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# config for Brewery.jar
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# -- Settings --
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# Defaults are written in []
# Deleting of single settings disables them
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# Languagefile to be used (found in plugins/Brewery/languages)
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language : en
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# If the player wakes up at /home when logging in after excessive drinking (/home plugin must be installed!) [true]
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enableHome : true
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# Type of the home-teleport: ['cmd: home']
# bed = Player will be teleported to his spawn bed
# SamplePlugin = installed home plugin. Supports: ManagerXL. If not available:
# 'cmd: home' = /home will be executed by the player. He has to have permissions for it without any delay!
# 'cmd: spawn' = /spawn will be executed by the player.
# 'cmd: whatever' = /whatever will be executed by the player.
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homeType: 'cmd : home'
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# If the player "wakes up" at a random place when offline for some time while drinking (the places have to be defined with '/br Wakeup add' through an admin)
# The Player wakes at the nearest of two random places of his world [true]
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enableWake : true
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# If the Player may get some logins denied, when his character is drunk [true]
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enableLoginDisallow : true
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# If the Player faints (gets kicked) for some minutes if he overdrinks [true]
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enableKickOnOverdrink : true
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# If the Player vomits on high drunkeness (drops item defined below) [true]
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# The item can not be collected and stays on the ground until it despawns. (Warning: May be collected after Server restart!)
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enablePuke : true
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# Item that is dropped multiple times uncollectable when puking [SOUL_SAND]
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pukeItem : SOUL_SAND
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# Consumable Item/strength. Decreases the alcohol level by <strength> when consumed. (list)
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drainItems :
- BREAD/4
- MILK_BUCKET/2
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# Time (in days) that drunkeness-data stays in memory after a player goes offline, to apply hangover etc. [7]
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hangoverDays : 7
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# Color the Item information (lore) depending on quality while it is 1. in a barrel and/or 2. in a brewing stand [true, false]
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colorInBarrels : true
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colorInBrewer : false
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# If a Large Barrel can be opened by clicking on any of its blocks, not just Spigot or Sign. This is always true for Small Barrels. [true]
openLargeBarrelEverywhere : true
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# Autosave interval in minutes [3]
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autosave : 3
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# Config Version
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version : '1.3'
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# -- Recipes for Potions --
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# name: Different names for bad/normal/good (Formatting codes possible: such as &6)
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# ingredients: List of 'material or id,data/amount'
# (Item-ids instead of material are deprecated by bukkit and may not work in the future!)
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# A list of materials can be found here: http://jd.bukkit.org/beta/apidocs/org/bukkit/Material.html
# You can specify a data value, omitting it will ignore the data value of the added ingredient
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# cookingtime: Time in real minutes ingredients have to boil
# distillruns: How often it has to be distilled for full alcohol (0=without distilling)
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# wood: Wood of the barrel 0=any 1=Birch 2=Oak 3=Jungle 4=Spruce 5=Acacia 6=Dark Oak
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# age: Time in Minecraft-days, the potion has to age in a barrel 0=no aging
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# color: Color of the potion after distilling/aging.
# Usable Colors: DARK_RED, RED, BRIGHT_RED, ORANGE, PINK, BLUE, CYAN, WATER, GREEN, BLACK, GREY, BRIGHT_GREY
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# difficulty: 1-10 accuracy needed to get good quality (1 = unaccurate/easy, 10 = very precise/hard)
# alcohol: Absolute amount of alcohol 0-100 in a perfect potion (will be added directly to the player, where 100 means fainting)
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# effects: List of effect/level/duration Special potion-effect when drinking, duration in sek.
# Suffix name with 'X' to hide effect from label. Sample: 'POISONX/2/10' (WEAKNESS, INCREASE_DAMAGE, SLOW and SPEED are always hidden.)
