Commit Graph

419 Commits

Author SHA1 Message Date
taoneill
0132699d0e Merge pull request #249 from Evil-Code/opsAreZonemakers
Improved code a bit :)
2011-07-16 09:41:49 -07:00
Tim Düsterhus
41b84280c8 Improved code a bit :) 2011-07-16 18:34:43 +02:00
taoneill
ccf78bd951 Closes gh-189. Closes gh-245. Closes gh-248. New on/off settings for /warcfg and /zonecfg: resetOnEmpty, resetOnLoad, resetOnUnload. Use resetonempty to for a warzone reset when the last player leaves. All default to false. Nice thing I should've done from the start: Op is zonemaker by default. 2011-07-16 12:27:13 -04:00
taoneill
f4c1eca815 Closes gh-238. Lobbies are back after /reload or startup even if you don't have a warhub. 2011-07-16 11:35:37 -04:00
taoneill
4447cb8344 Closes gh-132. Added war.pvp permission, which works like war.build to override the pvpinzonesonly setting. Added disablePvpMessage to /warcfg named parameters. 2011-07-16 10:57:36 -04:00
taoneill
067dffb3a1 Merge branch 'tim' 2011-07-14 19:55:56 -04:00
taoneill
daaa3ba7c0 Fixing merge of PVP message disabling. 2011-07-14 19:54:22 -04:00
taoneill
f211d43689 Merge remote branch 'Evil-Code/resetInventoryOnZoneDelete' into tim 2011-07-14 19:52:39 -04:00
taoneill
311a5ea4e8 Merge remote branch 'Evil-Code/fixMonumentHeal' into tim 2011-07-14 19:52:29 -04:00
taoneill
6bf848967e Merge pull request #232 from Evil-Code/master
General cleanup.

