Commit Graph

2433 Commits

Author SHA1 Message Date
ljacqu
06322f37bf #765 Don't teleport after registration; make UnregisterAdminCommand use the unregister process 2016-07-03 21:57:44 +02:00
ljacqu
7788ad6230 #765 Replace Utils usages with TeleportService + misc householding
- Remove some legacy settings
- Move Utils "addNormal" method to AuthGroupHandler

(Reapplied changes from orphaned fe29089)
2016-07-03 19:55:31 +02:00
DNx5
7ea0763966 Merge remote-tracking branch 'origin/master' into jsoncache-fix
Conflicts:
	src/main/java/fr/xephi/authme/settings/Settings.java
2016-07-03 19:53:55 +07:00
ljacqu
8f5817883e Testing - check return value of Set#add instead of separately checking Set#contains 2016-07-03 11:47:37 +02:00
ljacqu
2420a83ec3 #797 Add missing French messages
- Thanks to @Twonox
2016-07-03 09:49:38 +02:00
ljacqu
a9574d2363 #819 Email text migration - migrate %tag% style placeholders as well 2016-07-02 22:22:03 +02:00
ljacqu
3984208548 #797 Make two messages translatable 2016-07-02 21:52:50 +02:00
ljacqu
9a5c432509 #655 Encapsulate mail service
- Change SendMailSSL to be injected into classes and created regardless of settings
- Various minor cleanups (remove accidentally committed test, add more precise logging statement)
2016-07-02 20:56:53 +02:00
ljacqu
d2556b8a04 #817 Sessions timeout - remove mention of 0 = unlimited in config comments 2016-07-02 19:39:13 +02:00
ljacqu
22911a0bb9 Remove duplicate column initialization code, add datasource integration tests
- Drop initialization of all columns on table create in favor of checking each column individually. This is slower but guarantees that each column is only defined once in the code. Columns are only created once so having clean code outweighs performance.
- Write more datasource integration tests
2016-07-02 19:16:26 +02:00
ljacqu
f1d5f3df28 Merge conversion classes to one class per conversion type
- Fix issues in #736 using service getters
2016-07-02 15:18:13 +02:00
games647
bc9717d650 Remove tablist hider because it's useless and produces too much issues
(Related #810)
2016-07-02 12:27:07 +02:00
ljacqu
0283395da4 Merge branch 'master' of https://github.com/AuthMe-Team/AuthMeReloaded into jsoncache-fix
Conflicts:
	src/main/java/fr/xephi/authme/listener/protocollib/ProtocolLibService.java
2016-07-02 11:01:46 +02:00
ljacqu
70226f7ddb #813 Move test resources to conform to package structure 2016-07-02 10:57:30 +02:00
ljacqu
de3f3a42ab #679 Fix compatibility with InnoDB/XtraDB engine
- Includes other improvements in collation and data types
2016-07-02 10:24:44 +02:00
ljacqu
1f35ccd841 Improve bat helpers / minor changes to logging and todo messages 2016-07-02 10:17:52 +02:00
ljacqu
73a9b5ce0c Cleanup - reduce duplication in MySQL class 2016-07-02 08:28:37 +02:00
ljacqu
6585b68749 Fix TeleportationService tests + rename methods
- Fix and supplement unit tests for TeleportationService
- Rename methods as to avoid confusion (login vs. LoginEvent when player joins)
- Add javadoc with note about Player#hasPlayedBefore always being false
2016-06-30 22:38:36 +02:00
ljacqu
1cadbd2345 Minor code householding
Various neglectable changes while looking at recent commits
- Remove Inject annotation on ProtocolLib adapters that are no longer created via injection
