Commit Graph

901 Commits

Author SHA1 Message Date
md_5
05a8645290 Allow non hidden update lock 2014-04-15 19:28:39 +10:00
mrapple
9360048150 Fix EditBook Event 2014-04-15 12:17:49 +10:00
md_5
10a61a9d08 Remove whitelist fix patch, pulled upstream & also slightly incorrect, userCache.a() does not perform a full lookup. 2014-04-15 12:03:38 +10:00
md_5
f2d99a6bf3 Check Skull canPlace - ensures skulls are only placed where they are supposed to. 2014-04-15 10:48:55 +10:00
md_5
dff782210a Fix Player Banning
This issue stems from the fact that Bukkit's API only allows a UUID to be banned, but Minecraft requires both a UUID and name. To fix this we modify the code to require a UUID or a name, or both. The correct fix would be expanding the API to be able to provide a name, however this would require plugin changes.
2014-04-15 10:32:55 +10:00
md_5
64eb4b8327 Fix despawn rate to be >= 2014-04-15 09:37:11 +10:00
Thinkofdeath
7313a6b822 Fix arrows and fireworks not having their despawn counters ticked when inactive 2014-04-14 17:22:45 +01:00
md_5
72d5f50bb7 Check for Blank OfflinePlayer Names - the internal representation does not allow them, so lets catch it early when the issue lies with the user. 2014-04-14 17:22:57 +10:00
md_5
3e2a7bb17c Add note about BungeeCord 2014-04-14 14:55:06 +10:00
md_5
282ba1fdc7 Upstream merge 2014-04-14 14:35:29 +10:00
Fabian Fassbender
eff9004f15 Add skin forwarding support for BungeeCord. 2014-04-14 11:41:45 +10:00
Devin Ryan
5483861924 Prevent crash from a ConversationTracker exception. Fixes BUKKIT-5436 2014-04-14 11:34:57 +10:00
md_5
0410a40c1f Add obfuscation helper patch to assist update process. 2014-04-14 10:42:54 +10:00
md_5
e11d481452 Use Provided Case for Non Existent Offline Players.
Fixes issues with using scoreboards to provide information via pseudo players being all lower cased.
2014-04-14 09:48:49 +10:00
gjmcferrin@gmail.com
c9c88ab4c8 Properly cancel fishing event. Fixes BUKKIT-5396
Previously, when cancelling a PlayerFishEvent with State.FISHING, the next
fishing attempt would automatically result in a new PlayerFishEvent with
State.FAILED_ATTEMPT because the player's hooked entity was not properly
cleared. This ensures that the player's hooked entity value is set to null so
that the next attempt will result in the proper state being called.
2014-04-13 20:13:56 +10:00
myiume
c6140eafcc Fix PlayerFishEvent not properly cancelling. Fixes
BUKKIT-5245,BUKKIT-5396

PlayerFishEvent event states are not properly being cancelled,
the FishingHookEntity being deleted when the event is cancelled,
thus making the event happen. The event states of CAUGHT_ENTITY,
CAUGHT_FISH, FAILED_ATTEMPT, IN_GROUND must keep the
EntityFishingHook alive in order to cancel the event.
Removed the entity despawn lines when event is cancelled
and added a cancelled action for FAILED_ATTEMPT state.
2014-04-13 20:13:13 +10:00
md_5
84643687e6 Fix more missed diff - IPs not showing in console 2014-04-13 16:35:17 +10:00
md_5
1384382aeb Use Correct firstPlayed Value. 2014-04-13 14:46:03 +10:00
md_5
eba34fbe49 Use Offline Player Data Once if Required.
If we are online mode and the only copy of player data we can find is the player's offline mode data, we will attempt a once off conversion by reading this data and then renaming the file so it won't be used again.
