Aikar
c86adf99ca
[Auto] Updated Upstream (Bukkit)
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Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
6875ad8b Update documentation and status of command completion related events
2018-08-09 18:29:38 -04:00
Aikar
85bfc4508a
[CI-SKIP] [Auto] Rebuild Patches
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A recent commit has been made that caused patches to be out of order, rebuilding
2018-08-07 10:51:42 -04:00
BillyGalbreath
dd17f98e61
[1.13] Hand for bucket events ( #1300 )
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This adds the `getHand()` method to the `PlayerBucketEvent`s
2018-08-07 10:44:44 -04:00
Aikar
a96460a635
[Auto] Updated Upstream (Bukkit)
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upcommit
Bukkit Changes:
dd18c0fc Deprecate and add note to regenerateChunk method
2018-08-06 23:19:31 -04:00
Brokkonaut
d5eb80049c
[1.13] Skull block profile api ( #1308 )
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Adds #1307
2018-08-06 01:24:55 -04:00
Aikar
a4e7bdb306
[Auto] Rebuild Patches
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A recent commit has been made that caused patches to be out of order, rebuilding
2018-08-05 18:55:03 -04:00
BillyGalbreath
adcd0c1505
SkeletonHorse Additions ( #1283 )
2018-08-04 21:12:41 -04:00
Aikar
93fa0ac04a
Provide Chunk Coordinates as a Long API
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Allows you to easily access the chunks X/z as a long, and a method
to look up by the long key too.
2018-08-04 19:38:58 -04:00
Aikar
7fe0b31e5f
remove PotionEffect color API as it was removed upstream
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appears that value was never even used anyways
2018-08-03 21:23:57 -04:00
Aikar
eabe735a12
update upstream
2018-08-03 20:31:44 -04:00
Aikar
1abd4d51c1
Update upstream
2018-08-01 22:49:47 -04:00
Aikar
4be4037e3d
Merge pull request #1214
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b854308c
Add TNTPrimeEvent (Mark Vainomaa)
* pull/1214/head:
Add TNTPrimeEvent
2018-07-31 02:01:27 -04:00
Aikar
76e1e4d79f
Update Upstream
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Removed my ChunkLoadEvent patch as upstream fixed it
2018-07-30 01:08:59 -04:00
Aikar
c7dcc8ce89
Merge pull request #1244
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3e19de0c
Rebuild Patches (BillyGalbreath)
8e5db995
AnvilDamageEvent (BillyGalbreath)
* pull/1244/head:
Rebuild Patches
AnvilDamageEvent
2018-07-30 00:12:03 -04:00
Anthony MacAllister
4fa289b8ba
EntityTransformedEvent ( #1281 )
2018-07-29 23:54:13 -04:00
willies952002
4fb5e0fe14
Expand ArmorStand API ( #1277 )
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Add the following:
- Add proper methods for getting and setting items in both hands. Deprecates old methods
- Enable/Disable slot interactions
2018-07-29 23:53:59 -04:00
Aikar
b9b32ba7dc
Update upstream
2018-07-29 22:16:15 -04:00
Aikar
566740114e
update upstream
2018-07-29 12:42:07 -04:00
BillyGalbreath
3e19de0cf5
Rebuild Patches
2018-07-28 22:15:52 -05:00
BillyGalbreath
b3b0b9f24a
Merge branch 'pre/1.13' of https://github.com/PaperMC/Paper into AnvilDamageEvent
2018-07-28 22:02:56 -05:00
BillyGalbreath
8e5db99552
AnvilDamageEvent
2018-07-28 01:33:36 -05:00
BillyGalbreath
fa9224721e
1.13: EnderDragon Events ( #1247 )
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Replaces PR #1185 for 1.13
Add some new cancellable enderdragon events dealing with its fireball shooting and the areaeffectcloud it spawns. Based on [talking with someone with a specific use-case](https://www.spigotmc.org/threads/cancel-projectilehitevent.326466/ ) this was [confirmed to work](http://i.imgur.com/ezlfpKC.png ) for them in PM.