- Reduce ProtocolLib adapters to package private - interaction always goes via ProtocolLibService
- Fix typos
2016-06-30 20:50:13 +02:00
games647
a02c1c4e60 Change to a total task timeout instead of individual one 2016-06-29 17:48:33 +02:00
DNx5
abf6645620 Fix test 2016-06-29 22:31:10 +07:00
DNx5
5726b0d326 Fix player always teleport to spawn on join. 2016-06-29 22:02:45 +07:00
Gabriele C
56d6fd81b4 Cleanup 2016-06-29 16:18:12 +02:00
Gabriele C
b1b56f2d51 Cleanup, updated some settings 2016-06-29 15:56:55 +02:00
DNx5
22a4ef93bf - Remove unnecessary @Inject on field.
- Teleport player to spawn immediately on PlayerLoginEvent.
- Only save authenticated player's location on quit.
- Fix player's last location get reset if fail to login.
2016-06-29 20:25:01 +07:00
DNx5
609b148157 Touch the file, it works fine now. 2016-06-29 06:19:49 +07:00
DNx5
b455e20811 - Fix NPE in JsonCache. 2016-06-29 06:06:54 +07:00
DNx5
392b8ac19e Sync with master. 2016-06-29 05:17:56 +07:00
DNx5
98c8e00f5a Merge remote-tracking branch 'origin/master' into jsoncache-fix
Conflicts:
	src/main/java/fr/xephi/authme/AuthMe.java
	src/main/java/fr/xephi/authme/process/quit/AsynchronousQuit.java
2016-06-29 05:00:16 +07:00
DNx5
ad068ffba0 - Make JsonCache injectable
- Only inject needed field
2016-06-29 04:49:10 +07:00
Gabriele C
6b13f9d370 Fix plugin version in plugin.yml 2016-06-28 22:14:30 +02:00
Gabriele C
cca668a2dd Merge pull request #142 from AuthMe-Team/random-logout
Fix random logout
2016-06-28 22:01:31 +02:00
games647
348e796752 Switch to the new properties settings 2016-06-28 20:47:22 +02:00
DNx5
45d8e24350 - Fix fly speed not get restored after login.
- Attempt to fix #592
2016-06-29 00:34:31 +07:00
Gabriele C
ffa92def12 Create ISSUE_TEMPLATE.MD
#801
2016-06-28 16:47:58 +02:00
DNx5
145747505f Use JsonCache correctly, couldn't list all changes. 2016-06-28 21:36:58 +07:00
Gabriele C
451a570c73 Cleanup 2016-06-28 16:17:01 +02:00
Gabriele C
1c5d4d697a Merge branch 'master' into random-logout 2016-06-28 16:14:19 +02:00
Gabriele C
c383c072ff Remove my stupid code 2016-06-28 16:12:20 +02:00
games647
837bbd69ac Remove the debug code as the source for random-logouts is found 2016-06-28 16:09:32 +02:00
games647
469e8d3a48 Refactor sessions a bit to fix #419 2016-06-28 16:03:04 +02:00
Gabriele C
70b57b389e Cleanup 2016-06-28 14:28:37 +02:00
games647
874869cef8 Fix NPC showing when authenticated (Fixes #791) 2016-06-28 12:26:03 +02:00
games647
2f341029a6 Use bukkit's updateInventory method for restoring NBT data 2016-06-28 11:25:24 +02:00
Gnat008
23836cda6a #604 - Move ProtocolLib adapters to new package and add ProtocolLibService 2016-06-27 15:38:43 -04:00
ljacqu
1361174892 Encapsulate GeoLiteAPI class 2016-06-27 21:32:52 +02:00
Gnat008
1326606f37 #762 - Move all sessions stuff to new SessionManager class 2016-06-27 13:50:16 -04:00
Gnat008
0c96a3113b Encapsulate fields in main class; see #762 #655 #604 2016-06-27 11:25:12 -04:00
DNx5
99704e7c29 - Quick fix. Safely update player's inventory.
* because it bugs me when i have items with custom NBT Tag
2016-06-27 16:50:45 +07:00
Gabriele C
75f64624bb Merge branch 'master' of https://github.com/AuthMe-Team/AuthMeReloaded 2016-06-26 18:18:31 +02:00