Commit Graph

434 Commits

Author SHA1 Message Date
taoneill
894791215c Spawn protection now only when using respawntimer
Closes gh-469. CTF stalemates cause by buggy spawn protection are gone.
Woohoo!
2012-06-03 23:04:05 -04:00
taoneill
af9d4db788 Synchronous game end inventory resets
Still trying to fix the inventory reset bug. :( Trying out Github for
Windows. :)
2012-05-29 23:18:03 -04:00
taoneill
7f36e6991f Attempt at fixing missing warzones bug. Seems that the Bukkit Yml writer finally properly lowercases each yml node around 1.2.3, which broke the warzone yml mapping since warzone names (which can be any case) are used as yml nodes. 2012-04-24 22:18:59 -04:00
taoneill
ae190ed315 Zonemakers can't circumvent commandwhitelist anymore. Only war.admin perms lets you do that. Version v1.7.2-PREVEW. 2012-04-09 23:15:04 -04:00
taoneill
33117b9db0 War v1.7.1 release. Compatible with Craftbukkit 1.1-R6, 1.2.3, 1.2.4 and 1.2.5. 2012-04-07 01:05:38 -04:00
taoneill
1d47f79eca Hitting the bomb carrier could still make him explode blocks while unbreakable:true. From now on unbreakable:true means bomb carrier really can't make any damage. 2012-04-06 22:32:31 -04:00
taoneill
305b2454c7 Closes gh-406. The inventory reset fix seems to not have broken anything important - good. Fixed lobby disappearing with new /teamcfg and /zonecfg that dont reset the zone anymore. 2012-04-06 22:19:44 -04:00
taoneill
2c773710ba First attempt at fixing no-inv-reset/over-maxscore bug. When a battle or the game ends, extra simultaneous deaths or scorers shouldn't cause duplicate warzone resets anymore. Knock on wood, i.e. needs testing. Also, added RESETONCONFIGCHANGED setting that is false by default - i.e. /zonecfg and /teamcfg won't cause a zone reset automatically anymore. 2012-04-06 21:35:30 -04:00
taoneill
6b29226004 Reverting back to old bukkit dependencies in pom. 2012-04-01 12:45:48 -04:00
taoneill
d0c1878c30 Reverting back to old mockito dependency in pom. 2012-04-01 12:42:08 -04:00
taoneill
2afc40fb00 Closes gh-426. Closes gh-341. Bomb carrier doesn't blow up if warzone is unbreakable:true. Helmets can now be part of loadout if blockheads:false. When realdeaths:true, players don't get -Use /leave to exit- message spam when dying anymore. 2012-04-01 12:38:07 -04:00
taoneill
bdae9df6b7 Updated pom.xml dependencies to 1.2.4-R1.0. 2012-04-01 11:11:02 -04:00
taoneill
59b9b3078c Merge branch 'master' of github.com:taoneill/war 2012-04-01 10:57:21 -04:00
taoneill
eea3af9c1c Closes gh-425. Block head restoration job shouldn't break anymore. Updated plugin.yml to reflect v1.7.1-PREVIEW version - sorry about confusion. 2012-04-01 10:56:51 -04:00
taoneill
5d9b654240 Merge pull request #424 from ryansch/on-player-interact-fix
Fixed a missing RIGHT_CLICK_AIR action.
2012-04-01 07:09:58 -07:00
Ryan Schlesinger
37f68d4716 Fixed a missing RIGHT_CLICK_AIR action. 2012-03-25 15:45:21 -07:00
taoneill
fc03a0cf74 Closes gh-417. Potion effects are cleared properly again at warzone exit and at death - that part of the bukkit API is broken in 1.2.3-R0.1 and R0.2, at least. 2012-03-21 23:43:21 -04:00
taoneill
f8e771c9e0 Compatibility fixes for 1.1-R6. War doesn't use any Craftbukkit or net.minecraft classes anymore. Removed getLogger override which was breaking Bukkit's calls to the plugin's logger accessor - weird. 2012-03-03 13:21:41 -05:00
taoneill
61d691c1dd Updated pom.xml to 1.1-R3. This is the War v1.7 release. 2012-02-01 21:54:56 -05:00
taoneill
d7a6bf9e53 Little renaming of the Spout ui classes. 2012-01-29 21:31:54 -05:00
taoneill
9ea65c051f Changed version to War v1.7. 2012-01-29 12:15:14 -05:00
taoneill
a4d8075ad1 Much less glitchy lobbies: proper handling of team adding, deleting and of autoassign mode switching. Win. 2012-01-29 11:58:08 -05:00
taoneill
ea454e3027 Fixed War Spout feed and stats text not scaling with Spout settings (Small, Normal, Large, Auto). Much better now. 2012-01-29 11:28:31 -05:00
taoneill
4b69b14e10 Made potion effects less frequent when stealing flag or cake, because they got on my nerves. Wish I could disable the sound for an effect from the server. 2012-01-28 12:27:33 -05:00
taoneill
a9c09c3f16 Closes gh-367. Using flint and steel on enemy spawn doesn't give you a fire block anymore. :) 2012-01-27 20:34:37 -05:00
taoneill
a4a3ced0e5 Closes gh-348. Levels and exp are stored at warzone entry and restored at exit, like the rest of the player's state. 2012-01-26 23:18:49 -05:00
taoneill
668285ac97 Updated pom to Bukkit 1.1-R1, which broke the Events API again. Guess they never heard of backward compatibility. Oh well. 2012-01-26 20:40:12 -05:00
