FedUpWith-Tech
32ada39327
Add @kosma MySQL and SQlite connector info
2021-12-30 11:24:14 -05:00
Mike Primm
7225edc1d6
Time-of-day fix for Fabric (all versions) and Forge (1.13-1.16)
2021-12-29 19:33:37 -06:00
Mike Primm
c48ed688b2
Make state sensitive custom models cache more efficient (save memory)
2021-12-29 18:41:54 -06:00
Mike Primm
0166895a7f
Tune memory use on generic chunks, lighting lookup performance
2021-12-28 22:14:19 -06:00
Mike Primm
adcfedd68e
Kill debug noise
2021-12-28 16:28:12 -06:00
Mike Primm
f577d8f6f4
Update ColorSchemes, support block state based lookup
2021-12-28 16:27:01 -06:00
Mike Primm
44bcf6bbab
Update links
2021-12-28 14:57:00 -06:00
Mike Primm
dbf595c38d
Update colormaps
2021-12-28 14:51:58 -06:00
Mike Primm
332292c42c
Fix mushroom stem render, cleanup System.out uses
2021-12-28 14:37:20 -06:00
mikeprimm
48ba0b2e41
Merge pull request #3571 from JLyne/tabcomplete
...
Add tab completions for commands
2021-12-28 10:16:05 -06:00
Mike Primm
f96abbcf56
Back to SNAPSHOT
2021-12-26 20:27:15 -06:00
Mike Primm
c12e9196e9
Set to 3.3-beta-4
2021-12-26 17:02:02 -06:00
Mike Primm
69808e2f6c
Merge branch 'v3.0' of git@github-home:webbukkit/dynmap.git into v3.0
2021-12-26 15:55:12 -06:00
Mike Primm
8b510102f9
Add basic horizontal light spread to fallback sky lighting
2021-12-26 15:54:57 -06:00
mikeprimm
653c0cd7ad
Merge pull request #3575 from jonasbn/patch-1
...
Bumped spellcheck GitHub action to version 0.20.0
2021-12-26 15:29:00 -06:00
Mike Primm
227a18ceac
Check isLightOn flag as well
2021-12-25 22:39:06 -06:00
Mike Primm
450921569c
Improve forge chunk generate handling
2021-12-25 21:46:28 -06:00
Mike Primm
21e8663e0b
Drop log noise
2021-12-25 19:09:35 -06:00
Mike Primm
57d02007ab
Handle negative Y for chunk generation driven updates
2021-12-25 19:09:02 -06:00
Mike Primm
edb2993af4
Add performance cache for block state lookups
2021-12-24 22:30:03 -06:00
Mike Primm
b611d34242
Turn on use of good light again
2021-12-24 21:57:14 -06:00
Mike Primm
5b735dab3f
Implement basic sky lighting for chunks with broken lighting (spigot)
2021-12-24 21:55:19 -06:00
Mike Primm
3a3a970883
Implement basic sky lighting for chunks with broken lighting
...
(forge,fabric)
2021-12-24 20:38:05 -06:00
Mike Primm
05819b1b74
Further handle broken lighting data... start builder pattern for
...
blockstate
2021-12-24 10:19:02 -06:00
Mike Primm
67ab35658c
Switch to assuming sky light data for states below 'light' are crap...
2021-12-24 09:22:32 -06:00
Mike Primm
bd4a34e2ae
Shift string safely into Log class, finish hack substitution string
2021-12-24 00:08:52 -06:00
Mike Primm
9e602f50d6
Initial mitigation for folks updating Dynmap but not patching MC for
...
some reason
2021-12-23 14:27:33 -06:00
Jonas Brømsø
a87dcba762
Bumped spellcheck GitHub action to version 0.20.0
...
I have recently released 0.20.0 of the spellcheck GitHub action, I can see that you are using 0.16.0, so an update could be useful to you. Let me know if you have any issues with the proposal and I will try to accommodate.
I can recommend [Dependabot](https://github.com/dependabot ) for keeping your GitHub actions up to date, if you want a PR proposing a basic configuration, please let me know.
2021-12-23 10:34:29 +01:00
Mike Primm
895dcf3244
Fix webp v1.2.x
2021-12-22 22:33:10 -06:00
Mike Primm
efceaf2d8d
Fix placed lanterns, sout lanterns
2021-12-22 22:09:16 -06:00
Mike Primm
94c91b12b9
Add stack dump for render exceptions (debug)
2021-12-22 21:51:59 -06:00
Mike Primm
61440490f3
Fix exception in fabric with default permission handlers
2021-12-22 20:36:15 -06:00
James Lyne
182d214c83
Improve tab completion for quoted arguments
2021-12-21 15:54:09 +00:00
James Lyne
742e289d56
/dynmapexp tabcompletions
2021-12-21 15:54:09 +00:00
James Lyne
2b2735516b
/dmarker tabcompletions
2021-12-21 15:54:09 +00:00
James Lyne
20d93ad3a5
/dmap tabcompletions
2021-12-21 15:54:07 +00:00
James Lyne
c87df916f2
/dynmap tabcompletions
2021-12-21 11:58:54 +00:00
James Lyne
424000a05f
Very basic single level spigot tabcomplete
2021-12-21 11:58:54 +00:00
Mike Primm
a5bbe6bdd4
Make pessimistic assumption on lighting to handle broken chunk
...
generators
2021-12-20 18:07:54 -06:00
Mike Primm
99caded016
Update chunk state/version shaders
2021-12-19 23:44:48 -06:00
Mike Primm
24d78e5f78
Add chunkstatus and chunkversion shaders (for problem determination)
2021-12-19 21:02:35 -06:00
Mike Primm
322a3dd03b
Finish dropping Apache Commons Codec
2021-12-19 15:44:59 -06:00
Mike Primm
2d2fe02a81
Strip dependencies on Apache Commons Codec
2021-12-19 15:23:40 -06:00
Mike Primm
a7ee1213c9
readme
2021-12-19 15:05:36 -06:00
mikeprimm
e0a1f7dfcf
Merge pull request #3572 from webbukkit/fluid-optimize
...
Optimize fluid rendering (performance)
2021-12-19 14:41:21 -06:00
Mike Primm
9691656579
Further tune logic for fluid model selection
2021-12-19 14:39:53 -06:00
Mike Primm
3a2b5a2326
Start work on culling for fluids to improve render performance
...
(hopefully)
2021-12-19 12:22:01 -06:00
Mike Primm
b5b67fb463
Back to SNAPSHOT
2021-12-18 22:28:03 -06:00
Mike Primm
14fdbee461
Bump to beta-3
2021-12-18 21:11:58 -06:00
Mike Primm
003de384ca
Handle negative height values for ISO perspective clipping
2021-12-18 20:42:40 -06:00