Commit Graph

4807 Commits

Author SHA1 Message Date
md_5
2577f9bfbe
Increase outdated build delay 2020-09-25 17:12:30 +10:00
SydMontague
1dabfdc82f
#754: Fix pre-1.16 serialized SkullMeta being broken on 1.16+, losing textures
The underlying issue is a change by Mojang how UUID are stored in NBT.
This patch will have CraftBukkit convert the format during
deserialization.
2020-09-25 17:09:59 +10:00
Shane Bee
f8d4da08e1
#743: LivingEntity - add methods for getting/setting invisibility 2020-09-19 17:48:58 +10:00
Martoph
da9bb3ea92
#753: RecipeIterator#hasNext will now accurately represent if the current iterator has a next item. 2020-09-18 18:44:19 +10:00
Martoph
890130b460
#746: Add Fluid types / tags 2020-09-14 19:41:46 +10:00
md_5
d5a7296002
SPIGOT-6063: ConsoleSender sending extra lines in Java 13+ 2020-09-12 09:05:20 +10:00
Brokkonaut
6f55306c44
SPIGOT-5794: Only skip interact event if position, hand and itemstack are equal 2020-09-12 08:36:10 +10:00
md_5
bf3d720714
Update to Minecraft 1.16.3 2020-09-11 07:00:00 +10:00
md_5
0d8350af4e
Remove outdated build delay. 2020-09-11 06:51:08 +10:00
Brokkonaut
b8ee6a89fd
SPIGOT-6125: Grass path should only fade when it is invalid at that location 2020-09-08 12:17:23 +10:00
Brokkonaut
a939fbdf0b
SPIGOT-6123: Call EntityDamageEvent when a shulker bullet gets damaged 2020-09-06 18:13:21 +10:00
md_5
a05df28a78
SPIGOT-6122: Revert "SPIGOT-5794: Do not skip PlayerInteractEvent"
This reverts commit 00bff02703.
2020-09-04 06:40:14 +10:00
Phoenix616
1d74403327
#745: Fix getLocation for Cartography Table and Stonecutter 2020-09-03 18:37:55 +10:00
Phoenix616
13fc33f732
#744: Add ability to get location from smithing inventory 2020-09-03 08:18:30 +10:00
Martoph
39806409e7
#697: Add ArrowBodyCountChangeEvent 2020-09-02 18:59:17 +10:00
Parker Hawke
927200a961
#718: Add consumed item, hand and consumeItem boolean to EntityShootBowEvent 2020-08-31 18:39:12 +10:00
Brokkonaut
6008e6660a
SPIGOT-6025: Do not NPE when target world of a compass no longer exists 2020-08-31 17:12:48 +10:00
Brokkonaut
00bff02703
SPIGOT-5794: Do not skip PlayerInteractEvent 2020-08-29 14:07:32 +10:00
DiamondDagger590
3f572834a6
#740: Fix EntityDamageEvent not being called for non EntityDamageSource for End Crystals 2020-08-28 18:41:34 +10:00
Brokkonaut
3c7143e7b4
SPIGOT-5953, SPIGOT-5914: Use LinkedHashMap to keep captured block states in order 2020-08-28 18:32:44 +10:00
Parker Hawke
7d31adb5f7
#734: Add EnderSignal ItemStack API 2020-08-28 12:35:14 +10:00
Martoph
e14c9acbec
SPIGOT-6113: Ender Pearls thrown into portals that lead to disabled dimensions crash the server 2020-08-28 12:28:06 +10:00
md_5
97da39889c
SPIGOT-6114: PlayerRespawnEvent player's location changed before event called 2020-08-28 12:27:08 +10:00
md_5
3b5c367699
SPIGOT-6115: Items being deleted on pick up with full inventory 2020-08-28 12:26:24 +10:00
md_5
bf451617f3
SPIGOT-6109: Improve loot handling 2020-08-27 19:00:36 +10:00
md_5
bfea455968
SPIGOT-6111: NPE in CraftHumanEntity#openWorkbench & CraftHumanEntity#openEnchanting 2020-08-27 18:32:52 +10:00
md_5
ee7116b4cc
Add note to CONTRIBUTING.md to suggest keeping commit messages / titles the same 2020-08-27 11:47:06 +10:00
Parker Hawke
eae1594350
#721: Add EntityCategory API to LivingEntity 2020-08-27 11:42:39 +10:00
Parker Hawke
8c6115604b
#702: Add Block#applyBoneMeal() 2020-08-27 11:27:13 +10:00
jameslfc19
8408de02d2
#716: Fix barrel open API playing sound twice 2020-08-27 11:16:27 +10:00
Narimm
74b6982b03
#711: Add Full RGB support to the console
This is a fairly hacky way to do this - primarily because the Ansi library doesnt support RGB - however the VT100 codes here are the standard for RGB terminals.
2020-08-27 11:11:40 +10:00
Brokkonaut
049120068d
SPIGOT-6101: Store persist state of entities 2020-08-26 18:20:58 +10:00
md_5
0de8365ddf
SPIGOT-6103: Summoning an Eye of Ender throw an Error 2020-08-26 18:20:19 +10:00
md_5
9aafdc9a78
SPIGOT-6099: PlayerPortalEvent.setTo ignores world for end portal travel 2020-08-26 18:14:49 +10:00
md_5
bad55dbb5a
SPIGOT-6097: Zoglins not attacking mobs 2020-08-23 19:14:58 +10:00
Martoph
850e7b1400
SPIGOT-974: Add ArmorStand locking API 2020-08-23 09:53:19 +10:00
md_5
7d8884b263
Also make field volatile 2020-08-22 18:23:49 +10:00
md_5
50da2cdec3
SPIGOT-6094: Error loading datapack functions 2020-08-22 18:19:25 +10:00
Parker Hawke
8b52a7666e
SPIGOT-6092: Player#setBedSpawnLocation - NullPointerException 2020-08-22 17:42:15 +10:00
Shane Bee
fe4efd19f5
SPIGOT-6093: Can't change ItemStack in EntityPickupItemEvent 2020-08-21 18:46:42 +10:00
md_5
eaf0bace20
Increase outdated build delay 2020-08-20 19:31:48 +10:00
md_5
8abed406ce
SPIGOT-6086: Twisting vines growing at top of world crashes server 2020-08-20 18:48:38 +10:00
md_5
59a0bafa4d
SPIGOT-6091: End platform does not generate 2020-08-20 18:48:20 +10:00
md_5
9a9c2234a4
SPIGOT-6087: Revert "SPIGOT-6086: Twisting vines growing at top of world crashes server"
This reverts commit fad5fb9e8c.
2020-08-18 20:44:06 +10:00
Parker Hawke
2e178b09c6
#730: Let World#setSpawnLocation() support an angle 2020-08-18 17:54:36 +10:00
md_5
fad5fb9e8c
SPIGOT-6086: Twisting vines growing at top of world crashes server 2020-08-18 17:50:13 +10:00
Parker Hawke
419018f5d3
SPIGOT-6075: Snowballs don't destroy Ender Crystals 2020-08-17 18:55:38 +10:00
md_5
fa917c4723
Don't create custom registry for custom worlds 2020-08-17 18:48:00 +10:00
md_5
e354566ec1
SPIGOT-6076: Crash when updating blocks in uninitialized chunk sections 2020-08-16 18:07:42 +10:00
md_5
5a66916c08
Cleanup sendBlockChange 2020-08-16 17:55:55 +10:00