Commit Graph

583 Commits

Author SHA1 Message Date
Erik Broes
f33de669fb Major overhaul implementing PLAYER_INTERACT, removing PLAYER_ITEM, BLOCK_INTERACT, BLOCK_RIGHT_CLICK 2011-03-23 16:51:43 +01:00
Erik Broes
bb9558adec Implement Bucket events 2011-03-21 00:31:15 +01:00
Erik Broes
324efa8224 Fix BlockPlace 2011-03-21 00:31:13 +01:00
Erik Broes
0d2dc3902c Fix BlockCanBuild 2011-03-21 00:30:00 +01:00
Erik Broes
11590f49f0 Redstone torch fix 2011-03-21 00:30:00 +01:00
Erik Broes
437025a179 Fixing event names 2011-03-21 00:30:00 +01:00
Erik Broes
4c420e6aa8 BLOCK_PLACE supports pie, diode and reed 2011-03-18 23:55:37 +01:00
Erik Broes
778079677e Fix BLOCK_PLACED when placing on snow/step 2011-03-18 23:45:46 +01:00
tahg
1144013362 Hacky solution to expose ip. Will fix properly later if I care to give a **** 2011-03-18 00:03:03 -07:00
Erik Broes
f28f3a6a9c BlockInteract fixed for pressure plates 2011-03-17 20:02:15 +01:00
Gunther De Wachter
2ae5b98d10 Added missing EntitySquid, you can now prevent them from spawning! 2011-03-17 20:01:58 +01:00
Gunther De Wachter
41752f401c TNT now gives its entity to the damage handler 2011-03-17 20:01:42 +01:00
Gunther De Wachter
b6f87bb23c Fireballs now give their entity to the damage handler 2011-03-17 20:01:24 +01:00
Gunther De Wachter
d732457354 Implement DamageType.VOID 2011-03-17 20:01:07 +01:00
Tanel Suurhans
28c9439f94 Fixes minecart type reporting for VEHICLE_CREATE. 2011-03-15 07:39:22 -04:00
Raphfrk
6ca1f24ee2 Adds an onLoad method to Plugin. The onLoad method is called for all plugins before the onEnable calls 2011-03-14 14:45:33 +00:00
Raphfrk
4a2bc3299a Fixed setTypeIdAndData sending client updates when not using physics 2011-03-14 11:31:43 +00:00
Raphfrk
7242f21a32 This should fix the chunk ghosting bug 2011-03-14 11:31:43 +00:00
Tahg
9869ace146 fixed redstone torches 2011-03-14 00:48:44 -04:00
Erik Broes
672b06727d Also transfer the displayName when dying 2011-03-13 13:29:52 +01:00
Erik Broes
6043797ce0 Fix getDisplayName getting lost when getBukkitEntity is called 2011-03-13 12:52:01 +01:00
stevenh
1be1b5ab4d Removed CraftBukkit - Removed line from kick fix to help port process 2011-03-12 18:39:38 +00:00
stevenh
07c98ea2a4 Added methods to support RemoteBukkit
This means all commands even "default" server commands work within the command structure
returning output to the command sender

Updated default kick command to be compatible with kick + msg used by remote tools that work with hMod
2011-03-12 18:31:44 +00:00
Tahg
ca3d0512f3 Blocks now return power for sources other than redstone dust 2011-03-12 12:28:07 -05:00
Erik Broes
1db4eab7e3 TextWrapper now wraps text at the proper width and also prevent splitting unless it is needed 2011-03-12 16:58:05 +01:00
Erik Broes
7729c8b517 Sourcefiles shouldn't be executable 2011-03-12 16:12:41 +01:00
Erik Broes
22baecaf7f Clean code a bit 2011-03-12 16:12:41 +01:00
sk89q
49a3d5bfb3 Added Player.sendRawMessage(). 2011-03-12 01:06:04 -08:00
Tahg
0ac5c7f4cf fixed diodes 2011-03-12 02:02:25 -05:00
Tahg
79ccc5320a more NPE fixes regarding redstone 2011-03-11 20:47:59 -05:00
Tahg
5c4f1d75b5 stupid ChunkPosition's are relative to the chunk 2011-03-11 17:57:59 -05:00
