Erik Broes
a98c7ba2c7
Massive renaming update in nms. If you bypassed Bukkit, you will likely break.
...
Also minimized all the nms diffs and generic cleanups all around.
2011-06-27 00:47:03 +02:00
Erik Broes
9adc03abab
Generic cleanup of the org.bukkit.craftbukkit classes.
2011-06-12 12:51:54 +02:00
Erik Broes
309846d732
Whitespace + general cleanup
2011-05-15 13:41:46 +02:00
Raphfrk
aa70240917
Added a setArmorContents method to PlayerInventory.
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It handles error checking. Null item stacks and air item stacks are both converted to clear slot calls to prevent crashing the client.
2011-05-02 02:09:24 -04:00
Celtic Minstrel
5a5ce79035
Implemented addRecipe method in CraftServer and associated recipe classes.
2011-05-01 23:40:48 -04:00
Erik Broes
a6c8a36dce
Update for 1.5_02.
2011-04-21 04:25:46 -04:00
EvilSeph
2fd3f8d299
Reapplying changes lost with our new system in CraftInventory and CraftInventoryPlayer.
2011-04-21 00:24:27 -04:00
Erik Broes
483a878b8b
Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break.
2011-04-20 19:05:14 +02:00
EvilSeph
e2480e1347
Fixed firstEmpty() by making it search for the first null instead of Material.AIR.
2011-04-07 13:06:55 -04:00
Tahg
3c9944237a
Fixed Compile error
2011-04-06 21:51:20 -04:00
Tahg
e1acd683b4
Fixed some NPE issues caused by previous commit
2011-04-06 21:34:50 -04:00
Tahg
2c1f57e20b
Fixed stupidity in CraftInventory return types
2011-04-06 13:20:50 -04:00
Tahg
92e3957a0e
getContents now returns null for items whose underlying item is null
2011-04-06 12:45:03 -04:00
Dinnerbone
87c36febeb
Updated to Minecraft version 1.4
2011-03-31 21:40:00 +01:00
Erik Broes
7729c8b517
Sourcefiles shouldn't be executable
2011-03-12 16:12:41 +01:00
Dinnerbone
f759e0b60d
Update to Minecraft 1.3 beta
2011-02-23 02:37:56 +00:00
Tahg
61b79e8f98
inventory fixes
2011-02-08 19:47:08 -05:00
tahg
10f4f33ed0
fixed addItem hopefully
2011-02-04 21:38:15 -08:00
Tahg
2c798a9e9b
Fix for multi-stack adds
2011-02-05 00:02:09 -05:00
Warren
dde3f5b474
Removed tab on line 97.
2011-02-03 12:57:17 -08:00
Limb
e77b080d83
Implemented Inventory.contains with a minimum amount of item required. As per feature request #187
2011-02-04 04:04:16 +08:00
Erik Broes
04be2b9b31
Generic cleanup/reformat.
2011-02-02 00:39:08 +01:00
Dinnerbone
c75e53935f
Renamed ItemStack.set/getDamage to durability, which is now a short
2011-01-31 01:07:38 +00:00
Erik Broes
df69047324
Port to new mc-dev format.
2011-01-30 13:24:39 +01:00
Erik Broes
73d6070d88
Fixed: http://redmine.bukkit.org/issues/204 - fixed armor-slot order.
2011-01-18 00:46:03 +01:00
Erik Broes
80a59397cb
Updated CraftInventory to make use of the proper generics in the Inventory interface.
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Updated loads of return values to now return actual Craft* objects.
Added a shitton of constructors to CraftItemStack so you can now finally properly make your ItemStacks.
2011-01-17 01:55:53 +01:00
sk89q
74d746b6c5
Fixed error in CraftInventory.setContents().
2011-01-16 13:29:43 -08:00
Erik Broes
d048167d16
Fixed removeItem implementation
2011-01-16 16:39:11 +01:00
Erik Broes
78cd77ef71
Implement removeItem(ItemStack...)
2011-01-16 16:09:59 +01:00
Erik Broes
0ae550a11c
Fixed NPE while clearing a slot
2011-01-16 14:34:31 +01:00
sk89q
5d93ab3e54
Added item-in-hand related API.
2011-01-15 19:33:28 -08:00
sk89q
44ae0531e7
Added CraftInventory.setContents(); made CraftInventory.setItem(), CraftInventory.getItem(), and CraftItemStack() damage-aware.
2011-01-15 14:56:35 -08:00
Dinnerbone
2fe673741c
All inventory stuff in org.bukkit.craftbukkit moved to org.bukkit.craftbukkit.inventory
2011-01-15 21:29:17 +00:00