Commit Graph

673 Commits

Author SHA1 Message Date
asofold
794fb99d99 Prefer not to use DebugUtil.debug for non-temporary use. 2015-12-07 08:21:23 +01:00
asofold
b2b3ca8dcc Other special cases for water. 2015-12-07 08:18:13 +01:00
asofold
eb3a86857f Sketch block change tracking (incomplete, deactivated by default).
Represents the first "simplistic" approach to block change tracking,
only attempting to make vertical push/pull work.

It seems that we need to add on-ground checking accounting for piston
moves as well, otherwise anything with pistons retracting will lead to
survivalfly violations. Pistons extending and retracting may also
randomly move around players, including dragging them into the piston
block with the bounding box (not center of player).

In order to make on-ground work, we might need to check in another
place, possibly check where resetFrom an resetTo are set. Performance
questions might remain, there might also be a slight redesign necessary,
in order to run some sub-routines more side-effect free, to check
several branches, including after-failure checking.
2015-12-07 07:44:00 +01:00
asofold
dfcc30aed9 Adjust liquid height, fixes jumping on fence with water above. 2015-12-07 07:35:40 +01:00
asofold
4d3ee38881 Remove the strapackets cancel part, only skip FlyingFrequency on ACK. 2015-12-06 23:53:50 +01:00
asofold
067d6298d9 Do move AttackFrequency to NCPCore. 2015-12-06 17:25:34 +01:00
asofold
1d8d2f66c7 Set ignorestance to true on 1.8 and later. 2015-12-05 21:38:52 +01:00
asofold
1053c21e56 [BLEEDING] Partly fix up bunny hop conditions.
Conditions have been warped for some time. Could lead to more false
positives on hdist.
2015-11-29 14:54:24 +01:00
asofold
2e11cdac0b Confine the bunnyhop envelopy by y-Distance further.
* Below 1.7 allow ground-to-ground hop with moderate speed. Might be
there is more speed possible, shortly tested on 1.6.4.
* From 1.7.10 on, hitting the jump envelope or having the head
obstructed is demanded.
2015-11-29 13:04:22 +01:00
asofold
567647fd12 Remove some commented out parts. 2015-11-29 12:36:57 +01:00
asofold
1c07adef1a Account for GROUND_HEIGHT in isPassableWorkaround. Fix end portal frame.
* The GROUND_HEIGHT flag indicates, that players are on ground (and can
walk on) from getGroundMinHeight on, once a block collides. Thus an
extra case for isPassableWorkaround is necessary.
* Set GROUND_HEIGHT for ENDER_PORTAL_FRAME, return the minimal height of
the ENDER_PORTAL_FRAME block for getGroundMinHeight. (Also add XZ100,
just to be sure.)
2015-11-29 09:51:12 +01:00
asofold
7057f8f984 Log getGroundMinHeight, where it differs from maxY. 2015-11-29 09:19:40 +01:00
asofold
56fa75168c Use LogManager or comment Bukkit logger use. 2015-11-29 09:18:58 +01:00
asofold
8cecf230df Legacy compat: Use BridgeHealth for health. 2015-11-29 09:06:27 +01:00
asofold
fdf15fc33e Typo. 2015-11-29 09:03:51 +01:00
asofold
4a8f19ef7a Log all violations for on-the-fly debugging by default, configurable.
This reduces the complexity of explanation :). Performance savers can
turn it off, to prevent the hook registering at all.
2015-11-28 21:10:09 +01:00
asofold
6e602af816 Remove the unused velocitygraceticks thing. 2015-11-28 09:54:27 +01:00
asofold
92b5d0ff60 Legacy compat: Move THORNS to BridgeEnchant. 2015-11-26 11:21:35 +01:00
asofold
2c5accef0c Do set to GenericVersion.UNKNOWN_VERSION, if the input equals it. 2015-11-26 09:56:34 +01:00
asofold
282024f3a8 [BREAKING] Move several methods from MinecraftVersion to GenericVersion.
This breaks testing for UNKNOWN_VERSION, if that is used externally.
Access methods are added for testing for unknown versions.