# Possible Effects: http://jd.bukkit.org/rb/apidocs/org/bukkit/potion/PotionEffectType.html
# Level or Duration ranges may be specified with a "-", ex. 'SPEED/1-2/30-40' = lvl 1 and 30 sec at worst and lvl 2 and 40 sec at best
# Ranges also work high-low, ex. 'POISON/3-1/20-5' for weaker effects at good quality.
# Highest possible Duration: 1638 sec. Instant Effects dont need any duration specified.
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recipes :
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# Example Recipe with every possible entry first:
0 :
name : Bad Example/Example/Good Example
ingredients :
- SUGAR_CANE/5
- 264 /1
- INK_SACK,3/20
- 5 , 1 /8
cookingtime : 3
distillruns : 2
wood : 4
age : 11
color : DARK_RED
difficulty : 3
alcohol : 23
effects :
- FIRE_RESISTANCE/20
- HEAL/1
- WEAKNESS/2-3/50-60
- POISONX/1-0/20-0
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1 :
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name : Skunky Wheatbeer/Wheatbeer/Fine Wheatbeer
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ingredients :
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- WHEAT/3
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cookingtime : 8
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distillruns : 0
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wood : 1
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age : 2
color : BRIGHT_GREY
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difficulty : 1
alcohol : 5
2 :
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name : Skunky Beer/Beer/Fine Beer
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ingredients :
- WHEAT/6
cookingtime : 8
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distillruns : 0
wood : 0
age : 3
color : ORANGE
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difficulty : 1
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alcohol : 6
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3 :
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name : Skunky Darkbeer/Darkbeer/Fine Darkbeer
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ingredients :
- WHEAT/6
cookingtime : 8
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distillruns : 0
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wood : 4
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age : 8
color : BLACK
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difficulty : 2
alcohol : 7
4 :
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name : Awkward Mead/Mead/&6Golden Mead
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ingredients :
- SUGAR_CANE/6
cookingtime : 3
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distillruns : 0
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wood : 2
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age : 4
color : ORANGE
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difficulty : 2
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alcohol : 9
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5 :
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name : Apple Mead/Sweet Apple Mead/&6Sweet Golden Apple Mead
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ingredients :
- SUGAR_CANE/6
- APPLE/2
cookingtime : 4
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distillruns : 0
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wood : 2
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age : 4
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color : ORANGE
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difficulty : 4
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alcohol : 12
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effects :
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- WATER_BREATHINGX/1-2/150
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6 :
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name : Bitter Rum/Spicy Rum/&6Golden Rum
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ingredients :
- SUGAR_CANE/14
cookingtime : 5
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distillruns : 2
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wood : 2
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age : 14
color : DARK_RED
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difficulty : 6
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alcohol : 30
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effects :
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- FIRE_RESISTANCE/1/20-100
- POISONX/1-0/30-0
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7 :
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name : Lousy Vodka/Vodka/Russian Vodka
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ingredients :
- POTATO_ITEM/10
cookingtime : 15
distillruns : 3
age : 0
color : BRIGHT_GREY
difficulty : 4
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alcohol : 20
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effects :
- WEAKNESS/15
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- POISON/10
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8 :
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name : Poor Absinthe/Absinthe/Strong Absinthe
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ingredients :
- LONG_GRASS/15
cookingtime : 3
distillruns : 6
color : GREEN
difficulty : 8
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alcohol : 45
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effects :
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- POISON/20-30
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9 :
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name : Potato soup
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ingredients :
- POTATO_ITEM/5
- LONG_GRASS/3
cookingtime : 3
color : PINK
difficulty : 1
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effects :
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- HEAL/0-1
10 :
name : Stale Coffee/Coffee/Strong Coffee
ingredients :
- INK_SACK,3/6
- MILK_BUCKET/1
cookingtime : 2
color : BLACK
difficulty : 3
effects :
- REGENERATION/1/2-5
- SPEED/1-2/10-25
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# cooked: EVERY possible ingredient and the names for the originating potions after fermenting:
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# [Example] MATERIAL_or_id: Name after cooking
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cooked :
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WHEAT : Fermented wheat
SUGAR_CANE : Sugar brew
APPLE : Apple cider
POTATO_ITEM : Potatomash
LONG_GRASS : Boiled herbs
RED_MUSHROOM : Mushroom brew
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INK_SACK : Colored brew
MILK_BUCKET : Milky water
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# -- Plugin Compatibility --
# Enable checking of other Plugins (if installed) for Barrel Permissions [true]
useWorldGuard : true
useLWC : true
useGriefPrevention : true
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# Enable the Logging of Barrel Inventories to LogBlock [true]
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useLogBlock : true
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# -- Chat Distortion Settings --
# Log to the Serverlog what the player actually wrote, before his words were altered [false]
logRealChat : false
# Text after specified commands will be distorted when drunk (list) [- /gl]
distortCommands :
- /gl
- /global
- /fl
- /s
- /letter
# Distort the Text written on a Sign while drunk [false]
distortSignText : false
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# Enclose a text with these Letters to bypass Chat Distortion (Use "," as Separator) (list) [- '[,]']
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distortBypass :
- '*,*'
- '[,]'
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# words: Words and letters that will be altered when chatting while being drunk.
