asofold
a2e4db7c94
Fixe fence gates with fence corners (allow checking for further flags).
2014-12-04 01:45:16 +01:00
asofold
c70da72654
Switch to flags for (thick) fences and fence gates.
2014-12-04 01:04:33 +01:00
asofold
3f515cc616
Spaces.
2014-12-01 00:06:57 +01:00
asofold
5dd5f8b87c
Remove error markers.
2014-12-01 00:06:41 +01:00
asofold
3cc5aef282
Spaces.
2014-11-29 14:56:05 +01:00
asofold
02ea246ebb
Merge pull request #29 from hivemc/master
...
Block JourneyMap radar and cavemappings, should apply to VoxelMap too.
2014-11-29 14:09:43 +01:00
asofold
c0eceb9473
Fix PermissionUtil/npe (ensure a Permission instance is present).
2014-11-29 02:48:49 +01:00
Youri Kersten
247d256082
Block JourneyMap radar and cavemappings
...
http://minecraft.curseforge.com/mc-mods/225341-journeymap-server
2014-11-28 16:20:00 +01:00
asofold
a9f9a3dced
Prepare more changes to fight checks using (location trace based).
...
* Use a SharedContext for properties used in all checks.
* Rename (locationTraceChecks).
2014-11-26 22:29:53 +01:00
asofold
5f0c70f138
[BLEEDING] Simplify and (hopefully) repair the criticals check.
...
* Remove on-ground check.
* Always increase VL by 1, because clients could control it anyway.
* Skip if the player is in a vehicle.
* Remove adapting to lag.
2014-11-26 00:37:52 +01:00
asofold
3dea6580e4
Spaces.
2014-11-25 23:53:17 +01:00
asofold
3b47bde9cf
Log precise fall distances.
2014-11-25 23:52:51 +01:00
asofold
6ed52ffda6
Move checks depending on a LocationTrace into a method.
2014-11-25 23:32:46 +01:00
asofold
24ccc4a5ea
Spaces + comments, modifier.
2014-11-24 15:47:52 +01:00
asofold
8b55139003
Regroup default loggin initialization.
2014-11-24 15:08:32 +01:00
asofold
379cb159dd
ASYNCHRONOUS_DIRECT is enough.
2014-11-24 00:45:31 +01:00
asofold
8a03de1315
The server logger should be considered thread-safe by default (log4j).
...
To be sure that we don't kill exotic systems, it's also configurable.
2014-11-24 00:34:54 +01:00
asofold
43b33ed350
Catch and log exceptions during chunk-load on players joining.
2014-11-23 15:53:33 +01:00
asofold
0561638105
Add STATUS stream and use instead of INIT in some places.
...
* STATUS logs to console and default file, using queues.
* StaticLog logs to STATUS during runtime.
2014-11-23 15:47:10 +01:00
asofold
3460e29246
Remove StaticLog.schedule... and toString(Throwable).
2014-11-21 23:45:02 +01:00
asofold
4ffca941a2
Update comments.
2014-11-21 23:23:53 +01:00
asofold
db7775a2c7
Spaces.
2014-11-20 12:29:49 +01:00
asofold
99e4cdc1bc
Allow absolute paths for the log file.
2014-11-20 12:28:20 +01:00
asofold
3364d487cf
Fix logging task (sync) not registering. Shuffle init order.
2014-11-19 23:09:14 +01:00
asofold
4544e1da7b
Check for correct name of init logger.
2014-11-19 21:59:13 +01:00
asofold
1e455f77e2
Optimize for speed.
2014-11-19 21:24:00 +01:00
asofold
c0300c09a8
Attach server logger to the appropriate stream (+simplify).
2014-11-19 10:03:11 +01:00
asofold
17ce04b52d
Import cleanup.
2014-11-19 08:40:36 +01:00
asofold
ea57e5c3e1
Move Streams to NCPCore.
2014-11-19 08:36:53 +01:00
asofold
2fc56885fb
Remove accidental override.
2014-11-19 08:36:18 +01:00
asofold
ec36e879d3
[BLEEDING] Use the new logging framework from now on (read details).
...
* All logging is also going into the log file (always), debug output is
mostly/only going into the log file. File logging uses an asynchronously
processed queue now (!).
* Specify an existing directory (e.g. logs) and log files will named
after date + sequence number, changing with every reloading of the
configuration.
* Console and ingame logging remain within the primary thread.
* No extra configurability for customization, yet.
* Not all places have been cleaned up, concerning log levels. target
streams and package naming.
* Work in progress.
2014-11-19 00:07:52 +01:00
asofold
2f4d689722
[PLACEBO] Raw sketch of the upcoming logging framework, doing nothing.
2014-11-18 23:54:43 +01:00
asofold
f49c64e89d
Move StaticLogFile to NCPCommons, make use of the useBukkitLogger flag.
2014-11-17 15:40:04 +01:00
asofold
37c1da73ff
Rename LogUtil to StaticLog.
2014-11-17 11:25:51 +01:00
asofold
780d59d8a7
Use a utility method to get a String of a Throwable.
2014-11-11 20:28:49 +01:00
asofold
0201e4178b
Spaces.
2014-11-11 20:23:49 +01:00
asofold
aa4ef31051
Make locations and distance available for logging passable violations.
2014-11-11 02:12:19 +01:00
asofold
543753a74d
Spaces, indentation, comments.
2014-11-11 01:53:40 +01:00
asofold
ae35d26a93
Reduce code duplication in getOptimizedActionList.
2014-11-06 01:26:45 +01:00
asofold
4dcebd11c7
Spaces.
2014-11-06 01:23:24 +01:00
asofold
881bd44330
Fix LogAction.getOptimizedCopy returning something that logs nothing.
2014-11-06 00:47:59 +01:00
asofold
9a6bb37bd8
Add name and displayname to ParameterName, handle IP in ViolationData.
2014-11-06 00:45:45 +01:00
asofold
9de6061a9e
Comments + formatting + spaces.
2014-11-05 22:57:33 +01:00
asofold
1f2f18a748
More spaces.
2014-11-04 00:20:18 +01:00
asofold
8b43e5e5f1
Unify and simplify Check / AsyncCheck, ACheckConfig / AsyncCheckConfig.
...
Hinting at further changes to unify permission access and caching. Later
permission caching can also be done for moving checks, though checking
for the current thread may be exchanged in favor of config flags.
Generic configuration will allow to set individual timeouts for checks,
check groups and default. There could also be change policies like
"world change only", possibly listening to permission updates, if
feasible.
CheckData / AsyncCheckData are not as simple to unify, if we want to
keep the footprint as low as possible there. There could even be more
implementations to match different policies.
2014-11-04 00:17:43 +01:00
asofold
da6b580f2a
Spaces.
2014-11-02 23:35:47 +01:00
asofold
27913a758d
Optimize TickTask (reduce footprint of copying), code formatting.
2014-11-02 23:35:27 +01:00
asofold
0118f4334f
Add server side velocity to debugging a move.
2014-11-01 18:11:47 +01:00
asofold
d013f289ec
Formatting / cleanup.
2014-11-01 16:36:38 +01:00
asofold
07bc7f6a90
Correct comment.
2014-10-30 13:02:07 +01:00