Zach Brown
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9571357cce
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Rebuild patches
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2016-11-27 17:39:16 -06:00 |
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Zach Brown
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b324a0ec4f
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More upstream CB
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2016-11-27 17:37:38 -06:00 |
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Zach Brown
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ceec3e2219
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Update upstream CB
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2016-11-27 17:00:08 -06:00 |
|
Zach Brown
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2807fdcf84
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Update patch number
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2016-11-27 16:54:10 -06:00 |
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Zach
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3f5dffc4e5
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Merge pull request #517
Don't process packets from offline players
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2016-11-27 16:23:17 -06:00 |
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Alfie Cleveland
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a2301816d0
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Don't process packets from offline players
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2016-11-27 22:17:55 +00:00 |
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Alfie Cleveland
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a0fce85086
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Optimise removeQueue
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2016-11-26 22:36:10 -06:00 |
|
Alfie Cleveland
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ed90e5b3a6
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Fix double lock in ServerConnection
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2016-11-26 22:06:39 -06:00 |
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Zach Brown
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8c27c1fd27
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Alter last to force conflicts but keep contents
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2016-11-26 22:02:19 -06:00 |
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Alfie Cleveland
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324acd64b4
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Optimise NetworkManager
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2016-11-26 21:48:09 -06:00 |
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Zach Brown
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4056a8b468
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Update upstream B/CB/S
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2016-11-26 21:36:05 -06:00 |
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Zach Brown
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a68f5fbec0
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Update upstream B/CB/S
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2016-11-24 21:12:18 -06:00 |
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vemacs
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ddbf7318b2
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Optimize network queue by making size() constant-time
Idea from @AlfieC
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2016-11-23 13:20:16 -05:00 |
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Aikar
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8d4d85ccb8
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Merge branch 'vemacs-cachedthreadpool-login'
* vemacs-cachedthreadpool-login:
Cache user authenticator threads Idea from @AlfieC
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2016-11-23 12:03:34 -05:00 |
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vemacs
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4eaa6f6dbc
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Cache user authenticator threads
Idea from @AlfieC
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2016-11-23 08:48:47 -05:00 |
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Zach Brown
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4ea87e5378
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Update upstream B/CB/S
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2016-11-22 18:06:14 -06:00 |
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AlphaBlend
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5eebb50cf2
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Relocate bad call to ProjectileHitEvent
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2016-11-22 01:47:43 -05:00 |
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Aikar
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2290e5f85d
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Update upstream
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2016-11-21 18:00:40 -05:00 |
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Zach
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921963bce7
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Merge pull request #490 from mikroskeem/master
Fix building when parent directory with spaces is used
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2016-11-21 16:32:17 -06:00 |
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Zach Brown
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97e0eac6e7
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Update upstream B/CB
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2016-11-21 15:51:27 -06:00 |
|
Zach Brown
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eb877d8cdb
|
Update upstream CB
|
2016-11-20 17:02:00 -06:00 |
|
Mark Vainomaa
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b872639961
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Fix building when directory with spaces is used
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2016-11-20 23:58:20 +02:00 |
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Zach Brown
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a27cdba309
|
Update upstream CB
|
2016-11-19 21:30:09 -06:00 |
|
Zach Brown
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508ce52d68
|
Update upstream CB
|
2016-11-19 17:24:37 -06:00 |
|
Zach Brown
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cb66c8dce7
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Add ShulkerBoxes to the LootTable API
|
2016-11-19 11:31:01 -06:00 |
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Zach Brown
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26e4ac4330
|
Update upstream B/CB
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2016-11-19 11:27:13 -06:00 |
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Aikar
|
6b81efa677
|
Upstream update again
|
2016-11-19 00:16:42 -05:00 |
|
Aikar
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9725050889
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Update Upstream
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2016-11-18 23:58:56 -05:00 |
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Aikar
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ae5a66ed1b
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Re-add dependency reduced pom
Learned the correct way to handle that file
|
2016-11-18 21:09:03 -05:00 |
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Zach Brown
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7e37e54053
|
Simplify the affects spawning API implementation
Get the hell away from EntitySelectors, not that that one right anyway
Fixes GH-482
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2016-11-18 18:55:14 -06:00 |
|
Zach Brown
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a6d146a939
|
Update Paper to MC 1.11
|
2016-11-18 16:21:06 -06:00 |
|
Black Hole
|
6c1880847f
|
@Z750 There are other command block types
Blocks.dc and .dd (don't know why they ain't renamed yet).
cc GH-478
|
2016-11-13 20:21:37 -06:00 |
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Zach Brown
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bd503d35b0
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Expand NBT filtering from last commit
cc GH-478
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2016-11-13 19:36:23 -06:00 |
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Zach Brown
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dec715e07b
|
Filter bad data from ArmorStand and SpawnEgg items
Fixes GH-478
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2016-11-12 23:32:40 -06:00 |
|
Zach Brown
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65538782cd
|
Update upstream B/CB/S
|
2016-11-12 20:21:46 -06:00 |
|
Aikar
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3456f7017b
|
update my repo url
|
2016-11-12 00:01:34 -05:00 |
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Zach Brown
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65e3df5cf4
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Remove log redirection in CB init script
This section seems to be a relatively common source of errors. We may as well be as
verbose as the command output, at least for this section.
|
2016-11-11 13:57:09 -06:00 |
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Zach Brown
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d7276f6ffd
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Always cleanup collideRule teams at startup
Fixes GH-463
|
2016-11-05 13:34:18 -05:00 |
|
Zach Brown
|
1e1de2ffa8
|
Update upstream CB
|
2016-11-04 22:37:19 -05:00 |
|
Zach Brown
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f0acdb8df6
|
Raise packet tolerance in spam threshold patch
Fixes GH-462
|
2016-11-04 22:35:59 -05:00 |
|
Aikar
|
c0aeab4cf9
|
Chunk Save Stats Debug Option
Adds a command line flag to enable stats on how chunk saves are processing.
Stats on current queue, how many was processed and how many were queued.
|
2016-11-04 02:21:33 -04:00 |
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Aikar
|
4f39daf70a
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Rework that save cap patch and make it configurable
|
2016-11-04 01:55:36 -04:00 |
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Aikar
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ab7b7d8072
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Don't process auto save if the save queue is filled
This avoids ever growing pending NBT objects which eat up memory.
|
2016-11-04 01:33:08 -04:00 |
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Aikar
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4f5d91198f
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Prevent Hoppers from loading chunks by double chest
|
2016-11-04 01:32:53 -04:00 |
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Aikar
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3725f9d940
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Fix faulty logic in Auto Save check - Fixes #443
|
2016-11-04 01:31:49 -04:00 |
|
Zach Brown
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493caa07b4
|
MC uses JSR 1.3.9
|
2016-11-03 14:51:00 -05:00 |
|
Zach Brown
|
f0baa4b9cc
|
t
|
2016-11-03 14:28:58 -05:00 |
|
Zach Brown
|
c4829af34f
|
Update upstream B/CB
|
2016-11-03 14:27:37 -05:00 |
|
Zach Brown
|
764473b2cc
|
Move nullable annotation dependency to JSR
|
2016-11-03 14:25:50 -05:00 |
|
Zach Brown
|
9fd4ec64e7
|
Remove some handlers
|
2016-10-30 21:42:38 -05:00 |
|