2014-04-13 14:41:33 +10:00
md_5
73eca94c45 Print Stack on InternalException - for debugging some ConcurrentMod issues. 2014-04-13 09:01:16 +10:00
Thinkofdeath
d30c334bd3 Fix patch numbers
Changes nothing but it was bugging me
2014-04-12 16:00:16 +01:00
md_5
e5012f8abf Let the user know we are trying to convert. Gotta figure out whats up with Mojang's API. 2014-04-12 23:31:14 +10:00
md_5
8bb505c271 Add huge update warning. This server will not start until the user types Y E S into the console. 2014-04-12 21:37:38 +10:00
md_5
247236b793 Treat Bungee as Online Mode. This is very important for people, IP forwarding MUST be enabled. 2014-04-12 21:24:25 +10:00
md_5
4755809a62 Tigthen up access to getVersion - should help with some disconnects. Great spot by @thinkofdeath 2014-04-12 19:06:58 +10:00
md_5
4976381ad8 Fix missed variable in entity activation range 2014-04-12 19:01:59 +10:00
md_5
fad54a7a3e Upstream merge 2014-04-12 18:17:59 +10:00
md_5
a3b28bf525 Fix more legacy support 2014-04-12 18:15:24 +10:00
md_5
2a02b37ac2 Strip dashes when sending UUIDs to older clients. 2014-04-12 18:04:17 +10:00
md_5
8971d2afa7 Fix several occurances of missed diff. 2014-04-12 17:49:22 +10:00
md_5
ec9e487811 Address Serious Issues with Offline Players
Such as name being entirely unresolved! This fixes the whitelist command and no doubt lots more.
2014-04-12 17:17:26 +10:00
md_5
75deb2c530 Revert "Print Warning not Stack Trace."
This reverts commit 7edfec9059.
2014-04-12 15:29:45 +10:00
md_5
7edfec9059 Print Warning not Stack Trace.
When loading the data .json files.
2014-04-12 15:18:33 +10:00
md_5
998bcd056a Old / New Version Support.
This adds support for newer / older Minecraft versions.
At present it supports protocol versions 4 and 5 (1.7.2-1.7.8).
2014-04-12 15:11:23 +10:00
md_5
c467867aca Finish up Minecraft 1.7.8 support. This is a dev build, no warranty etc etc. It does not yet support Minecraft 1.7.2/1.7.5. 2014-04-12 14:49:42 +10:00
md_5
c2dd459650 Nearly done, testing time. 2014-04-12 14:38:17 +10:00
md_5
06b0dec1c5 Fix some stuff 2014-04-12 14:27:04 +10:00
md_5
205b113b18 Stage 1.5 2014-04-12 14:18:50 +10:00
md_5
83ce6724ca Stage 1 2014-04-12 14:18:37 +10:00
md_5
7a108da7f3 Remove some snapshot related patches in preparation for update. 2014-04-12 14:01:22 +10:00
Thinkofdeath
b32a7595bf Remove the server skin validation
Doesn't really help in catching the plugins causing the issues
2014-04-11 16:13:15 +01:00
Thinkofdeath
40570f5b14 Display 1.7.8 as the current version 2014-04-11 15:46:24 +01:00
Thinkofdeath
3f8ecf497b Validate skins server side to try catch some out of date plugins 2014-04-11 13:08:04 +01:00
Thinkofdeath
c499672aef Display 'Spigot' in client crashes, server lists and Mojang stats 2014-04-11 11:55:29 +01:00
Thinkofdeath
80e3edb2b2 Find and fix broken player skulls and handle skulls with incorrectly cased player names 2014-04-10 21:59:55 +01:00
Thinkofdeath
11fe7bede1 Lets say this didn't happen 2014-04-10 21:23:07 +01:00
Thinkofdeath
63233d4a0e Don't convert skulls if the request fails for some reason 2014-04-10 21:12:49 +01:00
Thinkofdeath
a67082c90e Use authlib to look up skull textures.
