Commit Graph

169 Commits

Author SHA1 Message Date
Brettflan
fd134e4527 Fix for minor bug in border knockback code for worlds that have a single layer bedrock base at Y level 1.
The bug was that locations at Y level 1 were never treated as safe locations for border knockback, even though they can be safe on a world which has only a flat 1-block height layer of bedrock at the bottom. For reference, normal worlds have multiple layers of bedrock at the bottom.
2016-01-02 04:54:10 -06:00
Brettflan
98c98b8618 minor style cleanup of last commit to match project style 2015-09-05 04:13:10 -05:00
Brett Flannigan
cc72e40412 Merge pull request #50 from timafh/master
Adding WorldBorder Fill and Trim completion Events
2015-09-05 04:03:21 -05:00
timafh
e42c5be1dc Adding WorldBorder Events 2015-09-04 20:20:27 +02:00
Brettflan
a349063a74 Release 1.8.4
Also updated Spigot and Dynmap API version references, and one very minor bit of code cleanup.
2015-06-23 12:38:26 -05:00
Brettflan
99bfc689f2 Minor bit of code cleanup 2015-05-19 09:17:24 -05:00
Brett Flannigan
dcea6c1a07 Merge pull request #46 from Gamealition/master
Option to prevent mob spawning outside world border
2015-05-19 09:06:27 -05:00
Roy Curtis
1320215c3f Proposed & implemented feature: prevent mob spawns outside of border, including:
- command `/we preventmobspawn`
- permission `worldborder.preventmobspawn`
- MobSpawnListener for cancelling spawns outside border

Changes outside of scope:
- prevent potential NPEs whilst disabling already-disabled preventblockplace and preventmobspawn
- added intelliJ IDE files to gitignore
2015-05-18 12:18:36 +01:00
Brett Flannigan
c8edf9f898 Merge pull request #44 from ShadowRanger/master
Minor code formatting changes
2015-03-08 05:00:27 -05:00
Brettflan
a107ee7e8a Release 1.8.3 - quick fix to remove "worldborder" command alias, which would replace vanilla /worldborder command 2015-03-07 16:20:42 -06:00
ShadowRanger
a548578819 Minor code formatting changes
Updated some classes to ensure code formatting consistency is kept
throughout the entire project.
2015-03-02 11:37:01 +11:00
Brettflan
c254442056 Release 1.8.2 - for Spigot builds for Minecraft 1.8+ 2015-03-01 10:23:34 -06:00
Brettflan
c96672a9ec initial test update for MC 1.8 Spigot... fix for border check routine failing and spewing errors due to change in Bukkit.getServer().getOnlinePlayers() 2015-02-08 09:14:31 -06:00
Brettflan
211a40f893 minor tidying of preventblockplace 2014-11-26 04:14:09 -06:00
Brett Flannigan
d2fbd83bd5 Merge pull request #39 from gipsy-king/prevent_block_place
add prevent-block-place option
2014-11-26 03:54:55 -06:00
gipsy
3028b3c7c6 add prevent-block-place option
Prevents players from placing blocks outside the world border. Default
off.

This is for the PrisonPearl plugin, where if a player is imprisoned in a
chest placed far enough outside the world border it becomes impossible
to break the chest and free the player.

The BlockPlaceEvent listener is only registered if the option is
enabled.
2014-11-25 21:33:51 +01:00
Brettflan
649efc25bb Release 1.8.1 - probably final release for Bukkit 2014-09-27 12:51:08 -05:00
Brettflan
d38bfc3f30 When checking for +/- on radiusZ parameter, it was incorrectly checking the radiusX parameter instead; fixed 2014-06-17 05:53:02 -05:00
Brettflan
2c02a33275 minor cleanup and formatting changes to last commit, and added +/- info to radius command help 2014-06-17 05:48:11 -05:00
Brett Flannigan
dc1d125552 Merge pull request #36 from Maximvdw/patch-1
Added + and - before radius as an optional char
2014-06-17 05:29:00 -05:00
Maxim Van de Wynckel
15f47118e8 Added + and - before radius as an optional char
This allows players to perform time based, vote based or donation based commands to increase the map size.
Examples:
1) Player votes, increase the map by 1 block
2) Player joins (more players) increase the map, Player is offline for X days decrease the map
3) Reached donation goal, increase the map
2014-06-15 10:50:27 +02:00
Brettflan
195c593879 Release 1.8.0 2014-05-30 19:15:36 -05:00
Brettflan
2984d9513f Changed bypass list to track UUIDs instead of names, in advance of changeable names in Minecraft 1.8.0+. There might be a slight delay in response now when running the /wb bypasslist command, and when running the /wb bypass command on a player who is not online. This is because the Mojang UUID lookup server must be queried in those cases. This may be handled better in a future update if/when Bukkit provides methods for caching and looking up that information.
The UUID/player name lookup code I've used is by evilmidget38, from: http://forums.bukkit.org/threads/player-name-uuid-fetcher.250926/

