This has been in work for a bunch of time. Zoe ( duplexsystem or budgidiere, whatever ) has put a ton of work into this.
We now have a bugfree build system that works flawlessly.
Co-authored-by: Ivan Pekov <ivan@mrivanplays.com>
Co-authored-by: Simon Gardling <titaniumtown@gmail.com>
Co-authored-by: toinouH <toinouh2003@gmail.com>
P.s the one who merged this is ivan and not bud.
Closes#257
Ports 2 patches from Purpur: Infinity-bow-settings & Allow-infinite-and-mending-enchantments-together
Added an option for infinity with no arrows too.
Option for custom locale has come! You can put a locale.json file in your server folder to change it.
We've got the finest patches from Hydrinity ( Mykyta approved & allowed ) too.
We have some amazing new options in yatopia.yml, we're gonna have documentation for them soon so stay tuned!
Last but not least, chunk generation patches. We've tested them extensively so no weirdness happens.
Thanks for using Yatopia as your production server software.
Co-authored-by: Ivan Pekov <ivan@mrivanplays.com>
Fixes bad performance out of the box for production.
Apparently there's another issue which is thinkering our minds up, it is that after certain amount of time the gc just can't keep up. We're investigating into this, but until it is fixed - this is gonna be a stable build
Co-authored-by: Mykyta Komarn <nkomarn@hotmail.com>
See issue #176
This fixes the "it gets more serious". However, the problem is still being present.
it looks like it is purely random which hopper is going to suck in the item.
whatever weirdness is still present with hoppers and sorting systems, if its not mojang
then its paper's optimizations, which we're not removing.
Upstream/An Sidestream has released updates that appears to apply and compile correctly
This update has NOT been tested by YatopiaMC and as with ANY update, please do your own testing.
Tuinity Changes:
a218f5d Updated Upstream (Paper)
This is now for sure going to fix hoppers entirely, except speeds which we should see in other patch.
Apparently caching the inventory doesn't work for composters as they're constantly updating their block state.
The code now makes it so that we only cache if the block is NOT a composter.
This is also fixing a bug with offline mode servers and proxies for vanilla commands. Read the new patch's patch notes to see what I'm talking about.
It looks like that for 2 purpur patches we need to update the upstream.
Updated also the script and now we have `yatopia tup`, which will only update tuinity.
I got all the purpur patches mentioned in #37 and ported them by also adding the squids EAR immunity patch.
Ported also 2 useful patches from Rainforest.
Unfortunately this is 1.16.2 only and thus 1.16.1 would only receive:
- from purpur: the MC-4 fix and the squid EAR immunity.
- from rainforest: all patches that have been ported.
Closes#37
This update had major internal changes, which took us 8 hours to figure out and resolve all things untill we have a successful build.
YatopiaMC members wish you happy playing using Yatopia for your server software
MAKE A BACKUP OF YOUR WORLD BEFORE RUNNING IT ON YOUR SERVER. YOU HAVE BEEN WARNED.
People have reported to paper that after upgrading villagers are gone. There could be even more issues we are unknown of.
MAKE A BACKUP OF YOUR WORLD BEFORE RUNNING IT ON YOUR SERVER. YOU HAVE BEEN WARNED.
Co-authored-by: Ovydux <68059159+Ovydux@users.noreply.github.com>
Co-authored-by: Simon Gardling <Titaniumtown@gmail.com>
Co-authored-by: budgidiere <sgidiere@gmail.com>
* Patch cleanup
This is more like a maintenance commit rather than a one that adds functionallity.
Server owners can skip updating to this, although it is recommended as I implemented a version checker.
* Fix wrong predicate import
* More useless diff removed
* Per world entity (type) collisions & some cleanup
* Unnuke RainforestConfig
* Forgot the API
* fix and remove code clean up for now
Co-authored-by: Bud Gidiere <sgidiere@gmail.com>