2018-07-28 02:03:10 -04:00
Zach Brown
64e27b40d9
Move part of last change into proper file
2018-07-25 21:55:25 -05:00
Zach Brown
e64513b585
Remove deprecated AuthLib API from Paper-API
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Use the PlayerProfile API as a replacement
2018-07-25 21:49:43 -05:00
Aikar
48d75228ed
Update upstream
2018-07-25 19:05:07 -04:00
Aikar
ee9416b07d
Merge branch 'master' into pre/1.13
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* master:
Expand Location Manipulation API - Closes #1265
2018-07-25 01:38:59 -04:00
Aikar
cae33c7e3c
Expand Location Manipulation API - Closes #1265
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Adds set(x, y, z), add(base, x, y, z), subtract(base, x, y, z);
2018-07-25 01:38:37 -04:00
Aikar
4f7a858bd6
Merge pull request #1248
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c2d29a73
PlayerElytraBoostEvent (BillyGalbreath)
* pull/1248/head:
PlayerElytraBoostEvent
Also merged paper config into parent
2018-07-23 20:29:55 -04:00
Aikar
1b3658b2c4
Merge pull request #1257
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0069113b
Put the decompile fixes into MC Dev Fixes patch (Andrew Steinborn)
608b5e52
Optimize RegistryID.c() (Andrew Steinborn)
* pull/1257/head:
Put the decompile fixes into MC Dev Fixes patch
Optimize RegistryID.c()
2018-07-23 20:15:56 -04:00
Aikar
9a17bddf12
Update upstream
2018-07-23 19:41:14 -04:00
Andrew Steinborn
0069113b2e
Put the decompile fixes into MC Dev Fixes patch
2018-07-23 13:10:06 -04:00
Andrew Steinborn
608b5e5235
Optimize RegistryID.c()
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Fixes #1253
2018-07-23 12:58:48 -04:00
Shane Freeder
aad194a32e
Update B/CB/S
2018-07-23 09:44:57 +01:00
Aikar
e2c75e81f7
Update Paper to 1.13 proper - THIS IS STILL HIGHLY UNSTABLE
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DO NOT RUN ON PRODUCTION SERVERS!!! Use Backups!!
2018-07-22 01:27:46 -04:00
Aikar
39ea0d21dc
Restore World.loadChunkAsync API - but load chunks sync
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We are still missing Async Chunk Loading, but plugins may be
depending on this API, so it missing blocks upgrading.
2018-07-21 16:55:43 -04:00
BillyGalbreath
c2d29a73ac
PlayerElytraBoostEvent
2018-07-21 02:00:31 -05:00
Shane Freeder
1fe8472503
update B/CB/S
2018-07-20 20:57:43 +01:00
Zach Brown
09663381ca
Use 1.13 branch and builds for versioning
2018-07-19 17:33:29 -05:00
Zach Brown
613db95e01
Add an asterisk to plugins onEnable and in command
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Easy visual indicator for server admins to tell which plugins are
operating under the legacy compat mode, and which have been updated.
2018-07-19 15:08:07 -05:00
Shane Freeder
84c98c2ba8
NOT FINISHED! She compiles, and she... suffers the wrath of chunkgen...
2018-07-19 05:42:43 +01:00
Mark Vainomaa
b854308c88
Add TNTPrimeEvent
2018-07-16 14:32:13 +03:00
Aikar
5b6dfb3463
NOT FINISHED!!! Current Progress on 1.13-pre7 update
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This work is 100% unfinished. I am pushing it up so that we as a team
can work on this update.
Do not try to use this branch. You will fail.
2018-07-16 00:13:29 -04:00
Aikar
a8c28e1920
Initial Paper-API for Bukkit 1.13 Preview 4 - THIS IS NOT SERVER
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This branch/commit is only useful to those who purely use a clean Bukkit/Spigot/Paper API
and does not use NMS/OBC references.