PR mentioning access methods:
94c4da3267
2015-11-26 09:51:11 +01:00
asofold
473ec3873c Set Bukkit dependency to 1.8.8-R0.1-SNAPSHOT, scope to 'provided'.
(That means adding Bukkit as a dependency to several modules.)
2015-11-25 08:58:15 +01:00
asofold
55cf5c0a6b Add convenience methods for comparison with the set minecraft version. 2015-11-25 08:16:21 +01:00
asofold
218fdc46c4 [BREAKING] Move ActionFrequency and ActionAccumulator to a sub-package. 2015-11-24 07:33:30 +01:00
asofold
8b1eb86543 Move AttackFrequency and KeepAliveFrequency as checks to NCPCore.
+ Add adapters to "packet-listeners" in feature tags.
2015-11-24 06:36:57 +01:00
asofold
98ae3fb192 Fix LogAction, let it extend a more generic one. 2015-11-24 04:01:08 +01:00
asofold
1c608ecda1 Clarify, potentially. 2015-11-23 08:30:32 +01:00
asofold
ea0e9e1ade Make FlyingFrequency a standard check in NCPCore. 2015-11-23 07:54:28 +01:00
asofold
88d3741cbd Work around issues with switching from flying to survivalfly. 2015-11-22 02:41:37 +01:00
asofold
83c8d52631 Let fly speed apply with flying upwards.
Might be different with earlier versions of MC. Can be made
version-dependent on request.
2015-11-22 02:40:49 +01:00
asofold
5e17ce05ff Count moves inside media other than water. Add lava special case. 2015-11-22 01:33:55 +01:00
asofold
fb66ea7335 Refine interact event cancelling.
* Still check cancelled events, if using the block is allowed.
* Allow using food and potions, even if the event is cancelled.
2015-11-20 08:47:55 +01:00
asofold
c08a670288 Add oddLiquid case for moving out of water with velocity. 2015-11-17 01:34:57 +01:00
asofold
6c74fa0cea Pull through lava friction + fixes and changes for friction in general.
Could add an issue or two...
2015-11-16 17:10:32 +01:00
asofold
76ef40f6fb Adjust block height for liquid. 2015-11-16 15:39:56 +01:00
asofold
c1cd680108 Feed combined.improbable from net.attackfrequency.
Adds the infrastructure to the TickTask.
2015-11-16 13:05:03 +01:00
asofold
8ff29c2575 Add check: net/AttackFrequency (without improbable). 2015-11-16 12:30:22 +01:00
asofold
d899334d8f Log fight.speed violations only for higher vls (legacy). 2015-11-16 10:37:06 +01:00
asofold
7286df5875 Also check steps done with the split move. 2015-11-16 02:30:27 +01:00
asofold
2d24049db9 Passable split move: Always test vertical-first, never horizontal-first.
Vertical part first was ineffective due to yDiff never being > 0.0 and
<= 0.0 at the same time, beside vertical-first is what the client is
doing. Might want to check the full bounding box with the simplified
y-first model, also checking x and z parts in the right order, from
there on.
2015-11-16 02:28:18 +01:00
asofold
bbe20a4d84 Config order: captcha before color. 2015-11-15 21:15:55 +01:00
asofold
11811697a5 Fix colors for the ingame chat prefix. 2015-11-15 03:21:47 +01:00
asofold
d62951ade7 Don't use method name shorteners. 2015-11-15 03:18:46 +01:00
asofold
af5fbd900a Move prefixes to loggers. 2015-11-15 02:44:01 +01:00
asofold
528410f6f3 Encapsulate Player instance lookup in a PlayerMap object.
Mostly for legacy Player instance getting, future aims are:
* Efficient lookup by name.
* Efficient lookup by prefixes of names (e.g. for command use).
* Efficient lookup name->uuid and uuid->name.
* Keep name->uuid mappings for history lookup and similar.
2015-11-14 21:34:04 +01:00
asofold
2ac98f7db9 Repair accidental commit of CheckType (throw permissions at'em). 2015-11-13 22:23:11 +01:00
asofold
f3a6ba9cbc Allow to skip commands on captcha. 2015-11-13 22:06:31 +01:00
asofold
b8577e1891 Use ICaptcha and CheckUtils instead of Captcha. 2015-11-13 21:52:41 +01:00
asofold
1fc775219a Add [health] tag for logging, allow health and world be set by checks.
Display health in fastheal and godmode.
2015-11-13 21:46:22 +01:00
asofold
f1c5808cb7 Adjust isEnabled and hasBypass use.
Refactor
* Move hasBypass code to CheckUtils.

Efficiency
* Alter/add methods for testing with with optional check data/config.
* Use more efficient calls in several places (unfinished).

Consistency
* Log an error, if calling hasBypass off main thread unexpectedly.
* (Mostly irrelevant null checks.)
2015-11-09 03:01:18 +01:00
asofold
66070532b2 Revert to using the same vertical friction for lava and water, for now. 2015-11-09 00:39:39 +01:00