Dark Arc
671fd58568
Stop snowball blocking
2012-11-06 18:59:08 -05:00
Dark Arc
c4ea3b59f0
Resolve WORLDGUARD-2281, for Dispensers
2012-11-06 18:44:36 -05:00
Dark Arc
5d5def206d
Actually corrected Javadoc
2012-11-06 18:07:26 -05:00
Dark Arc
b2ebbb9b55
Corrected Javadoc
2012-11-06 18:04:22 -05:00
Dark Arc
3734c071bf
Fixes WORLDGUARD-2281, NPE on Water Potion Drinking
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This resolves the issue where WorldGuard would throw a NullPointerException when a player drank a potion of water while potion blocking was enabled.
2012-11-06 18:01:13 -05:00
sk89q
df57d91270
Possibly fixed the ladder setting.
2012-11-05 12:28:40 -08:00
sk89q
4da1741578
kekekeke forgot static in WGBukkit's methods.
2012-11-05 12:22:04 -08:00
sk89q
e6e21caeea
Added helper WGBukkit class to get references to WorldGuard in other Bukkit plugins.
2012-11-05 12:12:25 -08:00
sk89q
200d47ab09
Added physics.vine-like-rope-ladders to make ladders work like vines.
2012-11-05 11:32:40 -08:00
sk89q
ab274151d4
Potential fix for WORLDGUARD-2263, mobs.block-{item-frame,painting}-destroy not working.
2012-11-05 11:27:35 -08:00
sk89q
aec1e3a529
Fixed NPE in PlayerInteractEvent due to potion blocking. Fixes WORLDGUARD-2269.
2012-11-05 11:09:14 -08:00
sk89q
5316130ae8
Better handle potion blocking with dispensers/splash potions.
2012-11-04 14:46:36 -08:00
sk89q
fede549b51
Added gameplay.block-potions.
2012-11-04 13:42:55 -08:00
sk89q
1bdd7f9a6b
Fixed a tab issue with WorldGuardBlockListener due to the mycelium commit.
2012-11-04 13:12:06 -08:00
sk89q
1ba7d623b4
Adds null check in EntityExplodeEvent's handler, fixing WORLDGUARD-2267.
2012-11-04 13:05:25 -08:00
Gabriel Harris-Rouquette
47902e1177
Added mycelium-spread flags.
2012-11-03 15:31:16 -07:00
sk89q
68a7455496
Added backwards compatibility for versions below MC1.4.
2012-11-03 12:15:43 -07:00
Dark Arc
fcfc3acbb8
Improved Performance of some operations
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Replaced quite a few whiles and fors with for-eachs giving a performance gain. Also fixed a few issues with the MySQLDatabase and made several other minor improvements.
2012-11-03 00:19:40 -04:00
Dark Arc
f098905a92
Fixes WORLDGUARD-2205
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Mob Damage from projectiles is now properly blocked in regions where applicable.
2012-11-02 21:07:38 -04:00
Dark Arc
eec78092b5
Allow damage to be less than 1
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This resolves problems with mods that use fake damage events to check with WorldGuard what's going on.
2012-11-02 20:57:24 -04:00
sk89q
34fa5eceb8
Fixed WORLDGUARD-2255, where region.getId() was lowercase'd each pass of a for loop in MySQLDatabase.updatePoly2dPoints().
2012-11-02 14:13:53 -07:00
Dark Arc
c32d2dd6f8
Fixes WORLDGUARD-2254
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Players will now be told that they are in a no-PvP area if they are in one and attempting to attack someone, or that the player they are attacking is in a no-PvP area, if that is the case instead.
2012-11-02 17:06:35 -04:00
Dark Arc
da80d3536a
Fixes WORLDGUARD-2253
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Players who are not in god mode will once again receive damage in PVP areas from Ender Pearls.
2012-11-02 17:06:33 -04:00
sk89q
e9361022d2
Protected against using (right-clicking) paintings and item frames.
2012-11-02 13:41:53 -07:00
sk89q
dd0c1a5ab5
Fixed Withers still breaking blocks if they smash their bodies into them. Fixes WORLDGUARD-2245.
2012-11-02 12:20:59 -07:00
Wojciech Stryjewski
bb9dff7b8c
Deleting a region flag also deletes group flag
...