Tahg
078f48c0fb Code cleanup, fixed doors, chunk entity fetching 2011-03-11 16:25:35 -05:00
Tahg
786fdfb9fe NPE fix in redstone 2011-03-11 00:36:19 -05:00
Tahg
c06f3e0d76 properly implement locks 2011-03-10 21:37:55 -05:00
EvilSeph
c0b3e80d1d Fixing grammar and CraftBukkit comment. 2011-03-10 15:17:01 -05:00
Tahg
803e67d55d Redstone fixes 2011-03-10 13:07:00 -05:00
Tahg
9428907e62 Add redstone events to common blocks 2011-03-10 13:06:59 -05:00
Tahg
39acc5817e Additional hooks for chunks 2011-03-10 13:06:59 -05:00
Tahg
df02c501a4 Additional redstone hooks 2011-03-10 13:05:00 -05:00
Tahg
719038fcee Add non updating type/data sets 2011-03-10 13:05:00 -05:00
Tahg
67cf10656c Add locks to Hashset 2011-03-10 13:04:59 -05:00
Dinnerbone
54a05f3ce2 Attempt to fix double disconnects 2011-03-10 00:16:16 +00:00
Dinnerbone
131a2c769b Slight tweak to EntityPlayer to add toString for name+position for error tracking 2011-03-10 00:02:33 +00:00
Dinnerbone
f040900d3c Attempt to fix console crash 2011-03-09 23:34:26 +00:00
Dinnerbone
0df1d1a101 Changed block cache to soft references (should help a lot with memory usage) 2011-03-09 22:12:28 +00:00
Dinnerbone
507e2be8ea Fixed LOGIN packet issue 2011-03-09 21:45:57 +00:00
Dinnerbone
9aa582885a Fixed exploit allowing people to place blocks anywhere 2011-03-09 20:30:06 +00:00
Andrew Ardill
b819ffe8a4 Implemented LivingEntity.getEyeLocation() 2011-03-09 19:43:43 +00:00
Erik Broes
454da93a00 Record invalid ItemInHandIndex packet 2011-03-09 18:31:45 +01:00
Dinnerbone
f056fad765 Fixed crash with bad holding slot 2011-03-09 16:58:31 +00:00
Dinnerbone
63f0de5128 Sign exploit fix is spammy no more. Probably. 2011-03-09 16:56:22 +00:00
Dinnerbone
c607d212d4 (Probably) fixed the sign exploit 2011-03-08 23:18:14 +00:00
Dinnerbone
cdcb947532 Fixed the fix of the inventory dupe bug 2011-03-08 21:52:17 +00:00
Dinnerbone
7de9091036 Fixed an exploit allowing item duplication upon death 2011-03-08 20:54:52 +00:00
Dinnerbone
e0d8c1d7ac Fixed a minecraft exploit allowing anyone to pick their username 2011-03-08 20:48:47 +00:00
Dinnerbone
e8e74992cb Purged deprecated MobType and MobSpawner 2011-03-07 16:32:41 +00:00
Dinnerbone
6a99d8c412 Implemented LivingEntity.damage 2011-03-07 15:59:10 +00:00
Dinnerbone
03fae0a2f7 Fixed BLOCK_CANBUILD never throwing 2011-03-07 15:49:26 +00:00
Raphfrk
03a5bbc612 Regenerate and refresh chunk methods 2011-03-07 12:34:27 +00:00
Raphfrk
528b9b2e09 Fixed isChunkInUse() 2011-03-07 12:29:37 +00:00
Dinnerbone
44c25340dc Velocity now sends updates to players 2011-03-05 18:48:58 +00:00
VictorD
5636eea877 Updated CraftServer to lowercase r in registerInterface method.. 2011-03-05 12:33:11 +01:00
Dinnerbone
9a64d7ec1b Implemented Entity.get/setMomentum 2011-03-04 14:23:45 +00:00
Dinnerbone
770bb9e3b5 Removed Block.getRawData 2011-03-04 14:20:38 +00:00
Erik Broes
332b0c2ca9 BlockFlowing NPE fix. 2011-03-02 21:27:02 +01:00
tahg
34458efd83 Synchronized EntityTracking 2011-03-02 11:00:16 -08:00
Morgan Humes
9a264ed666 Implements World.save and Server.savePlayers() 2011-03-02 16:51:31 +01:00
Erik Broes
