Brewery/resources/config/v13/en/config.yml

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# config for Brewery.jar
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# -- Settings --
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# Defaults are written in []
# Deleting of single settings disables them
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# Languagefile to be used (found in plugins/Brewery/languages)
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language: en
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# If the player wakes up at /home when logging in after excessive drinking (/home plugin must be installed!) [true]
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enableHome: true
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# Type of the home-teleport: ['cmd: home']
# bed = Player will be teleported to his spawn bed
# 'cmd: home' = /home will be executed by the player. He has to have permissions for it without any delay!
# 'cmd: spawn' = /spawn will be executed by the player.
# 'cmd: whatever' = /whatever will be executed by the player.
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homeType: 'cmd: home'
# If the player "wakes up" at a random place when offline for some time while drinking (the places have to be defined with '/brew Wakeup add' through an admin)
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# The Player wakes at the nearest of two random places of his world [true]
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enableWake: true
# If the Player may have to try multiple times when logging in while extremely drunk [true]
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enableLoginDisallow: true
# If the Player faints shortly (gets kicked from the server) if he drinks the max amount of alcohol possible [false]
enableKickOnOverdrink: false
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# If the Player vomits on high drunkeness (drops item defined below) [true]
# The item can not be collected and stays on the ground until it despawns.
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enablePuke: true
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# Item that is dropped multiple times uncollectable when puking [SOUL_SAND]
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pukeItem: SOUL_SAND
# Time in seconds until the pukeitems despawn, (mc default is 300 = 5 min) [60]
# If the item despawn time was changed in the spigot.yml, the pukeDespawntime changes as well.
pukeDespawntime: 60
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# Consumable Item/strength. Decreases the alcohol level by <strength> when consumed. (list)
drainItems:
- BREAD/4
- MILK_BUCKET/2
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# Time (in days) that drunkeness-data stays in memory after a player goes offline, to apply hangover etc. [7]
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hangoverDays: 7
# Color the Item information (lore) depending on quality while it is 1. in a barrel and/or 2. in a brewing stand [true, true]
colorInBarrels: true
colorInBrewer: true
# If a Large Barrel can be opened by clicking on any of its blocks, not just Spigot or Sign. This is always true for Small Barrels. [true]
openLargeBarrelEverywhere: true
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# Enable checking for Updates, Checks the curseforge api for updates to Brewery [true]
# If an Update is found a Message is logged on Server-start and displayed to OPs joining the game
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updateCheck: true
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# Autosave interval in minutes [3]
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autosave: 3
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# Config Version
version: '1.6'
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# -- Recipes for Potions --
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# name: Different names for bad/normal/good (Formatting codes possible: such as &6)
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# ingredients: List of 'material or id,data/amount'
# (Item-ids instead of material are deprecated by bukkit and may not work in the future!)
# A list of materials can be found here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
# You can specify a data (durability) value, omitting it will ignore the data value of the added ingredient
# If Vault is installed normal names can be used instead of material or id, so using Vault is highly recommended.
# Vault will recognize things like "Jungle Leaves" instead of "LEAVES,3"
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# cookingtime: Time in real minutes ingredients have to boil
# distillruns: How often it has to be distilled for full alcohol (0=without distilling)
# distilltime: How long (in seconds) one distill-run takes (0=Default time of 40 sec) MC Default would be 20 sec
# wood: Wood of the barrel 0=any 1=Birch 2=Oak 3=Jungle 4=Spruce 5=Acacia 6=Dark Oak
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# age: Time in Minecraft-days, the potion has to age in a barrel 0=no aging
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# color: Color of the potion after distilling/aging.
# Usable Colors: DARK_RED, RED, BRIGHT_RED, ORANGE, PINK, BLUE, CYAN, WATER, GREEN, BLACK, GREY, BRIGHT_GREY
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# difficulty: 1-10 accuracy needed to get good quality (1 = unaccurate/easy, 10 = very precise/hard)
# alcohol: Absolute amount of alcohol 0-100 in a perfect potion (will be added directly to the player, where 100 means fainting)
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# effects: List of effect/level/duration Special potion-effect when drinking, duration in sek.
# Suffix name with 'X' to hide effect from label. Sample: 'POISONX/2/10' (WEAKNESS, INCREASE_DAMAGE, SLOW and SPEED are always hidden.)