NOTE: if you have a bypass list saved, it will be wiped when you first run this update. The wipe will only happen once, as it is a safety precaution.
2014-05-28 11:13:16 -05:00
Brettflan
1698548fb5 completion message for Fill process now indicates which world it was running on 2014-05-13 08:02:23 -05:00
Brettflan
6e65b00712 Release 1.7.9 (Beta)
This is marked as a beta to be on the safe side due to the overhaul of the entire command system. I've tested every command both through the server console and in-game, but it's certainly possible I missed a bug or two somewhere in there.
2014-03-19 09:02:10 -05:00
Brettflan
abdfeda774 Workaround fix for players who have a passenger (pet riding their head or whatever) being able to bypass borders. This is due to a CraftBukkit issue (bug really, but whatever) where all teleportation fails silently if the entity attempted to be teleported has a rider/passenger.
Normally players can't have anything riding them, but various plugins make that possible for pets or similar, as unwise as that may currently be with the CraftBukkit teleportation problems outlined above.

I finally set aside some time to add and test this workaround out using EchoPet to make sure it actually works.
2014-03-12 04:50:59 -05:00
Brettflan
b8735aded0 Made "whoosh" effect default to on, as it's a nice effect that I think most people would like. For some reason I thought I'd already done this long ago.
Also a few more bits of code improvement.
2014-03-10 22:40:52 -05:00
Brettflan
1faccf0a25 New command: /wb help [command] - get help on command usage. This provides further help for any specified command. Accordingly, help info has been added to every command. This info is also provided if there was an error with the command parameters passed to any given command.
Some further changes as well, including some minor code design improvement. As part of that, the root plugin's GetWorldBorder(String worldName) method has been deprecated and replaced with proper first-letter capitalization: getWorldBorder(String worldName).

All commands have now been tested in-game and through console, and a couple of remaining command bugs have been fixed.
2014-03-10 22:27:42 -05:00
Brettflan
cd9ee900ae Major rework of command handling. This is mostly internal code changes rather than something noticeable to the end user, though on command input errors (wrong number or format of arguments, etc.) it will now have it show examples for the command the same as seen in the command list provided by the root wb command.
Replacing the monolithic and crude "if...else if...else if..." command handler in WBCommand.java with every command crammed in there, each command is now handled in a separate subclass in the new "com.wimbli.WorldBorder.cmd" package. This is inspired by the way the Factions plugin handles subclassed commands.