The group flags set with /region flag -g have no effect if the
normal flag is not also set, nor will they be displayed with
/region info once the normal flag is deleted. However, if a
group flag was to remain set in the database, the next time a
user sets the normal flag, they might be surprised to suddenly
see the corresponding group set as well.
Since the -g group is presented to the user as an attribute of
the normal flag, rather than a standalone flag, the group flag
should be deleted along with the normal flag.
2012-11-01 22:43:24 -07:00
Wojciech Stryjewski
7e419c116e
Allow /region flag to set group and value at once
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The usage for "/region flag" implies both can be set at once:
/region flag <id> <flag> [-g group] [value]
However if the [-g group] [value] portions are specified, only
the group is set and the value is silently ignored. With this
commit, both values can be set at once. All other behavior of
the "flag" command is preserved. If only the [-g group] part is
given, then only the group flag changes and the regular flag's
value is unaffected. If neither part is given, then the flag is
cleared.
2012-11-01 22:43:23 -07:00
Wojciech Stryjewski
2cbc2f5226
Allow removing of -g group flags with /region flag
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The @Command parser requires that a value follow the -g option when
used in /refion flag. Therefore, it's not possible to remove the -g
flag by omitting it's value, as it is possible with the regular flags.
Rather, if the group flag is set to what would be the default region
group for the normal flag, then the group flag is actually removed
and the user sees a "Region group flagfor '...' reset to default."
message.
2012-11-01 22:43:23 -07:00
Wojciech Stryjewski
68b5e3e0a8
Improve /region info output for -g group flags
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If a region group flag has been set with the -g option to /region flag
the /region info command will not show it at all because these group
flags are not in the DefaultFlag.getFlags() array.
With this code change, if a group flag has been set on "entry" for
example, it might be shown as "Flags: entry -g OWNERS: ALLOW".
2012-11-01 22:43:23 -07:00
BangL
1502ec12a9
Added support for the hanging events, an item frame destroy region flag, and a mobs.block-item-frame-destroy setting.
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Now also using Bukkit 1.4.2-R0.2-SNAPSHOT and WorldEdit 5.4.4-SNAPSHOT.
2012-11-01 22:35:15 -07:00
sk89q
6d09b18479
Check for both LARGE_FIREBALL and FIREBALL for the EntityType in the entity listener.
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This is to counteract a breaking Bukkit change.
2012-10-30 09:24:10 -07:00
Dark Arc
08ce207636
Fixed bugs in the PRTreeRegionManager class:
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* Point would not be returned if the player was at point which exceeded the flat decimal maximum of a region.
* The getAplicableRegionIDs method would not return the parents of a region.
* All test would fail
2012-10-29 12:14:11 -07:00
Wizjany
2c4d4708d8
Added parent region checking to PRTree manager as per Dark_Arc's specifications.
2012-10-29 12:14:10 -07:00
Darth Android
4f394b5668
Update PRTree library to v1.5
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Updated PRTreeRegionManager code to support 3D points and regions
Changed region manager to PRTreeRegionManager
2012-10-29 12:14:09 -07:00
Glitchfinder
9834c30e3a
Adding and fixing support for new and existing explosion types.
2012-10-28 20:23:36 -07:00
sk89q
f3f1b0870f
Changed default region wand to leather ( #334 ).
2012-10-28 14:12:10 -07:00
sk89q
02b3ae6aa5
Added mobs.block-wither-block-damage.
2012-10-28 14:01:17 -07:00
Wojciech Stryjewski
1075d36748
Fix spurious comma in "Flags:" /region info output
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When the "/region info" command displays any flags in the region,
it always prints an extra leading comma character after the
"Flags:" prompt.
2012-10-24 12:48:38 -05:00
sk89q
7cd67281bc
Move extraneous files to contrib/, added region_storage_update_20110325.sql to assembly.
2012-10-24 00:29:20 -07:00
sk89q
94937e41ef
Changed the region MySQL database to marshal and unmarshal values using YAML, which should fix the notable problems regarding non-string flag data types.
2012-10-24 00:28:43 -07:00
Rutr
8aa79d1c4c
Fixed detection damager(when attac by magic) http://redmine.sk89q.com/issues/901
2012-10-19 09:02:19 +02:00
sk89q
0951d00da3
Fixed permissions for region loading/saving.
2012-10-06 21:47:37 -07:00
zml2008
6df9c3660b
Merge pull request #201 from eric-wieser/patch-1
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Did `wcfg.useRegions` really need to be checked twice?
