addon-level/src/main/resources/config.yml

75 lines
2.9 KiB
YAML
Raw Normal View History

# Level Configuration ${version}
#
#
# Disabled Game Mode Addons
# Level will NOT hook into these game mode addons.
disabled-game-modes: []
#
# When executing level command from console, should a report be shown?
log-report-to-console: true
#
# Number of concurrent island calculations
# If your CPU can handle it, you can run parallel island calcs if there are more than one in the queue
concurrent-island-calcs: 1
#
# Island level calculation timeout in minutes.
# If an island takes longer that this time to calculate, then the calculation will abort.
# Generally, calculation should only take a few seconds, so if this ever triggers then something is not right.
calculation-timeout: 5
#
# Zero island levels on new island or island reset
# If true, Level will calculate the starter island's level and remove it from any future level calculations.
# If this is false, the player's starter island blocks will count towards their level.
# This will reduce CPU if false.
zero-new-island-levels: true
#
# Calculate island level on login
# This silently calculates the player's island level when they login
# This applies to all islands the player has on the server, e.g., BSkyBlock, AcidIsland
login: false
#
# Include nether island in level calculations.
# Warning: Enabling this mid-game will give players with an island a jump in
# island level. New islands will be correctly zeroed.
nether: false
#
# Include end island in level calculations.
# Warning: Enabling this mid-game will give players with an island a jump in
# island level. New islands will be correctly zeroed.
end: false
#
# Include chest contents in level calculations.
# Will count blocks in chests or containers.
include-chests: false
#
# Underwater block multiplier
# If blocks are below sea-level, they can have a higher value. e.g. 2x
# Promotes under-water development if there is a sea. Value can be fractional.
underwater: 1.0
#
# Value of one island level. Default 100. Minimum value is 1.
levelcost: 100
#
# Island level calculation formula
# blocks - the sum total of all block values, less any death penalty
# level_cost - in a linear equation, the value of one level
Version 2.10.0 (#283) * Version 2.7.1 * Version 2.7.2 * Use Java 9's takeWhile * Added placeholder %Level_[gamemode]_rank_value Fixes https://github.com/BentoBoxWorld/Level/issues/228 * No save on disable (#231) * Release 2.6.4 * Remove saving to database on disable. https://github.com/BentoBoxWorld/Level/issues/229 First, the top ten tables are never actually used or loaded. They are created in memory by loading the island levels. So there is no reason to keep saving them. Second, the island level data is saved every time it is changed, so there is no need to save all of the cache on exit. * Fixes tests * Rosestacker (#232) * Add support for RoseStacker 1.3.0 * Made plugin a Pladdon. * Version 2.8.0 * Added new placeholders %Level_%gamemode%_top_island_name_%rank% - lists the island name %Level_%gamemode%_top_island_members_%rank% - a comma separated list of team members https://github.com/BentoBoxWorld/Level/issues/224 https://github.com/BentoBoxWorld/Level/issues/211 https://github.com/BentoBoxWorld/Level/issues/132 https://github.com/BentoBoxWorld/Level/issues/107 https://github.com/BentoBoxWorld/Level/issues/105 * Update to BentoBox API 1.18 * Open up modules for testing access. * Back support for BentoBox 1.16.5. * Version 2.8.1 * Speeds up level calculation by doing more chunk scans async. If chests are scanned, then it will take longer because these have to be done sync. https://github.com/BentoBoxWorld/Level/issues/243 * add Vietnamese (#240) * Raw island level placeholder (#241) * Changed IslandLevelCalculator minHeight to world minHeight for negative blocks height support since 1.18. (#246) * Version 2.9.0 * Chinese Translation (#249) * Translate zh-CN.yml via GitLocalize * Translate zh-CN.yml via GitLocalize Co-authored-by: mt-gitlocalize <mt@gitlocalize.com> Co-authored-by: 织梦 <493733933@qq.com> * Translate id.yml via GitLocalize (#250) Co-authored-by: Nathan Adhitya <nathanadhitya@outlook.com> * Translate fr.yml via GitLocalize (#251) Co-authored-by: organizatsiya <organizatsiya.wildguns@gmail.com> * Korean translation (#252) * Translate ko.yml via GitLocalize * Translate ko.yml via GitLocalize Co-authored-by: chickiyeah <ruddls030@naver.com> Co-authored-by: mt-gitlocalize <mt@gitlocalize.com> * German Translation (#253) * Translate de.yml via GitLocalize * Update de.yml Co-authored-by: Rikamo045 <rik.amos.krajinovic@gmail.com> Co-authored-by: tastybento <tastybento@users.noreply.github.com> * Translate hu.yml via GitLocalize (#254) Co-authored-by: András Marczinkó <marczinkoandris@gmail.com> * Version 2.9.1 * Attempt to handle WildStacker spawners * Fix error lon loading id locale * Avoid async chunk snapshotting. Fixes https://github.com/BentoBoxWorld/Level/issues/256 * Update