Might cover a case I missed
2014-04-10 17:45:21 +01:00
Thinkofdeath
1e1ba0f873 Fix the console issue
QueueLogAppender doesn't like being added twice
2014-04-10 12:56:45 +01:00
Thinkofdeath
74fe17c43b Fix 1.7.7 support (Bungee will still have issues) 2014-04-10 11:56:42 +01:00
Thinkofdeath
8a1c663032 Check the length of the response as the API can sometimes be incorrect 2014-04-09 20:44:07 +01:00
Thinkofdeath
5f03f206c3 Don't spam warnings when Mojang's API goes down. (Which happens a lot) 2014-04-09 15:22:36 +01:00
Thinkofdeath
98825a6430 Close the inputstreams/connections used for head conversion 2014-04-09 14:54:31 +01:00
Thinkofdeath
e95737ad2c Convert player heads async 2014-04-09 13:53:23 +01:00
Thinkofdeath
4c69717e7b Prevent player skulls from crashing 1.7.6 clients. They'll be missing their textures due skin changes 2014-04-08 13:38:47 +01:00
Thinkofdeath
ac8f1531ec Merge remote-tracking branch 'remotes/origin/1.7.6' 2014-04-08 12:23:47 +01:00
Thinkofdeath
35048d22f5 Pass the offline/bungee uuid to PreLogin events (Closes #147) 2014-04-07 00:42:38 +01:00
Thinkofdeath
7103dff380 Add 1.7.6pre1 support.
This doesn't require any configuration changes and will support 1.7.2 / 1.7.5 etc as well.
2014-04-05 09:11:28 +11:00
Thinkofdeath
ded44c47f0 Upstream merge 2014-04-03 21:12:44 +01:00
Thinkofdeath
2bf205d5f9 Fixed mob spawners being treated as solid blocks for the orebfuscator
Mob spawners are treated as solid blocks as far as the game is concerned for lighting and other tasks but for rendering they can be seen through, therefor we special case them so that the antixray doesn't show the fake blocks around them.
2014-04-03 10:50:48 +01:00
md_5
710f33af71 Correct patch start comment. 2014-04-02 18:05:47 +11:00
Ginger Geek
fe031329f3 Allows greater control over Tab Command Complete.
You can now specify how many letters of the command must be typed before it will be tab completed this will help deter people from just spamming round all the commands to see if there is one incorrectly set up.
0 will tab complete all commands
-1 will disable tab complete

1 will mean you have to type the first letter
2 will mean you have to the second letter... etc...
2014-04-02 18:01:40 +11:00
md_5
04d72bc702 Merge some stuff from upstream. 2014-04-02 17:54:35 +11:00
FrozenBrain
a562fecb4b Fix TileEntities getting ticked after being queued for removal 2014-04-02 17:53:34 +11:00
drXor
2fb9953244 Configurable boss sound radii. 2014-04-02 17:49:11 +11:00
Thinkofdeath
b4686b49be Replace the village window patch with one that effects all windows (Closes #143) 2014-03-30 17:00:57 +01:00
md_5
c349a2493b Prevent the inevitable server lag|crashes caused by people doing a blocking operation on the main thread. 2014-03-30 09:16:12 +11:00
md_5
f5167c9e46 Upstream: Add more expansive UUID based operations 2014-03-30 09:09:24 +11:00
Thinkofdeath
6bba77bba3 Re-add a fixed version of the "Improved Ping Sending" patch 2014-03-28 21:54:36 +00:00
Thinkofdeath
0f0c2734df address -> realAddress 2014-03-27 11:53:41 +00:00
md_5
97a67451a5 Fix several occurances of missed diff between the current version of mc-dev. 2014-03-27 16:01:20 +11:00
Thinkofdeath
0c70e688f7 Use the right constructor for bungeecord support 2014-03-26 23:53:19 +00:00
Thinkofdeath
152e14cadc Remove the Improved Ping Sending patch 2014-03-26 20:34:47 +00:00
Thinkofdeath
fdfc07bd39 Handle case where currentTick could be negative
@Aikar is there a better way to handle this?