# Will be processed from first to last and a written sentece is altered in that order.
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# replace: Word or letter to be replaced. (Special: "-space": replaces space, "-random": insert into random position, "-all": everything, "-start": At Beginning, "-end": At the End.)
# to: What to replace it with.
# pre: Words and Letters before the wanted word (split with ",")
# match: true = one of the "pre"-Words has to be before the wanted Word, false = none of the "pre" Words is allowed before the wanted Word
# alcohol: 1-100 minimum drunkeness after which this word ist replaced
# percentage: Probability of replacing a Word in percent
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words :
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- replace : s
to : sh
percentage : 90
alcohol : 30
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- replace : ch
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to : sh
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pre : u,s,o,a
match : false
alcohol : 10
percentage : 70
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- replace : h
to : hh
pre : sch,h,t
match : false
percentage : 60
alcohol : 20
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- replace : th
to : thl
percentage : 40
alcohol : 30
- replace : sch
to : shk
percentage : 60
alcohol : 40
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- replace : u
to : uuh
percentage : 20
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- replace : y
to : yy
percentage : 60
alcohol : 15
- replace : e
to : ee
percentage : 40
alcohol : 15
- replace : you
to : u
percentage : 40
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- replace : u
to : uo
pre : u
match : false
percentage : 60
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- replace : that
to : taht
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percentage : 20
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alcohol : 40
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- replace : p
to : b
percentage : 30
- replace : p
to : b
percentage : 70
alcohol : 60
- replace : up
to : ubb
percentage : 80
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alcohol : 25
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- replace : o
to : oh
percentage : 20
- replace : ei
to : i
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percentage : 30
alcohol : 15
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- replace : b
to : bb
percentage : 80
alcohol : 40
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- replace : '!!!'
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to : '!!!111!!!eleven!1!'
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pre : '!'
match : false
percentage : 20
alcohol : 70
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- replace : '!'
to : '!!'
pre : '!'
match : false
percentage : 90
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- replace : drunk
to : dhrkunn
pre : are
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match : false
percentage : 70
alcohol : 65
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- replace : walk
to : whhealhk
pre : you can, you can still, you can not
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match : false
percentage : 80
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alcohol : 30
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- replace : wtf
to : wft
percentage : 20
alcohol : 40
- replace : lol
to : loool
percentage : 80
alcohol : 10
- replace : afk
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to : aafkayyy
percentage : 30
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alcohol : 30
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- replace : write
to : wreitt
pre : you can,you can still,you can not
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match : false
percentage : 80
alcohol : 50
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- replace : drink
to : booze
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percentage : 80
alcohol : 70
- replace : '?'
to : '????'
pre : '?'
match : false
percentage : 80
alcohol : 40
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- replace : -space
to : ''
pre : h,g,w
match : true
alcohol : 10
- replace : -space
to : ''
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percentage : 30
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alcohol : 35
- replace : -space
to : ''
percentage : 10
- replace : -start
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to : dho
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percentage : 15
alcohol : 50
- replace : -start
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to : hhn
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percentage : 10
alcohol : 50
- replace : -random
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to : lu
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percentage : 10
- replace : -random
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to : lug
percentage : 10
alcohol : 50
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- replace : -random
to : blub
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percentage : 20
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alcohol : 80
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- replace : -random
to : lerg
percentage : 40
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alcohol : 85
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- replace : -random
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to : gul
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percentage : 40
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alcohol : 80
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- replace : -random
to : ' '
percentage : 100
alcohol : 70
- replace : -random
to : ' '
percentage : 60
alcohol : 40
- replace : -random
to : ' '
percentage : 50
alcohol : 30
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- replace : -end
to : '!'
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percentage : 40
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alcohol : 30
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- replace : -random
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to : ' *hic* '
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percentage : 80
alcohol : 70
- replace : -random
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to : ' *hic* '
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percentage : 15
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alcohol : 40
- replace : -space
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to : ' *hic* '
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percentage : 5
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alcohol : 20
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- replace : -end
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to : ' *hic*'
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percentage : 70
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alcohol : 50
- replace : -all
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to : '*burp*'
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percentage : 3
alcohol : 60
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- replace : -all
to : '*burp*'
percentage : 6
alcohol : 80