Commit Graph

430 Commits

Author SHA1 Message Date
taoneill 33117b9db0 War v1.7.1 release. Compatible with Craftbukkit 1.1-R6, 1.2.3, 1.2.4 and 1.2.5. 2012-04-07 01:05:38 -04:00
taoneill 1d47f79eca Hitting the bomb carrier could still make him explode blocks while unbreakable:true. From now on unbreakable:true means bomb carrier really can't make any damage. 2012-04-06 22:32:31 -04:00
taoneill 305b2454c7 Closes gh-406. The inventory reset fix seems to not have broken anything important - good. Fixed lobby disappearing with new /teamcfg and /zonecfg that dont reset the zone anymore. 2012-04-06 22:19:44 -04:00
taoneill 2c773710ba First attempt at fixing no-inv-reset/over-maxscore bug. When a battle or the game ends, extra simultaneous deaths or scorers shouldn't cause duplicate warzone resets anymore. Knock on wood, i.e. needs testing. Also, added RESETONCONFIGCHANGED setting that is false by default - i.e. /zonecfg and /teamcfg won't cause a zone reset automatically anymore. 2012-04-06 21:35:30 -04:00
taoneill 6b29226004 Reverting back to old bukkit dependencies in pom. 2012-04-01 12:45:48 -04:00
taoneill d0c1878c30 Reverting back to old mockito dependency in pom. 2012-04-01 12:42:08 -04:00
taoneill 2afc40fb00 Closes gh-426. Closes gh-341. Bomb carrier doesn't blow up if warzone is unbreakable:true. Helmets can now be part of loadout if blockheads:false. When realdeaths:true, players don't get -Use /leave to exit- message spam when dying anymore. 2012-04-01 12:38:07 -04:00
taoneill bdae9df6b7 Updated pom.xml dependencies to 1.2.4-R1.0. 2012-04-01 11:11:02 -04:00
taoneill 59b9b3078c Merge branch 'master' of github.com:taoneill/war 2012-04-01 10:57:21 -04:00
taoneill eea3af9c1c Closes gh-425. Block head restoration job shouldn't break anymore. Updated plugin.yml to reflect v1.7.1-PREVIEW version - sorry about confusion. 2012-04-01 10:56:51 -04:00
taoneill 5d9b654240 Merge pull request #424 from ryansch/on-player-interact-fix
Fixed a missing RIGHT_CLICK_AIR action.
2012-04-01 07:09:58 -07:00
Ryan Schlesinger 37f68d4716 Fixed a missing RIGHT_CLICK_AIR action. 2012-03-25 15:45:21 -07:00
taoneill fc03a0cf74 Closes gh-417. Potion effects are cleared properly again at warzone exit and at death - that part of the bukkit API is broken in 1.2.3-R0.1 and R0.2, at least. 2012-03-21 23:43:21 -04:00
taoneill f8e771c9e0 Compatibility fixes for 1.1-R6. War doesn't use any Craftbukkit or net.minecraft classes anymore. Removed getLogger override which was breaking Bukkit's calls to the plugin's logger accessor - weird. 2012-03-03 13:21:41 -05:00
taoneill 61d691c1dd Updated pom.xml to 1.1-R3. This is the War v1.7 release. 2012-02-01 21:54:56 -05:00
taoneill d7a6bf9e53 Little renaming of the Spout ui classes. 2012-01-29 21:31:54 -05:00
taoneill 9ea65c051f Changed version to War v1.7. 2012-01-29 12:15:14 -05:00
taoneill a4d8075ad1 Much less glitchy lobbies: proper handling of team adding, deleting and of autoassign mode switching. Win. 2012-01-29 11:58:08 -05:00
taoneill ea454e3027 Fixed War Spout feed and stats text not scaling with Spout settings (Small, Normal, Large, Auto). Much better now. 2012-01-29 11:28:31 -05:00
taoneill 4b69b14e10 Made potion effects less frequent when stealing flag or cake, because they got on my nerves. Wish I could disable the sound for an effect from the server. 2012-01-28 12:27:33 -05:00
taoneill a9c09c3f16 Closes gh-367. Using flint and steel on enemy spawn doesn't give you a fire block anymore. :) 2012-01-27 20:34:37 -05:00
taoneill a4a3ced0e5 Closes gh-348. Levels and exp are stored at warzone entry and restored at exit, like the rest of the player's state. 2012-01-26 23:18:49 -05:00
taoneill 668285ac97 Updated pom to Bukkit 1.1-R1, which broke the Events API again. Guess they never heard of backward compatibility. Oh well. 2012-01-26 20:40:12 -05:00
taoneill 13067f35ad Back to Bukkit 1.1-R1-SNAPSHOT until they publish to their repo, so I don't have to mvn-install it on my ci server - lazy. 2012-01-25 23:22:39 -05:00
taoneill 445aae7f8f Closes gh-344. Updated pom for Bukkit 1.1-R1. Fixed compatibility with Heroes and other plugins by introducing new config REALDEATHS. If you turn it on, there no longer fast respawns (i.e. the player actually dies, letting other plugins register the death). Now you can also turn off death messages with DEATHMESSAGES. Fixed bug in inventory checking job. 2012-01-25 23:17:34 -05:00
taoneill d027a53e02 First pass at REALDEATHS and DEATHMESSAGES config settings. Hopelessly broken, of course. :( 2012-01-25 00:30:11 -05:00