# Effects are always hidden in 1.9 and newer, because of changes in the potion mechanics.
# Possible Effects: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionEffectType.html
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# Level or Duration ranges may be specified with a "-", ex. 'SPEED/1-2/30-40' = lvl 1 and 30 sec at worst and lvl 2 and 40 sec at best
# Ranges also work high-low, ex. 'POISON/3-1/20-5' for weaker effects at good quality.
# Highest possible Duration: 1638 sec. Instant Effects dont need any duration specified.
recipes:
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# Example Recipe with every possible entry first:
0:
name: Bad Example/Example/Good Example
ingredients:
- SUGAR_CANE/5
- diamond/1
- Cocoa_Beans/20
- spruce_planks/8
- BEDROCK/1
# - Jungle Leaves/64 # Only with Vault
# - Green Dye/6 # Only with Vault
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cookingtime: 3
distillruns: 2
distilltime: 60
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wood: 4
age: 11
color: DARK_RED
difficulty: 3
alcohol: 23
effects:
- FIRE_RESISTANCE/20
- HEAL/1
- WEAKNESS/2-3/50-60
- POISONX/1-0/20-0
1:
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name: Skunky Wheatbeer/Wheatbeer/Fine Wheatbeer
ingredients:
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- WHEAT/3
cookingtime: 8
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distillruns: 0
wood: 1
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age: 2
color: BRIGHT_GREY
difficulty: 1
alcohol: 5
2:
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name: Skunky Beer/Beer/Fine Beer
ingredients:
- WHEAT/6
cookingtime: 8
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distillruns: 0
wood: 0
age: 3
color: ORANGE
difficulty: 1
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alcohol: 6
3:
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name: Skunky Darkbeer/Darkbeer/Fine Darkbeer
ingredients:
- WHEAT/6
cookingtime: 8
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distillruns: 0
wood: 4
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age: 8
color: BLACK
difficulty: 2
alcohol: 7
4:
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name: Awkward Mead/Mead/&6Golden Mead
ingredients:
- SUGAR_CANE/6
cookingtime: 3
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distillruns: 0
wood: 2
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age: 4
color: ORANGE
difficulty: 2
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alcohol: 9
5:
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name: Apple Mead/Sweet Apple Mead/&6Sweet Golden Apple Mead
ingredients:
- SUGAR_CANE/6
- APPLE/2
cookingtime: 4
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distillruns: 0
wood: 2
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age: 4
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color: ORANGE
difficulty: 4
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alcohol: 12
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effects:
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- WATER_BREATHINGX/1-2/150
6:
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name: Bitter Rum/Spicy Rum/&6Golden Rum
ingredients:
- SUGAR_CANE/14
cookingtime: 5
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distillruns: 2
distilltime: 30
wood: 2
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age: 14
color: DARK_RED
difficulty: 6
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alcohol: 30
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effects:
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- FIRE_RESISTANCE/1/20-100
- POISONX/1-0/30-0
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7:
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name: Lousy Vodka/Vodka/Russian Vodka
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ingredients:
- POTATO/10
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cookingtime: 15
distillruns: 3
age: 0
color: BRIGHT_GREY
difficulty: 4
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alcohol: 20
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effects:
- WEAKNESS/15
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- POISON/10
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8:
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name: Poor Absinthe/Absinthe/Strong Absinthe
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ingredients:
- GRASS/15
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cookingtime: 3
distillruns: 6
distilltime: 80
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color: GREEN
difficulty: 8
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alcohol: 45
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effects:
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- POISON/20-30
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9:
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name: Potato soup
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ingredients:
- POTATO/5
- GRASS/3
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cookingtime: 3
color: PINK
difficulty: 1
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effects:
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- HEAL/0-1
10:
name: Stale Coffee/Coffee/Strong Coffee
ingredients:
- Cocoa_Beans/12
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- MILK_BUCKET/2
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cookingtime: 2
color: BLACK
difficulty: 3
effects:
- REGENERATION/1/2-5
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- SPEED/1/30-140
# More Recipes ideas: Cachaca, Gin, Whiskey, Tequila, Cider, etc. as well as high quality abbreviations like golden vodka etc.
# I will not add more Recipes to the default config, as they would be public and viewable by users to cheat.
# It is up to the Serveradmin to change and add Recipes, so players cannot cheat from the default config.
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# cooked: EVERY possible ingredient and the names for the originating potions after fermenting:
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# [Example] MATERIAL_or_id: Name after cooking
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cooked:
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WHEAT: Fermented wheat
SUGAR_CANE: Sugar brew
APPLE: Apple cider
POTATO: Potatomash
GRASS: Boiled herbs
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RED_MUSHROOM: Mushroom brew
Cocoa_Beans: Colored brew
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MILK_BUCKET: Milky water
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# -- Plugin Compatibility --
# Enable checking of other Plugins (if installed) for Barrel Permissions [true]
useWorldGuard: true
useLWC: true
useGriefPrevention: true
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# Enable the Logging of Barrel Inventories to LogBlock [true]
useLogBlock: true
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# -- Chat Distortion Settings --
# If written Chat is distorted when the Player is Drunk,
# so that it looks like drunk writing
# How much the chat is distorted depends on how drunk the Player is
# Below are settings for what and how changes in chat occur
enableChatDistortion: true
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# Log to the Serverlog what the player actually wrote, before his words were altered [false]
logRealChat: false
# Text after specified commands will be distorted when drunk (list) [- /gl]
distortCommands:
- /gl
- /global
- /fl
- /s
- /letter
- /g
- /l
- /lokal
- /local
- /mail send
- /m
- /msg
- /w
- /whisper
- /reply
- /r
- /t
- /tell
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# Distort the Text written on a Sign while drunk [false]
distortSignText: false
# Enclose a Chat text with these Letters to bypass Chat Distortion (Use "," as Separator) (list) [- '[,]']
# Chat Example: Hello i am drunk *I am testing Brewery*
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distortBypass:
- '*,*'
- '[,]'
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# words: Words and letters that will be altered when chatting while being drunk.