This will let you start updating your plugin to the latest 1.13 builds of Bukkit Preview (4 as of now)
Note that this release is not final!!! API breakages may occur!
It is up to you if you find use out of this work.
2018-07-14 21:53:22 -04:00
Zach Brown
5b02e5736a
Update upstream B/CB
2018-07-13 02:39:44 -05:00
Aikar
3d1f804a22
Vex#getOwner API
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Get's the NPC that summoned this Vex
2018-07-04 15:32:30 -04:00
Aikar
18c3716c49
Current Chunk for Entity and Block Entities, counts by entity type
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This enables us a fast reference to the entities current chunk instead
of having to look it up by hashmap lookups.
We also store counts by type to further enable other performance optimizations in later patches.
2018-07-04 03:58:56 -04:00
Aikar
f534210885
InventoryCloseEvent Reason API
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Allows you to determine why an inventory was closed, enabling plugin developers
to "confirm" things based on if it was player triggered close or not.
2018-07-03 21:57:33 -04:00
Brokkonaut
e19ed02025
Add World.getEntity(UUID) API
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This is the best way to get an entity when the world and its UUID are known.
It is faster than Server.getEntity(UUID) because it does not have to iterate all worlds
2018-07-03 14:53:28 -05:00
Brokkonaut
2ed792d699
Improve ProjectileHitEvent to include the BlockFace where the projectile has hit ( #1182 )
2018-07-03 14:34:42 -05:00
Aikar
2adb879802
Add Critical missing Bukkit API - setTarget/getTarget moved down to SentientNPC
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This fixes a CRITICAL missing part of the Bukkit API due to mistakes on upstream
refusing to implement the Sentient NPC baseclass of all NPC's.
Until now, the Bukkit API has not provided a way for accessing and setting
a non creature entities target.
Although Flying, Slime, Ambient, and Water mobs all supported targets internally,
you were unable to get/set it.
Now with the SentientNPC API and these API's moved down, every sentient NPC has
access to target data.
2018-07-01 22:10:21 -04:00
Aikar
5659d66915
Subtraction goes down, not up. Silly me.
2018-06-30 04:45:17 -04:00
Aikar
98555e9b90
LivingEntity Hand Raised/Item Use API
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How long an entity has raised hands to charge an attack or use an item
Also aliased isHandsRaised for isChargingAttack in RangedEntity
2018-06-29 00:55:29 -04:00
Aikar
7abf2eeeac
RangedEntity API
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Allows you to determine if an entity is capable of ranged attacks,
and to perform an attack.
2018-06-26 22:08:01 -04:00
Aikar
ae79aa3436
EntityPathfindEvent should be an EntityEvent
2018-06-25 22:09:11 -04:00
Aikar
ff572760c4
ItemStack API additions for quantity/flags/lore
2018-06-22 23:03:46 -04:00
Aikar
980d53d156
Expand Explosions API
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Add Entity as a Source capability, and add more API choices, and on Location.
2018-06-20 23:19:46 -04:00
Brokkonaut
a5285de480
Add EntityKnockbackByEntityEvent ( #1162 )
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This event is called when an entity receives knockback by another entity. The knockback can be modified in the event. If the event is cancelled the entity is not knocked back.
2018-06-20 21:59:11 -04:00
BillyGalbreath
4f20c7ab67
Add "getNearbyXXX" methods to Location ( #1160 )
2018-06-20 21:30:09 -04:00
theminecoder
b02d49beaa
Fix PluginCommand to not wrap exceptions before ServerExceptionEvent can get to it ( #1130 )
2018-06-18 16:03:09 -05:00
BillyGalbreath
efb52083b9
[CI-SKIP] Clarify Event#callEvent() JavaDoc ( #1158 )
2018-06-18 15:42:39 -05:00
Aikar
c92fa14d36
PlayerReadyArrowEvent
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Called when a player is firing a bow and the server is choosing an arrow to use.