You are awesome Tim, and I am messy. Thanks.
2011-07-14 16:45:24 -07:00
TimWolla
0869d30911 Fixed the saving of the monument-heal 2011-07-11 17:51:44 +02:00
TimWolla
bd6d02ba76 Uncancels damage event first (Disabling of /god) 2011-07-10 18:21:12 +02:00
TimWolla
6c0212d405 General cleanup (Removed unneeded code) 2011-07-10 14:51:04 +02:00
TimWolla
15d4497c5e Removed the SY as they are worthless now 2011-07-10 14:36:56 +02:00
TimWolla
cbf11a704e Reset the inventory on zone delete 2011-07-08 22:43:37 +02:00
TimWolla
d57d181f68 PVP Message can now be disabled
Closes https://github.com/taoneill/war/issues/138
2011-07-08 22:35:47 +02:00
TimWolla
84452d6654 Maven automatically executes the tests now 2011-07-08 22:35:04 +02:00
TimWolla
771547f622 Added missing dependencies 2011-07-08 22:29:40 +02:00
TimWolla
c2f027b7b2 Removed random whitespace and the EOF 2011-07-08 22:19:01 +02:00
TimWolla
2f22b039a9 Updated version 2011-07-08 22:04:52 +02:00
taoneill
06653e6633 Closes gh-227. Emtpy chests and dispenser don't crash teh zone reset (or the server) anymore. Sorry. 2011-07-03 16:42:18 -04:00
taoneill
6929b81dc4 Closes gh-225. Finally compatible with RB935 with PLAYER_MOVE changes that prevent teleport loops that broke the plugin from CB888 on. Now only using event.setTo(). Adjusted some messages. 2011-07-03 01:11:30 -04:00
taoneill
5bad6a26cc Merge branch 'master' of github.com:taoneill/war 2011-07-02 22:45:21 -04:00
taoneill
22239e712e Closes gh-44. Closes gh-153. Closes gh-120. Integrated more of Tim Wolla's changes: invisible spawn setting, flag carriers not protected in spawns anymore to avoid stalemates, warzones can be deleted by name. 2011-07-02 22:44:24 -04:00
taoneill
e3918180fc Merge branch 'tim' 2011-07-02 22:40:54 -04:00
taoneill
9f8e3ce575 Merge branch 'master' of https://github.com/Evil-Code/war into tim 2011-07-02 22:40:07 -04:00
taoneill
9c78c0787d Merge pull request #206 from Evil-Code/6fa2d9113
Thieves can also be attacked in spawn
2011-07-02 19:33:52 -07:00
taoneill
4d12279ca7 Closes gh-223. New zone file format. Reduced RAM usage for resets. Conversion happens during the first reset. Also, zones are not reset at startup or shutdown anymore (may add new setting for that). 2011-07-02 22:23:31 -04:00
taoneill
7fae2a22ff Zones now save and reset to-from disk only. This not giving me the boost I hoped for though. Nuts. 2011-06-05 11:06:59 -04:00
taoneill
ab576e09da Merge branch 'perms' into perf 2011-06-05 00:59:39 -04:00
taoneill
1975cce13b Closes gh-217. Now building against Permissions. Tested with GroupManager and Permissions 3.1.4. 2011-06-05 00:58:27 -04:00
taoneill
5b1ec9d994 First draft of new no-blocks-in-memory zone volumes. Also changed how magic glass walls work. This is going to be so broken. 2011-06-04 23:59:41 -04:00
TimWolla
aaef9f9915 Implemented invisible spawn-style
Closes https://github.com/taoneill/war/issues/153
2011-05-23 18:41:28 +02:00
TimWolla
55b5ecfdbf Closes https://github.com/taoneill/war/issues/44, warzones can be deleted by name now 2011-05-23 18:22:33 +02:00
TimWolla
6fa2d91130 Thieves can also be attacked in spawn 2011-05-23 17:47:18 +02:00
taoneill
dbf5995337 Integrated TimWolla's changes. Commented out the health-regen hook stuff. 2011-05-22 22:49:36 -04:00
TimWolla
f475aa0fc9 Fixed indentation https://github.com/taoneill/war/issues/191 2011-05-22 22:53:20 +02:00
TimWolla
338e8eb338 Implemented https://github.com/taoneill/war/issues/197 2011-05-22 22:45:14 +02:00
TimWolla
9e7ec98789 Finished regain-health-prevention 2011-05-22 22:34:18 +02:00
TimWolla
7cafc2dde5 Merge git://github.com/taoneill/war 2011-05-22 22:19:41 +02:00
TimWolla
daa2431362 Fixed pom.xml, added targets to gitignore. Implemented first pieces of onregainhealth 2011-05-22 22:19:01 +02:00
taoneill
ad85404786 Oops. This is War v1.5.1. You can create zones now, at least. 2011-05-22 13:59:53 -04:00
taoneill
297ac1e460 Closes gh-188. Closes gh-192. Closes gh-193. It seems I fixed the right-click-itme-disappear bug earlier. Updated /join usage. Added /zm as alias for /zonemaker. This is War v1.5. 2011-05-21 10:53:10 -04:00
taoneill
e1417811cf Closes gh-162. Lobby can now be detached from warzone with /setzonelobby zoneName. War v1.5 is almost ready. 2011-05-20 17:46:13 -04:00
taoneill
c5290030bf Closes gh-190. Closes gh-107. /reload works now. Added /unloadwar and /loadwar. Bit of tweaking here and there. 2011-05-18 21:56:18 -04:00
taoneill
9c3c722645 Closing disconnected inventory reset problems. This is a bit of dead code that may be useful in the future (i.e. the save-player-inventories-to-disk fix I should have tried to reproduce before coding). 2011-05-15 13:08:42 -04:00
taoneill
04b917807c Closes gh-97. Closes gh-171. Closes gh-108. Closes gh-85. Closes gh-67. Zonemakers see magic walls when on a team, which should work instead of forcing zonemakers to use /zonemaker to enable zonemaker mode. Friendly fire setting should now get persisted properly. When a bouncing arrow hits you you shouldn't get a friendly fire message anymore. No scoring can occur if other teams are empty. 2011-05-15 11:35:08 -04:00
taoneill
eb2e7ed91c Closes gh-79. Closes gh-185. You can now use a wand to set the warzone corners. Use /setzone X wand. Zonemakers can now destroy blocks on walls of warzones. 2011-05-14 23:40:51 -04:00
taoneill
e1d5602830 Closes gh-173. Closes gh-146. Worked around moved-too-quickly check by preventing players from getting kicked. Really closing gh-144. Lobbies should reset properly now (even though it's not perfect yet). 2011-05-14 19:51:59 -04:00
taoneill
12109175c0 Closes gh-21. Closes gh-114. Wandless cuboid zones are in. Lobbies now reset properly (their save was getting overwritten). Lobbies now always appear at mid-height of the zone. Can't resize warzones if structures end up outside. Zonemaker can now place blocks in important places (walls, monuments, etc) but these blocks will still get reset. No more warzone-ready message when no warzones to load. No more zone outlines, yay. 2011-05-10 00:16:20 -04:00