Commit Graph

1290 Commits

Author SHA1 Message Date
Mike Primm
45369006c3 Switch chunkgenerate to onChunkPopulate event: chunk is better "cooked" by then 2011-08-20 21:31:14 -05:00
Mike Primm
58d359fc1d Add setting for progressloginterval 2011-08-21 05:46:05 +08:00
Mike Primm
c5c136a30d Add setting for progressloginterval 2011-08-20 16:45:21 -05:00
Mike Primm
c327b98b97 Add progressloginterval setting - control how often progress messages done 2011-08-21 05:43:43 +08:00
Mike Primm
3f3ccf5344 Add progressloginterval setting - control how often progress messages done 2011-08-20 16:43:18 -05:00
Mike Primm
9b191bb3ab Add 'explosion' update trigger, add updated tile queue accelerator (to speed up processing if queue gets above a given threshold) 2011-08-21 05:31:07 +08:00
Mike Primm
43df59a88c Make sure we can clean up event listeners during reload (make /dynmap reload work) 2011-08-21 05:30:52 +08:00
Mike Primm
972d9b2ab7 Add 'explosion' update trigger, add updated tile queue accelerator (to speed up processing if queue gets above a given threshold) 2011-08-20 16:28:37 -05:00
Mike Primm
5ed6cf830b Make sure we can clean up event listeners during reload (make /dynmap reload work) 2011-08-20 15:21:39 -05:00
Mike Primm
e8e4aa67ce Fix boundary condition that was causing some missed tiles on chunk triggers 2011-08-20 11:38:55 +08:00
Mike Primm
e643292a7e Fix boundary condition that was causing some missed tiles on chunk triggers 2011-08-19 22:38:08 -05:00
Mike Primm
f0a8300632 Merge remote branch 'upstream/master' 2011-08-19 21:36:35 -05:00
Mike Primm
f24141587f Fix Residence region output in JSON mode 2011-08-20 00:29:55 +08:00
Mike Primm
e2616c9159 Fix Residence region output in JSON mode 2011-08-19 11:27:38 -05:00
Mike Primm
83a9ff80d0 Add 'parallelrendercnt' - multi-core fullrender support (experimental) 2011-08-18 12:14:56 +08:00
Mike Primm
fd2085b511 Add 'parallelrendercnt' - multi-core fullrender support (experimental) 2011-08-17 23:14:05 -05:00
Mike Primm
ae9d1fde90 Turn off using temp file in ImageIO - our images are too small to do that 2011-08-17 10:26:07 +08:00
Mike Primm
7fd2d5bf10 Turn off using temp file in ImageIO - our images are too small to do that 2011-08-16 21:25:16 -05:00
Mike Primm
e479d04c85 Merge remote branch 'origin/master' 2011-08-16 18:19:43 -05:00
Mike Primm
55dc6397e1 Fix logic on scroll buttons 2011-08-17 01:00:32 +08:00
Mike Primm
d5d01cf5af Fix logic on scroll buttons 2011-08-16 11:59:08 -05:00
Mike Primm
98b3bdfde3 Add triggered update queue length to /dynmap stats 2011-08-16 13:48:00 +08:00
Mike Primm
4be423cfb8 Add triggered update queue length to /dynmap stats 2011-08-16 00:46:41 -05:00
Mike Primm
477a7d13de Add multiple quality levels for JPG encoding - adjust default to 0.85 2011-08-16 12:32:01 +08:00
Mike Primm
4616f6a5be Fix window resize exception - Leaflet expects 'map' at top level... 2011-08-16 08:08:59 +08:00
Mike Primm
829e1339a8 Change console fullrender to seed from world's center setting, vs 0,0,0 2011-08-15 21:10:44 +08:00
Mike Primm
c9494a312d Fix exception if initial update has stale logoff for player+chat 2011-08-15 21:10:44 +08:00
Mike Primm
5b7ad0f4c9 Fix IE exceptions from debug code, canvas calls 2011-08-15 10:10:08 +08:00
Mike Primm
55720cfd4d Avoid exception try-catch on nominal path 2011-08-15 07:25:18 +08:00
Mike Primm
4cb5b9a956 Fix initial zoomout processing (unnecessary updates), extra tile invalidates 2011-08-15 07:25:17 +08:00
Mike Primm
6860d8952f More invalidate tightening up 2011-08-15 04:49:58 +08:00
Mike Primm
1aa3d07e6a Fix break in namedTile during integrate of updated Leaflet 2011-08-15 04:49:42 +08:00
Mike Primm
0c9cfedb6e Handle tile invalidates better for bigger-than-one-block cases (chunks) 2011-08-15 04:49:42 +08:00
Mike Primm
042544f22e Reapply updated Leaflet patch 2011-08-14 14:59:53 +08:00
Mike Primm
f5d5171f86 Improve scaling of memory use with large numbers of tiles, prep for suspend/resume support 2011-08-14 14:27:20 +08:00
Mike Primm
fb366ce36b Update rail and ladder models - work better with non-default textures 2011-08-14 13:13:24 +08:00
Mike Primm
9f4df9a76e Switch to using continuousWorld option in newer Leaflet - saves on override 2011-08-14 13:12:58 +08:00
Mike Primm
0bc760230f Update Leaflet (lots of fixes) 2011-08-14 13:12:58 +08:00
Mike Primm
c524c39901 Add pistonmoved event handling, full rendering for piston and extension 2011-08-14 10:36:47 +08:00
Mike Primm
3da03c978b Add model for redstone repeater 2011-08-13 12:32:09 +08:00
Mike Primm
4316e1f3e4 Add support for single map render via /dynmap fullrender world:map, /dynmap radiusrender radius mapname 2011-08-13 11:48:26 +08:00
Mike Primm
b800984e3f Fix alpha-blending on scaled textures, and mask textures 2011-08-13 11:03:16 +08:00
Mike Primm
17c2072b82 Fix armor calculation - bring in line with funky method used in MC UI 2011-08-13 05:36:48 +08:00
Mike Primm
d008548306 Add support for JPEG encoding option for HDMaps 2011-08-12 14:48:52 +08:00
mikeprimm
49b38c10b7 Merge pull request #401 from mikeprimm/master
Fix typo in 'sendposition' setting - allow both 'sendposition' and 'sendpositon' in case someone worked around it
2011-08-10 20:38:52 -07:00
Mike Primm
053bd0e561 Fix typo in 'sendposition' setting - allow both 'sendposition' and 'sendpositon' in case someone worked around it 2011-08-10 22:37:41 -05:00
mikeprimm
4d3931709b Merge pull request #400 from mikeprimm/master
Add support for selectively hiding portions of worlds (opposite of visibilitylimits)
2011-08-10 20:18:20 -07:00
Mike Primm
166a5272fb Add support for selectively hiding portions of world (hiddenlimits) 2011-08-10 22:15:18 -05:00
mikeprimm
7e8e0411d9 Merge pull request #399 from mikeprimm/master
Add poly2d region support back to WorldGuard support
2011-08-10 18:48:36 -07:00
Mike Primm
6616b3eae5 Add poly2d region support back to WorldGuard 2011-08-10 20:47:14 -05:00