2013-03-01 18:35:30 +01:00
asofold
810e075a4a LICENSE.txt is on top level. 2013-03-01 15:12:14 +01:00
asofold
36b402c27a Simplify replacing of build-parameters. 2013-03-01 15:02:28 +01:00
asofold
df57b0134a Update messages for setting up MCAccess.
Update Jenkins url.
Only log API-only message in case it can be set up at all.
2013-03-01 02:04:34 +01:00
asofold
5ca6e33fac Reset lastAccess and lastExpired on clear(). 2013-02-28 20:26:24 +01:00
asofold
7c90d2260e Fix LetterEngine.checkConsistency.
Reference for cleanup should be the last time an entry was removed.
2013-02-28 20:13:49 +01:00
asofold
f03ffcf0a5 Let EnginePlayerDataMap remember the last time entries were removed. 2013-02-28 20:13:32 +01:00
asofold
84d82ff339 Add setback-y-distance to debug output for survivalfly. 2013-02-28 18:32:19 +01:00
asofold
50ebbb01fb Reduce false positives with jumping onto/over edges of blocks.
This is another case of "lost-ground", also contains one fix for nofall.
2013-02-28 17:16:40 +01:00
asofold
da4b142aa9 Add module: NCPCompatBukkit
Seems better to have a dedicated module for this as well, since other
modules might be built against different versions of the Bukkit-API,
potentially.
2013-02-28 03:40:40 +01:00
asofold
15f3b38248 Add module for 1.4.7: NCPCompatCB2602 2013-02-28 03:21:38 +01:00
asofold
35815eaae6 Set version to 3.8.10 (release phase). 2013-02-28 01:28:56 +01:00
asofold
c8ac66de2c Reduce false positives for jumping off water near half-steps.
This allows a little more jumping in shallow water.
2013-02-27 22:45:54 +01:00
asofold
eb28f4775c Fix issue with hover check on players joining.
Re-check if survivalfly is checked at all for the player in case of
exceeding hover-ticks.
2013-02-27 21:39:22 +01:00
asofold
e342b07654 Add comment. 2013-02-27 21:25:17 +01:00
asofold
e0c6e9ebdd Reduce false positives with jumping almost onto block edges.
Also begin to rearrange lostground workaround checking.
2013-02-27 21:04:12 +01:00
asofold
9d1f7924b9 Config change: Add an active-flag for data-expiration and set the
default duration to 60 minutes (still disabled by default).
2013-02-27 18:47:31 +01:00
asofold
4a9f82ef0c Clear logins data on removing all data (ncp remove *). 2013-02-27 18:23:32 +01:00
asofold
e9deb059a3 Register all online players with the NCPExemptionManager in postEnable. 2013-02-27 18:22:33 +01:00
asofold
74a935ccd6 Add periodic consistency checking.
Mainly this is now an "ability", in terms of allowing for registration
f a ConsistencyChecker component. With this commit DataMan will check
the online-players map for consistency, LetterEngine(chat.text) will
check expiration of data, NCPExemptionManager will check entity-ids.
2013-02-27 18:00:44 +01:00
asofold
7a84ed371b Add module for build parameter info.
This is needed with the current technique in order to have it available
at the time of testing NCPCommons.
2013-02-27 00:46:56 +01:00
asofold
33af656b29 Add support for build parameters (example: EXTENSIVE_TESTING).
We can put through build parameters for testing and other purposes so
NCP can see them during testing or runtime otherwise. Not sure this is
the final version, though.
2013-02-26 23:14:33 +01:00
asofold
e3166783bc [BLEEDING] Use same yOnGround for noFall by default.
This should be handled by workarounds in survivalfly
(noFallAssumeGround).