# Will be processed from first to last and a written sentece is altered in that order.
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# replace: Word or letter to be replaced. (Special: "-space": replaces space, "-random": insert into random position, "-all": everything, "-start": At Beginning, "-end": At the End.)
# to: What to replace it with.
# pre: Words and Letters before the wanted word (split with ",")
# match: true = one of the "pre"-Words has to be before the wanted Word, false = none of the "pre" Words is allowed before the wanted Word
# alcohol: 1-100 minimum drunkeness after which this word ist replaced
# percentage: Probability of replacing a Word in percent
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words:
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- replace: s
to: sh
percentage: 90
alcohol: 30
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- replace: ch
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to: sh
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pre: u,s,o,a
match: false
alcohol: 10
percentage: 70
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- replace: h
to: hh
pre: sch,h,t
match: false
percentage: 60
alcohol: 20
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- replace: th
to: thl
percentage: 40
alcohol: 30
- replace: sch
to: shk
percentage: 60
alcohol: 40
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- replace: u
to: uuh
percentage: 20
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- replace: y
to: yy
percentage: 60
alcohol: 15
- replace: e
to: ee
percentage: 40
alcohol: 15
- replace: you
to: u
percentage: 40
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- replace: u
to: uo
pre: u
match: false
percentage: 60
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- replace: that
to: taht
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percentage: 20
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alcohol: 40
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- replace: p
to: b
percentage: 30
- replace: p
to: b
percentage: 70
alcohol: 60
- replace: up
to: ubb
percentage: 80
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alcohol: 25
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- replace: o
to: oh
percentage: 20
- replace: ei
to: i
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percentage: 30
alcohol: 15
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- replace: b
to: bb
percentage: 80
alcohol: 40
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- replace: '!!!'
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to: '!!!111!!!eleven!1!'
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pre: '!'
match: false
percentage: 20
alcohol: 70
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- replace: '!'
to: '!!'
pre: '!'
match: false
percentage: 90
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- replace: drunk
to: dhrkunn
pre: are
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match: false
percentage: 70
alcohol: 65
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- replace: walk
to: whhealhk
pre: you can, you can still, you can not
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match: false
percentage: 80
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alcohol: 30
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- replace: wtf
to: wft
percentage: 20
alcohol: 40
- replace: lol
to: loool
percentage: 80
alcohol: 10
- replace: afk
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to: aafkayyy
percentage: 30
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alcohol: 30
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- replace: write
to: wreitt
pre: you can,you can still,you can not
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match: false
percentage: 80
alcohol: 50
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- replace: drink
to: booze
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percentage: 80
alcohol: 70
- replace: '?'
to: '????'
pre: '?'
match: false
percentage: 80
alcohol: 40
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- replace: -space
to: ''
pre: h,g,w
match: true
alcohol: 10
- replace: -space
to: ''
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percentage: 30
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alcohol: 35
- replace: -space
to: ''
percentage: 10
- replace: -start
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to: dho
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percentage: 15
alcohol: 50
- replace: -start
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to: hhn
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percentage: 10
alcohol: 50
- replace: -random
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to: lu
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percentage: 10
- replace: -random
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to: lug
percentage: 10
alcohol: 50
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- replace: -random
to: blub
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percentage: 20
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alcohol: 80
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- replace: -random
to: lerg
percentage: 40
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alcohol: 85
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- replace: -random
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to: gul
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percentage: 40
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alcohol: 80
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- replace: -random
to: ' '
percentage: 100
alcohol: 70
- replace: -random
to: ' '
percentage: 60
alcohol: 40
- replace: -random
to: ' '
percentage: 50
alcohol: 30
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- replace: -end
to: '!'
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percentage: 40
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alcohol: 30
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- replace: -random
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to: ' *hic* '
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percentage: 80
alcohol: 70
- replace: -random
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to: ' *hic* '
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percentage: 15
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alcohol: 40
- replace: -space
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to: ' *hic* '
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percentage: 5
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alcohol: 20
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- replace: -end
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to: ' *hic*'
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percentage: 70
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alcohol: 50
- replace: -all
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to: '*burp*'
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percentage: 3
alcohol: 60
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- replace: -all
to: '*burp*'
percentage: 6
alcohol: 80