1505b4bf3c RedstoneChange event thrown then the redstone *changes* not when it stays the same :D 2011-03-02 16:36:26 +01:00
Erik Broes
9d9ad6bd1e Java 1.5 compat. 2011-03-02 15:24:17 +01:00
tahg
87dc04b750 limit chunk unloading to 50 per tick 2011-03-02 00:24:22 -08:00
FrozenCow
9832ce06f1 Synchronized and moved Hash classes 2011-03-01 16:37:19 -05:00
VictorD
13fb0e07ce Ignore entity movement packets if distance == 0 2011-03-01 20:54:53 +01:00
Dinnerbone
3dd60c168b Fixed chat 2011-03-01 19:04:16 +00:00
Erik Broes
f54469f314 Let's handle (bwhaha) the Craft* entities a bit better. 2011-03-01 17:08:18 +01:00
SpeaKeasY
e6583c0d48 Added method to set spawn location 2011-03-01 10:39:26 +01:00
Dinnerbone
d142fabfc1 Sped up teleporting even more, + fixed isSneaking 2011-02-28 20:30:33 +00:00
Tanel Suurhans
5f20de34a9 - fix VEHICLE_COLLISION_BLOCK event firing 2011-02-28 16:25:53 +00:00
Tanel Suurhans
df2c0e2308 implement World.getPlayers 2011-02-28 16:20:44 +00:00
Tanel Suurhans
d1e3d01036 - add BedBlock - implement BLOCK_INTERACT for beds 2011-02-28 16:14:12 +00:00
Dinnerbone
016e50e6fc Hacky fix against block invulnerability 2011-02-28 15:59:23 +00:00
Dinnerbone
38c2103ff4 Spiral teleporting! Wheeeee! 2011-02-28 13:21:50 +00:00
Andrew Ardill
76d8016b32 BUGFIX: Damage events should be using getDamage() to set damage. 2011-02-28 17:43:56 +11:00
EvilSeph
41fea9b40e Removing debug statements. 2011-02-28 00:02:36 -05:00
Dinnerbone
ec0dde071d Implemented Server.getPluginCommand 2011-02-28 00:31:25 +00:00
Dinnerbone
b396707cb9 Catch errors loading plugins 2011-02-27 14:55:29 +00:00
Dinnerbone
cb2ff3c8bb Implemented chat recipients 2011-02-26 19:37:19 +00:00
Dinnerbone
bdc8c84041 Removed onCommand 2011-02-26 19:05:20 +00:00
Dinnerbone
d7114a4f62 Fixed empty console! Oops! 2011-02-26 11:51:31 +00:00
Dinnerbone
07b86b1230 Added command line option 'date-format' to control how dates are printed to console (not to log) 2011-02-26 11:29:37 +00:00
Erik Broes
bb8d9fbe9d More PLAYER_ITEM blockFace fixes of static fails; (1!=l) -- Thanks Scient for pointing it out 2011-02-25 23:42:08 +01:00
Erik Broes
88dea6189a Prevent movement event to be spammed for moving less than a pixel. 2011-02-25 22:44:26 +01:00
Erik Broes
78af4f97f9 Startup time now reported in seconds, nanoseconds, Really? O.o 2011-02-25 22:44:25 +01:00
Erik Broes
61339bcb2a Properly handle PLAYER_ITEM and its clickedFace. 2011-02-25 22:44:25 +01:00
Erik Broes
666c968dab Fixed 'sign'-BlockFace (1!=l). 2011-02-25 22:44:25 +01:00
EvilSeph
43e36b5bdc All worlds should be saved on save-all. Player data should be saved when a save occurs. 2011-02-25 14:36:09 -05:00
Dinnerbone
685d4dbb3f Added ">" to input command line, separated it from output buffer properly 2011-02-25 19:01:14 +00:00
Dinnerbone
57338bee52 Much better console interaction. History, no more losing the command, colours, inline editing, etc. Shorter log output to console (but not to file). 2011-02-25 16:12:38 +00:00
Dinnerbone
659fa9eaf9 Temporary fix for teleportation 2011-02-25 12:46:31 +00:00
Tahg
e53fd1367c possible fix for block breaking bug 2011-02-24 22:37:47 -05:00
Dinnerbone
13f55ce0c8 Fixed logging back in on non-default worlds (Yes really) 2011-02-24 15:46:26 +00:00