taoneill c54e893e41 Closes gh-364. Smoke effect for bomb thieves and potion effect for cake and flag thieves (with proper thief-team color). Also made thieves' hands get filled with their stolen item automatically to prevent them from picking up other items and from hiding their identity. 2012-01-24 02:24:16 -05:00
taoneill f06afb5aa3 My local craftbukkit got out of sync with the build server's. Re-adding event names until they get deprecated on the bukkit SNAPSHOT build. 2012-01-22 22:28:59 -05:00
taoneill ee7dab194a Just moving classes around again. 2012-01-22 22:05:34 -05:00
taoneill 9019b4f780 Closes gh-361. Closes gh-363. Finally fixed the stupid issue with maxscore being used as teamsize when on autoassign - it was staring me right in the face. Adjusted new Events API annotations. Prevented a mysterious NPE when a loadout config section fails to get created. 2012-01-22 17:36:22 -05:00
taoneill 4ffaadf3da Fixing the pom.xml so plugin.yml - which I moved a couple of commits ago - makes it into the final jar in the maven build. Still messing around with namespaces while everything is broken. 2012-01-20 23:01:43 -05:00
Thomas-Antoine O'Neill e8e2c0c472 Forgot to delete the rename-namespace files. 2012-01-20 21:28:19 -05:00
Thomas-Antoine O'Neill 06272803f1 Renamed namespaces for consistency moving forward. Sorry to everyone who's references to War are going to break because of this. It's for the greater good... the greater gooood. 2012-01-20 20:53:50 -05:00
Thomas-Antoine O'Neill bbdfef0ca6 Closes gh-358. Update for compatibility with the new Bukkit Events system (i.e. CB #1782+). 2012-01-20 20:40:30 -05:00
Thomas-Antoine O'Neill 4e1b5670a4 Closes gh-357. Bombs and cakes now get saved properly when there are no monuments in the zone. Autoedits to project and classpath for standalone build by m2eclipse. 2012-01-20 19:56:37 -05:00
taoneill 6ff3cbe0c3 Fixed NPE on PLAYER_INTERACT when player's hand is empty and still in spawn. 2012-01-18 17:48:41 -05:00
taoneill 1eed5ca366 Closes gh-355. Prevented use of items when still in spawn, including potions (which could be abused by switching between loadouts). 2012-01-17 23:36:49 -05:00
taoneill a86683a98a Bug hunting. When you get prevented from placing an item, you get item back in your hand. Actually preventing you from placing cake now. Resetting Bomb block if it gets exploded by nearby TNT. Preventing Bomb block ignition. Nerfed player-hit explosion of suicide bomber. Made spawn-hit explosion a bit bigger (same as player-hit). 2012-01-17 23:20:28 -05:00
taoneill 934292df88 Closes gh-353. Closes gh-354. Finally some new gameplay elements. Added Bomb and Cake structures. Use /setbomb <name>, /setcake <name>, /deletebomb and /deletecake. Grab the bomb and blow up your enemy's spawn for a point. Don't get touched or you blow up. Return the cake to your spawn to get a point and a replenished lifepool. 2012-01-16 23:57:59 -05:00
taoneill 940ad072d4 Using EnumMap since enum's hashCode isn't stable from one VM to another. Fixed ConcurrentModificationException when clearing SpoutPlugin widgets and players. 2012-01-16 18:07:06 -05:00
taoneill a610181954 Changed pom.xml references to 1.1-R1-SNAPSHOT until RB hits. 2012-01-15 22:34:56 -05:00
taoneill 92b949343c Fixed Spout-less server being broken at zone entry and exit. 2012-01-14 17:58:46 -05:00
taoneill 80fd939922 Corrected plugin.yml format to add PREVIEW tag. 2012-01-14 15:15:46 -05:00
taoneill 25f93ab26c Added PREVIEW tag to version until real release. 2012-01-14 13:50:35 -05:00
taoneill e53eb7965e Removed Permissions from dependencies since everything works just fine with SuperPerms API. Restoring Spout player title color upon leaving warzone. 2012-01-14 12:52:26 -05:00
taoneill 4d04f39e3b Updated pom.xml. Trying to fix jenkins build. 2012-01-14 11:19:09 -05:00
taoneill 6a452ebb8f Fixed Spout stats header alignment and font display in fullscreen. Made notifications and text stick longer because you can't re-read it through chat. Add 5 message limit in War message feed to counter large message inflows. 2012-01-12 22:41:52 -05:00
taoneill ad1c591acd Fixed NPE. Something's off in stats display reset at game-end, though. 2012-01-10 01:45:26 -05:00
taoneill 2745803050 Closes gh-280. (Even basic) Spout integration is so totally awesome. Thanks @SuperYoshi for pushing me into doing this. Just made it a bit more pretty with gradients in this rev. 2012-01-10 00:55:03 -05:00
taoneill 38c91b5623 Fixed War without Spout being broken. Made 'monument freed' notification use owner team wool block. 2012-01-09 23:44:40 -05:00