Plugins can skip selection of certain arrows and control which is used.
2018-06-18 01:13:16 -04:00
Aikar
76d60b167f
EntityShootBowEvent consumeArrow and getArrowItem API
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Adds ability to get what arrow was shot, and control if it should be consumed.
2018-06-18 00:39:04 -04:00
Aikar
708d52ca03
Ignore Missing Recipes in RecipeBook to avoid data errors
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This code was causing NPE's in saving player data, potentially related to reloads.
2018-06-16 16:30:29 -04:00
BillyGalbreath
1ae07ecf52
Make shield blocking delay configurable ( #1154 )
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Resolves #1153
2018-06-16 15:54:35 -04:00
Aikar
89aa04f9ed
Make SentientNPC extend LivingEntity
2018-06-16 14:28:13 -04:00
Aikar
ed61b2982e
Add SentientNPC Interface to Entities
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Used to determine ACTUAL Living NPC's. Spigot mistakenly inversed the conditions for LivingEntity, and
used LivingEntity for Insentient Entities, and named the actual EntityLiving class EntityInsentient.
This should of all been inversed on the implementation side. To make matters worse, Spigot never
exposed the differentiator that there are entities with AI that are not sentient/alive such as
Armor stands and Players are the only things that do not implement the REAL EntityLiving class (named Insentient internally)
This interface lets you identify NPC entities capable of sentience, and able to move about and react to the world.
2018-06-16 14:01:01 -04:00
Shane Freeder
2c1d1ac456
Fix compat with PluginClassloader implementations
2018-06-12 16:10:01 +01:00
Shane Freeder
586435d325
Cleanup last commit (Remember, always git diff!)
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Because the one time you don't...
2018-06-09 20:03:42 +01:00
Shane Freeder
f022bc006f
Only close classloaders unless implict, reload or error on enabling ( Closes #1120 )
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We also expose the control of this behavior to the API, while retaining
the old behavior unless implictly requested.
2018-06-09 18:58:04 +01:00
Shane Freeder
5913a2cc1a
Add EntityTeleportEndGatewayEvent for entities ( closes #1124 )
2018-06-09 14:21:40 +01:00
Aikar
72c26039eb
Fix potential for NPE if receivers is null and the world was empty
2018-06-06 21:45:30 -04:00
Aikar
d4dffd1d71
ParticleBuilder.hasReceivers shouldnt return true if no players are in the world
2018-06-06 21:35:44 -04:00
Aikar
fd4a65c566
Expand ParticleBuilder more with hasReceivers, fix empty receivers list
2018-06-06 21:27:50 -04:00
Aikar
11cb276a4a
Expand particle builder API with radius based radius methods
2018-06-06 20:59:04 -04:00
Aikar
2e423c8954
ItemStack#getMaxItemUseDuration
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Allows you to determine how long it takes to use a usable/consumable item
2018-06-05 23:01:16 -04:00
Aikar
b97e5124e4
WitchReadyPotionEvent
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Control what potion the witch readies to use
2018-06-05 22:48:48 -04:00
Aikar
5c8bd61d24
PotionEffect clone methods
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Help with modifying potion effects
2018-06-04 01:55:52 -04:00
Aikar
727f932d05
add Escape Reason Drown for EndermanEscapeEvent
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to detect rain specifically from every other armor ignoring hit
2018-05-31 18:16:26 -04:00
Mark Vainomaa
e74e4584d6
Skip Entity and Tile Entity ticking in chunks scheduled for unload ( #1132 )
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Fixes #1131
2018-05-30 15:31:55 -05:00
Zach Brown
51b88cabbc
Update upstream CB
2018-05-27 23:39:08 -05:00
Aikar
dab41b12ce
rename method for center to toCenterLocation()
2018-05-24 21:06:06 -04:00
Aikar
45308a08d7
Location.toBlockLocation
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Convert location objects to their block coordinates, or the center of the block
2018-05-24 21:02:38 -04:00
Aikar
3eb1cdef72
Fix Witch Throw Potion error - Resolves #1129
2018-05-23 23:08:04 -04:00
Foorack
aedd155be1
Upgrade ASM to 6.1.1 to allow Java 9 and 10 plugins to load
2018-05-22 22:07:25 -05:00
Zach Brown
de3bd3f635
Update URLs
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Redirects are in place (or will be shortly). This is mostly
housekeeping.
