Thinkofname
b103841da3
SPIGOT-2171: Fix shield blocking sounds
2016-04-20 13:01:20 +01:00
Thinkofname
199b11bdd0
SPIGOT-2157: Fix enderman not playing their animation when attacking
2016-04-20 11:40:16 +01:00
Thinkofname
a4786c824f
SPIGOT-2134: Support /execute being chained
2016-04-20 11:24:48 +01:00
Thinkofname
f060bba1ca
SPIGOT-2043: Ensure VehicleMoveEvent is always fired for boats
2016-04-20 11:12:14 +01:00
Thinkofname
b5a4d07141
SPIGOT-2014: Respect the spectatorsGenerateChunks gamerule
2016-04-20 11:00:35 +01:00
Thinkofname
b70058afa2
SPIGOT-2191: Fix a missed diff from 1.8.8
2016-04-17 17:47:51 +01:00
md_5
f6313791d0
staticify backported method
2016-04-12 18:25:18 +10:00
md_5
1e2fcb38e4
Backport changes from 16w15a
2016-04-12 14:06:08 +10:00
md_5
11e8c6d338
SPIGOT-2145: Add missed EntityTeleportEvent diff
2016-04-08 19:06:31 +10:00
md_5
f326992b8b
SPIGOT-2128: Flint and steel duplicate place event
2016-04-04 17:18:01 +10:00
Thinkofname
f01861f80b
SPIGOT-2115: Fix entities being added to the world multiple times when teleported
2016-04-02 01:12:03 +01:00
Thinkofname
048849ce51
SPIGOT-2102: Don't reduce the movement limit below vanilla's default
2016-04-01 23:21:09 +01:00
Thinkofname
420afc57ef
Handle cases where Mojang uses an empty string for permission checks
2016-04-01 22:58:20 +01:00
Aikar
f92e01ba5c
MC-100382: Fix Pathfinding Memory Leak
...
https://bugs.mojang.com/browse/MC-100382
A reference to a ChunkCache is never cleaned up after doing a pathfind operation,
resulting in leaking chunks. The leaked chunks then hold references to other
entities that may also be leaking ChunkCache's, creating a cascading problem.
2016-03-31 19:47:11 -04:00
Thinkofname
6247aa00cc
SPIGOT-2101: Check the result of damageEntity before applying knockback from sweep attacks
2016-03-31 12:50:58 +01:00
Thinkofname
45bb40353a
SPIGOT-2098: Fix sound effects for 1.9.0 clients
2016-03-31 11:34:47 +01:00
Thinkofname
9dc467e4c8
Fix a diff mistake in MobEffectList
2016-03-31 00:00:11 +01:00
Thinkofname
6e527e5b88
Update to Minecraft 1.9.2
2016-03-30 21:06:51 +01:00
Thinkofname
7fc5cd856e
Support Minecraft 1.9.2
2016-03-30 16:58:31 +01:00
md_5
23ce4d1b96
Add 1.9.1 support.
2016-03-30 15:46:47 +01:00
Aikar
44216f12ed
SPIGOT-2033: Re-add missed diff for entity.valid
2016-03-29 11:31:36 +11:00
Thinkofname
fc9ee90fc5
Limit the length of byte arrays
2016-03-28 21:19:05 +01:00
md_5
cac90f6236
Arrows use interactable condition
2016-03-27 20:58:45 +11:00
md_5
cd36f6f257
SPIGOT-2060: Method to control whether entities collide
2016-03-27 20:19:41 +11:00
md_5
1ea1adc10f
SPIGOT-2056: Fix killedByTeam scoreboard criteria
2016-03-27 11:11:15 +11:00
md_5
6bf25cde7e
SPIGOT-2034: Rework damage again, this time for snowballs.
2016-03-26 14:12:35 +11:00
md_5
99f22a5c59
SPIGOT-2050: Add back code to only fire VehicleEnterEvent for loaded chunks.
2016-03-26 09:19:10 +11:00
md_5
8e5eab2655
SPIGOT-1746: Tile entities may not always tick.
2016-03-25 14:04:27 +11:00
md_5
18658965d3
Apply DataConverters to ItemStack instances
2016-03-25 11:03:39 +11:00
Zach Brown
712213dacc
Fix player dimension change invulnerability never getting unset when certain dimensions are disabled
2016-03-24 08:48:04 +11:00
2008Choco
9a072ddc1f
SPIGOT-1733: Add PlayerPickupArrowEvent
2016-03-23 17:23:33 +11:00
Matthew
5fe510da59
SPIGOT-1934: Expand EnderDragon API - implement dragon phases
2016-03-23 07:30:12 +11:00
md_5
616a9687a1
SPIGOT-1975: Fix falling blocks when height > 1
2016-03-22 18:04:02 +11:00
md_5
d4e50bef9d
Improve shield damage
2016-03-22 14:54:21 +11:00
md_5
c91d092bcd
SPIGOT-1993: Move hand check to proper location
2016-03-20 16:53:36 +11:00
md_5
622014a3b4
SPIGOT-1984: Fix default interact state when sneaking
2016-03-20 13:48:21 +11:00
md_5
6cac62c64d
Fix strange potion diff
2016-03-20 13:42:12 +11:00
md_5
549962feaf
SPIGOT-1991: Further damage fixes
2016-03-20 13:40:12 +11:00
t00thpick1
b3f6de0da5
SPIGOT-1904: AreaEffectCloud events and additional API
2016-03-20 11:29:03 +11:00
0x277F
02b26eec0e
SPIGOT-1986: Fix flying players spamming EntityToggleGlideEvent
2016-03-20 11:01:52 +11:00
md_5
a8eec15e53
SPIGOT-1981: Another attempt at damage
2016-03-20 10:56:05 +11:00
md_5
8269b99393
SPIGOT-1968: Use correct explosion yield
2016-03-19 12:19:17 +11:00
md_5
ff617f73cd
SPIGOT-1956: Don't deplete projectile item when event cancelled
2016-03-19 11:13:15 +11:00
md_5
2bfda1f8f4
SPIGOT-1680 / SPIGOT-1963: Improve damage blocking modifier accuracy
2016-03-18 19:04:23 +11:00
Matthew
f09f7d8754
Implement SpectralArrow#getGlowingTicks and SpectralArrow#setGlowingTicks(int)
2016-03-18 14:30:14 +11:00
Matthew
e80114dff4
Implement EndGateway#isExactTeleport and EndGateway#setExactTeleport(boolean)
2016-03-18 14:30:03 +11:00
Matthew
205982588f
Implement EndGateway#getExitLocation and EndGateway#setExitLocation(Location)
2016-03-18 14:30:03 +11:00
Matthew
45adbd9c6f
SPIGOT-1931: Call PlayerFishEvent before modifying hooked entities velocity
2016-03-16 07:11:44 +11:00
md_5
00d333414a
SPIGOT-1927: Don't allow circular entity riding
2016-03-15 15:09:39 +11:00
0x277F
feb2fd5e43
SPIGOT-1930: Fix spam for EntityToggleGlideEvent
2016-03-15 15:02:11 +11:00