2013-02-26 18:37:41 +01:00
asofold
62102c7d8b Treat small range teleports differently. [Ticket: BukkitDev-452] 2013-02-26 17:52:56 +01:00
asofold
ac048474b7 Allow interacting with the block at head height if stuck. 2013-02-26 02:32:48 +01:00
asofold
a5cc3f819f Add option to use permission subscriptions for in-game-chat logging.
See: https://github.com/NoCheatPlus/NoCheatPlus/pull/14 (@Cobi)

This allows will still check the players with stored permissions
but re-check their permissions.
2013-02-26 01:58:21 +01:00
asofold
ee400b7525 Keep track of online players for performance reasons.
Due to Server.getPlayerExact iterating over all online players,
DataManager will now keep track of online players and allow lookup by
exact name and lower-case name.
2013-02-26 00:39:48 +01:00
asofold
f37fd4b166 Allow exemption for prevention of breaking special blocks (e.g. liquid). 2013-02-24 14:30:38 +01:00
MyPictures
7ea09b7b61 Update plugin.yml
- Add missing admin.debug permission
- Rename InstantHeal to FastHeal
2013-02-23 21:41:56 +01:00
asofold
268265afde Remove blockbreak and fight data on reloading. 2013-02-23 17:49:56 +01:00
asofold
b72b51e317 Allow exemption for blockplace/against checks.
Adds a CheckType for this purpose.
2013-02-23 17:09:15 +01:00
asofold
47862a651f We use liquid, not fluid. 2013-02-23 16:54:50 +01:00
Mike Savoie
ae193a8598 Don't be so condescending in default kick messages. 2013-02-21 20:43:26 -05:00
asofold
fafb27a131 Dump block properties in a task whenever they are reset.
Better schedule it with a task, to get other plugins changes.
Also get dumped on /ncp reload, seems to be better, though it can mean
spam.
2013-02-20 22:30:55 +01:00
asofold
e6961a757b Move some debugging code to a utility. 2013-02-20 19:43:54 +01:00
asofold
354e7e456d Correct fastheal actions. 2013-02-20 18:42:17 +01:00
asofold
1e71a02449 Update javadocs: return value. 2013-02-20 18:32:45 +01:00
asofold
66da361c5d Fix fight.speed not getting registered properly.
Should use addCheck in order to have the stored MCAccess instance reset
properly on reloading. Little relevance with this check.
2013-02-20 18:27:22 +01:00
asofold
6eeb3ae89d Add missing strings entry for fastheal. 2013-02-20 18:10:17 +01:00
asofold
db5a71d6d2 [Bleeding] Add FastHeal check.
Might need lower interval and higher buffer in the default config,
subject to testing.
2013-02-20 17:02:48 +01:00
asofold
4a2dfc853e Something against criticals.
NoFall will now reset fall distances to 0 if the player walks on ground
(configurable: anticriticals).
2013-02-19 02:25:49 +01:00
asofold
2304abd6e8 Add nofall fall distance to fight.criticals debug message. 2013-02-19 01:49:59 +01:00
asofold
52eb97026c [BLEEDING] Revive direction checking. Optimizations. 2013-02-18 02:55:46 +01:00
asofold
1effa80021 Tighten blockinteract.speed limit to 60. 2013-02-17 20:21:38 +01:00
asofold
cd2cb78ad6 Don't forget to increase the VL. 2013-02-17 19:54:06 +01:00
asofold
6112d5b9fb [Bleeding] Add interact.speed check. 2013-02-17 19:45:49 +01:00
asofold
dd5f094472 Adjust debug message. 2013-02-17 19:44:50 +01:00
asofold
48ffb2f09f [Bleeding] Add blockinteract.visible check.
This check performs somewhat heuristic ray-tracing to see if a block
interacted with can actually be "seen", in terms of not reaching
through fully solid blocks. [Still needs for performance: more refined
conditions when to use + interact-speed check].
2013-02-17 17:49:50 +01:00
asofold
89cbbfdddb Optimize/correct block-interact checking. 2013-02-17 17:04:06 +01:00