Commit Graph

386 Commits

Author SHA1 Message Date
Dark Arc
671fd58568 Stop snowball blocking 2012-11-06 18:59:08 -05:00
Dark Arc
c4ea3b59f0 Resolve WORLDGUARD-2281, for Dispensers 2012-11-06 18:44:36 -05:00
Dark Arc
5d5def206d Actually corrected Javadoc 2012-11-06 18:07:26 -05:00
Dark Arc
b2ebbb9b55 Corrected Javadoc 2012-11-06 18:04:22 -05:00
Dark Arc
3734c071bf Fixes WORLDGUARD-2281, NPE on Water Potion Drinking
This resolves the issue where WorldGuard would throw a NullPointerException when a player drank a potion of water while potion blocking was enabled.
2012-11-06 18:01:13 -05:00
sk89q
df57d91270 Possibly fixed the ladder setting. 2012-11-05 12:28:40 -08:00
sk89q
4da1741578 kekekeke forgot static in WGBukkit's methods. 2012-11-05 12:22:04 -08:00
sk89q
e6e21caeea Added helper WGBukkit class to get references to WorldGuard in other Bukkit plugins. 2012-11-05 12:12:25 -08:00
sk89q
200d47ab09 Added physics.vine-like-rope-ladders to make ladders work like vines. 2012-11-05 11:32:40 -08:00
sk89q
ab274151d4 Potential fix for WORLDGUARD-2263, mobs.block-{item-frame,painting}-destroy not working. 2012-11-05 11:27:35 -08:00
sk89q
aec1e3a529 Fixed NPE in PlayerInteractEvent due to potion blocking. Fixes WORLDGUARD-2269. 2012-11-05 11:09:14 -08:00
sk89q
5316130ae8 Better handle potion blocking with dispensers/splash potions. 2012-11-04 14:46:36 -08:00
sk89q
fede549b51 Added gameplay.block-potions. 2012-11-04 13:42:55 -08:00
sk89q
1bdd7f9a6b Fixed a tab issue with WorldGuardBlockListener due to the mycelium commit. 2012-11-04 13:12:06 -08:00
sk89q
1ba7d623b4 Adds null check in EntityExplodeEvent's handler, fixing WORLDGUARD-2267. 2012-11-04 13:05:25 -08:00
Gabriel Harris-Rouquette
47902e1177 Added mycelium-spread flags. 2012-11-03 15:31:16 -07:00
sk89q
68a7455496 Added backwards compatibility for versions below MC1.4. 2012-11-03 12:15:43 -07:00
Dark Arc
fcfc3acbb8 Improved Performance of some operations
Replaced quite a few whiles and fors with for-eachs giving a performance gain. Also fixed a few issues with the MySQLDatabase and made several other minor improvements.
2012-11-03 00:19:40 -04:00
Dark Arc
f098905a92 Fixes WORLDGUARD-2205
Mob Damage from projectiles is now properly blocked in regions where applicable.
2012-11-02 21:07:38 -04:00
Dark Arc
eec78092b5 Allow damage to be less than 1
This resolves problems with mods that use fake damage events to check with WorldGuard what's going on.
2012-11-02 20:57:24 -04:00
sk89q
34fa5eceb8 Fixed WORLDGUARD-2255, where region.getId() was lowercase'd each pass of a for loop in MySQLDatabase.updatePoly2dPoints(). 2012-11-02 14:13:53 -07:00
Dark Arc
c32d2dd6f8 Fixes WORLDGUARD-2254
Players will now be told that they are in a no-PvP area if they are in one and attempting to attack someone, or that the player they are attacking is in a no-PvP area, if that is the case instead.
2012-11-02 17:06:35 -04:00
Dark Arc
da80d3536a Fixes WORLDGUARD-2253
Players who are not in god mode will once again receive damage in PVP areas from Ender Pearls.
2012-11-02 17:06:33 -04:00
sk89q
e9361022d2 Protected against using (right-clicking) paintings and item frames. 2012-11-02 13:41:53 -07:00
sk89q
dd0c1a5ab5 Fixed Withers still breaking blocks if they smash their bodies into them. Fixes WORLDGUARD-2245. 2012-11-02 12:20:59 -07:00
Wojciech Stryjewski
bb9dff7b8c Deleting a region flag also deletes group flag
The group flags set with /region flag -g have no effect if the
normal flag is not also set, nor will they be displayed with
/region info once the normal flag is deleted. However, if a
group flag was to remain set in the database, the next time a
user sets the normal flag, they might be surprised to suddenly
see the corresponding group set as well.