2012-09-16 12:31:17 -07:00
Alexander
19be2bf96e
Updated fireball item blocking
2012-08-23 12:41:36 +02:00
Fletch to 99
e10ed6ac7a
Report the amount of plugins loaded
2012-08-12 16:56:22 -03:00
TomyLobo
27e634ae03
Fixed a warning.
2012-08-11 04:37:49 +02:00
unknown
e60b20b37b
Add 'use' flag to cakes
2012-08-10 22:33:55 +02:00
zml2008
684214ff6a
Update for async player chat stupidity
2012-08-04 19:56:48 -07:00
sk89q
ba5be6071f
Added regions.use-creature-spawn-event configuration setting.
2012-07-23 13:45:04 -07:00
TomyLobo
6c8d13690e
Fixed eggs, snowballs and the likes being dupable with /stack.
2012-07-16 16:08:04 +02:00
sk89q
01ff1b2f8f
Added host key check.
2012-07-07 10:33:18 -07:00
Zak Ford
9b17fe68e7
Added configuration option to allow plugin creature spawns
2012-07-01 16:02:24 -04:00
zml2008
0fed35a80f
Add bypass handling to the gamemode flag
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Set a player's previous gamemode when exiting a gamemode region to the server's default gamemode if there is not a previous gamemode already set
2012-06-15 14:14:13 -07:00
TomyLobo
a98ebfdb21
Updated dependencies and added support for fireball item blocking (id 385).
2012-06-07 13:26:28 +02:00
Eric Wieser
acb1d18654
Did wcfg.useRegions
really need to be checked twice?
2012-04-28 18:18:51 +02:00
md_5
bab420a359
Add item drop pickup flag for regions.
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Closes #200
2012-04-20 20:25:25 -07:00
zml2008
4f14f1f736
Correctly convert \n to a newline for String flags
2012-04-16 17:00:41 -07:00
zml2008
166831447c
Split the region greeting with \n
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Improve input handling of EnumFlag
Don't block gamemode changing after the gamemode flag is no longer in
effect but while the move event is still firing
2012-04-15 21:19:02 -07:00
zml2008
f2bd5961d0
Add GameMode flag
2012-04-15 21:19:02 -07:00
zml2008
2cc990a530
Prevent commands in the allow commands list from being blocked and vice versa
2012-04-15 21:19:02 -07:00
zml2008
e67304389d
Added send-chat and receive-chat flags
2012-04-07 14:43:51 -07:00
zml2008
ad5b1cdcba
Make sure to update CommandBook installed status in onEnable
2012-04-07 13:46:25 -07:00
zml2008
fe1e09289f
Add entity-painting-destroy flag to prevent entities from destroying paintings
2012-04-07 13:45:46 -07:00
zml2008
583ea76e4b
Added potion splash flag to prevent splash potions from affecting entities
2012-04-07 12:11:00 -07:00
zml2008
a7d198893e
Revert "Added allow-flight boolean flag for regions"
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This conflicted with plugins maually setting a player's allow flight setting
This reverts commit 16ce56c1ad
.
2012-03-31 07:53:42 -07:00
Nicholas Steicke
fe62c8d0c5
Fixed regions with same name in different worlds not behaving correctly
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Fixed database connection timing out
Added an error to be thrown explictly when the DB needs updating
Added a generic exception for Fatal errors when loading configuration
Exit the server when we encounter a fatal configuration exception
2012-03-27 17:18:39 -07:00
Deaygo
16ce56c1ad
Added allow-flight boolean flag for regions
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Closes #198
2012-03-24 18:45:56 -07:00
TomyLobo
22db589742
Restructured /rg list.
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- When used with a player name to filter things down, it displays indexes that can be used as "#index" in place of region names now.
- No longer displayer "+-regionname" for regions the target player is the owner of.
2012-03-23 15:13:46 +01:00
TomyLobo
69119e6db7
Added ProtectedRegion.isOwner/Member(String playerName).
2012-03-23 15:13:45 +01:00
TomyLobo
690da2332b
Added Domain.contains(String playerName).
2012-03-23 15:13:45 +01:00
sk89q
f2fead1444
Changed broadcastNotification() to also check if the player has permission via superperms, in addition to being in the Permissible set.
2012-03-18 13:13:13 -07:00
TomyLobo
c4f6267921
A cancellable event is now fired if WorldGuard disallows PvP.
