Mike Primm
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571c66a189
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Fix detection of blockformed, blockfaded, blockspread
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2011-08-03 23:40:25 -05:00 |
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Mike Primm
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ba9e27f451
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Fix armor calculation - round vs truncate
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2011-08-03 22:45:18 -05:00 |
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Mike Primm
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612cdf0c98
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Make mapzoomin for Kzed consistent with previous versions (2 below
native)
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2011-08-03 15:09:28 -05:00 |
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Mike Primm
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ee790f86ed
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Fix marker position logic and zoom range calculation on Kzed and Flat
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2011-08-02 21:51:00 -05:00 |
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Mike Primm
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d845ed207d
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Get name and prefix use consistent
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2011-07-31 22:40:18 -05:00 |
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Mike Primm
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4d285b475a
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Fix zoom out processing for kzed maps - used name not prefix
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2011-07-31 22:30:02 -05:00 |
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Mike Primm
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58df3a8441
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Fix trap when bad basenode in region component
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2011-07-31 11:14:36 -05:00 |
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Mike Primm
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2ee49fd82e
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Merge remote branch 'origin/master'
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2011-07-31 10:37:09 -05:00 |
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Mike Primm
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c2fe0f772c
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Fix bug with not doing biome shading on normal worlds
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2011-07-31 10:36:43 -05:00 |
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Mike Primm
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b4ce28fd9a
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Make JSON unicode encoding more thorough - don't assume anything outside ASCII should not be escaped
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2011-07-30 02:13:45 -05:00 |
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Mike Primm
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6c42b399f4
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Improve texture rendering for redstone wire
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2011-07-30 01:22:05 -05:00 |
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Mike Primm
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4622b42aed
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Fix map edge detection to only use lack-of-chunks: fix skylands
premature end-of-render issue
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2011-07-28 10:11:34 -05:00 |
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Mike Primm
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8957ab7c31
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Fix message - blockform -> blockformed
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2011-07-28 10:01:54 -05:00 |
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Mike Primm
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b1272d18f8
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Retired 'snowformed' event, added 'blockformed', 'blockfaded', 'blockspread'
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2011-07-28 08:08:08 -05:00 |
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FrozenCow
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0abc944c6e
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Added logo-component.
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2011-07-27 18:51:26 +02:00 |
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FrozenCow
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369317ea45
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Added styling to regions (thereby also changing the configuration a bit, editing HTML in configuration is not possible anymore)
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2011-07-27 16:49:48 +02:00 |
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Mike Primm
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d862d1aa70
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Add new commands to help text
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2011-07-27 08:18:12 -05:00 |
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Mike Primm
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df9d3494c3
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Tighten up shutdown of zoom file processing during reload
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2011-07-27 08:04:53 -05:00 |
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Mike Primm
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c135a669a8
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Add updated Residence support (2.3.z)
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2011-07-26 23:07:20 -05:00 |
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Mike Primm
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096d2fe72e
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Add cancelrender command
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2011-07-26 10:29:50 -05:00 |
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Mike Primm
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f9393d70ea
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Flesh out comments on selecting template sets, and which files are used for each
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2011-07-25 22:04:53 -05:00 |
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Mike Primm
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beb3165bbe
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Make default consistent with existing behaviors
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2011-07-25 21:26:01 -05:00 |
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Mike Primm
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5a9c28ae27
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Add support for 'defaultmap' setting in configuration.txt
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2011-07-25 21:16:42 -05:00 |
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Mike Primm
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aa29ddf141
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Add max-sessions setting to configuration.txt - limits concurrent threads and sessions on internal web server
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2011-07-25 20:34:37 -05:00 |
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Mike Primm
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42132328cd
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Shader fine tuning
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2011-07-25 02:38:30 -05:00 |
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Mike Primm
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9e7e333cc5
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Tune render performance
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2011-07-25 02:16:00 -05:00 |
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Mike Primm
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cf08f243d0
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Modify ImageIO use to avoid re-encoding on retry, do better buffering
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2011-07-25 00:12:07 -05:00 |
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Mike Primm
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737bcb98d9
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Improve handling of /reload, clean up dead code
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2011-07-24 23:23:24 -05:00 |
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Mike Primm
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3ddce85f89
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Make HDMap fall back to default perspective, shader or lighting as needed if unable to find configured preset.
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2011-07-24 20:34:39 -05:00 |
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Mike Primm
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abd7c25d80
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Add escape sequence '&color;' support for webprefix/websuffix - avoid frequent editor code page problems.
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2011-07-24 20:31:12 -05:00 |
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Mike Primm
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78f571a68b
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Add shader option to disable biome shading, disable biome shading on non-normal worlds
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2011-07-24 17:14:45 -05:00 |
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Mike Primm
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62b42aa302
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Add 'radiusrender' command to allow limited render by player in radius
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2011-07-24 00:00:32 -05:00 |
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Mike Primm
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a07c03081d
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Fix bedrock texture (thanks, Graloth!)
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2011-07-23 22:53:12 -05:00 |
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Mike Primm
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ddeded3e9c
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Package more of default data/config in JAR, lay down when needed, to avoid stomping customized configuration when unneeded
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2011-07-23 15:29:47 -05:00 |
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Mike Primm
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357e46280c
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Merge remote branch 'origin/master'
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2011-07-23 09:30:57 -05:00 |
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Mike Primm
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9992aa7628
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Shift models and texture data into 'renderdata' directory
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2011-07-23 09:30:22 -05:00 |
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Mike Primm
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4be9ccb1b2
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Add single chest orientation calculation
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2011-07-23 00:49:09 -05:00 |
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Mike Primm
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1c6ececd62
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Detect chest type (double, single) and base orientation
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2011-07-22 23:20:58 -05:00 |
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Mike Primm
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ec13742c85
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Restructure templates into template directory, multiple files
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2011-07-22 21:18:02 -05:00 |
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Mike Primm
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e613fb14d7
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Add support for enforcing banned-ips.txt on internal web server
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2011-07-22 16:56:08 -05:00 |
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Mike Primm
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436fac707f
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Improve handling of scaled down models in subblock renderer
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2011-07-22 13:11:03 -05:00 |
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Mike Primm
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0ee5c3db04
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Avoid overflows during model scale down
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2011-07-22 08:49:50 -05:00 |
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Mike Primm
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a878ce7cd1
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Improve progress messages, make sure HDMaps that share render only render once
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2011-07-22 01:42:10 -05:00 |
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Mike Primm
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559f251d50
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Add mapzoomin attribute, to adjust zoom in levels beyond native tile resolution
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2011-07-21 23:25:59 -05:00 |
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Mike Primm
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8c134edce3
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Make incremental update zoom processing more disk I/O efficient
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2011-07-21 18:33:04 -05:00 |
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Mike Primm
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da566cdecc
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Stop using Bukkit scheduler - isn't working reliably
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2011-07-21 15:33:38 -05:00 |
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Mike Primm
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ee3f07c6cd
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Add support for compass rose in all 8 cardinal directions
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2011-07-21 02:50:29 -05:00 |
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Mike Primm
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b9882955af
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start move to break up configuration.txt, stop stomping user configurations on upgrade
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2011-07-20 23:55:05 -05:00 |
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Mike Primm
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bf4f8a84f0
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Add support for custom-perspectives.txt, custom-shaders.txt, custom-lightings.txt
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2011-07-20 21:52:43 -05:00 |
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Mike Primm
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4987ac3fe1
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Add proper Connection response to keep-alive handling
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2011-07-20 01:37:31 -05:00 |
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