Since the -g group is presented to the user as an attribute of
the normal flag, rather than a standalone flag, the group flag
should be deleted along with the normal flag.
2012-11-01 22:43:24 -07:00
Wojciech Stryjewski
7e419c116e Allow /region flag to set group and value at once
The usage for "/region flag" implies both can be set at once:
/region flag <id> <flag> [-g group] [value]

However if the [-g group] [value] portions are specified, only
the group is set and the value is silently ignored. With this
commit, both values can be set at once. All other behavior of
the "flag" command is preserved. If only the [-g group] part is
given, then only the group flag changes and the regular flag's
value is unaffected. If neither part is given, then the flag is
cleared.
2012-11-01 22:43:23 -07:00
Wojciech Stryjewski
2cbc2f5226 Allow removing of -g group flags with /region flag
The @Command parser requires that a value follow the -g option when
used in /refion flag. Therefore, it's not possible to remove the -g
flag by omitting it's value, as it is possible with the regular flags.

Rather, if the group flag is set to what would be the default region
group for the normal flag, then the group flag is actually removed
and the user sees a "Region group flagfor '...' reset to default."
message.
2012-11-01 22:43:23 -07:00
Wojciech Stryjewski
68b5e3e0a8 Improve /region info output for -g group flags
If a region group flag has been set with the -g option to /region flag
the /region info command will not show it at all because these group
flags are not in the DefaultFlag.getFlags() array.

