Mike Primm
842d255c07
Adjust nethershadows lighting
2011-09-30 11:16:13 -05:00
Mike Primm
aa74abe4b6
Add 'nethershadows' lighting (accurate for more gradual light dropoff
...
in nether)
2011-09-30 10:47:13 -05:00
Mike Primm
5f6f453dc8
Change chat 'scrollback' setting to be consistent with existing defaults.
2011-09-29 11:17:53 +08:00
Mark Riedesel
8cb615e291
Added scrollback option to webchat.
...
New configuration option "scrollback". false or 0 to disable, any
numeric >0 value to enable/set the maximum scrollback length.
Doesn't show chat messages prior to the user loading the map page,
but at least it allows users to scroll back and view messages they
may have missed while not paying full attention ot the map.
2011-09-29 10:54:07 +08:00
Mike Primm
515b2f4afc
Add 'hideores' option to make ore blocks look like plain stone
2011-09-29 10:48:40 +08:00
Mike Primm
560fe3c539
Switch default center point for maps to spawn point
2011-09-29 10:48:40 +08:00
Mike Primm
df81b096d7
Fix vines to use foliagecolor shading, fix global default handling for swampshaded
2011-09-25 23:23:17 -05:00
Mike Primm
658a4aba3f
Add 'swampshaded' optional setting
2011-09-25 22:47:52 -05:00
Mike Primm
9b0faa1325
Add 1.9 swamp biome shading, workaround chunk snapshot biome bug
2011-09-25 22:35:53 -05:00
mikeprimm
336d4e7535
Fix missing data= attribute for lily pad
2011-09-23 15:16:18 -05:00
Mike Primm
085e06eb43
Add support for 1.9 blocks and textures
2011-09-22 22:55:48 -05:00
Mike Primm
1548ae72d6
Add support for saving/restoring of pending tile updates on server stops/start
2011-09-21 23:18:23 -05:00
Mike Primm
0627e2675f
Make redstone torches redder, fix jack-o-lantern orientation for 1.8
2011-09-22 02:07:41 +08:00
Mike Primm
da44b9b00b
Fix sign models and textures
2011-09-19 13:36:05 -05:00
Mike Primm
dd81d8f989
Fix farmland textures
2011-09-19 12:43:28 -05:00
Mike Primm
8524eecad5
Make cactus semi-transparent (subtle lighting issues)
2011-09-16 23:49:13 +08:00
Mike Primm
910be17c42
Add silverfish block data handling (stone, cobblestone, stone bricks)
2011-09-14 11:43:35 -05:00
Mike Primm
ea5f9a8a96
Add control of label for playermarkers layer (label attribute)
2011-09-14 13:27:08 +08:00
Mike Primm
afc6f429f0
Add sorting and ordering controls for layer control (layerprio attribute)
2011-09-14 13:02:02 +08:00
Mike Primm
a369f02083
Add /dmarker updateicon, /dmarker deleteicon - add APIs for updating icon file and deleting icons
2011-09-13 11:34:54 +08:00
Mike Primm
e2746b7cbc
Add open models for fence gates
2011-09-12 10:31:15 +08:00
Mike Primm
fd14f9bc84
Add 'portal' and 'minecart' standard icons for Markers
2011-09-11 18:31:04 -05:00
Mike Primm
ba98145086
Add 'coord' client component - show world coords of mouse pointer
2011-09-11 17:48:04 -05:00
Mike Primm
8c4315be40
Fix new stair and stem transparency
2011-09-11 13:31:09 -05:00
Mike Primm
352d1843e0
Add pumpkin and melon stems
2011-09-11 13:24:01 -05:00
Mike Primm
0f986b4c87
Improve fence gate model
2011-09-11 12:28:28 -05:00
Mike Primm
b0227d5ce7
Add full mushroom texture maps (exterior vs interior, stems)
2011-09-11 10:40:27 -05:00
Mike Primm
df3027dc8a
Fix glass pane tops
2011-09-10 23:42:21 -05:00
Mike Primm
d53ef57ae1
More 1.8 block support - gates, glass panes, iron fences, vines
2011-09-10 23:15:57 -05:00
Mike Primm
00f16304a4
Start 1.8 block textures and models
2011-09-10 15:53:38 -05:00
FrozenCow
03f62bd8f6
Made the different version numbers refer to version in pom.xml.
2011-09-09 20:35:22 +02:00
Mike Primm
6d2193d597
Add hide-by-default attribute to marker sets, /dmarker updateset
2011-09-09 11:05:00 +08:00
Mike Primm
996343c5a3
Add /dmarker addicon command
2011-09-08 11:42:28 +08:00
Mike Primm
9322c5426d
Add support for showing spawn points as map markers
2011-09-08 09:47:00 +08:00
Mike Primm
9da159f842
Add 'hidebydefault' option for Markers layers
2011-09-08 00:23:38 +08:00
Mike Primm
e7f30153b8
Add marker set commands - addset, deleteset, listsets
2011-09-06 14:19:49 +08:00
Mike Primm
36d983ba28
Add support for using signs to define markers
2011-09-06 07:53:48 +08:00
Mike Primm
e86aa352df
Make all /dmarker command match-on-label as well as id:<id>
2011-09-05 14:35:29 +08:00
Mike Primm
f0db205eb9
Complete first drop of /dmarker commands and client support
2011-09-04 23:40:00 -05:00
Mike Primm
3f585c84b7
Put markers in a component, add generic component update messages
2011-09-03 16:49:18 -05:00
Mike Primm
c486c42de8
Add default marker set
2011-09-02 23:02:23 -05:00
Mike Primm
f6a4f3e619
Fix texture rotation for NE and SW rail corners
2011-09-02 14:22:13 -05:00
Mike Primm
fba69e3d19
Frame out API and data handling for markers support
2011-09-01 01:01:51 -05:00
Mike Primm
5088adb7eb
Add support for 'http-reponse-headers' attribute to add custom response headers
2011-08-29 21:33:41 -05:00
Mike Primm
7e37817b86
Add 'sidebaropened: pinned' option to allow sidebar to be pre-pinned but support unpinning
2011-08-29 21:00:05 -05:00
Mike Primm
13bf8d7733
Split renderdata (generated data) from normal block data - to help
...
with custom block work
2011-08-29 14:21:39 -05:00
Mike Primm
af1f47df23
Add first pass of Factions support
2011-08-28 21:31:04 -05:00
FrozenCow
069d4c0ce5
Changed version to 0.22.
2011-08-27 17:13:56 +02:00
Mike Primm
f62d46cfbd
Add hidebydefault setting to playermarkers component too
2011-08-26 14:23:32 +08:00
Mike Primm
c353d9aae6
Add hidebydefault option for regions layers
2011-08-26 13:57:05 +08:00