2012-03-17 09:16:03 +01:00
TomyLobo
0dc65d083f
Made /region setparent check worldguard.region.setparent.own/member.<parent> instead of worldguard.region.setparent.own/member.<child>.
...
Same with worldguard.region.setparent.<id>
2012-03-12 15:08:35 +01:00
TomyLobo
40c1d93f02
Allowed passing #<index> in place of a region ID, where <index> is the index as displayed by /region list.
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/region claim/remove/redefine are exempt from this and require exact matches.
2012-03-12 15:05:59 +01:00
TomyLobo
2024a93126
Fixed an error that occured when clearing a non-existant region's parent.
2012-03-12 15:05:32 +01:00
TomyLobo
88d79a42e6
Added a -s flag to /region teleport, which sends you to the spawn point instead of the teleport point of a region.
2012-03-12 10:40:03 +01:00
TomyLobo
b01b2cce9b
Added region/role-based permissions to /region teleport.
2012-03-12 10:39:23 +01:00
TomyLobo
679e43758b
BREAKING CHANGE: Added a LocationFlag class and made the teleport and spawn flags use it.
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This means all teleport and spawn flags are cleared.
This also means that world, yaw and pitch are now saved with these flags.
2012-03-12 06:52:36 +01:00
TomyLobo
90e6e5a96c
/region info -s now selects the region being queried.
2012-03-12 05:53:58 +01:00
TomyLobo
4fb003c4df
Added /region teleport <id>.
2012-03-11 19:31:02 +01:00
TomyLobo
9d5f349a04
Vector flags can now be set to the current location with the value "here" and to a specific position with x,y,z.
2012-03-11 19:08:25 +01:00
TomyLobo
f4f4a47a7f
Made /region info show the region you're in if you don't specify an id explicitly.
2012-03-11 19:08:24 +01:00
TomyLobo
6a3e987668
/region info changes
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- Fixed /region info <world> <id> checking the wrong permission
- Condensed /region info output a bit
- Cleaned up the source a bit
2012-03-11 19:07:25 +01:00
TomyLobo
83f943965f
Made /region info show the region you're in if you don't specify an id explicitly.
2012-03-11 19:07:25 +01:00
zml2008
c9fdff169f
Prevent block ignition from lightning strikes if lightning is blocked in region.
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Fixes #1175
2012-03-10 21:33:24 -08:00
zml2008
5454832918
Fix trailing whitespace and correctly check both permisions systems in WorldGurdPlugin.broadcastNotification()
2012-03-10 17:56:02 -08:00
zml2008
3d6d774b17
Use ignoreCancelled for event cancelled checking
2012-03-08 19:29:53 -08:00
zml2008
1463547af4
Destroy fire blocks when fire-spread is disallowed
2012-03-08 19:03:05 -08:00
TomyLobo
0bcf4b3597
Added a "none" category to region group flags (aliases noone and deny).
2012-03-08 10:30:57 +01:00
TomyLobo
824e8dcb4b
Added a construct flag that can be used to restrict block placing/destroying in zones to certain roles.
2012-03-08 10:18:27 +01:00
TomyLobo
4b2f0c8020
Let's not confuse certain highlighters.
2012-03-08 02:05:33 +01:00
Wizjany
7fd424cf65
Added FallingSand to list of intensive entities to be removed with /halt-activiy.
2012-03-03 21:27:35 -05:00
zml2008
5ff2855eb0
Fix entry and exit group flags not working, fix vehicle destroy flag not being allowed with canBuild
2012-03-03 16:46:06 -08:00
TomyLobo
8c8c162a54
Replaced all usage of CreatureType by EntityType.
2012-03-02 20:21:04 +01:00
TomyLobo
37d52f3688
Commented an unused local variable.
2012-03-02 20:10:51 +01:00
TomyLobo
f361cbfa71
Removed unused imports.
2012-03-02 20:03:18 +01:00
sk89q
ddefbfe2cf
Fixed NPE with null ItemStack for pumpkin scuba in EntityDamageEvent.
2012-03-02 10:33:14 -08:00
sk89q
10296cb736
Made auto-god-mode disabled by default again.
2012-03-01 20:57:34 -08:00
zml2008
49dc0599c9
Remove leftover 128 value, fix RegionGroup.ALL handling
2012-03-01 20:49:01 -08:00
zml2008
14348e170b
Revert a few of the region flag changes. This should fix issues people have been having at least for now.
2012-03-01 20:11:51 -08:00