to BentoBox API 1.20. Replace plugin.yml with spigot-annotations. Implement customizable TopLevelPanel. * Fixes some small issues with TopLevelPanel Add Utils class that contains some useful things. * Implement customizable DetailsPanel. Remove old DetailsGUITab due to new implementation. * Fix failing test. * Remove blank file * Added repo for maven plugin snapshots * Implement feature that allows to sort items in detail panel. (#259) Apparently, because it is 2 years old request, it got in a state -> implement or drop. Fixes #192 * Implement calculated value for blocks. (#260) It is ~ value, as calculation formula cannot be applied per block. At least I think so. Part of #192 * Update es.yml (#261) * Implement customizable Values GUI. (#262) This GUI shows value to all items in game. It also shows max limit of blocks, if it is set. Fixes of #192 * Support for AdvancedChests was updated. (#266) * Implements visit/warp actions in top gui Add 2 new actions for island buttons in TOP GUI: - Visit -> allows to visit island, but it requires Visit Addon - Warp -> allows to warp to island, but it requires Warp Addon Requested via Discord. * Fixes a Level addon crash on startup. Level addon crashed at the startup if Visit or Warps addon were not installed. It happened because Level addon main class were implementing Listener interface. To avoid it and fix the crash, I moved migration listener to a separate class. Fixes #2012 * Translate pl.yml via GitLocalize (#269) Co-authored-by: wiktorm12 <wiktorm12@gmail.com> * Translate fr.yml via GitLocalize (#272) Co-authored-by: organizatsiya <organizatsiya.wildguns@gmail.com> * Update to Java 17 * Update Github workflow to Java 17 * Adds %Level_[gamemode]_island_level_max% placeholder This records the lifetime maximum level the island has ever had. Addresses #271 * Only shows Members or higher in the top members placeholder Fixes #267 * Add natural log to level-calc formula parsing Relates to #274 * feat: add island total points + placeholder (#264) * feat: add island total points + placeholder * Update IslandLevels.java * Fix JavaDoc * Translate zh-CN.yml via GitLocalize (#276) Co-authored-by: dawnTak <lanlongxiaode@outlook.com> * Translate nl.yml via GitLocalize (#277) Co-authored-by: DevSolaris <solaris.dev.2002@gmail.com> * Add ${argLine} to get jacoco coverage * Updated Jacoco POM * Add shulker to in chest count (#275) * Sonar Cloud code smell clean up (#278) * Refactor placeholders (#279) * Update ReadMe * Fix Jacoco * Remove unused imports * Remove placeholders from main class Created a separate class for cleaner code and added a test class. * Remove dependency * Add UltimateStacker hook for stacked blocks (#281) * Create plugin.yml (#282) * Create plugin.yml The annotations do not provide the option to define the version dynamically from maven. This should fix that. * Remove Spigot Plugin Annotations * Remove plugin-annotation repo * Updated dependencies --------- Co-authored-by: Huynh Tien <huynhqtienvtag@gmail.com> Co-authored-by: Rubén <44579213+Rubenicos@users.noreply.github.com> Co-authored-by: Pierre Dedrie <Pirgosth74@gmail.com> Co-authored-by: gitlocalize-app[bot] <55277160+gitlocalize-app[bot]@users.noreply.github.com> Co-authored-by: mt-gitlocalize <mt@gitlocalize.com> Co-authored-by: 织梦 <493733933@qq.com> Co-authored-by: Nathan Adhitya <nathanadhitya@outlook.com> Co-authored-by: organizatsiya <organizatsiya.wildguns@gmail.com> Co-authored-by: chickiyeah <ruddls030@naver.com> Co-authored-by: Rikamo045 <rik.amos.krajinovic@gmail.com> Co-authored-by: András Marczinkó <marczinkoandris@gmail.com> Co-authored-by: BONNe <bonne@bonne.id.lv> Co-authored-by: KrazyxWolf <68208993+KrazyxWolf@users.noreply.github.com> Co-authored-by: DeadSilenceIV <Barreto-h2@hotmail.com> Co-authored-by: wiktorm12 <wiktorm12@gmail.com> Co-authored-by: evlad <emmanuelvlad@gmail.com> Co-authored-by: dawnTak <lanlongxiaode@outlook.com> Co-authored-by: DevSolaris <solaris.dev.2002@gmail.com> Co-authored-by: DevSolaris <105156235+DevSolaris@users.noreply.github.com> Co-authored-by: ceze88 <dev.ceze@gmail.com>
2023-04-16 01:44:33 +02:00
# This formula can include +,=,*,/,sqrt,^,sin,cos,tan,log (natural log). Result will always be rounded to a long integer
# for example, an alternative non-linear option could be: 3 * sqrt(blocks / level_cost)
level-calc: blocks / level_cost
#
# Cooldown between level requests in seconds
levelwait: 60
#
# Death penalty
# How many block values a player will lose per death.
# Default value of 100 means that for every death, the player will lose 1 level (if levelcost is 100)
# Set to zero to not use this feature
deathpenalty: 100
# Sum team deaths - if true, all the teams deaths are summed
# If false, only the leader's deaths counts
# For other death related settings, see the GameModeAddon's config.yml settings.
sumteamdeaths: false
# Shorthand island level
# Shows large level values rounded down, e.g., 10,345 -> 10k
shorthand: false