2014-03-26 15:18:11 +00:00
md_5
48d7a1a40f Make restart command ignore async checks. This is needed for the watchdog to properly restart. 2014-03-25 16:13:09 +11:00
md_5
5164642604 Remove async op catcher to its own class 2014-03-25 16:11:45 +11:00
Thinkofdeath
5beb96b1de Upstream merge 2014-03-24 20:36:29 +00:00
Thinkofdeath
7fd79ff28d Move part of the Watchdog patch back into the correct patch
I have no idea how I managed to mess this up
2014-03-24 17:51:06 +00:00
Thinkofdeath
f5643a1d34 Fix missed diff in TileEntityHopper 2014-03-24 12:01:26 +00:00
md_5
3c4481aa87 Fix conflicts 2014-03-24 17:12:40 +11:00
Thinkofdeath
6d22914df8 Re-add missed method to the Player Collision API 2014-03-23 18:16:32 +00:00
Thinkofdeath
58a6cb892b Cap villagers' window name to prevent client disconnects 2014-03-23 10:54:53 +00:00
Thinkofdeath
9b863cd5f2 Fix the removal of potion effects 2014-03-23 09:49:23 +00:00
md_5
c70bb68362 Fix some merge conflicts 2014-03-23 15:21:51 +11:00
Thinkofdeath
12aa3ca6ef Check for manually prefixed commands or commands that don't need a prefix for calling vanilla commands with command blocks 2014-03-23 01:29:13 +00:00
md_5
09d6e4d9e1 this.t() -> this.u() - make the server actually tick! 2014-03-23 11:34:50 +11:00
md_5
c9605032d0 Don't print permgen warning for java 8+ 2014-03-23 11:20:02 +11:00
Thinkofdeath
69324bba91 Update to 1.7.5 2014-03-23 00:06:43 +00:00
Thinkofdeath
0d601be5dd Re-add missing Player part of the particle API 2014-03-20 22:29:54 +00:00
Thinkofdeath
670d08ceb0 Remove the lastChunkAccessed if it is unloaded.
This fixes an issue where a chunk would be unloaded but remain in lastChunkAccessed meaning calls on getChunkAt could return a chunk that is no longer loaded, this caused an issue where the chunk could be reloaded whilst in use reverting any block changes. This caused findEndPortal to return null even after createEndPortal which would crash the server trying to teleport to a null location.
2014-03-18 09:52:01 +00:00
drXor
d69ddc3163 Allow enchanting tables to enchant any item when plugins prompt them to. 2014-03-16 16:54:38 +11:00
drXor
ddf5477f57 Change various "Nope!" kick messages to something more descriptive and less confusing for players. 2014-03-15 16:44:38 +11:00
md_5
f117731919 Optimize Player Lookup - #112
Optimize player lookup and various player operations. We mainly do this by keeping a map instead of iterating through all players. We also speed up the duplicate login check and a few other checks by simply checking for one matching player.

Thanks @aikar for some of the implementation
2014-03-15 14:34:26 +11:00
drXor
01e6512f06 Allow the potion effect caused by WitherSkulls to be cancelled along with damage cancellation (e.g. via events). 2014-03-15 14:14:01 +11:00
md_5
342630e7b4 Alter BungeeCord support to require BungeeCord when it is enabled. 2014-03-15 08:46:24 +11:00
Thinkofdeath
4adef05290 Re-add the Fix ConcurrentModificationException while being idle kicked in a vehicle patch 2014-03-12 21:26:40 +00:00
md_5
254df64f1b Rebuild patch hashes, fix build. 2014-03-10 09:14:45 +11:00
md_5
71fce21cdd Strengthen entity list guard patch back up to its original level. Whilst upstream fixes attempt to fix this, they aren't fully functional and can cause the server to crash. This way we can both identify bad plugins and stop all crashes. 2014-03-10 09:04:25 +11:00
md_5
6ed812be08 Pop guard entity list patch to top 2014-03-10 08:37:28 +11:00
md_5
3740e09267 Add more spigot links 2014-03-09 14:33:30 +11:00