Maven repo URLs already redirect however we can't deploy through them.
Jenkins URLs do not currently redirect but will within 24 hours.
Also adds a Discord link to the README, because apparently that's what
people want.
Documentation will be updated and announcements made once all redirects
are in place, until then, consider this advanced notice.
2018-05-19 01:29:05 -05:00
Aikar
5e644e2637
WitchThrowPotionEvent
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Fired when a witch throws a potion at a player
2018-05-16 20:49:47 -04:00
Aikar
dc7680211c
WitchConsumePotionEvent
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Fires when a witch consumes the potion in their hand
2018-05-16 20:49:43 -04:00
Shane Freeder
8595189ab6
Update B/CB
2018-05-08 23:09:45 +01:00
Aikar
19dea1a6f7
Close Plugin Class Loaders on Disable
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This should close more memory leaks from /reload and disabling plugins,
by closing the class loader and the jar file.
2018-05-01 21:36:55 -04:00
Aikar
bd603371bf
EndermanAttackPlayerEvent
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Allow control over whether or not an enderman aggros a player.
This allows you to override/extend the pumpkin/stare logic.
2018-05-01 20:19:47 -04:00
Aikar
00f24317ff
Expand World.spawnParticle API and add Builder
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Adds ability to control who receives it and who is the source/sender (vanish API)
the standard API is to send the packet to everyone in the world, which is ineffecient.
This adds a new Builder API which is much friendlier to use.
2018-04-30 20:32:15 -04:00
Aikar
0eba89f673
Location.isChunkLoaded() API
2018-04-30 19:27:59 -04:00
Aikar
dbc775c09c
Additional world.getNearbyEntities API's
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Provides more methods to get nearby entities, and filter by types and predicates
2018-04-30 18:27:42 -04:00
Aikar
d38e9dcf0e
Enderman.teleportRandomly()
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Ability to trigger the vanilla "teleport randomly" mechanic of an enderman.
2018-04-30 13:30:00 -04:00
Aikar
30bc4df0a9
EndermanEscapeEvent
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Fires an event anytime an enderman intends to teleport away from the player
You may cancel this, enabling ranged attacks to damage the enderman for example.
Resolves #1101
2018-04-30 13:16:42 -04:00
Aikar
33a6de0f13
Add Ban Methods to Player Objects
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Allows a more logical API for banning players.
player.banPlayer("Breaking the rules");
2018-04-28 11:31:26 -04:00
Kyle Wood
35b4136815
Track previous version and report in command
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It is often difficult to diagnose new issues server admins get when
upgrading to a new server version because the only information they are
able to tell us regarding the server version they are running is
"latest". This commit attempts to mitigate this by keeping track of the
previous version of Paper they were running, which is then reported by
the `/version` or `/paper version` command. This gives us a better idea
of the commits included in the upgrade, which may help diagnose new
issues easier.
2018-04-11 23:02:20 -04:00
Zach Brown
d4c3e49a06
Make version command use the direct link
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It was using a redirect, but apparently a small portion of systems,
networks, some mess, are having problems with that redirect.
Just use the direct link and skip the hassle.
2018-04-09 16:13:08 -04:00
Shane Freeder
242d671fa9
Allow logger instances to be used across reloads
2018-04-08 02:02:48 +01:00
Mark Vainomaa
c6ac33816b
Add method to open already placed sign
2018-04-05 06:48:24 +03:00