With this code change, if a group flag has been set on "entry" for
example, it might be shown as "Flags: entry -g OWNERS: ALLOW".
2012-11-01 22:43:23 -07:00
BangL
1502ec12a9 Added support for the hanging events, an item frame destroy region flag, and a mobs.block-item-frame-destroy setting.
Now also using Bukkit 1.4.2-R0.2-SNAPSHOT and WorldEdit 5.4.4-SNAPSHOT.
2012-11-01 22:35:15 -07:00
sk89q
6d09b18479 Check for both LARGE_FIREBALL and FIREBALL for the EntityType in the entity listener.
This is to counteract a breaking Bukkit change.
2012-10-30 09:24:10 -07:00
Dark Arc
08ce207636 Fixed bugs in the PRTreeRegionManager class:
* Point would not be returned if the player was at point which exceeded the flat decimal maximum of a region.
* The getAplicableRegionIDs method would not return the parents of a region.
* All test would fail
2012-10-29 12:14:11 -07:00
Wizjany
2c4d4708d8 Added parent region checking to PRTree manager as per Dark_Arc's specifications. 2012-10-29 12:14:10 -07:00
Darth Android
4f394b5668 Update PRTree library to v1.5
Updated PRTreeRegionManager code to support 3D points and regions
Changed region manager to PRTreeRegionManager
2012-10-29 12:14:09 -07:00
Glitchfinder
9834c30e3a Adding and fixing support for new and existing explosion types. 2012-10-28 20:23:36 -07:00
sk89q
f3f1b0870f Changed default region wand to leather (#334). 2012-10-28 14:12:10 -07:00
sk89q
02b3ae6aa5 Added mobs.block-wither-block-damage. 2012-10-28 14:01:17 -07:00
Wojciech Stryjewski
1075d36748 Fix spurious comma in "Flags:" /region info output
When the "/region info" command displays any flags in the region,
it always prints an extra leading comma character after the
"Flags:" prompt.
2012-10-24 12:48:38 -05:00
sk89q
7cd67281bc Move extraneous files to contrib/, added region_storage_update_20110325.sql to assembly. 2012-10-24 00:29:20 -07:00
sk89q
94937e41ef Changed the region MySQL database to marshal and unmarshal values using YAML, which should fix the notable problems regarding non-string flag data types. 2012-10-24 00:28:43 -07:00
Rutr
8aa79d1c4c Fixed detection damager(when attac by magic) http://redmine.sk89q.com/issues/901 2012-10-19 09:02:19 +02:00
sk89q
0951d00da3 Fixed permissions for region loading/saving. 2012-10-06 21:47:37 -07:00
zml2008
6df9c3660b Merge pull request #201 from eric-wieser/patch-1
Did `wcfg.useRegions` really need to be checked twice?
2012-09-16 12:31:17 -07:00
Alexander
19be2bf96e Updated fireball item blocking 2012-08-23 12:41:36 +02:00
Fletch to 99
e10ed6ac7a Report the amount of plugins loaded 2012-08-12 16:56:22 -03:00
TomyLobo
27e634ae03 Fixed a warning. 2012-08-11 04:37:49 +02:00
unknown
e60b20b37b Add 'use' flag to cakes 2012-08-10 22:33:55 +02:00
zml2008
684214ff6a Update for async player chat stupidity 2012-08-04 19:56:48 -07:00
sk89q
ba5be6071f Added regions.use-creature-spawn-event configuration setting. 2012-07-23 13:45:04 -07:00
TomyLobo
6c8d13690e Fixed eggs, snowballs and the likes being dupable with /stack. 2012-07-16 16:08:04 +02:00
sk89q
01ff1b2f8f Added host key check. 2012-07-07 10:33:18 -07:00
Zak Ford
9b17fe68e7 Added configuration option to allow plugin creature spawns 2012-07-01 16:02:24 -04:00
zml2008
0fed35a80f Add bypass handling to the gamemode flag
Set a player's previous gamemode when exiting a gamemode region to the server's default gamemode if there is not a previous gamemode already set
2012-06-15 14:14:13 -07:00
TomyLobo
a98ebfdb21 Updated dependencies and added support for fireball item blocking (id 385). 2012-06-07 13:26:28 +02:00
Eric Wieser
acb1d18654 Did wcfg.useRegions really need to be checked twice? 2012-04-28 18:18:51 +02:00
md_5
bab420a359 Add item drop pickup flag for regions.
Closes #200
2012-04-20 20:25:25 -07:00
zml2008
4f14f1f736 Correctly convert \n to a newline for String flags 2012-04-16 17:00:41 -07:00
zml2008
166831447c Split the region greeting with \n
Improve input handling of EnumFlag
Don't block gamemode changing after the gamemode flag is no longer in
effect but while the move event is still firing
2012-04-15 21:19:02 -07:00
zml2008
f2bd5961d0 Add GameMode flag 2012-04-15 21:19:02 -07:00
zml2008
2cc990a530 Prevent commands in the allow commands list from being blocked and vice versa 2012-04-15 21:19:02 -07:00
zml2008
e67304389d Added send-chat and receive-chat flags 2012-04-07 14:43:51 -07:00
zml2008
ad5b1cdcba Make sure to update CommandBook installed status in onEnable 2012-04-07 13:46:25 -07:00
zml2008
fe1e09289f Add entity-painting-destroy flag to prevent entities from destroying paintings 2012-04-07 13:45:46 -07:00
zml2008
583ea76e4b Added potion splash flag to prevent splash potions from affecting entities 2012-04-07 12:11:00 -07:00
zml2008
a7d198893e Revert "Added allow-flight boolean flag for regions"
This conflicted with plugins maually setting a player's allow flight setting
This reverts commit 16ce56c1ad.
2012-03-31 07:53:42 -07:00
Nicholas Steicke
fe62c8d0c5 Fixed regions with same name in different worlds not behaving correctly
Fixed database connection timing out