This is the first pass of the command handling rework. I still need to do some further testing, and I plan to further improve feedback for input errors to also show some basic help info along with the command examples.
2014-03-06 15:03:44 -06:00
Brettflan
6e7f79711a fix for "denypearl" command not correctly indicating whether it's enabling or disabling the option 2014-02-27 19:30:16 -06:00
Brettflan
133027dc77 Release version 1.7.8 2014-02-22 08:10:38 -06:00
Brettflan
41912f9e17 a bit of cleanup for denypearl functionality, and made setting enable itself for people updating from older versions of the plugin where it defaulted to false (as it now defaults to true); this is done since the changed functionality should now be desirable for most people 2014-02-22 08:10:13 -06:00
Brettflan
9e7e9d0682 Some minor code refactoring and cleanup courtesy of Zeluboba, taken in desired bits referenced from his larger pull request here:
https://github.com/Brettflan/WorldBorder/pull/32/files
2014-02-17 06:37:18 -06:00
Brettflan
6eecf93a53 re-sort permissions in plugin.yml to be alphabetical, for tidiness 2014-02-17 06:00:13 -06:00
Brettflan
fd161533d0 Changed existing "deny-enderpearl" config setting to only deny ender pearls which are thrown past the border, and switched it to be enabled by default. Added new command /wb denypearl <on/off> to toggle the option on or off, which requires the new permission worldborder.denypearl to use. 2014-02-17 05:51:40 -06:00
Brettflan
cfaf955e9a Add TeleportCause.PLUGIN indicator to the teleport methods used by border knockback, so other plugins can see that the teleport was triggered by a plugin and potentially not interfere if they otherwise would have
Specifically, this should hopefully take care of CombatTag preventing WorldBorder knockback if the player is considered to be in combat
2014-01-26 20:51:37 -06:00
Brettflan
66390223c6 Added config option "fill-memory-tolerance" which defaults to 500. If/when the Fill process pauses due to low memory (<200 MB), this setting is the amount of free memory (in MB) required to be available before it automatically continues.
This option isn't made available to change through a command as most people shouldn't change it. It's been made available for people who are running extremely low memory (and thus necessarily tiny) servers which have less than 768 MB memory available to their CraftBukkit server.
2014-01-20 12:51:44 -06:00
Brettflan
9f7719074f Two new variations of the set command are available thanks to sponsorship from Rhythmatic:
/wb [world] set <radiusX> [radiusZ] spawn - uses the world's spawn point.
/wb set <radiusX> [radiusZ] player <name> - centers a border on the specified player.
2014-01-09 08:42:26 -06:00
Brettflan
f21ef695ba Update version number in plugin.yml to 1.7.7 (oops) 2013-12-21 07:19:37 -06:00
Brettflan
2e48a5f903 Additional check added to make sure frequency value specified in Fill and Trim commands is greater than zero. Thanks to sync667 for pointing this oversight out. 2013-12-20 06:03:04 -06:00
Brettflan
48fb41f0ee Release 1.7.7 2013-12-18 01:16:44 -06:00
Brettflan
8a75d0e630 New command /wb fillautosave <seconds>, which lets you set the interval for automatic saving of the world during the Fill process (default 30 seconds). Set to 0 to disable, though this is not generally recommended as any errors or crashes during world generation can then result in a lot of lost progress. Requires new permission "worldborder.fillautosave". 2013-12-18 01:12:44 -06:00
Brettflan
0cda19b6a9 list of players with border bypass enabled is now saved and will persist through server restarts 2013-12-14 15:17:47 -06:00
Brettflan
567385ff1c New command /wb bypasslist, which outputs a list of all players who have border bypass enabled. Requires new permission "worldborder.bypasslist". 2013-12-14 15:02:05 -06:00
Brettflan
541facb5db nitpick, note 2013-11-16 04:05:02 -06:00
Brett Flannigan
135c409b7e Merge pull request #27 from ZeroErrors/master
Option to deny enderpearl completely,
2013-11-16 02:02:11 -08:00
Nick D
2c2340f056 Option to deny enderpearl completely,
Prevents 'glitching' into places.
2013-11-16 14:52:06 +10:30
Brettflan
9f45cef34f Added support for Essentials-style formatting and color codes in the border crossing message, which are based on standard Minecraft text formatting codes (ex. §c for red) but with the more accessible "&" ampersand in place of the "§" (ex. "&c" for red). The default red coloration is now included in the border message itself as "&c" at the start of it. Existing configurations will have their border messages automatically updated to add it.
Reference, standard Minecraft codes (note again that you can replace "§" with "&" for ease of use):
http://minecraft.gamepedia.com/Formatting_codes
2013-11-03 11:34:09 -06:00
Brettflan
75ea990bb8 Release 1.7.6 2013-10-19 22:44:03 -05:00
Brettflan
a5a2fca2fa Added option to Fill command which will force it to load all chunks instead of automatically skipping chunks which are already fully generated.
This option was mainly added for people wanting to follow Mojang's recommendation to load all important world chunks in 1.6.3 - 1.6.4 before updating to the eventual 1.7 release to prevent errors with structures such as witch huts and nether fortresses:
https://mojang.com/2013/09/minecraft-snapshot-13w37a/
2013-10-19 22:43:07 -05:00