Commit Graph

301 Commits

Author SHA1 Message Date
Mike Primm a40830434d Handle fields in yaml config files with "/" - fix for #3533 2021-12-05 20:32:22 -06:00
Mike Primm 06885c0353 Fix BiomeMap NPE, switch Fabric to GenericMapChunkCache 2021-12-05 12:53:42 -06:00
Mike Primm f56f4378c5 Fix handling of new, additional buiomes 2021-12-05 05:01:59 -06:00
Mike Primm 37fd064434 Put 3D biome code in spigot 1.18 - still working on grass shading... 2021-12-05 01:57:59 -06:00
Mike Primm 983a2a4390 Tie in standard biomes by resource location 2021-12-04 23:01:13 -06:00
Mike Primm 8c51db5608 Try out generic chunk code and 3d biomes on Forge 1.18 2021-12-04 21:33:02 -06:00
Mike Primm 13d2cc05cb More generic chunk and iterator support classes 2021-12-04 12:12:37 -06:00
Mike Primm d3639bd4a6 Add generic chunk, and builder 2021-12-04 03:04:08 -06:00
Mike Primm be43072cd1 Start chunk and biome rework - common chunk section class 2021-12-04 01:11:35 -06:00
Mike Primm 76557bf312 Biome shading fixes for 1.18 (Spigot, Fabric, Forge) 2021-12-02 22:18:03 -06:00
Mike Primm d52f02d88e Some more Spigot 1.18 work - still NOT functional 2021-12-01 00:47:19 -06:00
James Lyne c97f328f3e Update leaflet images 2021-11-11 22:27:28 +00:00
Mike Primm 5ad8a3cd91 Fix missing candle texture mapping 2021-10-04 15:53:40 -05:00
James Lyne 0630b2f15d Fix DynmapTileLayer sharing object instances 2021-10-04 20:40:07 +01:00
Mike Primm 77525fda47 Fix rails for both pre 1.17 and 1.17 2021-10-03 01:29:47 -05:00
Mike Primm 6be523106d Fix rail rendering 2021-10-03 00:32:07 -05:00
Mike Primm e8f560e0b6 Add missing 1.17 blocks 2021-10-02 23:23:01 -05:00
Mike Primm 7f719bcead Maintain order on mod support API 2021-10-02 19:31:46 -05:00
Mike Primm cbfbfb4d58 Add newer ores to hideores support 2021-10-02 17:41:19 -05:00
mikeprimm 296186fba3
Merge pull request #3499 from SNDST00M/hotfix-selectworld-string
Fix selectWorld typo when world is a string
2021-10-02 13:39:02 -05:00
mikeprimm b1be8e4626
Merge pull request #3501 from JLyne/fetchskins-fix
Always run LoadPlayerImages task in the thread pool
2021-10-02 13:37:29 -05:00
James Lyne 404bc34e5f Always run LoadPlayerImages task in the thread pool.
Prevents the main thread being blocked if the mysql connection is lost etc, when fetchskins is disabled.
2021-10-01 13:44:29 +01:00
SNDST00M: M.U.N.I.N bb3d5e240c
Fix selectWorld typo when world is a string 2021-09-30 19:21:28 +01:00
gmfamily 937b4e2a34 fix(radius) - gmfamily - process radius as int everywhere (#3478) 2021-09-18 19:47:46 +02:00
mikeprimm 56a683b4b3
Merge pull request #3477 from stormboomer/StormBoomer-Test1
Add requested Feature to check for MySQL Connector
2021-09-07 22:08:06 -05:00
mikeprimm 2eee8d4e2d
Merge pull request #3464 from Boothin/v3.0
Add Essentials RGB hex parsing
2021-09-07 22:02:51 -05:00
mikeprimm 982b587a37
Merge pull request #3467 from JLyne/leaflet
Update leaflet version (0.5.1 -> 1.7.1)
2021-09-07 22:01:52 -05:00
FedUpWith-Tech 0c001eea7c
Change radius value of round area markers to int 2021-08-29 10:42:29 -04:00
stormboomer 70c282ccd0 adding a function to check if a class exists, allows for better addition if other connector classes need to be checked in the future 2021-08-28 22:01:43 +02:00
stormboomer 0872a5bb35 Adds requested feature for #3432 2021-08-28 21:52:38 +02:00
Mike Primm fa0e87d3c0 Add 'dynmap dumpmemory' command to dump RP image count, mem use 2021-08-27 18:40:53 -05:00
James Lyne 31938d530a Fix player marker updating when players layer is hidden 2021-08-23 15:48:02 +01:00
James Lyne ca9009e33f Fix tile updating 2021-08-23 15:48:01 +01:00
James Lyne 94ecd3f495 Fix layer control 2021-08-23 15:48:00 +01:00
James Lyne 82119dc32d Extend CustomMarker from L.Marker, add CustomIcon for icon handling 2021-08-23 15:47:58 +01:00
James Lyne 239f13326b Projection fixes 2021-08-23 15:47:57 +01:00
James Lyne d312f43e5c Initial work, enough to get the map to display 2021-08-23 15:47:55 +01:00
James Lyne 37c6ca04d9 Update leaflet 2021-08-23 15:47:50 +01:00
Jeff P 507dfcefc5 Add essentials RGB hex parsing 2021-08-22 00:11:39 -04:00
Mike Primm 809e45631c Add support for experimental Caves and Caverns data pack 2021-08-21 18:03:07 -05:00
Mike Primm feb29208a6 Drop code from PR #3443 - doesn't compile, so not tested 2021-08-21 13:02:26 -05:00
mikeprimm fddba6a15f
Merge pull request #3443 from Boothin/v3.0
Parse Essentials RGB Hexcode nickname colors
2021-08-21 10:59:59 -05:00
mikeprimm 9716a1ec61
Merge pull request #3450 from rlcurrall/php-code-format
chore: run formatter tools against PHP code
2021-08-21 10:58:23 -05:00
FedUpWith-Tech a66cbc0817
Remove Broken Dynmap reload command
This isn't a fix for the reload command it just removes it from being exposed to the user to prevent them from running the command and breaking it  till the reload command can be fixed.
2021-08-19 21:06:39 -04:00
Robb Currall db8b1d49c1
chore: run formatter tools against PHP code
Run formatting tools against the PHP source code to meet PSR12 standards

The tools used to format the code (for anyone interested in validating
the changes are:
* [PHP-CS-FIXER](https://github.com/FriendsOfPHP/PHP-CS-Fixer)
* [PHPCS](https://github.com/squizlabs/PHP_CodeSniffer/wiki/Fixing-Errors-Automatically)
2021-08-05 10:56:41 -04:00
Jeff P 23a0419c7d
Parse Essentials RGB Hexcode nickname colors 2021-07-28 21:15:33 -04:00
BrainStone d48f0bcde9
Added fallback in case no tile exists 2021-07-23 01:39:53 +02:00
BrainStone 2a7e69e281
Move timestamp logic into a safe place 2021-07-23 00:35:40 +02:00
BrainStone e3d5990dbe
Use the latest subtile timestamp
for zoom out processing, instead of the render start time.
2021-07-21 23:30:54 +02:00
BrainStone ed0e5534fd
Impelemted it for SQL style storage 2021-07-20 23:18:04 +02:00