Added an error to be thrown explictly when the DB needs updating

Added a generic exception for Fatal errors when loading configuration

Exit the server when we encounter a fatal configuration exception
2012-03-27 17:18:39 -07:00
Deaygo
16ce56c1ad Added allow-flight boolean flag for regions
Closes #198
2012-03-24 18:45:56 -07:00
TomyLobo
22db589742 Restructured /rg list.
- When used with a player name to filter things down, it displays indexes that can be used as "#index" in place of region names now.
- No longer displayer "+-regionname" for regions the target player is the owner of.
2012-03-23 15:13:46 +01:00
TomyLobo
69119e6db7 Added ProtectedRegion.isOwner/Member(String playerName). 2012-03-23 15:13:45 +01:00
TomyLobo
690da2332b Added Domain.contains(String playerName). 2012-03-23 15:13:45 +01:00
sk89q
f2fead1444 Changed broadcastNotification() to also check if the player has permission via superperms, in addition to being in the Permissible set. 2012-03-18 13:13:13 -07:00
TomyLobo
c4f6267921 A cancellable event is now fired if WorldGuard disallows PvP. 2012-03-17 09:16:03 +01:00
TomyLobo
0dc65d083f Made /region setparent check worldguard.region.setparent.own/member.<parent> instead of worldguard.region.setparent.own/member.<child>.
Same with worldguard.region.setparent.<id>
2012-03-12 15:08:35 +01:00
TomyLobo
40c1d93f02 Allowed passing #<index> in place of a region ID, where <index> is the index as displayed by /region list.
/region claim/remove/redefine are exempt from this and require exact matches.
2012-03-12 15:05:59 +01:00
TomyLobo
2024a93126 Fixed an error that occured when clearing a non-existant region's parent. 2012-03-12 15:05:32 +01:00
TomyLobo
88d79a42e6 Added a -s flag to /region teleport, which sends you to the spawn point instead of the teleport point of a region. 2012-03-12 10:40:03 +01:00
TomyLobo
b01b2cce9b Added region/role-based permissions to /region teleport. 2012-03-12 10:39:23 +01:00
TomyLobo
679e43758b BREAKING CHANGE: Added a LocationFlag class and made the teleport and spawn flags use it.
This means all teleport and spawn flags are cleared.
This also means that world, yaw and pitch are now saved with these flags.
2012-03-12 06:52:36 +01:00
TomyLobo
90e6e5a96c /region info -s now selects the region being queried. 2012-03-12 05:53:58 +01:00
TomyLobo
4fb003c4df Added /region teleport <id>. 2012-03-11 19:31:02 +01:00
TomyLobo
9d5f349a04 Vector flags can now be set to the current location with the value "here" and to a specific position with x,y,z. 2012-03-11 19:08:25 +01:00
TomyLobo
f4f4a47a7f Made /region info show the region you're in if you don't specify an id explicitly. 2012-03-11 19:08:24 +01:00
TomyLobo
6a3e987668 /region info changes
- Fixed /region info <world> <id> checking the wrong permission
- Condensed /region info output a bit
- Cleaned up the source a bit
2012-03-11 19:07:25 +01:00
TomyLobo
83f943965f Made /region info show the region you're in if you don't specify an id explicitly. 2012-03-11 19:07:25 +01:00
zml2008
c9fdff169f Prevent block ignition from lightning strikes if lightning is blocked in region.
Fixes #1175
2012-03-10 21:33:24 -08:00
zml2008
5454832918 Fix trailing whitespace and correctly check both permisions systems in WorldGurdPlugin.broadcastNotification() 2012-03-10 17:56:02 -08:00
zml2008
3d6d774b17 Use ignoreCancelled for event cancelled checking 2012-03-08 19:29:53 -08:00
zml2008
1463547af4 Destroy fire blocks when fire-spread is disallowed 2012-03-08 19:03:05 -08:00
TomyLobo
0bcf4b3597 Added a "none" category to region group flags (aliases noone and deny). 2012-03-08 10:30:57 +01:00
TomyLobo
824e8dcb4b Added a construct flag that can be used to restrict block placing/destroying in zones to certain roles. 2012-03-08 10:18:27 +01:00
TomyLobo
4b2f0c8020 Let's not confuse certain highlighters. 2012-03-08 02:05:33 +01:00
Wizjany
7fd424cf65 Added FallingSand to list of intensive entities to be removed with /halt-activiy. 2012-03-03 21:27:35 -05:00
zml2008
5ff2855eb0 Fix entry and exit group flags not working, fix vehicle destroy flag not being allowed with canBuild 2012-03-03 16:46:06 -08:00
TomyLobo
8c8c162a54 Replaced all usage of CreatureType by EntityType. 2012-03-02 20:21:04 +01:00
TomyLobo
37d52f3688 Commented an unused local variable. 2012-03-02 20:10:51 +01:00
TomyLobo
f361cbfa71 Removed unused imports. 2012-03-02 20:03:18 +01:00
sk89q
ddefbfe2cf Fixed NPE with null ItemStack for pumpkin scuba in EntityDamageEvent. 2012-03-02 10:33:14 -08:00
sk89q
10296cb736 Made auto-god-mode disabled by default again. 2012-03-01 20:57:34 -08:00
zml2008
49dc0599c9 Remove leftover 128 value, fix RegionGroup.ALL handling 2012-03-01 20:49:01 -08:00
zml2008
14348e170b Revert a few of the region flag changes. This should fix issues people have been having at least for now. 2012-03-01 20:11:51 -08:00