Mike Primm
5ad9d7bf90
Add smallplayerfaces option for playermarkers component
2011-07-22 02:34:35 -05:00
Mike Primm
a878ce7cd1
Improve progress messages, make sure HDMaps that share render only render once
2011-07-22 01:42:10 -05:00
Mike Primm
559f251d50
Add mapzoomin attribute, to adjust zoom in levels beyond native tile resolution
2011-07-21 23:25:59 -05:00
Mike Primm
ee3f07c6cd
Add support for compass rose in all 8 cardinal directions
2011-07-21 02:50:29 -05:00
Mike Primm
eb87231926
Fix scroll buttons in player list
2011-07-13 16:05:08 -05:00
Mike Primm
c5c699ae61
Fix worldtomap conversion
2011-07-10 23:12:24 -05:00
Mike Primm
874bf9da8d
Fix marker/player world-to-map coordinate transform in hdmap.js
2011-07-09 18:04:42 -05:00
Mike Primm
02329673b2
Add adaptive zoomout levels for HDMaps, change zoomout processing to handle it properly
2011-07-09 17:01:40 -05:00
Mike Primm
898f4a6740
Handle bigmap versus bigworld, allows HDMap to be big-map-style independent of bigworld setting. Add bigmap setting on KzedMap and FlatMap too.
2011-07-09 15:51:32 -05:00
Mike Primm
225b348154
Get day/night workding with HDMap
2011-07-05 23:24:25 -05:00
Mike Primm
961eb17536
Fix zoom-out coordinate consistency on HDMaps
2011-07-04 10:18:05 -05:00
Mike Primm
630759c87b
HD renderer prototype
2011-07-04 09:28:06 -05:00
Mike Primm
faceab68f1
Fix WorldGuard regions support to include WG5 polygon support
2011-06-29 00:43:39 -05:00
Mike Primm
edf898ae1a
Fix "center" processing - broke it with URL args change :<
2011-06-27 20:38:26 -05:00
Mike Primm
752a076236
Add default icon for Biome maps
2011-06-26 22:36:17 -05:00
Mike Primm
3720c2adf7
Add support for URL-based parameter to override initial world, map, zoom, and center coordinate settings
2011-06-26 22:05:43 -05:00
Mike Primm
d63db655d8
More tuning on zoom-out, fix zoomout on bigworld on iso-maps
2011-06-24 02:46:16 -05:00
Mike Primm
f722c6fdc8
Finish zoom out on normal and 'bigworld' mode, fix marker coordinates
2011-06-23 00:53:56 -05:00
Mike Primm
8e102446fe
First pass UI support for extra zoom out levels
2011-06-22 16:43:41 -05:00
Mike Primm
bec1108fa1
Settable zoom out code - incomplete prototype
2011-06-22 08:27:21 -05:00
mikeprimm
095f7b5338
Make IE happy (or, at least, suck much less) by providing a valid background color!
2011-06-15 11:45:59 -07:00
mikeprimm
8b730dc543
Merge pull request #215 from mikeprimm/master
...
Prevent chat balloons being shown when speaking player is not on currently shown world
2011-06-14 15:59:15 -07:00
Mike Primm
dc74901638
Clean up linefeed changes...
2011-06-14 17:57:51 -05:00
Mike Primm
0cf7b4be9b
Add alternate directory structure to better support huge worlds
2011-06-13 21:43:02 -05:00
FrozenCow
b19d8f8745
Fixed urls for php and aspx proxies.
2011-06-13 23:37:35 +02:00
Mike Primm
f802c1d889
Prevent broken JSON when http://jsonip.appspot.com/ is over quote or
...
broken.
2011-06-12 21:33:36 -07:00
Mike Primm
397f97800c
Add image for default skylands surface map
2011-06-12 17:36:06 -07:00
zeeZ
274cddd9ff
Don't wrap whitespace in player names
2011-06-08 22:49:35 +08:00
Mike Primm
867c31573e
Remove icon position flicker on first load/player add
2011-06-03 09:51:41 -05:00
Mike Primm
38163133cb
Have per-world control of sending player position and health, prevent
...
player icon flicker on addplayer (even when not on world or position
is obfuscated)
2011-06-03 08:42:24 -05:00
Mike Primm
6a50b2ebcd
Add background color support per map, add skylands template default
2011-06-03 03:24:21 -05:00
Mike Primm
2d0b2ef63d
Hide player positions when on disabled worlds, add sendposition flat
...
to ClientComponent to avoid leaking position data, even when markers
are off, fix problem with stale player marker positions during/right
after map changes
2011-06-03 00:39:21 -05:00
Mike Primm
18896eeac0
Fix web to server chat on standalone - make chat.js use config.sendmessage
2011-06-02 15:41:09 -05:00
Mike Primm
7f662b2b1a
Properly stringify chat input, so that we wind up with value JSON (doublequote, and others)
2011-06-02 15:15:46 -05:00
Mike Primm
d0e66d7e35
Replace "?0" with "?<currentmilliseconds" on default tile URLs to fix browser cache issues between reloads
2011-06-02 13:14:38 -05:00
Mike Primm
4b30fff8a7
Add meta tags for Apple mobile devices - full screen layout works nice
2011-05-30 11:05:21 -05:00
Mike Primm
09e1ebc972
Add 'sidebaropened' option to auto-pin sidebar
2011-05-30 09:56:10 -05:00
Mike Primm
c00bd077cb
Add support in web UI for automatic day/night cycle when night-and-day
...
set for a given map.
2011-05-29 17:24:46 -05:00
FrozenCow
e4e0d68537
Formatted config.js.
2011-05-26 14:16:34 +02:00
FrozenCow
d1a8c40248
Added ability to set each url individually.
2011-05-26 13:54:08 +02:00
Mike Primm
38dd39d75f
Fix spacing on player markers to correct health/armor layout
2011-05-25 12:29:21 +08:00
FrozenCow
d44c3620cc
Fixed errorous css with Opera (thanks Lycano!)
2011-05-22 22:04:43 +02:00
Mike Primm
fe25cb6a0f
Fix player faces when aliases being used, and strip color from player
...
display names sent to web UI
2011-05-23 03:23:11 +08:00
zeeZ
3fd511a8d1
Added armor (merged from zeeZ).
2011-05-22 16:28:26 +02:00
Mike Primm
06785be5f3
Fixes for alias/nicknames in web UI (esp handling player icons),
...
HeroChat fixes
2011-05-21 23:58:48 -05:00
Mike Primm
4fb1ddf49a
Fix for skins on players with nicknames - send up account name as well
...
as display name.
2011-05-21 00:59:08 -05:00
zeeZ
6bea667659
Optionally add player health bars to map markers.
2011-05-19 01:53:08 +02:00
zeeZ
c2d596e433
Recenter map only on projection change.
2011-05-19 01:35:09 +02:00
zeeZ
0caa655095
Default zoom in config or 0.
2011-05-17 13:34:54 +02:00
Mike Primm
0ffc825b05
Re-merge the nether render support, and update race condition fixes
2011-05-14 23:25:59 -05:00