taoneill
13067f35ad Back to Bukkit 1.1-R1-SNAPSHOT until they publish to their repo, so I don't have to mvn-install it on my ci server - lazy. 2012-01-25 23:22:39 -05:00
taoneill
445aae7f8f Closes gh-344. Updated pom for Bukkit 1.1-R1. Fixed compatibility with Heroes and other plugins by introducing new config REALDEATHS. If you turn it on, there no longer fast respawns (i.e. the player actually dies, letting other plugins register the death). Now you can also turn off death messages with DEATHMESSAGES. Fixed bug in inventory checking job. 2012-01-25 23:17:34 -05:00
taoneill
d027a53e02 First pass at REALDEATHS and DEATHMESSAGES config settings. Hopelessly broken, of course. :( 2012-01-25 00:30:11 -05:00
taoneill
c54e893e41 Closes gh-364. Smoke effect for bomb thieves and potion effect for cake and flag thieves (with proper thief-team color). Also made thieves' hands get filled with their stolen item automatically to prevent them from picking up other items and from hiding their identity. 2012-01-24 02:24:16 -05:00
taoneill
f06afb5aa3 My local craftbukkit got out of sync with the build server's. Re-adding event names until they get deprecated on the bukkit SNAPSHOT build. 2012-01-22 22:28:59 -05:00
taoneill
ee7dab194a Just moving classes around again. 2012-01-22 22:05:34 -05:00
taoneill
9019b4f780 Closes gh-361. Closes gh-363. Finally fixed the stupid issue with maxscore being used as teamsize when on autoassign - it was staring me right in the face. Adjusted new Events API annotations. Prevented a mysterious NPE when a loadout config section fails to get created. 2012-01-22 17:36:22 -05:00
taoneill
4ffaadf3da Fixing the pom.xml so plugin.yml - which I moved a couple of commits ago - makes it into the final jar in the maven build. Still messing around with namespaces while everything is broken. 2012-01-20 23:01:43 -05:00
Thomas-Antoine O'Neill
e8e2c0c472 Forgot to delete the rename-namespace files. 2012-01-20 21:28:19 -05:00
Thomas-Antoine O'Neill
06272803f1 Renamed namespaces for consistency moving forward. Sorry to everyone who's references to War are going to break because of this. It's for the greater good... the greater gooood. 2012-01-20 20:53:50 -05:00
Thomas-Antoine O'Neill
bbdfef0ca6 Closes gh-358. Update for compatibility with the new Bukkit Events system (i.e. CB #1782+). 2012-01-20 20:40:30 -05:00
Thomas-Antoine O'Neill
4e1b5670a4 Closes gh-357. Bombs and cakes now get saved properly when there are no monuments in the zone. Autoedits to project and classpath for standalone build by m2eclipse. 2012-01-20 19:56:37 -05:00
taoneill
6ff3cbe0c3 Fixed NPE on PLAYER_INTERACT when player's hand is empty and still in spawn. 2012-01-18 17:48:41 -05:00
taoneill
1eed5ca366 Closes gh-355. Prevented use of items when still in spawn, including potions (which could be abused by switching between loadouts). 2012-01-17 23:36:49 -05:00
taoneill
a86683a98a Bug hunting. When you get prevented from placing an item, you get item back in your hand. Actually preventing you from placing cake now. Resetting Bomb block if it gets exploded by nearby TNT. Preventing Bomb block ignition. Nerfed player-hit explosion of suicide bomber. Made spawn-hit explosion a bit bigger (same as player-hit). 2012-01-17 23:20:28 -05:00
taoneill
934292df88 Closes gh-353. Closes gh-354. Finally some new gameplay elements. Added Bomb and Cake structures. Use /setbomb <name>, /setcake <name>, /deletebomb and /deletecake. Grab the bomb and blow up your enemy's spawn for a point. Don't get touched or you blow up. Return the cake to your spawn to get a point and a replenished lifepool. 2012-01-16 23:57:59 -05:00
taoneill
940ad072d4 Using EnumMap since enum's hashCode isn't stable from one VM to another. Fixed ConcurrentModificationException when clearing SpoutPlugin widgets and players. 2012-01-16 18:07:06 -05:00
taoneill
a610181954 Changed pom.xml references to 1.1-R1-SNAPSHOT until RB hits. 2012-01-15 22:34:56 -05:00
taoneill
92b949343c Fixed Spout-less server being broken at zone entry and exit. 2012-01-14 17:58:46 -05:00
taoneill
80fd939922 Corrected plugin.yml format to add PREVIEW tag. 2012-01-14 15:15:46 -05:00
taoneill
25f93ab26c Added PREVIEW tag to version until real release. 2012-01-14 13:50:35 -05:00
taoneill
e53eb7965e Removed Permissions from dependencies since everything works just fine with SuperPerms API. Restoring Spout player title color upon leaving warzone. 2012-01-14 12:52:26 -05:00
taoneill
4d04f39e3b Updated pom.xml. Trying to fix jenkins build. 2012-01-14 11:19:09 -05:00